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authorBryan Galdrikian <[email protected]>2018-01-29 14:28:42 -0800
committerBryan Galdrikian <[email protected]>2018-01-29 14:28:42 -0800
commit87256f8fd32ab45a14a02e57eda6acb5c2922cd4 (patch)
tree689d779d78c1a28d820a1ffa87cb2601cd5535c9 /docs
parentApex dependency removed (used in ExtImport) (diff)
downloadblast-87256f8fd32ab45a14a02e57eda6acb5c2922cd4.tar.xz
blast-87256f8fd32ab45a14a02e57eda6acb5c2922cd4.zip
Operation Copyright 2018v1.1.2_rc2
Diffstat (limited to 'docs')
-rw-r--r--docs/api_docs/files/_nv_blast_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_ext_px_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_ext_sync_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_globals_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_preprocessor_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_profiler_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html2
-rw-r--r--docs/api_docs/files/_nv_blast_tk_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_tk_family_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html2
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-rw-r--r--docs/api_docs/files/_nv_c_types_8h-source.html2
-rw-r--r--docs/source_docs/files/_asset_d_t_o_8h-source.html2
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-rw-r--r--docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_actor_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_allocator_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_array_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_debug_render_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_sync_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_family_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_family_graph_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_fixed_array_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_geometry_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_globals_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_hash_map_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_hash_set_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_include_windows_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_index_fns_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_iterator_base_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_math_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_memory_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_preprocessor_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_profiler_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_support_graph_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_time_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_actor_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_tk_asset_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_common_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_event_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_family_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_framework_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_group_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_joint_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_object_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_blast_tk_type_8h-source.html2
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-rw-r--r--docs/source_docs/files/_nv_blast_types_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_c_types_8h-source.html2
-rw-r--r--docs/source_docs/files/_nv_preprocessor_8h-source.html2
-rw-r--r--docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_px_quat_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_px_transform_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_px_vec3_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_tk_asset_d_t_o_8h-source.html2
-rw-r--r--docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html2
187 files changed, 187 insertions, 187 deletions
diff --git a/docs/api_docs/files/_nv_blast_8h-source.html b/docs/api_docs/files/_nv_blast_8h-source.html
index 0a9a3c1..2401519 100644
--- a/docs/api_docs/files/_nv_blast_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span>
diff --git a/docs/api_docs/files/_nv_blast_allocator_8h-source.html b/docs/api_docs/files/_nv_blast_allocator_8h-source.html
index e3beed0..4d0c9ce 100644
--- a/docs/api_docs/files/_nv_blast_allocator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_allocator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
index bab7a7d..1594424 100644
--- a/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_debug_render_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
index 6501973..018a133 100644
--- a/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
index 28e5c43..6be9158 100644
--- a/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_asset_utils_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
index 093bf78..cbc4d92 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
index 3f85041..3b1a146 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
index eff5958..0907e79 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
index bb1f21c..979fa59 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
@@ -32,7 +32,7 @@
<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
-<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
index e650986..41111e2 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
index f345246..dccf895 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
index 1446760..6cb9d47 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
index 4d2e3b8..d85a1f4 100644
--- a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
index ea373a9..cdaba65 100644
--- a/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
index cea1e5c..4072519 100644
--- a/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
index 0d55546..3c3cbc6 100644
--- a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
index 600738f..40389f1 100644
--- a/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
index 11b9691..395297d 100644
--- a/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
index fb949f1..b145fad 100644
--- a/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
index 68c35a6..fdc3a85 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
index 0219c08..e190388 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_actor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
index 8d164dc..297a572 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_asset_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
index 2d73c73..b826fd0 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_family_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
index 215c1b8..23094ea 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_listener_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
index ea48481..eff9f97 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_manager_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
index ebc4452..4983c99 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
index fadf4dd..55bf2e1 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
index 7e1de3d..3d040d9 100644
--- a/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_px_task_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
index 833c25c..c3e90c6 100644
--- a/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
index 1e92b60..fe14f18 100644
--- a/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_stress_solver_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
index 50dacc7..04fd6b4 100644
--- a/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_sync_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span>
diff --git a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
index e19fc8c..27ea528 100644
--- a/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/api_docs/files/_nv_blast_globals_8h-source.html b/docs/api_docs/files/_nv_blast_globals_8h-source.html
index 2e81418..741fb07 100644
--- a/docs/api_docs/files/_nv_blast_globals_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_globals_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
index ed49123..d1bc22e 100644
--- a/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_preprocessor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_profiler_8h-source.html b/docs/api_docs/files/_nv_blast_profiler_8h-source.html
index 5defa7a..cf236a4 100644
--- a/docs/api_docs/files/_nv_blast_profiler_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_profiler_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span>
diff --git a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
index fa6a56e..cfcbc88 100644
--- a/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_px_callbacks_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_8h-source.html b/docs/api_docs/files/_nv_blast_tk_8h-source.html
index 5a6459d..a4e5bae 100644
--- a/docs/api_docs/files/_nv_blast_tk_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
index 877cd03..7a59f81 100644
--- a/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_actor_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
index 6f66be9..1cb2b14 100644
--- a/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_asset_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
index 60b6d82..eeedba5 100644
--- a/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_event_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
index 87fa862..b3a21bf 100644
--- a/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_family_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
index 89b5be6..a178ce1 100644
--- a/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_framework_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
index 2d2a2a1..3353959 100644
--- a/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_group_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
index a5876c5..e9f6419 100644
--- a/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_identifiable_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
index 25bd1f5..2e74346 100644
--- a/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_joint_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
index 7d31c4f..f329f94 100644
--- a/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_object_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span>
diff --git a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
index d1685fe..cdbaf99 100644
--- a/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_tk_type_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span>
diff --git a/docs/api_docs/files/_nv_blast_types_8h-source.html b/docs/api_docs/files/_nv_blast_types_8h-source.html
index 5eadaf0..ab8c81f 100644
--- a/docs/api_docs/files/_nv_blast_types_8h-source.html
+++ b/docs/api_docs/files/_nv_blast_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span>
diff --git a/docs/api_docs/files/_nv_c_types_8h-source.html b/docs/api_docs/files/_nv_c_types_8h-source.html
index 0999c8d..f4035a4 100644
--- a/docs/api_docs/files/_nv_c_types_8h-source.html
+++ b/docs/api_docs/files/_nv_c_types_8h-source.html
@@ -44,7 +44,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_asset_d_t_o_8h-source.html b/docs/source_docs/files/_asset_d_t_o_8h-source.html
index a736a10..8f38eaf 100644
--- a/docs/source_docs/files/_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_d_t_o_macros_8h-source.html b/docs/source_docs/files/_d_t_o_macros_8h-source.html
index 1783909..c2ec1d3 100644
--- a/docs/source_docs/files/_d_t_o_macros_8h-source.html
+++ b/docs/source_docs/files/_d_t_o_macros_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
index 6701676..e5212a6 100644
--- a/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
index 6c18bab..f8f2de2 100644
--- a/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_chunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
index 6f32871..344f5bd 100644
--- a/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_ext_px_subchunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_8h-source.html b/docs/source_docs/files/_nv_blast_8h-source.html
index 274fc92..dd0f5d2 100644
--- a/docs/source_docs/files/_nv_blast_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLAST_H</span>
diff --git a/docs/source_docs/files/_nv_blast_actor_8h-source.html b/docs/source_docs/files/_nv_blast_actor_8h-source.html
index 8e43b9a..1dfebcc 100644
--- a/docs/source_docs/files/_nv_blast_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
index fb7517e..a66b527 100644
--- a/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_actor_serialization_block_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTACTORSERIALIZATIONBLOCK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_allocator_8h-source.html b/docs/source_docs/files/_nv_blast_allocator_8h-source.html
index 804164b..d219e90 100644
--- a/docs/source_docs/files/_nv_blast_allocator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_allocator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTALLOCATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_array_8h-source.html b/docs/source_docs/files/_nv_blast_array_8h-source.html
index 596aec2..b5b908b 100644
--- a/docs/source_docs/files/_nv_blast_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_assert_8h-source.html b/docs/source_docs/files/_nv_blast_assert_8h-source.html
index 486d53d..481ff36 100644
--- a/docs/source_docs/files/_nv_blast_assert_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_assert_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSERT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_asset_8h-source.html b/docs/source_docs/files/_nv_blast_asset_8h-source.html
index 3caff2c..607e77a 100644
--- a/docs/source_docs/files/_nv_blast_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_atomic_8h-source.html b/docs/source_docs/files/_nv_blast_atomic_8h-source.html
index fc3a0c3..4df8085 100644
--- a/docs/source_docs/files/_nv_blast_atomic_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_atomic_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTATOMIC_H</span>
diff --git a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
index e0aea70..f987c6e 100644
--- a/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_bond_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
index 4a4f378..e8225d7 100644
--- a/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_chunk_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
index ece34f5..85d71df 100644
--- a/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_chunk_hierarchy_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTCHUNKHIERARCHY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_d_link_8h-source.html b/docs/source_docs/files/_nv_blast_d_link_8h-source.html
index 9cecc07..d94fb32 100644
--- a/docs/source_docs/files/_nv_blast_d_link_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_d_link_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDLINK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
index a30082d..18d0603 100644
--- a/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_debug_render_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
index 57cc08f..d0de569 100644
--- a/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_apex_import_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXIMPORTTOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
index ad03534..636b040 100644
--- a/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_apex_shared_parts_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAPEXSHAREDPARTS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
index 109cd40..28cca56 100644
--- a/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_asset_utils_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTASSETUTILS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
index d97a8bb..88740f9 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORING_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
index f643827..ddb0177 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_accelerator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGACCELERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
index fd03758..6f2585f 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
index 9739dab..5119c02 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_bond_generator_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBONDGENERATORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
index e9755eb..bd12747 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_boolean_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGBOOLEANTOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
index 7603021..4c04cdb 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
index e84048a..4122f78 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_collision_builder_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
index c806263..a381014 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html
@@ -49,7 +49,7 @@
<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00013"></a>00013 <span class="comment">//</span>
-<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00015"></a>00015
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
index 6dbc9c8..6c50b8a 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
index def7026..3a94ccf 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_internal_common_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINTERNALCOMMON_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
index 0a3d695..0459046 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGMESH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
index 3c1df1d..ddf834a 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_cleaner_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHCLEANER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
index a37bde3..7e5f905 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_mesh_noiser_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGMESHNOISER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
index 0854175..80ac10b 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_perlin_noise_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGPERLINNOISE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
index 558382b..9bfcfba 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_triangulator_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGTRIANGULATOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
index ab5a179..b2ad303 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTAUTHORINGTYPES_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
index 8a9e73d..fbdeed3 100644
--- a/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_authoring_v_s_a_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTAUTHORINGVSA_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
index 3aa29f6..11547da 100644
--- a/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_custom_profiler_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTDEFAULTPROFILER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
index 291a75f..fa56ec8 100644
--- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_a_a_b_b_tree_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
index 30f5d9a..fc3461c 100644
--- a/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_accelerator_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028 <span class="preprocessor">#pragma once</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span>
diff --git a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
index 9c06d8b..a648e7f 100644
--- a/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_damage_shaders_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTDAMAGESHADERS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
index 923d60d..8496396 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
index 363aa8c..fb9da50 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_reader_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXREADER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
index 8a44e2a..3f4bc2a 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_utils_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXUTILS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
index 53fdf72..5cfdee9 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_fbx_writer_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERFBXWRITER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
index 30e0c3d..2757f1b 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_json_collision_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTERJSONCOLLISION_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
index 56efb0c..33cc4e0 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_reader_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJREADER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
index 34667ef..8e82bd2 100644
--- a/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_exporter_obj_writer_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTEXPORTEROBJWRITER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
index 81925f0..8aeda9c 100644
--- a/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_impact_damage_manager_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTIMPACTDAMAGEMANAGER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
index 26d29f8..d1e46b9 100644
--- a/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_input_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
index 82f4dbf..d5ba03d 100644
--- a/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_input_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
index bf354d0..161edf7 100644
--- a/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_k_j_px_output_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
index b23f76d..903de67 100644
--- a/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_ll_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
index bf2fae5..8754704 100644
--- a/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_ll_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
index 0e7f5bd..09a48f7 100644
--- a/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_output_stream_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
index 7916ccd..925f375 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPX_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
index bf4b94f..1e05828 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
index 9a619dc..079f041 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_actor_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXACTORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
index d677eeb..248089a 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
index a2d2b74..e51a952 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_asset_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXASSETIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
index fe71d0b..3d65a40 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
index b26d066..07ffa35 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_family_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXFAMILYIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
index e6f5fcb..6cdd603 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_listener_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXLISTENER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
index dbe84d0..a69b58e 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_manager_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
index 83f7678..317fbb0 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_manager_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXMANAGERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
index deeb818..022b364 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
index a193f15..4c11cba 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
index 6c6b324..683b02e 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_serializer_r_a_w_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
index d0b9203..daa5d00 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
index aacda83..2341373 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_stress_solver_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXSTRESSSOLVERIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
index c5b4a79..71cd5de 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_task_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
index 13a872a..2cea459 100644
--- a/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_px_task_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTPXTASKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
index 0d197a8..f92a3b8 100644
--- a/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
index 4392ef6..4d707e7 100644
--- a/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
index 4368a5b..5ceaca6 100644
--- a/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_serialization_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
index 0c0ef64..9a94979 100644
--- a/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_stress_solver_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSTRESSSOLVER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
index c231dba..e02ae8a 100644
--- a/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_sync_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTSYNC_H</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
index 8cb2d28..52b3ef3 100644
--- a/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serialization_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
index f59fc28..e51cd92 100644
--- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_c_a_p_n_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
index 6fe295e..b25fadb 100644
--- a/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_tk_serializer_r_a_w_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
index 59c36c1..23b57aa 100644
--- a/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_ext_triangle_processor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTEXTTRIANGLEPROCESSOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_family_8h-source.html b/docs/source_docs/files/_nv_blast_family_8h-source.html
index 1d43115..02a1bb6 100644
--- a/docs/source_docs/files/_nv_blast_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
index f9d3257..7985eb7 100644
--- a/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_family_graph_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFAMILYGRAPH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
index da3b223..1f3da59 100644
--- a/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
index 7760142..1cd82a4 100644
--- a/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_bitmap_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBITMAP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
index bf76987..d902e19 100644
--- a/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_bool_array_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDBOOLARRAY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
index 19bda9b..336305f 100644
--- a/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_priority_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDPRIORITYQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
index 956a924..5baf18d 100644
--- a/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_fixed_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTFIXEDQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_geometry_8h-source.html b/docs/source_docs/files/_nv_blast_geometry_8h-source.html
index be5aef0..2be18d8 100644
--- a/docs/source_docs/files/_nv_blast_geometry_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_geometry_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGEOMETRY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_globals_8h-source.html b/docs/source_docs/files/_nv_blast_globals_8h-source.html
index 89f02c0..de8548d 100644
--- a/docs/source_docs/files/_nv_blast_globals_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_globals_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTGLOBALS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
index b922aaf..2702df1 100644
--- a/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_hash_map_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHMAP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
index e9a41d5..6b8e1f6 100644
--- a/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_hash_set_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTHASHSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
index 034519d..5f83d9b 100644
--- a/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_i_d_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
index d0adbbc..93876fb 100644
--- a/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_include_windows_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINCLUDEWINDOWS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
index 3e88c3d..5762b64 100644
--- a/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_index_fns_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTINDEXFNS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
index 7bba366..ba9a803 100644
--- a/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_iterator_base_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTITERATORBASE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_math_8h-source.html b/docs/source_docs/files/_nv_blast_math_8h-source.html
index fcd71b8..0a121ba 100644
--- a/docs/source_docs/files/_nv_blast_math_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_math_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMATH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_memory_8h-source.html b/docs/source_docs/files/_nv_blast_memory_8h-source.html
index ebb263e..5251067 100644
--- a/docs/source_docs/files/_nv_blast_memory_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_memory_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTMEMORY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
index f296e17..a4c319c 100644
--- a/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_preprocessor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
index 9c7cee0..eb59a21 100644
--- a/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_preprocessor_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPREPROCESSORINTERNAL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_profiler_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_8h-source.html
index 9fa066f..4a9e606 100644
--- a/docs/source_docs/files/_nv_blast_profiler_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_profiler_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILER_H</span>
diff --git a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
index 1ec380e..3af1c22 100644
--- a/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_profiler_internal_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPROFILERINTERNAL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
index a925e3b..defb998 100644
--- a/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_px_callbacks_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTPXCALLBACKS_H</span>
diff --git a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
index 5d4cc9b..cfabcd3 100644
--- a/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_support_graph_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTSUPPORTGRAPH_H</span>
diff --git a/docs/source_docs/files/_nv_blast_time_8h-source.html b/docs/source_docs/files/_nv_blast_time_8h-source.html
index b2f053f..f814444 100644
--- a/docs/source_docs/files/_nv_blast_time_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_time_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTIME_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_8h-source.html b/docs/source_docs/files/_nv_blast_tk_8h-source.html
index 7da8858..0538e7d 100644
--- a/docs/source_docs/files/_nv_blast_tk_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
index b620770..ad86bde 100644
--- a/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_actor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTOR_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
index 4cecff7..af7f7c6 100644
--- a/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_actor_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKACTORIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
index 06d9bba..c095c31 100644
--- a/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_asset_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSET_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
index ad16a08..dda8e7a 100644
--- a/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_asset_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKASSETIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
index 5a228a1..d36234f 100644
--- a/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_common_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKCOMMON_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
index 38874b1..099cac8 100644
--- a/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_event_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
index 7cd97a8..48a9ba3 100644
--- a/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_event_queue_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKEVENTQUEUE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
index fbdb2b5..9924d11 100644
--- a/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_family_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILY_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
index 3037cde..6a01883 100644
--- a/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_family_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFAMILYIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
index 4b3443a..c4aece3 100644
--- a/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_framework_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORK_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
index aca8f87..07c7567 100644
--- a/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_framework_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKFRAMEWORKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
index d82cf94..b7b4312 100644
--- a/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_g_u_i_d_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGUID_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
index 7e458a0..dc49667 100644
--- a/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_group_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUP_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
index 7e8a188..922a036 100644
--- a/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_group_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKGROUPIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
index ab8565b..ccbb3b7 100644
--- a/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_identifiable_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKIDENTIFIABLE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
index 635479f..de15bd8 100644
--- a/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_joint_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
index 862bdb3..9c46380 100644
--- a/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_joint_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKJOINTIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
index ec1282d..edf4050 100644
--- a/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_object_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKOBJECT_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
index 850ec0d..c909f18 100644
--- a/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_task_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTASKIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
index 2aa1a19..e264d87 100644
--- a/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_type_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPE_H</span>
diff --git a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
index 4e98211..34181ab 100644
--- a/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_tk_type_impl_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTKTYPEIMPL_H</span>
diff --git a/docs/source_docs/files/_nv_blast_types_8h-source.html b/docs/source_docs/files/_nv_blast_types_8h-source.html
index acd25df..9a37bd2 100644
--- a/docs/source_docs/files/_nv_blast_types_8h-source.html
+++ b/docs/source_docs/files/_nv_blast_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef NVBLASTTYPES_H</span>
diff --git a/docs/source_docs/files/_nv_c_types_8h-source.html b/docs/source_docs/files/_nv_c_types_8h-source.html
index 317fe4e..5d7de97 100644
--- a/docs/source_docs/files/_nv_c_types_8h-source.html
+++ b/docs/source_docs/files/_nv_c_types_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_nv_preprocessor_8h-source.html b/docs/source_docs/files/_nv_preprocessor_8h-source.html
index f3ff989..4433eba 100644
--- a/docs/source_docs/files/_nv_preprocessor_8h-source.html
+++ b/docs/source_docs/files/_nv_preprocessor_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
<a name="l00029"></a>00029
diff --git a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
index be3fed5..7612bed 100644
--- a/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_convex_mesh_geometry_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
index f56f20f..93dad6e 100644
--- a/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_mesh_scale_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
index ee3ddf4..86c7f0e 100644
--- a/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_quat_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
index d6643a7..7483ec7 100644
--- a/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_transform_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
index 809f01c..7ac1f63 100644
--- a/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_px_vec3_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
index 0a6b046..1d4c52e 100644
--- a/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_tk_asset_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>
diff --git a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
index a3205f9..3904df5 100644
--- a/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
+++ b/docs/source_docs/files/_tk_asset_joint_desc_d_t_o_8h-source.html
@@ -61,7 +61,7 @@
<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
<a name="l00025"></a>00025 <span class="comment">//</span>
-<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2017 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2018 NVIDIA Corporation. All rights reserved.</span>
<a name="l00027"></a>00027
<a name="l00028"></a>00028
<a name="l00029"></a>00029 <span class="preprocessor">#pragma once</span>