diff options
| author | Bryan Galdrikian <[email protected]> | 2018-01-29 14:28:42 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-01-29 14:28:42 -0800 |
| commit | 87256f8fd32ab45a14a02e57eda6acb5c2922cd4 (patch) | |
| tree | 689d779d78c1a28d820a1ffa87cb2601cd5535c9 | |
| parent | Apex dependency removed (used in ExtImport) (diff) | |
| download | blast-87256f8fd32ab45a14a02e57eda6acb5c2922cd4.tar.xz blast-87256f8fd32ab45a14a02e57eda6acb5c2922cd4.zip | |
Operation Copyright 2018v1.1.2_rc2
509 files changed, 508 insertions, 508 deletions
diff --git a/blast_tools_and_samples-windows.zip b/blast_tools_and_samples-windows.zip Binary files differindex 7fe7795..429f3d3 100644 --- a/blast_tools_and_samples-windows.zip +++ b/blast_tools_and_samples-windows.zip diff --git a/docs/api_docs/files/_nv_blast_8h-source.html b/docs/api_docs/files/_nv_blast_8h-source.html index 0a9a3c1..2401519 100644 --- a/docs/api_docs/files/_nv_blast_8h-source.html +++ b/docs/api_docs/files/_nv_blast_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span> diff --git a/docs/api_docs/files/_nv_blast_allocator_8h-source.html b/docs/api_docs/files/_nv_blast_allocator_8h-source.html index e3beed0..4d0c9ce 100644 --- a/docs/api_docs/files/_nv_blast_allocator_8h-source.html +++ b/docs/api_docs/files/_nv_blast_allocator_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span> diff --git a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html index bab7a7d..1594424 100644 --- a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html +++ b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span> <a name="l00029"></a>00029 <span class="preprocessor"></span> diff --git a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html index 6501973..018a133 100644 --- a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html index 28e5c43..6be9158 100644 --- a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html index 093bf78..cbc4d92 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html index 3f85041..3b1a146 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html index eff5958..0907e79 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html index bb1f21c..979fa59 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html @@ -32,7 +32,7 @@ <a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span> <a name="l00013"></a>00013 <span class="comment">//</span> -<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00015"></a>00015 <a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span> <a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html index e650986..41111e2 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html index f345246..dccf895 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html index 1446760..6cb9d47 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html index 4d2e3b8..d85a1f4 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html index ea373a9..cdaba65 100644 --- a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html index cea1e5c..4072519 100644 --- a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html index 0d55546..3c3cbc6 100644 --- a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html index 600738f..40389f1 100644 --- a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html index 11b9691..395297d 100644 --- a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html index fb949f1..b145fad 100644 --- a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html index 68c35a6..fdc3a85 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html index 0219c08..e190388 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html index 8d164dc..297a572 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html index 2d73c73..b826fd0 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html index 215c1b8..23094ea 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html index ea48481..eff9f97 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html index ebc4452..4983c99 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html index fadf4dd..55bf2e1 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html index 7e1de3d..3d040d9 100644 --- a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html index 833c25c..c3e90c6 100644 --- a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html index 1e92b60..fe14f18 100644 --- a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html index 50dacc7..04fd6b4 100644 --- a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span> diff --git a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html index e19fc8c..27ea528 100644 --- a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/api_docs/files/_nv_blast_globals_8h-source.html b/docs/api_docs/files/_nv_blast_globals_8h-source.html index 2e81418..741fb07 100644 --- a/docs/api_docs/files/_nv_blast_globals_8h-source.html +++ b/docs/api_docs/files/_nv_blast_globals_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span> diff --git a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html index ed49123..d1bc22e 100644 --- a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html +++ b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span> diff --git a/docs/api_docs/files/_nv_blast_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_profiler_8h-source.html index 5defa7a..cf236a4 100644 --- a/docs/api_docs/files/_nv_blast_profiler_8h-source.html +++ b/docs/api_docs/files/_nv_blast_profiler_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span> diff --git a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html index fa6a56e..cfcbc88 100644 --- a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html +++ b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_8h-source.html b/docs/api_docs/files/_nv_blast_tk_8h-source.html index 5a6459d..a4e5bae 100644 --- a/docs/api_docs/files/_nv_blast_tk_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html index 877cd03..7a59f81 100644 --- a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html index 6f66be9..1cb2b14 100644 --- a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html index 60b6d82..eeedba5 100644 --- a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html index 87fa862..b3a21bf 100644 --- a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html index 89b5be6..a178ce1 100644 --- a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html index 2d2a2a1..3353959 100644 --- a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html index a5876c5..e9f6419 100644 --- a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html index 25bd1f5..2e74346 100644 --- a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html index 7d31c4f..f329f94 100644 --- a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span> diff --git a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html index d1685fe..cdbaf99 100644 --- a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html +++ b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span> diff --git a/docs/api_docs/files/_nv_blast_types_8h-source.html b/docs/api_docs/files/_nv_blast_types_8h-source.html index 5eadaf0..ab8c81f 100644 --- a/docs/api_docs/files/_nv_blast_types_8h-source.html +++ b/docs/api_docs/files/_nv_blast_types_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span> diff --git a/docs/api_docs/files/_nv_c_types_8h-source.html b/docs/api_docs/files/_nv_c_types_8h-source.html index 0999c8d..f4035a4 100644 --- a/docs/api_docs/files/_nv_c_types_8h-source.html +++ b/docs/api_docs/files/_nv_c_types_8h-source.html @@ -44,7 +44,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span> <a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span> <a name="l00029"></a>00029 diff --git a/docs/source_docs/files/_asset_d_t_o_8h-source.html b/docs/source_docs/files/_asset_d_t_o_8h-source.html index a736a10..8f38eaf 100644 --- a/docs/source_docs/files/_asset_d_t_o_8h-source.html +++ b/docs/source_docs/files/_asset_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_d_t_o_macros_8h-source.html b/docs/source_docs/files/_d_t_o_macros_8h-source.html index 1783909..c2ec1d3 100644 --- a/docs/source_docs/files/_d_t_o_macros_8h-source.html +++ b/docs/source_docs/files/_d_t_o_macros_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html index 6701676..e5212a6 100644 --- a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html +++ b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html index 6c18bab..f8f2de2 100644 --- a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html +++ b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html index 6f32871..344f5bd 100644 --- a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html +++ b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_8h-source.html b/docs/source_docs/files/_nv_blast_8h-source.html index 274fc92..dd0f5d2 100644 --- a/docs/source_docs/files/_nv_blast_8h-source.html +++ b/docs/source_docs/files/_nv_blast_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span> diff --git a/docs/source_docs/files/_nv_blast_actor_8h-source.html b/docs/source_docs/files/_nv_blast_actor_8h-source.html index 8e43b9a..1dfebcc 100644 --- a/docs/source_docs/files/_nv_blast_actor_8h-source.html +++ b/docs/source_docs/files/_nv_blast_actor_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html index fb7517e..a66b527 100644 --- a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html +++ b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTORSERIALIZATIONBLOCK_H</span> diff --git a/docs/source_docs/files/_nv_blast_allocator_8h-source.html b/docs/source_docs/files/_nv_blast_allocator_8h-source.html index 804164b..d219e90 100644 --- a/docs/source_docs/files/_nv_blast_allocator_8h-source.html +++ b/docs/source_docs/files/_nv_blast_allocator_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_array_8h-source.html b/docs/source_docs/files/_nv_blast_array_8h-source.html index 596aec2..b5b908b 100644 --- a/docs/source_docs/files/_nv_blast_array_8h-source.html +++ b/docs/source_docs/files/_nv_blast_array_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTARRAY_H</span> diff --git a/docs/source_docs/files/_nv_blast_assert_8h-source.html b/docs/source_docs/files/_nv_blast_assert_8h-source.html index 486d53d..481ff36 100644 --- a/docs/source_docs/files/_nv_blast_assert_8h-source.html +++ b/docs/source_docs/files/_nv_blast_assert_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSERT_H</span> diff --git a/docs/source_docs/files/_nv_blast_asset_8h-source.html b/docs/source_docs/files/_nv_blast_asset_8h-source.html index 3caff2c..607e77a 100644 --- a/docs/source_docs/files/_nv_blast_asset_8h-source.html +++ b/docs/source_docs/files/_nv_blast_asset_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSET_H</span> diff --git a/docs/source_docs/files/_nv_blast_atomic_8h-source.html b/docs/source_docs/files/_nv_blast_atomic_8h-source.html index fc3a0c3..4df8085 100644 --- a/docs/source_docs/files/_nv_blast_atomic_8h-source.html +++ b/docs/source_docs/files/_nv_blast_atomic_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTATOMIC_H</span> diff --git a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html index e0aea70..f987c6e 100644 --- a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html +++ b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html index 4a4f378..e8225d7 100644 --- a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html +++ b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html index ece34f5..85d71df 100644 --- a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html +++ b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTCHUNKHIERARCHY_H</span> diff --git a/docs/source_docs/files/_nv_blast_d_link_8h-source.html b/docs/source_docs/files/_nv_blast_d_link_8h-source.html index 9cecc07..d94fb32 100644 --- a/docs/source_docs/files/_nv_blast_d_link_8h-source.html +++ b/docs/source_docs/files/_nv_blast_d_link_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDLINK_H</span> diff --git a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html index a30082d..18d0603 100644 --- a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html +++ b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span> <a name="l00029"></a>00029 <span class="preprocessor"></span> diff --git a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html index 57cc08f..d0de569 100644 --- a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html index ad03534..636b040 100644 --- a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXSHAREDPARTS_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html index 109cd40..28cca56 100644 --- a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html index d97a8bb..88740f9 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html index f643827..ddb0177 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGACCELERATOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html index fd03758..6f2585f 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html index 9739dab..5119c02 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATORIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html index e9755eb..bd12747 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html index 7603021..4c04cdb 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html index e84048a..4122f78 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html index c806263..a381014 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html @@ -49,7 +49,7 @@ <a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span> <a name="l00013"></a>00013 <span class="comment">//</span> -<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00015"></a>00015 <a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span> <a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html index 6dbc9c8..6c50b8a 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html index def7026..3a94ccf 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINTERNALCOMMON_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html index 0a3d695..0459046 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html index 3c1df1d..ddf834a 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html index a37bde3..7e5f905 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHNOISER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html index 0854175..80ac10b 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPERLINNOISE_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html index 558382b..9bfcfba 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGTRIANGULATOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html index ab5a179..b2ad303 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html index 8a9e73d..fbdeed3 100644 --- a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGVSA_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html index 3aa29f6..11547da 100644 --- a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html index 291a75f..fa56ec8 100644 --- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span> <a name="l00029"></a>00029 <span class="preprocessor"></span> diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html index 30f5d9a..fc3461c 100644 --- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span> <a name="l00029"></a>00029 <span class="preprocessor"></span> diff --git a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html index 9c06d8b..a648e7f 100644 --- a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html index 923d60d..8496396 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html index 363aa8c..fb9da50 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXREADER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html index 8a44e2a..3f4bc2a 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXUTILS_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html index 53fdf72..5cfdee9 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXWRITER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html index 30e0c3d..2757f1b 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html index 56efb0c..33cc4e0 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJREADER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html index 34667ef..8e82bd2 100644 --- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJWRITER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html index 81925f0..8aeda9c 100644 --- a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html index 26d29f8..d1e46b9 100644 --- a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html index 82f4dbf..d5ba03d 100644 --- a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html index bf354d0..161edf7 100644 --- a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html index b23f76d..903de67 100644 --- a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html index bf2fae5..8754704 100644 --- a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html index 0e7f5bd..09a48f7 100644 --- a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html index 7916ccd..925f375 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html index bf4b94f..1e05828 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html index 9a619dc..079f041 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTORIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html index d677eeb..248089a 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html index a2d2b74..e51a952 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSETIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html index fe71d0b..3d65a40 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html index b26d066..07ffa35 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILYIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html index e6f5fcb..6cdd603 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html index dbe84d0..a69b58e 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html index 83f7678..317fbb0 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGERIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html index deeb818..022b364 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html index a193f15..4c11cba 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html index 6c6b324..683b02e 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html index d0b9203..daa5d00 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html index aacda83..2341373 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVERIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html index c5b4a79..71cd5de 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html index 13a872a..2cea459 100644 --- a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASKIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html index 0d197a8..f92a3b8 100644 --- a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html index 4392ef6..4d707e7 100644 --- a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html index 4368a5b..5ceaca6 100644 --- a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html index 0c0ef64..9a94979 100644 --- a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html index c231dba..e02ae8a 100644 --- a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span> diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html index 8cb2d28..52b3ef3 100644 --- a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html index f59fc28..e51cd92 100644 --- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html index 6fe295e..b25fadb 100644 --- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html index 59c36c1..23b57aa 100644 --- a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html +++ b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTTRIANGLEPROCESSOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_family_8h-source.html b/docs/source_docs/files/_nv_blast_family_8h-source.html index 1d43115..02a1bb6 100644 --- a/docs/source_docs/files/_nv_blast_family_8h-source.html +++ b/docs/source_docs/files/_nv_blast_family_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILY_H</span> diff --git a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html index f9d3257..7985eb7 100644 --- a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html +++ b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILYGRAPH_H</span> diff --git a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html index da3b223..1f3da59 100644 --- a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html +++ b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDARRAY_H</span> diff --git a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html index 7760142..1cd82a4 100644 --- a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html +++ b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBITMAP_H</span> diff --git a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html index bf76987..d902e19 100644 --- a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html +++ b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBOOLARRAY_H</span> diff --git a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html index 19bda9b..336305f 100644 --- a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html +++ b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDPRIORITYQUEUE_H</span> diff --git a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html index 956a924..5baf18d 100644 --- a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html +++ b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDQUEUE_H</span> diff --git a/docs/source_docs/files/_nv_blast_geometry_8h-source.html b/docs/source_docs/files/_nv_blast_geometry_8h-source.html index be5aef0..2be18d8 100644 --- a/docs/source_docs/files/_nv_blast_geometry_8h-source.html +++ b/docs/source_docs/files/_nv_blast_geometry_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGEOMETRY_H</span> diff --git a/docs/source_docs/files/_nv_blast_globals_8h-source.html b/docs/source_docs/files/_nv_blast_globals_8h-source.html index 89f02c0..de8548d 100644 --- a/docs/source_docs/files/_nv_blast_globals_8h-source.html +++ b/docs/source_docs/files/_nv_blast_globals_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span> diff --git a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html index b922aaf..2702df1 100644 --- a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html +++ b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHMAP_H</span> diff --git a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html index e9a41d5..6b8e1f6 100644 --- a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html +++ b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHSET_H</span> diff --git a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html index 034519d..5f83d9b 100644 --- a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html +++ b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html index d0adbbc..93876fb 100644 --- a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html +++ b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINCLUDEWINDOWS_H</span> diff --git a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html index 3e88c3d..5762b64 100644 --- a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html +++ b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINDEXFNS_H</span> diff --git a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html index 7bba366..ba9a803 100644 --- a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html +++ b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTITERATORBASE_H</span> diff --git a/docs/source_docs/files/_nv_blast_math_8h-source.html b/docs/source_docs/files/_nv_blast_math_8h-source.html index fcd71b8..0a121ba 100644 --- a/docs/source_docs/files/_nv_blast_math_8h-source.html +++ b/docs/source_docs/files/_nv_blast_math_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMATH_H</span> diff --git a/docs/source_docs/files/_nv_blast_memory_8h-source.html b/docs/source_docs/files/_nv_blast_memory_8h-source.html index ebb263e..5251067 100644 --- a/docs/source_docs/files/_nv_blast_memory_8h-source.html +++ b/docs/source_docs/files/_nv_blast_memory_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMEMORY_H</span> diff --git a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html index f296e17..a4c319c 100644 --- a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html +++ b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html index 9c7cee0..eb59a21 100644 --- a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html +++ b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSORINTERNAL_H</span> diff --git a/docs/source_docs/files/_nv_blast_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_8h-source.html index 9fa066f..4a9e606 100644 --- a/docs/source_docs/files/_nv_blast_profiler_8h-source.html +++ b/docs/source_docs/files/_nv_blast_profiler_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span> diff --git a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html index 1ec380e..3af1c22 100644 --- a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html +++ b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILERINTERNAL_H</span> diff --git a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html index a925e3b..defb998 100644 --- a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html +++ b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span> diff --git a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html index 5d4cc9b..cfabcd3 100644 --- a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html +++ b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTSUPPORTGRAPH_H</span> diff --git a/docs/source_docs/files/_nv_blast_time_8h-source.html b/docs/source_docs/files/_nv_blast_time_8h-source.html index b2f053f..f814444 100644 --- a/docs/source_docs/files/_nv_blast_time_8h-source.html +++ b/docs/source_docs/files/_nv_blast_time_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTIME_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_8h-source.html b/docs/source_docs/files/_nv_blast_tk_8h-source.html index 7da8858..0538e7d 100644 --- a/docs/source_docs/files/_nv_blast_tk_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html index b620770..ad86bde 100644 --- a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html index 4cecff7..af7f7c6 100644 --- a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTORIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html index 06d9bba..c095c31 100644 --- a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html index ad16a08..dda8e7a 100644 --- a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSETIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html index 5a228a1..d36234f 100644 --- a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKCOMMON_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html index 38874b1..099cac8 100644 --- a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html index 7cd97a8..48a9ba3 100644 --- a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENTQUEUE_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html index fbdb2b5..9924d11 100644 --- a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html index 3037cde..6a01883 100644 --- a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILYIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html index 4b3443a..c4aece3 100644 --- a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html index aca8f87..07c7567 100644 --- a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORKIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html index d82cf94..b7b4312 100644 --- a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGUID_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html index 7e458a0..dc49667 100644 --- a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html index 7e8a188..922a036 100644 --- a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUPIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html index ab8565b..ccbb3b7 100644 --- a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html index 635479f..de15bd8 100644 --- a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html index 862bdb3..9c46380 100644 --- a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINTIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html index ec1282d..edf4050 100644 --- a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html index 850ec0d..c909f18 100644 --- a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTASKIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html index 2aa1a19..e264d87 100644 --- a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span> diff --git a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html index 4e98211..34181ab 100644 --- a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html +++ b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPEIMPL_H</span> diff --git a/docs/source_docs/files/_nv_blast_types_8h-source.html b/docs/source_docs/files/_nv_blast_types_8h-source.html index acd25df..9a37bd2 100644 --- a/docs/source_docs/files/_nv_blast_types_8h-source.html +++ b/docs/source_docs/files/_nv_blast_types_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span> diff --git a/docs/source_docs/files/_nv_c_types_8h-source.html b/docs/source_docs/files/_nv_c_types_8h-source.html index 317fe4e..5d7de97 100644 --- a/docs/source_docs/files/_nv_c_types_8h-source.html +++ b/docs/source_docs/files/_nv_c_types_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span> <a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span> <a name="l00029"></a>00029 diff --git a/docs/source_docs/files/_nv_preprocessor_8h-source.html b/docs/source_docs/files/_nv_preprocessor_8h-source.html index f3ff989..4433eba 100644 --- a/docs/source_docs/files/_nv_preprocessor_8h-source.html +++ b/docs/source_docs/files/_nv_preprocessor_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span> <a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span> <a name="l00029"></a>00029 diff --git a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html index be3fed5..7612bed 100644 --- a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html +++ b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html index f56f20f..93dad6e 100644 --- a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html +++ b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html index ee3ddf4..86c7f0e 100644 --- a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html +++ b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html index d6643a7..7483ec7 100644 --- a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html +++ b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html index 809f01c..7ac1f63 100644 --- a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html +++ b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html index 0a6b046..1d4c52e 100644 --- a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html +++ b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html index a3205f9..3904df5 100644 --- a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html +++ b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html @@ -61,7 +61,7 @@ <a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> <a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> <a name="l00025"></a>00025 <span class="comment">//</span> -<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span> diff --git a/license.txt b/license.txt index af2300f..0817a72 100644 --- a/license.txt +++ b/license.txt @@ -23,4 +23,4 @@ NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. -Copyright (c) 2015-2017 NVIDIA Corporation. All rights reserved. +Copyright (c) 2015-2018 NVIDIA Corporation. All rights reserved. diff --git a/samples/SampleAssetViewer/Main.cpp b/samples/SampleAssetViewer/Main.cpp index 155794a..056f5bb 100644 --- a/samples/SampleAssetViewer/Main.cpp +++ b/samples/SampleAssetViewer/Main.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Sample.h" diff --git a/samples/SampleBase/Sample.h b/samples/SampleBase/Sample.h index 701e4a5..241e40e 100644 --- a/samples/SampleBase/Sample.h +++ b/samples/SampleBase/Sample.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_H diff --git a/samples/SampleBase/blast/BlastAsset.cpp b/samples/SampleBase/blast/BlastAsset.cpp index 3d536d6..05e411a 100644 --- a/samples/SampleBase/blast/BlastAsset.cpp +++ b/samples/SampleBase/blast/BlastAsset.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastAsset.h" diff --git a/samples/SampleBase/blast/BlastAsset.h b/samples/SampleBase/blast/BlastAsset.h index d0a60fb..9b2beb2 100644 --- a/samples/SampleBase/blast/BlastAsset.h +++ b/samples/SampleBase/blast/BlastAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_H diff --git a/samples/SampleBase/blast/BlastAssetBoxes.cpp b/samples/SampleBase/blast/BlastAssetBoxes.cpp index 4bd9766..b31e67c 100644 --- a/samples/SampleBase/blast/BlastAssetBoxes.cpp +++ b/samples/SampleBase/blast/BlastAssetBoxes.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastAssetBoxes.h" diff --git a/samples/SampleBase/blast/BlastAssetBoxes.h b/samples/SampleBase/blast/BlastAssetBoxes.h index d4f8dd2..6603be4 100644 --- a/samples/SampleBase/blast/BlastAssetBoxes.h +++ b/samples/SampleBase/blast/BlastAssetBoxes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_BOXES_H diff --git a/samples/SampleBase/blast/BlastAssetModel.cpp b/samples/SampleBase/blast/BlastAssetModel.cpp index f0ca302..90888f6 100644 --- a/samples/SampleBase/blast/BlastAssetModel.cpp +++ b/samples/SampleBase/blast/BlastAssetModel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastAssetModel.h" diff --git a/samples/SampleBase/blast/BlastAssetModel.h b/samples/SampleBase/blast/BlastAssetModel.h index 2c66273..cdd5e42 100644 --- a/samples/SampleBase/blast/BlastAssetModel.h +++ b/samples/SampleBase/blast/BlastAssetModel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_MODEL_H diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.cpp b/samples/SampleBase/blast/BlastAssetModelSimple.cpp index 9de52d2..7acc4fd 100644 --- a/samples/SampleBase/blast/BlastAssetModelSimple.cpp +++ b/samples/SampleBase/blast/BlastAssetModelSimple.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastAssetModelSimple.h" diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.h b/samples/SampleBase/blast/BlastAssetModelSimple.h index 7a8a9ba..c226b02 100644 --- a/samples/SampleBase/blast/BlastAssetModelSimple.h +++ b/samples/SampleBase/blast/BlastAssetModelSimple.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_MODEL_SIMPLE_H diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp index 2cef227..331ca15 100644 --- a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp +++ b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastAssetModelSkinned.h" diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.h b/samples/SampleBase/blast/BlastAssetModelSkinned.h index e9c6784..8ebb722 100644 --- a/samples/SampleBase/blast/BlastAssetModelSkinned.h +++ b/samples/SampleBase/blast/BlastAssetModelSkinned.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_MODEL_SKINNED_H diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp index 2f79775..c1e977e 100644 --- a/samples/SampleBase/blast/BlastController.cpp +++ b/samples/SampleBase/blast/BlastController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastController.h" diff --git a/samples/SampleBase/blast/BlastController.h b/samples/SampleBase/blast/BlastController.h index 0de199c..f54226d 100644 --- a/samples/SampleBase/blast/BlastController.h +++ b/samples/SampleBase/blast/BlastController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_CONTROLLER_H diff --git a/samples/SampleBase/blast/BlastFamily.cpp b/samples/SampleBase/blast/BlastFamily.cpp index a9a9e6f..ff86ea2 100644 --- a/samples/SampleBase/blast/BlastFamily.cpp +++ b/samples/SampleBase/blast/BlastFamily.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastFamily.h" diff --git a/samples/SampleBase/blast/BlastFamily.h b/samples/SampleBase/blast/BlastFamily.h index 599e742..815771a 100644 --- a/samples/SampleBase/blast/BlastFamily.h +++ b/samples/SampleBase/blast/BlastFamily.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_H diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.cpp b/samples/SampleBase/blast/BlastFamilyBoxes.cpp index 7011612..4ba91fa 100644 --- a/samples/SampleBase/blast/BlastFamilyBoxes.cpp +++ b/samples/SampleBase/blast/BlastFamilyBoxes.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastFamilyBoxes.h" diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.h b/samples/SampleBase/blast/BlastFamilyBoxes.h index b67ec31..a6464b2 100644 --- a/samples/SampleBase/blast/BlastFamilyBoxes.h +++ b/samples/SampleBase/blast/BlastFamilyBoxes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_BOXES diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp index 3576b59..167ff36 100644 --- a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp +++ b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastFamilyModelSimple.h" diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.h b/samples/SampleBase/blast/BlastFamilyModelSimple.h index c1e73ff..310b264 100644 --- a/samples/SampleBase/blast/BlastFamilyModelSimple.h +++ b/samples/SampleBase/blast/BlastFamilyModelSimple.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_MODEL_SIMPLE_H diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp index a0319ff..8783097 100644 --- a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp +++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastFamilyModelSkinned.h" diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.h b/samples/SampleBase/blast/BlastFamilyModelSkinned.h index d76b18e..a606f68 100644 --- a/samples/SampleBase/blast/BlastFamilyModelSkinned.h +++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_MODEL_SKINNED_H diff --git a/samples/SampleBase/blast/BlastModel.cpp b/samples/SampleBase/blast/BlastModel.cpp index bfe50e8..9871d29 100644 --- a/samples/SampleBase/blast/BlastModel.cpp +++ b/samples/SampleBase/blast/BlastModel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastModel.h" diff --git a/samples/SampleBase/blast/BlastModel.h b/samples/SampleBase/blast/BlastModel.h index bedcd32..115f716 100644 --- a/samples/SampleBase/blast/BlastModel.h +++ b/samples/SampleBase/blast/BlastModel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_MODEL_H diff --git a/samples/SampleBase/blast/BlastReplay.cpp b/samples/SampleBase/blast/BlastReplay.cpp index 678cec2..b41f373 100644 --- a/samples/SampleBase/blast/BlastReplay.cpp +++ b/samples/SampleBase/blast/BlastReplay.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "BlastReplay.h" diff --git a/samples/SampleBase/blast/BlastReplay.h b/samples/SampleBase/blast/BlastReplay.h index effa2ed..0d00ce1 100644 --- a/samples/SampleBase/blast/BlastReplay.h +++ b/samples/SampleBase/blast/BlastReplay.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_REPLAY_H diff --git a/samples/SampleBase/core/Application.cpp b/samples/SampleBase/core/Application.cpp index e68554a..6dd7de5 100644 --- a/samples/SampleBase/core/Application.cpp +++ b/samples/SampleBase/core/Application.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Application.h" diff --git a/samples/SampleBase/core/Application.h b/samples/SampleBase/core/Application.h index f6ad392..d9e9e93 100644 --- a/samples/SampleBase/core/Application.h +++ b/samples/SampleBase/core/Application.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef APPLICATION_H diff --git a/samples/SampleBase/core/SampleController.cpp b/samples/SampleBase/core/SampleController.cpp index cd8ea4c..dc49f90 100644 --- a/samples/SampleBase/core/SampleController.cpp +++ b/samples/SampleBase/core/SampleController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "SampleController.h" diff --git a/samples/SampleBase/core/SampleController.h b/samples/SampleBase/core/SampleController.h index 6d478c1..c0f72ce 100644 --- a/samples/SampleBase/core/SampleController.h +++ b/samples/SampleBase/core/SampleController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_CONTROLLER_H diff --git a/samples/SampleBase/core/SampleManager.cpp b/samples/SampleBase/core/SampleManager.cpp index 2535919..6f0a7ef 100644 --- a/samples/SampleBase/core/SampleManager.cpp +++ b/samples/SampleBase/core/SampleManager.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "SampleManager.h" diff --git a/samples/SampleBase/core/SampleManager.h b/samples/SampleBase/core/SampleManager.h index d44523e..8edf68a 100644 --- a/samples/SampleBase/core/SampleManager.h +++ b/samples/SampleBase/core/SampleManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_MANAGER_H diff --git a/samples/SampleBase/physx/PhysXController.cpp b/samples/SampleBase/physx/PhysXController.cpp index 50502d4..c38079c 100644 --- a/samples/SampleBase/physx/PhysXController.cpp +++ b/samples/SampleBase/physx/PhysXController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "PhysXController.h" diff --git a/samples/SampleBase/physx/PhysXController.h b/samples/SampleBase/physx/PhysXController.h index 4692bad..ad0d00d 100644 --- a/samples/SampleBase/physx/PhysXController.h +++ b/samples/SampleBase/physx/PhysXController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef PHYSX_CONTROLLER_H diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.cpp b/samples/SampleBase/renderer/ConvexRenderMesh.cpp index dc938b9..2c75768 100644 --- a/samples/SampleBase/renderer/ConvexRenderMesh.cpp +++ b/samples/SampleBase/renderer/ConvexRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "ConvexRenderMesh.h" diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.h b/samples/SampleBase/renderer/ConvexRenderMesh.h index f7bc5c6..29a3547 100644 --- a/samples/SampleBase/renderer/ConvexRenderMesh.h +++ b/samples/SampleBase/renderer/ConvexRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef CONVEX_RENDER_MESH_H diff --git a/samples/SampleBase/renderer/CustomRenderMesh.cpp b/samples/SampleBase/renderer/CustomRenderMesh.cpp index 0feae3f..2350796 100644 --- a/samples/SampleBase/renderer/CustomRenderMesh.cpp +++ b/samples/SampleBase/renderer/CustomRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "CustomRenderMesh.h" diff --git a/samples/SampleBase/renderer/CustomRenderMesh.h b/samples/SampleBase/renderer/CustomRenderMesh.h index 025d3bf..bab2d57 100644 --- a/samples/SampleBase/renderer/CustomRenderMesh.h +++ b/samples/SampleBase/renderer/CustomRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef CUSTOM_RENDER_MESH_H diff --git a/samples/SampleBase/renderer/DebugRenderBuffer.h b/samples/SampleBase/renderer/DebugRenderBuffer.h index 06cd509..c2201de 100644 --- a/samples/SampleBase/renderer/DebugRenderBuffer.h +++ b/samples/SampleBase/renderer/DebugRenderBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef DEBUGRENDERBUFFER_H diff --git a/samples/SampleBase/renderer/Mesh.cpp b/samples/SampleBase/renderer/Mesh.cpp index c6c8398..cb911be 100644 --- a/samples/SampleBase/renderer/Mesh.cpp +++ b/samples/SampleBase/renderer/Mesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Mesh.h" diff --git a/samples/SampleBase/renderer/Mesh.h b/samples/SampleBase/renderer/Mesh.h index 0619696..b596294 100644 --- a/samples/SampleBase/renderer/Mesh.h +++ b/samples/SampleBase/renderer/Mesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef MESH_H diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp index 64dc51b..83c6431 100644 --- a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp +++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "PrimitiveRenderMesh.h" diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.h b/samples/SampleBase/renderer/PrimitiveRenderMesh.h index 1139336..ed20339 100644 --- a/samples/SampleBase/renderer/PrimitiveRenderMesh.h +++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef PRIMITIVE_RENDER_MESH_H diff --git a/samples/SampleBase/renderer/RenderMaterial.cpp b/samples/SampleBase/renderer/RenderMaterial.cpp index 6ef9458..6dc5f06 100644 --- a/samples/SampleBase/renderer/RenderMaterial.cpp +++ b/samples/SampleBase/renderer/RenderMaterial.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "RenderMaterial.h" diff --git a/samples/SampleBase/renderer/RenderMaterial.h b/samples/SampleBase/renderer/RenderMaterial.h index 833b721..7296df4 100644 --- a/samples/SampleBase/renderer/RenderMaterial.h +++ b/samples/SampleBase/renderer/RenderMaterial.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RENDER_MATERIAL_H diff --git a/samples/SampleBase/renderer/RenderUtils.h b/samples/SampleBase/renderer/RenderUtils.h index 098f7a9..4e9e62a 100644 --- a/samples/SampleBase/renderer/RenderUtils.h +++ b/samples/SampleBase/renderer/RenderUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RENDER_UTILS_H diff --git a/samples/SampleBase/renderer/Renderable.cpp b/samples/SampleBase/renderer/Renderable.cpp index 6047052..26df56d 100644 --- a/samples/SampleBase/renderer/Renderable.cpp +++ b/samples/SampleBase/renderer/Renderable.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Renderable.h" diff --git a/samples/SampleBase/renderer/Renderable.h b/samples/SampleBase/renderer/Renderable.h index 9495513..4953f3d 100644 --- a/samples/SampleBase/renderer/Renderable.h +++ b/samples/SampleBase/renderer/Renderable.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RENDERABLE_H diff --git a/samples/SampleBase/renderer/Renderer.cpp b/samples/SampleBase/renderer/Renderer.cpp index b708f89..e8b00e8 100644 --- a/samples/SampleBase/renderer/Renderer.cpp +++ b/samples/SampleBase/renderer/Renderer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Renderer.h" diff --git a/samples/SampleBase/renderer/Renderer.h b/samples/SampleBase/renderer/Renderer.h index 9c358de..7bfff91 100644 --- a/samples/SampleBase/renderer/Renderer.h +++ b/samples/SampleBase/renderer/Renderer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RENDERER_H diff --git a/samples/SampleBase/renderer/RendererHBAO.cpp b/samples/SampleBase/renderer/RendererHBAO.cpp index c674b2b..e402db2 100644 --- a/samples/SampleBase/renderer/RendererHBAO.cpp +++ b/samples/SampleBase/renderer/RendererHBAO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "RendererHBAO.h" diff --git a/samples/SampleBase/renderer/RendererHBAO.h b/samples/SampleBase/renderer/RendererHBAO.h index 3237ddf..2b25ec8 100644 --- a/samples/SampleBase/renderer/RendererHBAO.h +++ b/samples/SampleBase/renderer/RendererHBAO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RENDERER_HBAO_H diff --git a/samples/SampleBase/renderer/RendererShadow.cpp b/samples/SampleBase/renderer/RendererShadow.cpp index 71527de..92891d9 100644 --- a/samples/SampleBase/renderer/RendererShadow.cpp +++ b/samples/SampleBase/renderer/RendererShadow.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "RendererShadow.h" diff --git a/samples/SampleBase/renderer/RendererShadow.h b/samples/SampleBase/renderer/RendererShadow.h index 328da58..836dbb8 100644 --- a/samples/SampleBase/renderer/RendererShadow.h +++ b/samples/SampleBase/renderer/RendererShadow.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RENDERER_SHADOW_H diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp index 8650ceb..13cd49c 100644 --- a/samples/SampleBase/renderer/ResourceManager.cpp +++ b/samples/SampleBase/renderer/ResourceManager.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "ResourceManager.h" diff --git a/samples/SampleBase/renderer/ResourceManager.h b/samples/SampleBase/renderer/ResourceManager.h index 2bc8f02..aac0708 100644 --- a/samples/SampleBase/renderer/ResourceManager.h +++ b/samples/SampleBase/renderer/ResourceManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef RESOURCE_MANAGER_H diff --git a/samples/SampleBase/renderer/ShaderUtils.h b/samples/SampleBase/renderer/ShaderUtils.h index da9caa0..942194f 100644 --- a/samples/SampleBase/renderer/ShaderUtils.h +++ b/samples/SampleBase/renderer/ShaderUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SHADER_UTILS_H diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp index ff121d6..e15713f 100644 --- a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp +++ b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "SkinnedRenderMesh.h" diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.h b/samples/SampleBase/renderer/SkinnedRenderMesh.h index f3643d8..e70ea27 100644 --- a/samples/SampleBase/renderer/SkinnedRenderMesh.h +++ b/samples/SampleBase/renderer/SkinnedRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SKINNED_RENDER_MESH_H diff --git a/samples/SampleBase/scene/SampleAssetListParser.cpp b/samples/SampleBase/scene/SampleAssetListParser.cpp index b58f9f1..b853d8c 100644 --- a/samples/SampleBase/scene/SampleAssetListParser.cpp +++ b/samples/SampleBase/scene/SampleAssetListParser.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "SampleAssetListParser.h" diff --git a/samples/SampleBase/scene/SampleAssetListParser.h b/samples/SampleBase/scene/SampleAssetListParser.h index 5d22833..2cc2eb2 100644 --- a/samples/SampleBase/scene/SampleAssetListParser.h +++ b/samples/SampleBase/scene/SampleAssetListParser.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLEASSETLISTPARSER_H diff --git a/samples/SampleBase/scene/SceneController.cpp b/samples/SampleBase/scene/SceneController.cpp index 2bcfca9..47c8a6b 100644 --- a/samples/SampleBase/scene/SceneController.cpp +++ b/samples/SampleBase/scene/SceneController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "SceneController.h" diff --git a/samples/SampleBase/scene/SceneController.h b/samples/SampleBase/scene/SceneController.h index 54a5ff1..b7331fa 100644 --- a/samples/SampleBase/scene/SceneController.h +++ b/samples/SampleBase/scene/SceneController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SCENE_CONTROLLER_H diff --git a/samples/SampleBase/ui/CommonUIController.cpp b/samples/SampleBase/ui/CommonUIController.cpp index 280bf46..57a8866 100644 --- a/samples/SampleBase/ui/CommonUIController.cpp +++ b/samples/SampleBase/ui/CommonUIController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "CommonUIController.h" diff --git a/samples/SampleBase/ui/CommonUIController.h b/samples/SampleBase/ui/CommonUIController.h index 4656203..bfee4e9 100644 --- a/samples/SampleBase/ui/CommonUIController.h +++ b/samples/SampleBase/ui/CommonUIController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef COMMON_UI_CONTROLLER_H diff --git a/samples/SampleBase/ui/DamageToolController.cpp b/samples/SampleBase/ui/DamageToolController.cpp index 8a0d1e7..1fc0817 100644 --- a/samples/SampleBase/ui/DamageToolController.cpp +++ b/samples/SampleBase/ui/DamageToolController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "DamageToolController.h" diff --git a/samples/SampleBase/ui/DamageToolController.h b/samples/SampleBase/ui/DamageToolController.h index cf07a83..970bc21 100644 --- a/samples/SampleBase/ui/DamageToolController.h +++ b/samples/SampleBase/ui/DamageToolController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef DAMAGE_TOOL_CONTROLLER_H diff --git a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h index e309abd..ff0ab39 100644 --- a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h +++ b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef PXINPUTDATAFROMPXFILEBUF_H diff --git a/samples/SampleBase/utils/SampleProfiler.cpp b/samples/SampleBase/utils/SampleProfiler.cpp index cb63eeb..4bbaeac 100644 --- a/samples/SampleBase/utils/SampleProfiler.cpp +++ b/samples/SampleBase/utils/SampleProfiler.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "SampleProfiler.h" diff --git a/samples/SampleBase/utils/SampleProfiler.h b/samples/SampleBase/utils/SampleProfiler.h index 5f8a326..644538f 100644 --- a/samples/SampleBase/utils/SampleProfiler.h +++ b/samples/SampleBase/utils/SampleProfiler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLEPROFILER_H diff --git a/samples/SampleBase/utils/SampleTime.h b/samples/SampleBase/utils/SampleTime.h index 8226cd4..0de529f 100644 --- a/samples/SampleBase/utils/SampleTime.h +++ b/samples/SampleBase/utils/SampleTime.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_TIME_H diff --git a/samples/SampleBase/utils/UIHelpers.h b/samples/SampleBase/utils/UIHelpers.h index cdd50ff..15a9169 100644 --- a/samples/SampleBase/utils/UIHelpers.h +++ b/samples/SampleBase/utils/UIHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef UI_HELPERS_H diff --git a/samples/SampleBase/utils/Utils.cpp b/samples/SampleBase/utils/Utils.cpp index 9eafabc..7a9b2e5 100644 --- a/samples/SampleBase/utils/Utils.cpp +++ b/samples/SampleBase/utils/Utils.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #include "Utils.h" diff --git a/samples/SampleBase/utils/Utils.h b/samples/SampleBase/utils/Utils.h index 42bf713..4a1e15c 100644 --- a/samples/SampleBase/utils/Utils.h +++ b/samples/SampleBase/utils/Utils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef UTILS_H diff --git a/sdk/common/NvBlastArray.h b/sdk/common/NvBlastArray.h index 48048d1..9e9308a 100644 --- a/sdk/common/NvBlastArray.h +++ b/sdk/common/NvBlastArray.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTARRAY_H diff --git a/sdk/common/NvBlastAssert.cpp b/sdk/common/NvBlastAssert.cpp index 0f2b316..05a88cc 100644 --- a/sdk/common/NvBlastAssert.cpp +++ b/sdk/common/NvBlastAssert.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastAssert.h" diff --git a/sdk/common/NvBlastAssert.h b/sdk/common/NvBlastAssert.h index f121acc..8978297 100644 --- a/sdk/common/NvBlastAssert.h +++ b/sdk/common/NvBlastAssert.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTASSERT_H diff --git a/sdk/common/NvBlastAtomic.cpp b/sdk/common/NvBlastAtomic.cpp index 4a79fbf..96c1ea9 100644 --- a/sdk/common/NvBlastAtomic.cpp +++ b/sdk/common/NvBlastAtomic.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastAtomic.h" diff --git a/sdk/common/NvBlastAtomic.h b/sdk/common/NvBlastAtomic.h index 6eed1c0..8957ba9 100644 --- a/sdk/common/NvBlastAtomic.h +++ b/sdk/common/NvBlastAtomic.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTATOMIC_H diff --git a/sdk/common/NvBlastDLink.h b/sdk/common/NvBlastDLink.h index b7bfaaa..61f4862 100644 --- a/sdk/common/NvBlastDLink.h +++ b/sdk/common/NvBlastDLink.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTDLINK_H diff --git a/sdk/common/NvBlastFixedArray.h b/sdk/common/NvBlastFixedArray.h index 837b901..cfe5ebe 100644 --- a/sdk/common/NvBlastFixedArray.h +++ b/sdk/common/NvBlastFixedArray.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFIXEDARRAY_H diff --git a/sdk/common/NvBlastFixedBitmap.h b/sdk/common/NvBlastFixedBitmap.h index b1743ed..b6c00f8 100644 --- a/sdk/common/NvBlastFixedBitmap.h +++ b/sdk/common/NvBlastFixedBitmap.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFIXEDBITMAP_H diff --git a/sdk/common/NvBlastFixedBoolArray.h b/sdk/common/NvBlastFixedBoolArray.h index deb9733..aa5332f 100644 --- a/sdk/common/NvBlastFixedBoolArray.h +++ b/sdk/common/NvBlastFixedBoolArray.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFIXEDBOOLARRAY_H diff --git a/sdk/common/NvBlastFixedPriorityQueue.h b/sdk/common/NvBlastFixedPriorityQueue.h index 1855147..393790a 100644 --- a/sdk/common/NvBlastFixedPriorityQueue.h +++ b/sdk/common/NvBlastFixedPriorityQueue.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFIXEDPRIORITYQUEUE_H diff --git a/sdk/common/NvBlastFixedQueue.h b/sdk/common/NvBlastFixedQueue.h index ede6b71..99bbdc0 100644 --- a/sdk/common/NvBlastFixedQueue.h +++ b/sdk/common/NvBlastFixedQueue.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFIXEDQUEUE_H diff --git a/sdk/common/NvBlastGeometry.h b/sdk/common/NvBlastGeometry.h index 97220f5..15fbf57 100644 --- a/sdk/common/NvBlastGeometry.h +++ b/sdk/common/NvBlastGeometry.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTGEOMETRY_H diff --git a/sdk/common/NvBlastHashMap.h b/sdk/common/NvBlastHashMap.h index ddfaa04..49d4b5c 100644 --- a/sdk/common/NvBlastHashMap.h +++ b/sdk/common/NvBlastHashMap.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTHASHMAP_H diff --git a/sdk/common/NvBlastHashSet.h b/sdk/common/NvBlastHashSet.h index 3f31462..58fa5e1 100644 --- a/sdk/common/NvBlastHashSet.h +++ b/sdk/common/NvBlastHashSet.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTHASHSET_H diff --git a/sdk/common/NvBlastIncludeWindows.h b/sdk/common/NvBlastIncludeWindows.h index 86a5818..04d6dd4 100644 --- a/sdk/common/NvBlastIncludeWindows.h +++ b/sdk/common/NvBlastIncludeWindows.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTINCLUDEWINDOWS_H diff --git a/sdk/common/NvBlastIndexFns.h b/sdk/common/NvBlastIndexFns.h index b4154ad..b83c84d 100644 --- a/sdk/common/NvBlastIndexFns.h +++ b/sdk/common/NvBlastIndexFns.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTINDEXFNS_H diff --git a/sdk/common/NvBlastIteratorBase.h b/sdk/common/NvBlastIteratorBase.h index 2de8d09..be30197 100644 --- a/sdk/common/NvBlastIteratorBase.h +++ b/sdk/common/NvBlastIteratorBase.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTITERATORBASE_H diff --git a/sdk/common/NvBlastMath.h b/sdk/common/NvBlastMath.h index 4a4522e..bea2828 100644 --- a/sdk/common/NvBlastMath.h +++ b/sdk/common/NvBlastMath.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTMATH_H diff --git a/sdk/common/NvBlastMemory.h b/sdk/common/NvBlastMemory.h index e21854e..cd394e4 100644 --- a/sdk/common/NvBlastMemory.h +++ b/sdk/common/NvBlastMemory.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTMEMORY_H diff --git a/sdk/common/NvBlastPreprocessorInternal.h b/sdk/common/NvBlastPreprocessorInternal.h index c6ef511..b7dfe1e 100644 --- a/sdk/common/NvBlastPreprocessorInternal.h +++ b/sdk/common/NvBlastPreprocessorInternal.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTPREPROCESSORINTERNAL_H diff --git a/sdk/common/NvBlastTime.cpp b/sdk/common/NvBlastTime.cpp index 035d45e..b11aeba 100644 --- a/sdk/common/NvBlastTime.cpp +++ b/sdk/common/NvBlastTime.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastTime.h" diff --git a/sdk/common/NvBlastTime.h b/sdk/common/NvBlastTime.h index 3cac5f7..7c7a6ab 100644 --- a/sdk/common/NvBlastTime.h +++ b/sdk/common/NvBlastTime.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTIME_H diff --git a/sdk/common/NvBlastTimers.cpp b/sdk/common/NvBlastTimers.cpp index 4527e1f..f12fe78 100644 --- a/sdk/common/NvBlastTimers.cpp +++ b/sdk/common/NvBlastTimers.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlast.h" diff --git a/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h b/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h index 3786ea3..b4688b1 100644 --- a/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h +++ b/sdk/extensions/assetutils/include/NvBlastExtAssetUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTASSETUTILS_H diff --git a/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp b/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp index 0768663..072bb10 100644 --- a/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp +++ b/sdk/extensions/assetutils/source/NvBlastExtAssetUtils.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtAssetUtils.h" diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoring.h b/sdk/extensions/authoring/include/NvBlastExtAuthoring.h index f6ad912..f85f127 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoring.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoring.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTAUTHORING_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h index bd25098..5f3fe33 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h index 80f0396..03ef8a8 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h index 7a26393..44ed12f 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h @@ -11,7 +11,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTAUTHORINGCUTOUT_H #define NVBLASTAUTHORINGCUTOUT_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h index e926005..ca36806 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTAUTHORINGFRACTURETOOL_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h index 3e65a48..d3196e4 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTAUTHORINGMESH_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h index b352e80..f6880dd 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H diff --git a/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h b/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h index b81ed25..8d5d3e2 100644 --- a/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h +++ b/sdk/extensions/authoring/include/NvBlastExtAuthoringTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTAUTHORINGTYPES_H diff --git a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp index 7306b57..14537ed 100644 --- a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtApexSharedParts.h" diff --git a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h index 5d1f990..c058080 100644 --- a/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h +++ b/sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAPEXSHAREDPARTS_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp index 4f3f4ff..70f5962 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtAuthoringAccelerator.h" diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h index 4251d0d..9e6762c 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringAccelerator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGACCELERATOR_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp index 95d2f1a..0214b7f 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This warning arises when using some stl containers with older versions of VC diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h index 8337cf2..d4f4b15 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBondGeneratorImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGBONDGENERATORIMPL_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp index e265cf1..74eee02 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastGlobals.h" diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h index f362495..847e282 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringBooleanTool.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp index 34e97e6..2e12776 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include <NvBlastGlobals.h> #include "NvBlastExtAuthoringCollisionBuilderImpl.h" diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h index 38a3dfd..3d3f952 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringCollisionBuilderImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h index 862016f..0477241 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringInternalCommon.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTINTERNALCOMMON_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp index 0cd6ddd..9e6d070 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. // This warning arises when using some stl containers with older versions of VC diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h index 893cf63..4d1ad4d 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringMeshNoiser.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGMESHNOISER_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h index 2b17f0c..8a53b0f 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringPerlinNoise.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGPERLINNOISE_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp index e7cbb06..c4e80f8 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. // This warning arises when using some stl containers with older versions of VC diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h index 70fc9f5..d961b47 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringTriangulator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGTRIANGULATOR_H diff --git a/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h b/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h index 62d73c1..c59fa49 100644 --- a/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h +++ b/sdk/extensions/authoring/source/NvBlastExtAuthoringVSA.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAUTHORINGVSA_H diff --git a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp index 0ec4c20..5abdea9 100644 --- a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp +++ b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtTriangleProcessor.h" diff --git a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h index 0b32218..9d2e24c 100644 --- a/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h +++ b/sdk/extensions/authoring/source/NvBlastExtTriangleProcessor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTTRIANGLEPROCESSOR_H diff --git a/sdk/extensions/exporter/include/NvBlastExtExporter.h b/sdk/extensions/exporter/include/NvBlastExtExporter.h index 13b27ea..62ba04d 100644 --- a/sdk/extensions/exporter/include/NvBlastExtExporter.h +++ b/sdk/extensions/exporter/include/NvBlastExtExporter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTER_H diff --git a/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h b/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h index 5cda025..08fe3ac 100644 --- a/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h +++ b/sdk/extensions/exporter/include/NvBlastExtExporterJsonCollision.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H diff --git a/sdk/extensions/exporter/source/NvBlastExtExporter.cpp b/sdk/extensions/exporter/source/NvBlastExtExporter.cpp index d74a1ee..405c4a4 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporter.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtExporter.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp index 263a660..edf6c16 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtExporterFbxReader.h" #include "NvBlastExtExporterFbxUtils.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h index db928f4..ce1d008 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxReader.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTERFBXREADER_H diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp index a71af2b..adf4092 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "fbxsdk.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h index d699a6c..47cedd7 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTERFBXUTILS_H diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp index d465d65..c3c4b37 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "fbxsdk.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h index b6d5859..f66ce6b 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h +++ b/sdk/extensions/exporter/source/NvBlastExtExporterFbxWriter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTERFBXWRITER_H diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp index c19c931..e4e2746 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterJsonCollision.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtExporterJsonCollision.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp index 9eba7d5..16da7d6 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtExporterObjReader.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h index 2e8c955..c1210ab 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h +++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjReader.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTEROBJREADER_H diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp index 79ac07b..722a258 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp +++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtExporterObjWriter.h" diff --git a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h index 65e3f0f..68e025d 100644 --- a/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h +++ b/sdk/extensions/exporter/source/NvBlastExtExporterObjWriter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTEXPORTEROBJWRITER_H diff --git a/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h b/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h index 89486ba..71ca9c6 100644 --- a/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h +++ b/sdk/extensions/import/apexmodules/nvparutils/nvparameterized/NvParameterizedMacroses.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef NV_PARAMETERIZED_MACROSES_H #define NV_PARAMETERIZED_MACROSES_H diff --git a/sdk/extensions/import/include/NvBlastExtApexImportTool.h b/sdk/extensions/import/include/NvBlastExtApexImportTool.h index ff696ff..2867eac 100644 --- a/sdk/extensions/import/include/NvBlastExtApexImportTool.h +++ b/sdk/extensions/import/include/NvBlastExtApexImportTool.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTAPEXIMPORTTOOL_H diff --git a/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp b/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp index 87f05e2..ad3acaf 100644 --- a/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp +++ b/sdk/extensions/import/source/NvBlastExtApexImportTool.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtApexImportTool.h" diff --git a/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h b/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h index e879d03..402509c 100644 --- a/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h +++ b/sdk/extensions/physx/include/NvBlastExtCustomProfiler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTDEFAULTPROFILER_H diff --git a/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h b/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h index 292ba5c..ea059d8 100644 --- a/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h +++ b/sdk/extensions/physx/include/NvBlastExtImpactDamageManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H diff --git a/sdk/extensions/physx/include/NvBlastExtPx.h b/sdk/extensions/physx/include/NvBlastExtPx.h index a34182a..a458e15 100644 --- a/sdk/extensions/physx/include/NvBlastExtPx.h +++ b/sdk/extensions/physx/include/NvBlastExtPx.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPX_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxActor.h b/sdk/extensions/physx/include/NvBlastExtPxActor.h index 79d6404..6cb1853 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxActor.h +++ b/sdk/extensions/physx/include/NvBlastExtPxActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXACTOR_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxAsset.h b/sdk/extensions/physx/include/NvBlastExtPxAsset.h index 1de4d42..0796c7e 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxAsset.h +++ b/sdk/extensions/physx/include/NvBlastExtPxAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXASSET_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxFamily.h b/sdk/extensions/physx/include/NvBlastExtPxFamily.h index 83b50b3..f2f14e4 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxFamily.h +++ b/sdk/extensions/physx/include/NvBlastExtPxFamily.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXFAMILY_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxListener.h b/sdk/extensions/physx/include/NvBlastExtPxListener.h index f3a52a3..dd64159 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxListener.h +++ b/sdk/extensions/physx/include/NvBlastExtPxListener.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXLISTENER_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxManager.h b/sdk/extensions/physx/include/NvBlastExtPxManager.h index 53d4fa4..7fe6f50 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxManager.h +++ b/sdk/extensions/physx/include/NvBlastExtPxManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXMANAGER_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h b/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h index fcf4d85..b5fe5ef 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h +++ b/sdk/extensions/physx/include/NvBlastExtPxStressSolver.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXSTRESSSOLVER_H diff --git a/sdk/extensions/physx/include/NvBlastExtPxTask.h b/sdk/extensions/physx/include/NvBlastExtPxTask.h index 739828c..99636d9 100644 --- a/sdk/extensions/physx/include/NvBlastExtPxTask.h +++ b/sdk/extensions/physx/include/NvBlastExtPxTask.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXTASK_H diff --git a/sdk/extensions/physx/include/NvBlastExtSync.h b/sdk/extensions/physx/include/NvBlastExtSync.h index 170a386..cbb0648 100644 --- a/sdk/extensions/physx/include/NvBlastExtSync.h +++ b/sdk/extensions/physx/include/NvBlastExtSync.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTSYNC_H diff --git a/sdk/extensions/physx/include/NvBlastPxCallbacks.h b/sdk/extensions/physx/include/NvBlastPxCallbacks.h index 323f298..b8a8b0d 100644 --- a/sdk/extensions/physx/include/NvBlastPxCallbacks.h +++ b/sdk/extensions/physx/include/NvBlastPxCallbacks.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTPXCALLBACKS_H diff --git a/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp b/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp index ec0cf20..205c77e 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtImpactDamageManager.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtImpactDamageManager.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp index 47463a4..3a07b0d 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtPxActorImpl.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h index db460e8..3c8fde2 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxActorImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXACTORIMPL_H diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp index 45e60d5..f079afd 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtPxAssetImpl.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h index 7d43c53..96e2ed4 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxAssetImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXASSETIMPL_H diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp index 1682d5e..027e67e 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtPxFamilyImpl.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h index bab8a60..f839b65 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxFamilyImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXFAMILYIMPL_H diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp index bb2c64d..1ac0aec 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtPxManagerImpl.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h index 9c74bdb..168ac3c 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxManagerImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXMANAGERIMPL_H diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp index 2b331d3..19ffb93 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtPxStressSolverImpl.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h index f27fe6c..cd6cab6 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxStressSolverImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXSTRESSSOLVERIMPL_H diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp index 0b1c6e6..eac8d45 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastGlobals.h" diff --git a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h index de4676e..0fd9779 100644 --- a/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h +++ b/sdk/extensions/physx/source/physics/NvBlastExtPxTaskImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTPXTASKIMPL_H diff --git a/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp b/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp index a74f3e7..3d768a6 100644 --- a/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp +++ b/sdk/extensions/physx/source/sync/NvBlastExtSync.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSync.h" diff --git a/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h b/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h index db90a1a..5e58300 100644 --- a/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h +++ b/sdk/extensions/serialization/include/NvBlastExtLlSerialization.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h b/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h index d3457ab..7a5f8b6 100644 --- a/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h +++ b/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/include/NvBlastExtSerialization.h b/sdk/extensions/serialization/include/NvBlastExtSerialization.h index 4225625..d929647 100644 --- a/sdk/extensions/serialization/include/NvBlastExtSerialization.h +++ b/sdk/extensions/serialization/include/NvBlastExtSerialization.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h b/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h index 2db4f4f..18df1d5 100644 --- a/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h +++ b/sdk/extensions/serialization/include/NvBlastExtTkSerialization.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/AssetDTO.cpp b/sdk/extensions/serialization/source/DTO/AssetDTO.cpp index b500fe6..a88717c 100644 --- a/sdk/extensions/serialization/source/DTO/AssetDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/AssetDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "AssetDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/AssetDTO.h b/sdk/extensions/serialization/source/DTO/AssetDTO.h index 492e847..986290d 100644 --- a/sdk/extensions/serialization/source/DTO/AssetDTO.h +++ b/sdk/extensions/serialization/source/DTO/AssetDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/DTOMacros.h b/sdk/extensions/serialization/source/DTO/DTOMacros.h index b3b71ef..99e1e19 100644 --- a/sdk/extensions/serialization/source/DTO/DTOMacros.h +++ b/sdk/extensions/serialization/source/DTO/DTOMacros.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp index 865f141..ba20e56 100644 --- a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "ExtPxAssetDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h index 9729ec9..3793908 100644 --- a/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h +++ b/sdk/extensions/serialization/source/DTO/ExtPxAssetDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp index 74333b6..f1e5b89 100644 --- a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "ExtPxChunkDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h index e9935c3..8f5d99e 100644 --- a/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h +++ b/sdk/extensions/serialization/source/DTO/ExtPxChunkDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp index c3e290b..09a42b0 100644 --- a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "ExtPxSubchunkDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h index 72b6c24..ff13fc8 100644 --- a/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h +++ b/sdk/extensions/serialization/source/DTO/ExtPxSubchunkDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp index 7865eb3..4c996dd 100644 --- a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastBondDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h index 3a8e0d1..f0423d2 100644 --- a/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h +++ b/sdk/extensions/serialization/source/DTO/NvBlastBondDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp index 71924f3..a4fb120 100644 --- a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastChunkDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h index e4c3f1f..c358bda 100644 --- a/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h +++ b/sdk/extensions/serialization/source/DTO/NvBlastChunkDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp index 0be5863..ec358bf 100644 --- a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastIDDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h index ac4b1c0..7b92119 100644 --- a/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h +++ b/sdk/extensions/serialization/source/DTO/NvBlastIDDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp index 099e458..aaf41cd 100644 --- a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "PxConvexMeshGeometryDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h index 0628518..23b838c 100644 --- a/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h +++ b/sdk/extensions/serialization/source/DTO/PxConvexMeshGeometryDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp index 76f0d90..f2191d5 100644 --- a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "PxMeshScaleDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h index bf3c521..a44a57c 100644 --- a/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h +++ b/sdk/extensions/serialization/source/DTO/PxMeshScaleDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp b/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp index 05490af..38be63b 100644 --- a/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/PxQuatDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "PxQuatDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/PxQuatDTO.h b/sdk/extensions/serialization/source/DTO/PxQuatDTO.h index b7d15b9..ee6294d 100644 --- a/sdk/extensions/serialization/source/DTO/PxQuatDTO.h +++ b/sdk/extensions/serialization/source/DTO/PxQuatDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp b/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp index 0b1a240..be36d3b 100644 --- a/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/PxTransformDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "PxTransformDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/PxTransformDTO.h b/sdk/extensions/serialization/source/DTO/PxTransformDTO.h index 3523375..7286ab4 100644 --- a/sdk/extensions/serialization/source/DTO/PxTransformDTO.h +++ b/sdk/extensions/serialization/source/DTO/PxTransformDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp b/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp index 995bb44..4491ab2 100644 --- a/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp +++ b/sdk/extensions/serialization/source/DTO/PxVec3DTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "PxVec3DTO.h" diff --git a/sdk/extensions/serialization/source/DTO/PxVec3DTO.h b/sdk/extensions/serialization/source/DTO/PxVec3DTO.h index 84fce39..cfb9206 100644 --- a/sdk/extensions/serialization/source/DTO/PxVec3DTO.h +++ b/sdk/extensions/serialization/source/DTO/PxVec3DTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp b/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp index 7ba6d4f..7b4d8e3 100644 --- a/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/TkAssetDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "TkAssetDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/TkAssetDTO.h b/sdk/extensions/serialization/source/DTO/TkAssetDTO.h index d0eceea..6799295 100644 --- a/sdk/extensions/serialization/source/DTO/TkAssetDTO.h +++ b/sdk/extensions/serialization/source/DTO/TkAssetDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp index cbc1ef8..95c21b3 100644 --- a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp +++ b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "TkAssetJointDescDTO.h" diff --git a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h index 1dca2f9..2611454 100644 --- a/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h +++ b/sdk/extensions/serialization/source/DTO/TkAssetJointDescDTO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp index 805990d..0e12717 100644 --- a/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtInputStream.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtInputStream.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtInputStream.h b/sdk/extensions/serialization/source/NvBlastExtInputStream.h index cd36e9e..f82a1eb 100644 --- a/sdk/extensions/serialization/source/NvBlastExtInputStream.h +++ b/sdk/extensions/serialization/source/NvBlastExtInputStream.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp index cc73e6b..3f54bfd 100644 --- a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtKJPxInputStream.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h index bc0074a..d696d04 100644 --- a/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h +++ b/sdk/extensions/serialization/source/NvBlastExtKJPxInputStream.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp index d1ea822..98ad039 100644 --- a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtKJPxOutputStream.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h index 325a65a..8f25cab 100644 --- a/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h +++ b/sdk/extensions/serialization/source/NvBlastExtKJPxOutputStream.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn index 31c1db4..c388b71 100644 --- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn +++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.capn @@ -23,7 +23,7 @@ # components in life support devices or systems without express written approval of # NVIDIA Corporation. # -# Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +# Copyright (c) 2018 NVIDIA Corporation. All rights reserved. @0x9a4a58fac38375e0; diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp index b9c261b..c67c336 100644 --- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerializationInternal.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h b/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h index 1e4bbc2..7b92093 100644 --- a/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h +++ b/sdk/extensions/serialization/source/NvBlastExtLlSerializerCAPN.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp b/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp index c270fa8..f6b3de0 100644 --- a/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtOutputStream.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtOutputStream.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtOutputStream.h b/sdk/extensions/serialization/source/NvBlastExtOutputStream.h index 89b19a9..b211e03 100644 --- a/sdk/extensions/serialization/source/NvBlastExtOutputStream.h +++ b/sdk/extensions/serialization/source/NvBlastExtOutputStream.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn index 802898f..e0f9b09 100644 --- a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn +++ b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn @@ -23,7 +23,7 @@ # components in life support devices or systems without express written approval of # NVIDIA Corporation. # -# Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +# Copyright (c) 2018 NVIDIA Corporation. All rights reserved. @0xf4df9a42d5842b01; diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp index d48213d..b8a6a8e 100644 --- a/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtPxSerialization.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerializationInternal.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h b/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h index cd0e45f..2f00590 100644 --- a/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h +++ b/sdk/extensions/serialization/source/NvBlastExtPxSerializerCAPN.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp index a139f42..f0e51d2 100644 --- a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerialization.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h index 1e287c5..a6bbf8b 100644 --- a/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h +++ b/sdk/extensions/serialization/source/NvBlastExtPxSerializerRAW.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp index 77ecdf6..cae8f46 100644 --- a/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtSerialization.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerialization.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h b/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h index fe261e6..9d486f6 100644 --- a/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h +++ b/sdk/extensions/serialization/source/NvBlastExtSerializationCAPN.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h b/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h index 117280a..ae10de4 100644 --- a/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h +++ b/sdk/extensions/serialization/source/NvBlastExtSerializationInternal.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn index 5605863..a67539f 100644 --- a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn +++ b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.capn @@ -23,7 +23,7 @@ # components in life support devices or systems without express written approval of # NVIDIA Corporation. # -# Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +# Copyright (c) 2018 NVIDIA Corporation. All rights reserved. @0xaffe4498f275ee58; diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp index 4ecc920..a86f015 100644 --- a/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtTkSerialization.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerializationInternal.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h b/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h index 7922338..7e2c0b7 100644 --- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h +++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerCAPN.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp index ed5ce00..0baef08 100644 --- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerializationInternal.h" diff --git a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h index 74006ee..03b0092 100644 --- a/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h +++ b/sdk/extensions/serialization/source/NvBlastExtTkSerializerRAW.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h b/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h index b7962cd..ef66062 100644 --- a/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h +++ b/sdk/extensions/shaders/include/NvBlastExtDamageShaders.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTDAMAGESHADERS_H diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp index bf2eb59..89df930 100644 --- a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp +++ b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtDamageAcceleratorAABBTree.h" #include "NvBlastIndexFns.h" diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h index 872885e..baded40 100644 --- a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h +++ b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorAABBTree.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h index 2769f4e..3879fbc 100644 --- a/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h +++ b/sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp b/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp index 4213004..381f5e3 100644 --- a/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp +++ b/sdk/extensions/shaders/source/NvBlastExtDamageAccelerators.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. //#include "NvBlastExtDamageAcceleratorOctree.h" diff --git a/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp b/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp index 84d3345..cddf8e5 100644 --- a/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp +++ b/sdk/extensions/shaders/source/NvBlastExtDamageShaders.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtDamageShaders.h" diff --git a/sdk/extensions/stress/include/NvBlastExtStressSolver.h b/sdk/extensions/stress/include/NvBlastExtStressSolver.h index 674a6d9..0d0fbdc 100644 --- a/sdk/extensions/stress/include/NvBlastExtStressSolver.h +++ b/sdk/extensions/stress/include/NvBlastExtStressSolver.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTEXTSTRESSSOLVER_H diff --git a/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp b/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp index 878165b..e4aea6b 100644 --- a/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp +++ b/sdk/extensions/stress/source/NvBlastExtStressSolver.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtStressSolver.h" diff --git a/sdk/globals/include/NvBlastAllocator.h b/sdk/globals/include/NvBlastAllocator.h index 72d2199..5dfed5c 100644 --- a/sdk/globals/include/NvBlastAllocator.h +++ b/sdk/globals/include/NvBlastAllocator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTALLOCATOR_H diff --git a/sdk/globals/include/NvBlastDebugRender.h b/sdk/globals/include/NvBlastDebugRender.h index 793e8ce..635a65f 100644 --- a/sdk/globals/include/NvBlastDebugRender.h +++ b/sdk/globals/include/NvBlastDebugRender.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/sdk/globals/include/NvBlastGlobals.h b/sdk/globals/include/NvBlastGlobals.h index 0325538..ce21d38 100644 --- a/sdk/globals/include/NvBlastGlobals.h +++ b/sdk/globals/include/NvBlastGlobals.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTGLOBALS_H diff --git a/sdk/globals/include/NvBlastProfiler.h b/sdk/globals/include/NvBlastProfiler.h index 7ca3277..cf7b626 100644 --- a/sdk/globals/include/NvBlastProfiler.h +++ b/sdk/globals/include/NvBlastProfiler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTPROFILER_H diff --git a/sdk/globals/source/NvBlastGlobals.cpp b/sdk/globals/source/NvBlastGlobals.cpp index e56d43b..9866fce 100644 --- a/sdk/globals/source/NvBlastGlobals.cpp +++ b/sdk/globals/source/NvBlastGlobals.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastGlobals.h" diff --git a/sdk/globals/source/NvBlastProfiler.cpp b/sdk/globals/source/NvBlastProfiler.cpp index 48d4b7b..b4d4237 100644 --- a/sdk/globals/source/NvBlastProfiler.cpp +++ b/sdk/globals/source/NvBlastProfiler.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "stdint.h" diff --git a/sdk/globals/source/NvBlastProfilerInternal.h b/sdk/globals/source/NvBlastProfilerInternal.h index dd0cfbf..fa0bf47 100644 --- a/sdk/globals/source/NvBlastProfilerInternal.h +++ b/sdk/globals/source/NvBlastProfilerInternal.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTPROFILERINTERNAL_H diff --git a/sdk/lowlevel/include/NvBlast.h b/sdk/lowlevel/include/NvBlast.h index bc01253..8987059 100644 --- a/sdk/lowlevel/include/NvBlast.h +++ b/sdk/lowlevel/include/NvBlast.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLAST_H diff --git a/sdk/lowlevel/include/NvBlastPreprocessor.h b/sdk/lowlevel/include/NvBlastPreprocessor.h index 8e5cc78..8cf7f55 100644 --- a/sdk/lowlevel/include/NvBlastPreprocessor.h +++ b/sdk/lowlevel/include/NvBlastPreprocessor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTPREPROCESSOR_H diff --git a/sdk/lowlevel/include/NvBlastTypes.h b/sdk/lowlevel/include/NvBlastTypes.h index 91a3544..dbd58d8 100644 --- a/sdk/lowlevel/include/NvBlastTypes.h +++ b/sdk/lowlevel/include/NvBlastTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTYPES_H diff --git a/sdk/lowlevel/include/NvCTypes.h b/sdk/lowlevel/include/NvCTypes.h index 0dcf885..563e832 100644 --- a/sdk/lowlevel/include/NvCTypes.h +++ b/sdk/lowlevel/include/NvCTypes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/sdk/lowlevel/include/NvPreprocessor.h b/sdk/lowlevel/include/NvPreprocessor.h index 01e2d0f..e17673f 100644 --- a/sdk/lowlevel/include/NvPreprocessor.h +++ b/sdk/lowlevel/include/NvPreprocessor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/sdk/lowlevel/source/NvBlastActor.cpp b/sdk/lowlevel/source/NvBlastActor.cpp index 7d55bd7..d93f2e3 100644 --- a/sdk/lowlevel/source/NvBlastActor.cpp +++ b/sdk/lowlevel/source/NvBlastActor.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastActor.h" diff --git a/sdk/lowlevel/source/NvBlastActor.h b/sdk/lowlevel/source/NvBlastActor.h index 8474e83..2b4fb54 100644 --- a/sdk/lowlevel/source/NvBlastActor.h +++ b/sdk/lowlevel/source/NvBlastActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTACTOR_H diff --git a/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp b/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp index ca830a7..0e02396 100644 --- a/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp +++ b/sdk/lowlevel/source/NvBlastActorSerializationBlock.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastActor.h" diff --git a/sdk/lowlevel/source/NvBlastActorSerializationBlock.h b/sdk/lowlevel/source/NvBlastActorSerializationBlock.h index 95e9842..0fe22b3 100644 --- a/sdk/lowlevel/source/NvBlastActorSerializationBlock.h +++ b/sdk/lowlevel/source/NvBlastActorSerializationBlock.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTACTORSERIALIZATIONBLOCK_H diff --git a/sdk/lowlevel/source/NvBlastAsset.cpp b/sdk/lowlevel/source/NvBlastAsset.cpp index 2cfc73e..cc77837 100644 --- a/sdk/lowlevel/source/NvBlastAsset.cpp +++ b/sdk/lowlevel/source/NvBlastAsset.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastAssert.h" diff --git a/sdk/lowlevel/source/NvBlastAsset.h b/sdk/lowlevel/source/NvBlastAsset.h index 65f8b43..d015932 100644 --- a/sdk/lowlevel/source/NvBlastAsset.h +++ b/sdk/lowlevel/source/NvBlastAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTASSET_H diff --git a/sdk/lowlevel/source/NvBlastAssetHelper.cpp b/sdk/lowlevel/source/NvBlastAssetHelper.cpp index cc3d643..8b5d153 100644 --- a/sdk/lowlevel/source/NvBlastAssetHelper.cpp +++ b/sdk/lowlevel/source/NvBlastAssetHelper.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastAsset.h" diff --git a/sdk/lowlevel/source/NvBlastChunkHierarchy.h b/sdk/lowlevel/source/NvBlastChunkHierarchy.h index 52380e8..4b46ad5 100644 --- a/sdk/lowlevel/source/NvBlastChunkHierarchy.h +++ b/sdk/lowlevel/source/NvBlastChunkHierarchy.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTCHUNKHIERARCHY_H diff --git a/sdk/lowlevel/source/NvBlastFamily.cpp b/sdk/lowlevel/source/NvBlastFamily.cpp index b0888c6..05949c9 100644 --- a/sdk/lowlevel/source/NvBlastFamily.cpp +++ b/sdk/lowlevel/source/NvBlastFamily.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastFamily.h" diff --git a/sdk/lowlevel/source/NvBlastFamily.h b/sdk/lowlevel/source/NvBlastFamily.h index 99a7e98..27e3b37 100644 --- a/sdk/lowlevel/source/NvBlastFamily.h +++ b/sdk/lowlevel/source/NvBlastFamily.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFAMILY_H diff --git a/sdk/lowlevel/source/NvBlastFamilyGraph.cpp b/sdk/lowlevel/source/NvBlastFamilyGraph.cpp index 9379a32..2d879c1 100644 --- a/sdk/lowlevel/source/NvBlastFamilyGraph.cpp +++ b/sdk/lowlevel/source/NvBlastFamilyGraph.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastFamilyGraph.h" diff --git a/sdk/lowlevel/source/NvBlastFamilyGraph.h b/sdk/lowlevel/source/NvBlastFamilyGraph.h index 1242487..d44533a 100644 --- a/sdk/lowlevel/source/NvBlastFamilyGraph.h +++ b/sdk/lowlevel/source/NvBlastFamilyGraph.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTFAMILYGRAPH_H diff --git a/sdk/lowlevel/source/NvBlastSupportGraph.h b/sdk/lowlevel/source/NvBlastSupportGraph.h index b8c2368..0e21026 100644 --- a/sdk/lowlevel/source/NvBlastSupportGraph.h +++ b/sdk/lowlevel/source/NvBlastSupportGraph.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTSUPPORTGRAPH_H diff --git a/sdk/toolkit/include/NvBlastTk.h b/sdk/toolkit/include/NvBlastTk.h index 1f4f579..60827d3 100644 --- a/sdk/toolkit/include/NvBlastTk.h +++ b/sdk/toolkit/include/NvBlastTk.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTK_H diff --git a/sdk/toolkit/include/NvBlastTkActor.h b/sdk/toolkit/include/NvBlastTkActor.h index 12db51f..56aca63 100644 --- a/sdk/toolkit/include/NvBlastTkActor.h +++ b/sdk/toolkit/include/NvBlastTkActor.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKACTOR_H diff --git a/sdk/toolkit/include/NvBlastTkAsset.h b/sdk/toolkit/include/NvBlastTkAsset.h index 1d8426b..4a4f5be 100644 --- a/sdk/toolkit/include/NvBlastTkAsset.h +++ b/sdk/toolkit/include/NvBlastTkAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKASSET_H diff --git a/sdk/toolkit/include/NvBlastTkEvent.h b/sdk/toolkit/include/NvBlastTkEvent.h index 765d4d2..ca2d5e9 100644 --- a/sdk/toolkit/include/NvBlastTkEvent.h +++ b/sdk/toolkit/include/NvBlastTkEvent.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKEVENT_H diff --git a/sdk/toolkit/include/NvBlastTkFamily.h b/sdk/toolkit/include/NvBlastTkFamily.h index 5549099..4fe0803 100644 --- a/sdk/toolkit/include/NvBlastTkFamily.h +++ b/sdk/toolkit/include/NvBlastTkFamily.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKFAMILY_H diff --git a/sdk/toolkit/include/NvBlastTkFramework.h b/sdk/toolkit/include/NvBlastTkFramework.h index e9601ff..91958fb 100644 --- a/sdk/toolkit/include/NvBlastTkFramework.h +++ b/sdk/toolkit/include/NvBlastTkFramework.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKFRAMEWORK_H diff --git a/sdk/toolkit/include/NvBlastTkGroup.h b/sdk/toolkit/include/NvBlastTkGroup.h index c799485..e704b28 100644 --- a/sdk/toolkit/include/NvBlastTkGroup.h +++ b/sdk/toolkit/include/NvBlastTkGroup.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKGROUP_H diff --git a/sdk/toolkit/include/NvBlastTkIdentifiable.h b/sdk/toolkit/include/NvBlastTkIdentifiable.h index a36bc61..3f59001 100644 --- a/sdk/toolkit/include/NvBlastTkIdentifiable.h +++ b/sdk/toolkit/include/NvBlastTkIdentifiable.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKIDENTIFIABLE_H diff --git a/sdk/toolkit/include/NvBlastTkJoint.h b/sdk/toolkit/include/NvBlastTkJoint.h index d1f8ce4..05944d4 100644 --- a/sdk/toolkit/include/NvBlastTkJoint.h +++ b/sdk/toolkit/include/NvBlastTkJoint.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKJOINT_H diff --git a/sdk/toolkit/include/NvBlastTkObject.h b/sdk/toolkit/include/NvBlastTkObject.h index 90a3b27..86d517e 100644 --- a/sdk/toolkit/include/NvBlastTkObject.h +++ b/sdk/toolkit/include/NvBlastTkObject.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKOBJECT_H diff --git a/sdk/toolkit/include/NvBlastTkType.h b/sdk/toolkit/include/NvBlastTkType.h index ebb6436..946ddc5 100644 --- a/sdk/toolkit/include/NvBlastTkType.h +++ b/sdk/toolkit/include/NvBlastTkType.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKTYPE_H diff --git a/sdk/toolkit/source/NvBlastTkActorImpl.cpp b/sdk/toolkit/source/NvBlastTkActorImpl.cpp index c4515f1..32114ef 100644 --- a/sdk/toolkit/source/NvBlastTkActorImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkActorImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastPreprocessor.h" diff --git a/sdk/toolkit/source/NvBlastTkActorImpl.h b/sdk/toolkit/source/NvBlastTkActorImpl.h index 2076654..8feeb9c 100644 --- a/sdk/toolkit/source/NvBlastTkActorImpl.h +++ b/sdk/toolkit/source/NvBlastTkActorImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKACTORIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkAssetImpl.cpp b/sdk/toolkit/source/NvBlastTkAssetImpl.cpp index 941acf7..2f3b9cc 100644 --- a/sdk/toolkit/source/NvBlastTkAssetImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkAssetImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastTkFrameworkImpl.h" diff --git a/sdk/toolkit/source/NvBlastTkAssetImpl.h b/sdk/toolkit/source/NvBlastTkAssetImpl.h index 491263a..8c7b597 100644 --- a/sdk/toolkit/source/NvBlastTkAssetImpl.h +++ b/sdk/toolkit/source/NvBlastTkAssetImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKASSETIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkCommon.h b/sdk/toolkit/source/NvBlastTkCommon.h index 31eac7a..f38b1a5 100644 --- a/sdk/toolkit/source/NvBlastTkCommon.h +++ b/sdk/toolkit/source/NvBlastTkCommon.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKCOMMON_H diff --git a/sdk/toolkit/source/NvBlastTkEventQueue.h b/sdk/toolkit/source/NvBlastTkEventQueue.h index 9422111..2e56a89 100644 --- a/sdk/toolkit/source/NvBlastTkEventQueue.h +++ b/sdk/toolkit/source/NvBlastTkEventQueue.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKEVENTQUEUE_H diff --git a/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp b/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp index f12b1d5..50b3266 100644 --- a/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkFamilyImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastTkFrameworkImpl.h" diff --git a/sdk/toolkit/source/NvBlastTkFamilyImpl.h b/sdk/toolkit/source/NvBlastTkFamilyImpl.h index 7210f0a..7eec486 100644 --- a/sdk/toolkit/source/NvBlastTkFamilyImpl.h +++ b/sdk/toolkit/source/NvBlastTkFamilyImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKFAMILYIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp b/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp index f409785..1d88701 100644 --- a/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkFrameworkImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastAssert.h" diff --git a/sdk/toolkit/source/NvBlastTkFrameworkImpl.h b/sdk/toolkit/source/NvBlastTkFrameworkImpl.h index 98fd4da..29914c2 100644 --- a/sdk/toolkit/source/NvBlastTkFrameworkImpl.h +++ b/sdk/toolkit/source/NvBlastTkFrameworkImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKFRAMEWORKIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkGUID.h b/sdk/toolkit/source/NvBlastTkGUID.h index c11b48b..927e915 100644 --- a/sdk/toolkit/source/NvBlastTkGUID.h +++ b/sdk/toolkit/source/NvBlastTkGUID.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKGUID_H diff --git a/sdk/toolkit/source/NvBlastTkGroupImpl.cpp b/sdk/toolkit/source/NvBlastTkGroupImpl.cpp index caa2e76..1769f33 100644 --- a/sdk/toolkit/source/NvBlastTkGroupImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkGroupImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvPreprocessor.h" diff --git a/sdk/toolkit/source/NvBlastTkGroupImpl.h b/sdk/toolkit/source/NvBlastTkGroupImpl.h index 061802d..be617c0 100644 --- a/sdk/toolkit/source/NvBlastTkGroupImpl.h +++ b/sdk/toolkit/source/NvBlastTkGroupImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKGROUPIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkJointImpl.cpp b/sdk/toolkit/source/NvBlastTkJointImpl.cpp index edac1ae..18ee8d0 100644 --- a/sdk/toolkit/source/NvBlastTkJointImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkJointImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastTkFrameworkImpl.h" diff --git a/sdk/toolkit/source/NvBlastTkJointImpl.h b/sdk/toolkit/source/NvBlastTkJointImpl.h index 09bae43..773481b 100644 --- a/sdk/toolkit/source/NvBlastTkJointImpl.h +++ b/sdk/toolkit/source/NvBlastTkJointImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKJOINTIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkTaskImpl.cpp b/sdk/toolkit/source/NvBlastTkTaskImpl.cpp index d88607c..07bde19 100644 --- a/sdk/toolkit/source/NvBlastTkTaskImpl.cpp +++ b/sdk/toolkit/source/NvBlastTkTaskImpl.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastTime.h" diff --git a/sdk/toolkit/source/NvBlastTkTaskImpl.h b/sdk/toolkit/source/NvBlastTkTaskImpl.h index 4b7ef98..1ab3ee0 100644 --- a/sdk/toolkit/source/NvBlastTkTaskImpl.h +++ b/sdk/toolkit/source/NvBlastTkTaskImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKTASKIMPL_H diff --git a/sdk/toolkit/source/NvBlastTkTypeImpl.h b/sdk/toolkit/source/NvBlastTkTypeImpl.h index ea27619..81ff5ef 100644 --- a/sdk/toolkit/source/NvBlastTkTypeImpl.h +++ b/sdk/toolkit/source/NvBlastTkTypeImpl.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKTYPEIMPL_H diff --git a/shared/utils/AssetGenerator.cpp b/shared/utils/AssetGenerator.cpp index 0c3b4ea..e7e568c 100644 --- a/shared/utils/AssetGenerator.cpp +++ b/shared/utils/AssetGenerator.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "AssetGenerator.h" diff --git a/shared/utils/AssetGenerator.h b/shared/utils/AssetGenerator.h index 2fa2595..3e63129 100644 --- a/shared/utils/AssetGenerator.h +++ b/shared/utils/AssetGenerator.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef ASSETGENERATOR_H diff --git a/test/src/BlastBaseTest.h b/test/src/BlastBaseTest.h index 55e3c6f..c570327 100644 --- a/test/src/BlastBaseTest.h +++ b/test/src/BlastBaseTest.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef BLASTBASETEST_H diff --git a/test/src/TkBaseTest.h b/test/src/TkBaseTest.h index 7106647..f732f8d 100644 --- a/test/src/TkBaseTest.h +++ b/test/src/TkBaseTest.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef TKBASETEST_H diff --git a/test/src/perf/BlastBasePerfTest.h b/test/src/perf/BlastBasePerfTest.h index c3d252a..55285f1 100644 --- a/test/src/perf/BlastBasePerfTest.h +++ b/test/src/perf/BlastBasePerfTest.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef BLASTBASEPERFTEST_H diff --git a/test/src/perf/DamagePerfTests.cpp b/test/src/perf/DamagePerfTests.cpp index df72b45..86707ec 100644 --- a/test/src/perf/DamagePerfTests.cpp +++ b/test/src/perf/DamagePerfTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBasePerfTest.h" diff --git a/test/src/perf/SolverPerfTests.cpp b/test/src/perf/SolverPerfTests.cpp index fa5187b..cad7928 100644 --- a/test/src/perf/SolverPerfTests.cpp +++ b/test/src/perf/SolverPerfTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBasePerfTest.h" diff --git a/test/src/unit/APITests.cpp b/test/src/unit/APITests.cpp index 22c9885..655a65c 100644 --- a/test/src/unit/APITests.cpp +++ b/test/src/unit/APITests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBaseTest.h" diff --git a/test/src/unit/ActorTests.cpp b/test/src/unit/ActorTests.cpp index 1dc23dc..d4de648 100644 --- a/test/src/unit/ActorTests.cpp +++ b/test/src/unit/ActorTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBaseTest.h" diff --git a/test/src/unit/AssetTests.cpp b/test/src/unit/AssetTests.cpp index 6963843..9bd8aa0 100644 --- a/test/src/unit/AssetTests.cpp +++ b/test/src/unit/AssetTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "NvBlastAsset.h" diff --git a/test/src/unit/AuthoringCutout.cpp b/test/src/unit/AuthoringCutout.cpp index 812badc..3a0d7de 100644 --- a/test/src/unit/AuthoringCutout.cpp +++ b/test/src/unit/AuthoringCutout.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBaseTest.h" diff --git a/test/src/unit/CoreTests.cpp b/test/src/unit/CoreTests.cpp index f4f0de1..cb0481f 100644 --- a/test/src/unit/CoreTests.cpp +++ b/test/src/unit/CoreTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include <algorithm> diff --git a/test/src/unit/FamilyGraphTests.cpp b/test/src/unit/FamilyGraphTests.cpp index 3468c9e..d0a872d 100644 --- a/test/src/unit/FamilyGraphTests.cpp +++ b/test/src/unit/FamilyGraphTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBaseTest.h" diff --git a/test/src/unit/MultithreadingTests.cpp b/test/src/unit/MultithreadingTests.cpp index da07f98..cd5f936 100644 --- a/test/src/unit/MultithreadingTests.cpp +++ b/test/src/unit/MultithreadingTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "BlastBaseTest.h" diff --git a/test/src/unit/SyncTests.cpp b/test/src/unit/SyncTests.cpp index fba07a9..e322202 100644 --- a/test/src/unit/SyncTests.cpp +++ b/test/src/unit/SyncTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "TkBaseTest.h" diff --git a/test/src/unit/TkCompositeTests.cpp b/test/src/unit/TkCompositeTests.cpp index 280b07e..8f55612 100644 --- a/test/src/unit/TkCompositeTests.cpp +++ b/test/src/unit/TkCompositeTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "TkBaseTest.h" diff --git a/test/src/unit/TkTests.cpp b/test/src/unit/TkTests.cpp index feee2a1..e07d4a0 100644 --- a/test/src/unit/TkTests.cpp +++ b/test/src/unit/TkTests.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "TkBaseTest.h" diff --git a/test/src/utils/TaskDispatcher.h b/test/src/utils/TaskDispatcher.h index 4038c60..e44434f 100644 --- a/test/src/utils/TaskDispatcher.h +++ b/test/src/utils/TaskDispatcher.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #pragma once diff --git a/test/src/utils/TestAssets.cpp b/test/src/utils/TestAssets.cpp index 5668d3e..dbf5627 100644 --- a/test/src/utils/TestAssets.cpp +++ b/test/src/utils/TestAssets.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "TestAssets.h" diff --git a/test/src/utils/TestAssets.h b/test/src/utils/TestAssets.h index 6d034bc..a4d7e6b 100644 --- a/test/src/utils/TestAssets.h +++ b/test/src/utils/TestAssets.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef TESTASSETS_H diff --git a/test/src/utils/TestProfiler.h b/test/src/utils/TestProfiler.h index 39dbc26..7d80d88 100644 --- a/test/src/utils/TestProfiler.h +++ b/test/src/utils/TestProfiler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef TESTPROFILER_H diff --git a/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp b/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp index 145b796..3de7418 100644 --- a/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp +++ b/tools/ApexImporter/src/ApexDestructibleObjExporter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "ApexDestructibleObjExporter.h" diff --git a/tools/ApexImporter/src/ApexDestructibleObjExporter.h b/tools/ApexImporter/src/ApexDestructibleObjExporter.h index 3ecb9ae..26077e5 100644 --- a/tools/ApexImporter/src/ApexDestructibleObjExporter.h +++ b/tools/ApexImporter/src/ApexDestructibleObjExporter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef OBJ_APEX_EXPORTER_H diff --git a/tools/ApexImporter/src/Main.cpp b/tools/ApexImporter/src/Main.cpp index bc7253b..02839b1 100644 --- a/tools/ApexImporter/src/Main.cpp +++ b/tools/ApexImporter/src/Main.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #if NV_VC diff --git a/tools/AuthoringTool/src/AuthoringTool.cpp b/tools/AuthoringTool/src/AuthoringTool.cpp index ad1482c..09e66bb 100644 --- a/tools/AuthoringTool/src/AuthoringTool.cpp +++ b/tools/AuthoringTool/src/AuthoringTool.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "PxPhysicsAPI.h" diff --git a/tools/LegacyConverter/src/Main.cpp b/tools/LegacyConverter/src/Main.cpp index 0d3a833..74f261f 100644 --- a/tools/LegacyConverter/src/Main.cpp +++ b/tools/LegacyConverter/src/Main.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "NvBlastExtSerialization.h" diff --git a/tools/common/BlastDataExporter.cpp b/tools/common/BlastDataExporter.cpp index 870bdcf..3ffffb1 100644 --- a/tools/common/BlastDataExporter.cpp +++ b/tools/common/BlastDataExporter.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #include "BlastDataExporter.h" diff --git a/tools/common/BlastDataExporter.h b/tools/common/BlastDataExporter.h index 8428d6c..f3cae31 100644 --- a/tools/common/BlastDataExporter.h +++ b/tools/common/BlastDataExporter.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. #ifndef BLAST_DATA_EXPORTER diff --git a/tools/common/Log.cpp b/tools/common/Log.cpp index d9e9d67..0d4c8f7 100644 --- a/tools/common/Log.cpp +++ b/tools/common/Log.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "Log.h" diff --git a/tools/common/Log.h b/tools/common/Log.h index c85b7d9..8df9660 100644 --- a/tools/common/Log.h +++ b/tools/common/Log.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef LOG_H diff --git a/tools/common/Utils.cpp b/tools/common/Utils.cpp index 6813a94..d42ed81 100644 --- a/tools/common/Utils.cpp +++ b/tools/common/Utils.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #include "Utils.h" diff --git a/tools/common/Utils.h b/tools/common/Utils.h index 76df1df..5d01480 100644 --- a/tools/common/Utils.h +++ b/tools/common/Utils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. #ifndef UTILS_H |