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/* */ package NET.worlds.scape;
/* */
/* */
/* */ public class TextureSurface
/* */ {
/* */ private Texture[] _textures;
/* */
/* */ private int _hwnd;
/* */
/* */ private int _oldObject;
/* */
/* */ private int _offscreen;
/* */
/* */ private int _texWidth;
/* */
/* */ private int _texHeight;
/* */
/* */ private int _width;
/* */
/* */ private int _height;
/* */ private int _rows;
/* */ private int _cols;
/* */
/* */ public TextureSurface(Texture[] texList, int rows, int w, int h)
/* */ {
/* 26 */ this._width = w;
/* 27 */ this._height = h;
/* 28 */ this._oldObject = 0;
/* */
/* 30 */ this._hwnd = nativeInit(w, h);
/* 31 */ this._offscreen = nativeMakeDC(this._hwnd, w, h);
/* */
/* 33 */ if (texList != null) {
/* 34 */ setTextures(texList, rows);
/* */ }
/* */ }
/* */
/* */ public void finalize() {
/* 39 */ nativeDestroyDC(this._offscreen);
/* 40 */ this._oldObject = 0;
/* */ }
/* */
/* */ public void setTextures(Texture[] texList, int rows)
/* */ {
/* 45 */ this._textures = texList;
/* */
/* */
/* 48 */ this._rows = rows;
/* 49 */ this._cols = (texList.length / rows);
/* 50 */ this._texWidth = (this._width / this._cols);
/* 51 */ this._texHeight = (this._height / this._rows);
/* */ }
/* */
/* */
/* */ public synchronized boolean draw(TextureSurfaceRenderer renderer)
/* */ {
/* 57 */ renderer.renderTo(this._offscreen);
/* */
/* */
/* 60 */ int idx = 0;
/* 61 */ for (int row = this._rows - 1; row >= 0; row--)
/* */ {
/* 63 */ for (int col = 0; col < this._cols; col++)
/* */ {
/* 65 */ if (this._textures[idx] != null)
/* */ {
/* 67 */ this._textures[idx].copyFrom(this._offscreen,
/* 68 */ col * this._texWidth, (col + 1) * this._texWidth,
/* 69 */ row * this._texHeight, (row + 1) * this._texHeight);
/* */ }
/* 71 */ idx++;
/* */ }
/* */ }
/* */
/* 75 */ return false;
/* */ }
/* */
/* */ public void sendLeftClick(int x, int y)
/* */ {
/* 80 */ nativeLeftClick(this._hwnd, x, y);
/* */ }
/* */
/* 83 */ public int getHwnd() { return this._hwnd; }
/* 84 */ public int getWidth() { return this._width; }
/* 85 */ public int getHeight() { return this._height; }
/* */
/* */ private native int nativeInit(int paramInt1, int paramInt2);
/* */
/* */ private native int nativeMakeDC(int paramInt1, int paramInt2, int paramInt3);
/* */
/* */ private native int nativeGetDC(int paramInt);
/* */
/* */ private native void nativeReleaseDC(int paramInt1, int paramInt2);
/* */
/* */ private native void nativeDestroyDC(int paramInt);
/* */
/* */ private native void nativeLeftClick(int paramInt1, int paramInt2, int paramInt3);
/* */ }
/* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\TextureSurface.class
* Java compiler version: 6 (50.0)
* JD-Core Version: 0.7.1
*/
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