aboutsummaryrefslogtreecommitdiff
path: root/NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs
diff options
context:
space:
mode:
authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs')
-rw-r--r--NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs61
1 files changed, 0 insertions, 61 deletions
diff --git a/NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs b/NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs
deleted file mode 100644
index 1e9fd67..0000000
--- a/NvBlast/examples/UnityExample/Assets/Scripts/FreeCamera.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class FreeCamera : MonoBehaviour
-{
- public float cameraSensitivity = 90;
- public float climbSpeed = 4;
- public float normalMoveSpeed = 10;
- public float slowMoveFactor = 0.25f;
- public float fastMoveFactor = 3;
-
- private float rotationX = 0.0f;
- private float rotationY = 0.0f;
-
- void Start()
- {
- Cursor.lockState = CursorLockMode.Confined;
- rotationX = transform.localRotation.eulerAngles.y;
- rotationY = -transform.localRotation.eulerAngles.x;
- }
-
- void Update()
- {
- if(!Input.GetMouseButton(1))
- {
- return;
- }
-
- rotationX += Input.GetAxis("Mouse X") * cameraSensitivity * Time.deltaTime;
- rotationY += Input.GetAxis("Mouse Y") * cameraSensitivity * Time.deltaTime;
- rotationY = Mathf.Clamp(rotationY, -90, 90);
-
- transform.localRotation = Quaternion.AngleAxis(rotationX, Vector3.up);
- transform.localRotation *= Quaternion.AngleAxis(rotationY, Vector3.left);
-
- if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift))
- {
- transform.position += transform.forward * (normalMoveSpeed * fastMoveFactor) * Input.GetAxis("Vertical") * Time.deltaTime;
- transform.position += transform.right * (normalMoveSpeed * fastMoveFactor) * Input.GetAxis("Horizontal") * Time.deltaTime;
- }
- else if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl))
- {
- transform.position += transform.forward * (normalMoveSpeed * slowMoveFactor) * Input.GetAxis("Vertical") * Time.deltaTime;
- transform.position += transform.right * (normalMoveSpeed * slowMoveFactor) * Input.GetAxis("Horizontal") * Time.deltaTime;
- }
- else
- {
- transform.position += transform.forward * normalMoveSpeed * Input.GetAxis("Vertical") * Time.deltaTime;
- transform.position += transform.right * normalMoveSpeed * Input.GetAxis("Horizontal") * Time.deltaTime;
- }
-
- if (Input.GetKey(KeyCode.Q)) { transform.position -= transform.up * climbSpeed * Time.deltaTime; }
- if (Input.GetKey(KeyCode.E)) { transform.position += transform.up * climbSpeed * Time.deltaTime; }
-
- //if (Input.GetKeyDown(KeyCode.End))
- //{
- // Cursor.lockState = (Cursor.lockState == CursorLockMode.Confined) ? CursorLockMode.None : CursorLockMode.Confined;
- //}
- }
-}