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| author | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
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| committer | Bryan Galdrikian <[email protected]> | 2017-02-24 09:32:20 -0800 |
| commit | e1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch) | |
| tree | 9f0cfce09c71a2c27ff19589fcad6cd83504477c /NvBlast/docs/api_docs/files/pageextapi.html | |
| parent | first commit (diff) | |
| download | blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip | |
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'NvBlast/docs/api_docs/files/pageextapi.html')
| -rw-r--r-- | NvBlast/docs/api_docs/files/pageextapi.html | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/NvBlast/docs/api_docs/files/pageextapi.html b/NvBlast/docs/api_docs/files/pageextapi.html deleted file mode 100644 index 1fc8564..0000000 --- a/NvBlast/docs/api_docs/files/pageextapi.html +++ /dev/null @@ -1,40 +0,0 @@ -<html> - <head> - <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Extensions (NvBlastExt)</title> - <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> - <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> - </head> - - <body bgcolor="#FFFFFF"> - <div id="header"> - <hr class="first"> - <img alt="" src="blast_logo.png"> - <br> - <center> - <a class="qindex" href="main.html">Main Page</a> - <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> - <a class="qindex" href="annotated.html">Class List</a> - <a class="qindex" href="functions.html">Class Members</a> - </center> - <hr class="second"> - </div> -<!-- Generated by Doxygen 1.5.8 --> -<div class="contents"> -<h1><a class="anchor" name="pageextapi">Extensions (NvBlastExt) </a></h1>These are the current Blast extensions: <br> - <br> - <a class="el" href="pageextauthoring.html">Asset Authoring (NvBlastExtAuthoring)</a> <br> - <a class="el" href="pageextapeximport.html">Apex Import (NvBlastExtApexImport)</a> <br> - <a class="el" href="pageextserialization.html">Serialization (NvBlastExtSerialization)</a> <br> - <a class="el" href="pageextconverterll.html">Data Format Conversion Extension (NvBlastExtConverterLL)</a> <br> - <a class="el" href="pageextshaders.html">Damage Shaders (NvBlastExtShaders)</a> <br> - <a class="el" href="pageextphysx.html">PhysX Extensions</a> <br> - <br> - To use them, include the appropriate headers in include/extensions (each extension will describe which headers are necessary), and link to the desired NvBlastExt*{config}{arch} library in the lib folder. Here, config is the usual DEBUG/CHECKED/PROFILE (or nothing for release), and {arch} distinguishes achitecture, if needed (such as _x86 or _x64).<p> -<br> - </div> -<!-- start footer part --> -<div class="footer"> -Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> -</div> -</body> -</html> |