/* */ package NET.worlds.scape; /* */ /* */ /* */ public class TextureSurface /* */ { /* */ private Texture[] _textures; /* */ /* */ private int _hwnd; /* */ /* */ private int _oldObject; /* */ /* */ private int _offscreen; /* */ /* */ private int _texWidth; /* */ /* */ private int _texHeight; /* */ /* */ private int _width; /* */ /* */ private int _height; /* */ private int _rows; /* */ private int _cols; /* */ /* */ public TextureSurface(Texture[] texList, int rows, int w, int h) /* */ { /* 26 */ this._width = w; /* 27 */ this._height = h; /* 28 */ this._oldObject = 0; /* */ /* 30 */ this._hwnd = nativeInit(w, h); /* 31 */ this._offscreen = nativeMakeDC(this._hwnd, w, h); /* */ /* 33 */ if (texList != null) { /* 34 */ setTextures(texList, rows); /* */ } /* */ } /* */ /* */ public void finalize() { /* 39 */ nativeDestroyDC(this._offscreen); /* 40 */ this._oldObject = 0; /* */ } /* */ /* */ public void setTextures(Texture[] texList, int rows) /* */ { /* 45 */ this._textures = texList; /* */ /* */ /* 48 */ this._rows = rows; /* 49 */ this._cols = (texList.length / rows); /* 50 */ this._texWidth = (this._width / this._cols); /* 51 */ this._texHeight = (this._height / this._rows); /* */ } /* */ /* */ /* */ public synchronized boolean draw(TextureSurfaceRenderer renderer) /* */ { /* 57 */ renderer.renderTo(this._offscreen); /* */ /* */ /* 60 */ int idx = 0; /* 61 */ for (int row = this._rows - 1; row >= 0; row--) /* */ { /* 63 */ for (int col = 0; col < this._cols; col++) /* */ { /* 65 */ if (this._textures[idx] != null) /* */ { /* 67 */ this._textures[idx].copyFrom(this._offscreen, /* 68 */ col * this._texWidth, (col + 1) * this._texWidth, /* 69 */ row * this._texHeight, (row + 1) * this._texHeight); /* */ } /* 71 */ idx++; /* */ } /* */ } /* */ /* 75 */ return false; /* */ } /* */ /* */ public void sendLeftClick(int x, int y) /* */ { /* 80 */ nativeLeftClick(this._hwnd, x, y); /* */ } /* */ /* 83 */ public int getHwnd() { return this._hwnd; } /* 84 */ public int getWidth() { return this._width; } /* 85 */ public int getHeight() { return this._height; } /* */ /* */ private native int nativeInit(int paramInt1, int paramInt2); /* */ /* */ private native int nativeMakeDC(int paramInt1, int paramInt2, int paramInt3); /* */ /* */ private native int nativeGetDC(int paramInt); /* */ /* */ private native void nativeReleaseDC(int paramInt1, int paramInt2); /* */ /* */ private native void nativeDestroyDC(int paramInt); /* */ /* */ private native void nativeLeftClick(int paramInt1, int paramInt2, int paramInt3); /* */ } /* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\TextureSurface.class * Java compiler version: 6 (50.0) * JD-Core Version: 0.7.1 */