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author8cy <[email protected]>2020-04-03 02:48:28 -0700
committer8cy <[email protected]>2020-04-03 02:48:28 -0700
commitf9159ea2d994e14180fb02ab562f0119513e67cf (patch)
tree09d14cdf05456567156738b681379d4bccd64e5c /node_modules/discord.js/src/client
parent2020/04/03, 02:42, V1.2.1 (diff)
downloads5nical-f9159ea2d994e14180fb02ab562f0119513e67cf.tar.xz
s5nical-f9159ea2d994e14180fb02ab562f0119513e67cf.zip
2020/04/03, 02:47, V1.2.2
Diffstat (limited to 'node_modules/discord.js/src/client')
-rw-r--r--node_modules/discord.js/src/client/Client.js564
-rw-r--r--node_modules/discord.js/src/client/ClientDataManager.js149
-rw-r--r--node_modules/discord.js/src/client/ClientDataResolver.js376
-rw-r--r--node_modules/discord.js/src/client/ClientManager.js74
-rw-r--r--node_modules/discord.js/src/client/WebhookClient.js118
-rw-r--r--node_modules/discord.js/src/client/actions/Action.js23
-rw-r--r--node_modules/discord.js/src/client/actions/ActionsManager.js43
-rw-r--r--node_modules/discord.js/src/client/actions/ChannelCreate.js11
-rw-r--r--node_modules/discord.js/src/client/actions/ChannelDelete.js38
-rw-r--r--node_modules/discord.js/src/client/actions/ChannelUpdate.js74
-rw-r--r--node_modules/discord.js/src/client/actions/GuildBanRemove.js13
-rw-r--r--node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/actions/GuildDelete.js57
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojiCreate.js17
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojiDelete.js18
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js17
-rw-r--r--node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js38
-rw-r--r--node_modules/discord.js/src/client/actions/GuildMemberGet.js10
-rw-r--r--node_modules/discord.js/src/client/actions/GuildMemberRemove.js41
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRoleCreate.js26
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRoleDelete.js42
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRoleUpdate.js41
-rw-r--r--node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/actions/GuildSync.js29
-rw-r--r--node_modules/discord.js/src/client/actions/GuildUpdate.js34
-rw-r--r--node_modules/discord.js/src/client/actions/InviteCreate.js29
-rw-r--r--node_modules/discord.js/src/client/actions/InviteDelete.js25
-rw-r--r--node_modules/discord.js/src/client/actions/MessageCreate.js53
-rw-r--r--node_modules/discord.js/src/client/actions/MessageDelete.js35
-rw-r--r--node_modules/discord.js/src/client/actions/MessageDeleteBulk.js26
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionAdd.js37
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionRemove.js37
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js25
-rw-r--r--node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js27
-rw-r--r--node_modules/discord.js/src/client/actions/MessageUpdate.js40
-rw-r--r--node_modules/discord.js/src/client/actions/UserGet.js11
-rw-r--r--node_modules/discord.js/src/client/actions/UserNoteUpdate.js30
-rw-r--r--node_modules/discord.js/src/client/actions/UserUpdate.js33
-rw-r--r--node_modules/discord.js/src/client/rest/APIRequest.js52
-rw-r--r--node_modules/discord.js/src/client/rest/DiscordAPIError.js60
-rw-r--r--node_modules/discord.js/src/client/rest/RESTManager.js58
-rw-r--r--node_modules/discord.js/src/client/rest/RESTMethods.js1067
-rw-r--r--node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js90
-rw-r--r--node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js54
-rw-r--r--node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js132
-rw-r--r--node_modules/discord.js/src/client/rest/UserAgentManager.js25
-rw-r--r--node_modules/discord.js/src/client/voice/ClientVoiceManager.js86
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceBroadcast.js366
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceConnection.js598
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceUDPClient.js127
-rw-r--r--node_modules/discord.js/src/client/voice/VoiceWebSocket.js246
-rw-r--r--node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js331
-rw-r--r--node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js60
-rw-r--r--node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js34
-rw-r--r--node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js34
-rw-r--r--node_modules/discord.js/src/client/voice/opus/OpusEngineList.js29
-rw-r--r--node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js39
-rw-r--r--node_modules/discord.js/src/client/voice/player/AudioPlayer.js170
-rw-r--r--node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js17
-rw-r--r--node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js220
-rw-r--r--node_modules/discord.js/src/client/voice/util/SecretKey.js16
-rw-r--r--node_modules/discord.js/src/client/voice/util/Secretbox.js33
-rw-r--r--node_modules/discord.js/src/client/voice/util/Silence.js16
-rw-r--r--node_modules/discord.js/src/client/voice/util/SingleSilence.js17
-rw-r--r--node_modules/discord.js/src/client/voice/util/VolumeInterface.js86
-rw-r--r--node_modules/discord.js/src/client/websocket/WebSocketConnection.js509
-rw-r--r--node_modules/discord.js/src/client/websocket/WebSocketManager.js90
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js113
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js17
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js20
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js37
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js23
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js20
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js22
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js17
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js13
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js18
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js33
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js17
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js76
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js84
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js26
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js68
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js21
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js12
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js18
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js11
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js19
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js53
-rw-r--r--node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js19
111 files changed, 0 insertions, 7997 deletions
diff --git a/node_modules/discord.js/src/client/Client.js b/node_modules/discord.js/src/client/Client.js
deleted file mode 100644
index 9ad7c95..0000000
--- a/node_modules/discord.js/src/client/Client.js
+++ /dev/null
@@ -1,564 +0,0 @@
-const EventEmitter = require('events');
-const Constants = require('../util/Constants');
-const Permissions = require('../util/Permissions');
-const Util = require('../util/Util');
-const RESTManager = require('./rest/RESTManager');
-const ClientDataManager = require('./ClientDataManager');
-const ClientManager = require('./ClientManager');
-const ClientDataResolver = require('./ClientDataResolver');
-const ClientVoiceManager = require('./voice/ClientVoiceManager');
-const WebSocketManager = require('./websocket/WebSocketManager');
-const ActionsManager = require('./actions/ActionsManager');
-const Collection = require('../util/Collection');
-const Presence = require('../structures/Presence').Presence;
-const ShardClientUtil = require('../sharding/ShardClientUtil');
-const VoiceBroadcast = require('./voice/VoiceBroadcast');
-
-/**
- * The main hub for interacting with the Discord API, and the starting point for any bot.
- * @extends {EventEmitter}
- */
-class Client extends EventEmitter {
- /**
- * @param {ClientOptions} [options] Options for the client
- */
- constructor(options = {}) {
- super();
-
- // Obtain shard details from environment
- if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
- if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);
-
- /**
- * The options the client was instantiated with
- * @type {ClientOptions}
- */
- this.options = Util.mergeDefault(Constants.DefaultOptions, options);
- this._validateOptions();
-
- /**
- * The REST manager of the client
- * @type {RESTManager}
- * @private
- */
- this.rest = new RESTManager(this);
-
- /**
- * The data manager of the client
- * @type {ClientDataManager}
- * @private
- */
- this.dataManager = new ClientDataManager(this);
-
- /**
- * The manager of the client
- * @type {ClientManager}
- * @private
- */
- this.manager = new ClientManager(this);
-
- /**
- * The WebSocket manager of the client
- * @type {WebSocketManager}
- * @private
- */
- this.ws = new WebSocketManager(this);
-
- /**
- * The data resolver of the client
- * @type {ClientDataResolver}
- * @private
- */
- this.resolver = new ClientDataResolver(this);
-
- /**
- * The action manager of the client
- * @type {ActionsManager}
- * @private
- */
- this.actions = new ActionsManager(this);
-
- /**
- * The voice manager of the client (`null` in browsers)
- * @type {?ClientVoiceManager}
- * @private
- */
- this.voice = !this.browser ? new ClientVoiceManager(this) : null;
-
- /**
- * The shard helpers for the client
- * (only if the process was spawned as a child, such as from a {@link ShardingManager})
- * @type {?ShardClientUtil}
- */
- this.shard = process.send ? ShardClientUtil.singleton(this) : null;
-
- /**
- * All of the {@link User} objects that have been cached at any point, mapped by their IDs
- * @type {Collection<Snowflake, User>}
- */
- this.users = new Collection();
-
- /**
- * All of the guilds the client is currently handling, mapped by their IDs -
- * as long as sharding isn't being used, this will be *every* guild the bot is a member of
- * @type {Collection<Snowflake, Guild>}
- */
- this.guilds = new Collection();
-
- /**
- * All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
- * as long as sharding isn't being used, this will be *every* channel in *every* guild, and all DM channels
- * @type {Collection<Snowflake, Channel>}
- */
- this.channels = new Collection();
-
- /**
- * Presences that have been received for the client user's friends, mapped by user IDs
- * <warn>This is only filled when using a user account.</warn>
- * @type {Collection<Snowflake, Presence>}
- * @deprecated
- */
- this.presences = new Collection();
-
- Object.defineProperty(this, 'token', { writable: true });
- if (!this.token && 'CLIENT_TOKEN' in process.env) {
- /**
- * Authorization token for the logged in user/bot
- * <warn>This should be kept private at all times.</warn>
- * @type {?string}
- */
- this.token = process.env.CLIENT_TOKEN;
- } else {
- this.token = null;
- }
-
- /**
- * User that the client is logged in as
- * @type {?ClientUser}
- */
- this.user = null;
-
- /**
- * Time at which the client was last regarded as being in the `READY` state
- * (each time the client disconnects and successfully reconnects, this will be overwritten)
- * @type {?Date}
- */
- this.readyAt = null;
-
- /**
- * Active voice broadcasts that have been created
- * @type {VoiceBroadcast[]}
- */
- this.broadcasts = [];
-
- /**
- * Previous heartbeat pings of the websocket (most recent first, limited to three elements)
- * @type {number[]}
- */
- this.pings = [];
-
- /**
- * Timeouts set by {@link Client#setTimeout} that are still active
- * @type {Set<Timeout>}
- * @private
- */
- this._timeouts = new Set();
-
- /**
- * Intervals set by {@link Client#setInterval} that are still active
- * @type {Set<Timeout>}
- * @private
- */
- this._intervals = new Set();
-
- if (this.options.messageSweepInterval > 0) {
- this.setInterval(this.sweepMessages.bind(this), this.options.messageSweepInterval * 1000);
- }
- }
-
- /**
- * Timestamp of the latest ping's start time
- * @type {number}
- * @private
- */
- get _pingTimestamp() {
- return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
- }
-
- /**
- * Current status of the client's connection to Discord
- * @type {Status}
- * @readonly
- */
- get status() {
- return this.ws.connection ? this.ws.connection.status : Constants.Status.IDLE;
- }
-
- /**
- * How long it has been since the client last entered the `READY` state in milliseconds
- * @type {?number}
- * @readonly
- */
- get uptime() {
- return this.readyAt ? Date.now() - this.readyAt : null;
- }
-
- /**
- * Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
- * @type {number}
- * @readonly
- */
- get ping() {
- return this.pings.reduce((prev, p) => prev + p, 0) / this.pings.length;
- }
-
- /**
- * All active voice connections that have been established, mapped by guild ID
- * @type {Collection<Snowflake, VoiceConnection>}
- * @readonly
- */
- get voiceConnections() {
- if (this.browser) return new Collection();
- return this.voice.connections;
- }
-
- /**
- * All custom emojis that the client has access to, mapped by their IDs
- * @type {Collection<Snowflake, Emoji>}
- * @readonly
- */
- get emojis() {
- const emojis = new Collection();
- for (const guild of this.guilds.values()) {
- for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
- }
- return emojis;
- }
-
- /**
- * Timestamp of the time the client was last `READY` at
- * @type {?number}
- * @readonly
- */
- get readyTimestamp() {
- return this.readyAt ? this.readyAt.getTime() : null;
- }
-
- /**
- * Whether the client is in a browser environment
- * @type {boolean}
- * @readonly
- */
- get browser() {
- return typeof window !== 'undefined';
- }
-
- /**
- * Creates a voice broadcast.
- * @returns {VoiceBroadcast}
- */
- createVoiceBroadcast() {
- const broadcast = new VoiceBroadcast(this);
- this.broadcasts.push(broadcast);
- return broadcast;
- }
-
- /**
- * Logs the client in, establishing a websocket connection to Discord.
- * <info>Both bot and regular user accounts are supported, but it is highly recommended to use a bot account whenever
- * possible. User accounts are subject to harsher ratelimits and other restrictions that don't apply to bot accounts.
- * Bot accounts also have access to many features that user accounts cannot utilise. Automating a user account is
- * considered a violation of Discord's ToS.</info>
- * @param {string} token Token of the account to log in with
- * @returns {Promise<string>} Token of the account used
- * @example
- * client.login('my token')
- * .then(console.log)
- * .catch(console.error);
- */
- login(token = this.token) {
- return this.rest.methods.login(token);
- }
-
- /**
- * Logs out, terminates the connection to Discord, and destroys the client.
- * @returns {Promise}
- */
- destroy() {
- for (const t of this._timeouts) clearTimeout(t);
- for (const i of this._intervals) clearInterval(i);
- this._timeouts.clear();
- this._intervals.clear();
- return this.manager.destroy();
- }
-
- /**
- * Requests a sync of guild data with Discord.
- * <info>This can be done automatically every 30 seconds by enabling {@link ClientOptions#sync}.</info>
- * <warn>This is only available when using a user account.</warn>
- * @param {Guild[]|Collection<Snowflake, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
- * @deprecated
- */
- syncGuilds(guilds = this.guilds) {
- if (this.user.bot) return;
- this.ws.send({
- op: 12,
- d: guilds instanceof Collection ? guilds.keyArray() : guilds.map(g => g.id),
- });
- }
-
- /**
- * Obtains a user from Discord, or the user cache if it's already available.
- * <warn>This is only available when using a bot account.</warn>
- * @param {Snowflake} id ID of the user
- * @param {boolean} [cache=true] Whether to cache the new user object if it isn't already
- * @returns {Promise<User>}
- */
- fetchUser(id, cache = true) {
- if (this.users.has(id)) return Promise.resolve(this.users.get(id));
- return this.rest.methods.getUser(id, cache);
- }
-
- /**
- * Obtains an invite from Discord.
- * @param {InviteResolvable} invite Invite code or URL
- * @returns {Promise<Invite>}
- * @example
- * client.fetchInvite('https://discord.gg/bRCvFy9')
- * .then(invite => console.log(`Obtained invite with code: ${invite.code}`))
- * .catch(console.error);
- */
- fetchInvite(invite) {
- const code = this.resolver.resolveInviteCode(invite);
- return this.rest.methods.getInvite(code);
- }
-
- /**
- * Obtains a webhook from Discord.
- * @param {Snowflake} id ID of the webhook
- * @param {string} [token] Token for the webhook
- * @returns {Promise<Webhook>}
- * @example
- * client.fetchWebhook('id', 'token')
- * .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
- * .catch(console.error);
- */
- fetchWebhook(id, token) {
- return this.rest.methods.getWebhook(id, token);
- }
-
- /**
- * Obtains the available voice regions from Discord.
- * @returns {Promise<Collection<string, VoiceRegion>>}
- * @example
- * client.fetchVoiceRegions()
- * .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
- * .catch(console.error);
- */
- fetchVoiceRegions() {
- return this.rest.methods.fetchVoiceRegions();
- }
-
- /**
- * Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
- * If the message has been edited, the time of the edit is used rather than the time of the original message.
- * @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
- * will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}
- * @returns {number} Amount of messages that were removed from the caches,
- * or -1 if the message cache lifetime is unlimited
- */
- sweepMessages(lifetime = this.options.messageCacheLifetime) {
- if (typeof lifetime !== 'number' || isNaN(lifetime)) throw new TypeError('The lifetime must be a number.');
- if (lifetime <= 0) {
- this.emit('debug', 'Didn\'t sweep messages - lifetime is unlimited');
- return -1;
- }
-
- const lifetimeMs = lifetime * 1000;
- const now = Date.now();
- let channels = 0;
- let messages = 0;
-
- for (const channel of this.channels.values()) {
- if (!channel.messages) continue;
- channels++;
-
- messages += channel.messages.sweep(
- message => now - (message.editedTimestamp || message.createdTimestamp) > lifetimeMs
- );
- }
-
- this.emit('debug', `Swept ${messages} messages older than ${lifetime} seconds in ${channels} text-based channels`);
- return messages;
- }
-
- /**
- * Obtains the OAuth Application of the bot from Discord.
- * <warn>Bots can only fetch their own profile.</warn>
- * @param {Snowflake} [id='@me'] ID of application to fetch
- * @returns {Promise<OAuth2Application>}
- * @example
- * client.fetchApplication()
- * .then(application => console.log(`Obtained application with name: ${application.name}`))
- * .catch(console.error);
- */
- fetchApplication(id = '@me') {
- if (id !== '@me') process.emitWarning('fetchApplication: use "@me" as an argument', 'DeprecationWarning');
- return this.rest.methods.getApplication(id);
- }
-
- /**
- * Generates a link that can be used to invite the bot to a guild.
- * <warn>This is only available when using a bot account.</warn>
- * @param {PermissionResolvable} [permissions] Permissions to request
- * @returns {Promise<string>}
- * @example
- * client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
- * .then(link => console.log(`Generated bot invite link: ${link}`))
- * .catch(console.error);
- */
- generateInvite(permissions) {
- permissions = Permissions.resolve(permissions);
- return this.fetchApplication().then(application =>
- `https://discordapp.com/oauth2/authorize?client_id=${application.id}&permissions=${permissions}&scope=bot`
- );
- }
-
- /**
- * Sets a timeout that will be automatically cancelled if the client is destroyed.
- * @param {Function} fn Function to execute
- * @param {number} delay Time to wait before executing (in milliseconds)
- * @param {...*} args Arguments for the function
- * @returns {Timeout}
- */
- setTimeout(fn, delay, ...args) {
- const timeout = setTimeout(() => {
- fn(...args);
- this._timeouts.delete(timeout);
- }, delay);
- this._timeouts.add(timeout);
- return timeout;
- }
-
- /**
- * Clears a timeout.
- * @param {Timeout} timeout Timeout to cancel
- */
- clearTimeout(timeout) {
- clearTimeout(timeout);
- this._timeouts.delete(timeout);
- }
-
- /**
- * Sets an interval that will be automatically cancelled if the client is destroyed.
- * @param {Function} fn Function to execute
- * @param {number} delay Time to wait before executing (in milliseconds)
- * @param {...*} args Arguments for the function
- * @returns {Timeout}
- */
- setInterval(fn, delay, ...args) {
- const interval = setInterval(fn, delay, ...args);
- this._intervals.add(interval);
- return interval;
- }
-
- /**
- * Clears an interval.
- * @param {Timeout} interval Interval to cancel
- */
- clearInterval(interval) {
- clearInterval(interval);
- this._intervals.delete(interval);
- }
-
- /**
- * Adds a ping to {@link Client#pings}.
- * @param {number} startTime Starting time of the ping
- * @private
- */
- _pong(startTime) {
- this.pings.unshift(Date.now() - startTime);
- if (this.pings.length > 3) this.pings.length = 3;
- this.ws.lastHeartbeatAck = true;
- }
-
- /**
- * Adds/updates a friend's presence in {@link Client#presences}.
- * @param {Snowflake} id ID of the user
- * @param {Object} presence Raw presence object from Discord
- * @private
- */
- _setPresence(id, presence) {
- if (this.presences.has(id)) {
- this.presences.get(id).update(presence);
- return;
- }
- this.presences.set(id, new Presence(presence, this));
- }
-
- /**
- * Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
- * with the client as `this`.
- * @param {string} script Script to eval
- * @returns {*}
- * @private
- */
- _eval(script) {
- return eval(script);
- }
-
- /**
- * Validates the client options.
- * @param {ClientOptions} [options=this.options] Options to validate
- * @private
- */
- _validateOptions(options = this.options) { // eslint-disable-line complexity
- if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
- throw new TypeError('The shardCount option must be a number.');
- }
- if (typeof options.shardId !== 'number' || isNaN(options.shardId)) {
- throw new TypeError('The shardId option must be a number.');
- }
- if (options.shardCount < 0) throw new RangeError('The shardCount option must be at least 0.');
- if (options.shardId < 0) throw new RangeError('The shardId option must be at least 0.');
- if (options.shardId !== 0 && options.shardId >= options.shardCount) {
- throw new RangeError('The shardId option must be less than shardCount.');
- }
- if (typeof options.messageCacheMaxSize !== 'number' || isNaN(options.messageCacheMaxSize)) {
- throw new TypeError('The messageCacheMaxSize option must be a number.');
- }
- if (typeof options.messageCacheLifetime !== 'number' || isNaN(options.messageCacheLifetime)) {
- throw new TypeError('The messageCacheLifetime option must be a number.');
- }
- if (typeof options.messageSweepInterval !== 'number' || isNaN(options.messageSweepInterval)) {
- throw new TypeError('The messageSweepInterval option must be a number.');
- }
- if (typeof options.fetchAllMembers !== 'boolean') {
- throw new TypeError('The fetchAllMembers option must be a boolean.');
- }
- if (typeof options.disableEveryone !== 'boolean') {
- throw new TypeError('The disableEveryone option must be a boolean.');
- }
- if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
- throw new TypeError('The restWsBridgeTimeout option must be a number.');
- }
- if (!(options.disabledEvents instanceof Array)) throw new TypeError('The disabledEvents option must be an Array.');
- if (typeof options.retryLimit !== 'number' || isNaN(options.retryLimit)) {
- throw new TypeError('The retryLimit options must be a number.');
- }
- }
-}
-
-module.exports = Client;
-
-/**
- * Emitted for general warnings.
- * @event Client#warn
- * @param {string} info The warning
- */
-
-/**
- * Emitted for general debugging information.
- * @event Client#debug
- * @param {string} info The debug information
- */
diff --git a/node_modules/discord.js/src/client/ClientDataManager.js b/node_modules/discord.js/src/client/ClientDataManager.js
deleted file mode 100644
index 4f0f2d7..0000000
--- a/node_modules/discord.js/src/client/ClientDataManager.js
+++ /dev/null
@@ -1,149 +0,0 @@
-const Constants = require('../util/Constants');
-const Util = require('../util/Util');
-const Guild = require('../structures/Guild');
-const User = require('../structures/User');
-const Emoji = require('../structures/Emoji');
-const GuildChannel = require('../structures/GuildChannel');
-const TextChannel = require('../structures/TextChannel');
-const VoiceChannel = require('../structures/VoiceChannel');
-const CategoryChannel = require('../structures/CategoryChannel');
-const NewsChannel = require('../structures/NewsChannel');
-const StoreChannel = require('../structures/StoreChannel');
-const DMChannel = require('../structures/DMChannel');
-const GroupDMChannel = require('../structures/GroupDMChannel');
-
-class ClientDataManager {
- constructor(client) {
- this.client = client;
- }
-
- get pastReady() {
- return this.client.ws.connection.status === Constants.Status.READY;
- }
-
- newGuild(data) {
- const already = this.client.guilds.has(data.id);
- const guild = new Guild(this.client, data);
- this.client.guilds.set(guild.id, guild);
- if (this.pastReady && !already) {
- /**
- * Emitted whenever the client joins a guild.
- * @event Client#guildCreate
- * @param {Guild} guild The created guild
- */
- if (this.client.options.fetchAllMembers) {
- guild.fetchMembers().then(() => { this.client.emit(Constants.Events.GUILD_CREATE, guild); });
- } else {
- this.client.emit(Constants.Events.GUILD_CREATE, guild);
- }
- }
-
- return guild;
- }
-
- newUser(data, cache = true) {
- if (this.client.users.has(data.id)) return this.client.users.get(data.id);
- const user = new User(this.client, data);
- if (cache) this.client.users.set(user.id, user);
- return user;
- }
-
- newChannel(data, guild) {
- const already = this.client.channels.has(data.id);
- let channel;
- if (data.type === Constants.ChannelTypes.DM) {
- channel = new DMChannel(this.client, data);
- } else if (data.type === Constants.ChannelTypes.GROUP_DM) {
- channel = new GroupDMChannel(this.client, data);
- } else {
- guild = guild || this.client.guilds.get(data.guild_id);
- if (already) {
- channel = this.client.channels.get(data.id);
- } else if (guild) {
- switch (data.type) {
- case Constants.ChannelTypes.TEXT:
- channel = new TextChannel(guild, data);
- break;
- case Constants.ChannelTypes.VOICE:
- channel = new VoiceChannel(guild, data);
- break;
- case Constants.ChannelTypes.CATEGORY:
- channel = new CategoryChannel(guild, data);
- break;
- case Constants.ChannelTypes.NEWS:
- channel = new NewsChannel(guild, data);
- break;
- case Constants.ChannelTypes.STORE:
- channel = new StoreChannel(guild, data);
- break;
- }
-
- guild.channels.set(channel.id, channel);
- }
- }
-
- if (channel && !already) {
- if (this.pastReady) this.client.emit(Constants.Events.CHANNEL_CREATE, channel);
- this.client.channels.set(channel.id, channel);
- return channel;
- } else if (already) {
- return channel;
- }
-
- return null;
- }
-
- newEmoji(data, guild) {
- const already = guild.emojis.has(data.id);
- if (data && !already) {
- let emoji = new Emoji(guild, data);
- this.client.emit(Constants.Events.GUILD_EMOJI_CREATE, emoji);
- guild.emojis.set(emoji.id, emoji);
- return emoji;
- } else if (already) {
- return guild.emojis.get(data.id);
- }
-
- return null;
- }
-
- killEmoji(emoji) {
- if (!(emoji instanceof Emoji && emoji.guild)) return;
- this.client.emit(Constants.Events.GUILD_EMOJI_DELETE, emoji);
- emoji.guild.emojis.delete(emoji.id);
- }
-
- killGuild(guild) {
- const already = this.client.guilds.has(guild.id);
- this.client.guilds.delete(guild.id);
- if (already && this.pastReady) this.client.emit(Constants.Events.GUILD_DELETE, guild);
- }
-
- killUser(user) {
- this.client.users.delete(user.id);
- }
-
- killChannel(channel) {
- this.client.channels.delete(channel.id);
- if (channel instanceof GuildChannel) channel.guild.channels.delete(channel.id);
- }
-
- updateGuild(currentGuild, newData) {
- const oldGuild = Util.cloneObject(currentGuild);
- currentGuild.setup(newData);
- if (this.pastReady) this.client.emit(Constants.Events.GUILD_UPDATE, oldGuild, currentGuild);
- }
-
- updateChannel(currentChannel, newData) {
- currentChannel.setup(newData);
- }
-
- updateEmoji(currentEmoji, newData) {
- const oldEmoji = Util.cloneObject(currentEmoji);
- currentEmoji.setup(newData);
- this.client.emit(Constants.Events.GUILD_EMOJI_UPDATE, oldEmoji, currentEmoji);
- return currentEmoji;
- }
-}
-
-module.exports = ClientDataManager;
diff --git a/node_modules/discord.js/src/client/ClientDataResolver.js b/node_modules/discord.js/src/client/ClientDataResolver.js
deleted file mode 100644
index 50a7bb9..0000000
--- a/node_modules/discord.js/src/client/ClientDataResolver.js
+++ /dev/null
@@ -1,376 +0,0 @@
-const path = require('path');
-const fs = require('fs');
-const snekfetch = require('snekfetch');
-
-const Constants = require('../util/Constants');
-const convertToBuffer = require('../util/Util').convertToBuffer;
-const User = require('../structures/User');
-const Message = require('../structures/Message');
-const Guild = require('../structures/Guild');
-const Channel = require('../structures/Channel');
-const GuildMember = require('../structures/GuildMember');
-const Emoji = require('../structures/Emoji');
-const ReactionEmoji = require('../structures/ReactionEmoji');
-const Role = require('../structures/Role');
-
-/**
- * The DataResolver identifies different objects and tries to resolve a specific piece of information from them, e.g.
- * extracting a User from a Message object.
- * @private
- */
-class ClientDataResolver {
- /**
- * @param {Client} client The client the resolver is for
- */
- constructor(client) {
- this.client = client;
- }
-
- /**
- * Data that resolves to give a User object. This can be:
- * * A User object
- * * A Snowflake
- * * A Message object (resolves to the message author)
- * * A Guild object (owner of the guild)
- * * A GuildMember object
- * @typedef {User|Snowflake|Message|Guild|GuildMember} UserResolvable
- */
-
- /**
- * Resolves a UserResolvable to a User object.
- * @param {UserResolvable} user The UserResolvable to identify
- * @returns {?User}
- */
- resolveUser(user) {
- if (user instanceof User) return user;
- if (typeof user === 'string') return this.client.users.get(user) || null;
- if (user instanceof GuildMember) return user.user;
- if (user instanceof Message) return user.author;
- if (user instanceof Guild) return this.resolveUser(user.ownerID);
- return null;
- }
-
- /**
- * Resolves a UserResolvable to a user ID string.
- * @param {UserResolvable} user The UserResolvable to identify
- * @returns {?Snowflake}
- */
- resolveUserID(user) {
- if (user instanceof User || user instanceof GuildMember) return user.id;
- if (typeof user === 'string') return user || null;
- if (user instanceof Message) return user.author.id;
- if (user instanceof Guild) return user.ownerID;
- return null;
- }
-
- /**
- * Data that resolves to give a Guild object. This can be:
- * * A Guild object
- * * A Snowflake
- * @typedef {Guild|Snowflake} GuildResolvable
- */
-
- /**
- * Resolves a GuildResolvable to a Guild object.
- * @param {GuildResolvable} guild The GuildResolvable to identify
- * @returns {?Guild}
- */
- resolveGuild(guild) {
- if (guild instanceof Guild) return guild;
- if (typeof guild === 'string') return this.client.guilds.get(guild) || null;
- return null;
- }
-
- /**
- * Data that resolves to give a GuildMember object. This can be:
- * * A GuildMember object
- * * A User object
- * @typedef {GuildMember|User} GuildMemberResolvable
- */
-
- /**
- * Resolves a GuildMemberResolvable to a GuildMember object.
- * @param {GuildResolvable} guild The guild that the member is part of
- * @param {UserResolvable} user The user that is part of the guild
- * @returns {?GuildMember}
- */
- resolveGuildMember(guild, user) {
- if (user instanceof GuildMember) return user;
- guild = this.resolveGuild(guild);
- user = this.resolveUser(user);
- if (!guild || !user) return null;
- return guild.members.get(user.id) || null;
- }
-
- /**
- * Data that can be resolved to a Role object. This can be:
- * * A Role
- * * A Snowflake
- * @typedef {Role|Snowflake} RoleResolvable
- */
-
- /**
- * Resolves a RoleResolvable to a Role object.
- * @param {GuildResolvable} guild The guild that this role is part of
- * @param {RoleResolvable} role The role resolvable to resolve
- * @returns {?Role}
- */
- resolveRole(guild, role) {
- if (role instanceof Role) return role;
- guild = this.resolveGuild(guild);
- if (!guild) return null;
- if (typeof role === 'string') return guild.roles.get(role);
- return null;
- }
-
- /**
- * Data that can be resolved to give a Channel object. This can be:
- * * A Channel object
- * * A Message object (the channel the message was sent in)
- * * A Guild object (the #general channel)
- * * A Snowflake
- * @typedef {Channel|Guild|Message|Snowflake} ChannelResolvable
- */
-
- /**
- * Resolves a ChannelResolvable to a Channel object.
- * @param {ChannelResolvable} channel The channel resolvable to resolve
- * @returns {?Channel}
- */
- resolveChannel(channel) {
- if (channel instanceof Channel) return channel;
- if (typeof channel === 'string') return this.client.channels.get(channel) || null;
- if (channel instanceof Message) return channel.channel;
- if (channel instanceof Guild) return channel.channels.get(channel.id) || null;
- return null;
- }
-
- /**
- * Resolves a ChannelResolvable to a channel ID.
- * @param {ChannelResolvable} channel The channel resolvable to resolve
- * @returns {?Snowflake}
- */
- resolveChannelID(channel) {
- if (channel instanceof Channel) return channel.id;
- if (typeof channel === 'string') return channel;
- if (channel instanceof Message) return channel.channel.id;
- if (channel instanceof Guild) return channel.defaultChannel.id;
- return null;
- }
-
- /**
- * Data that can be resolved to give an invite code. This can be:
- * * An invite code
- * * An invite URL
- * @typedef {string} InviteResolvable
- */
-
- /**
- * Resolves InviteResolvable to an invite code.
- * @param {InviteResolvable} data The invite resolvable to resolve
- * @returns {string}
- */
- resolveInviteCode(data) {
- const inviteRegex = /discord(?:app\.com\/invite|\.gg(?:\/invite)?)\/([\w-]{2,255})/i;
- const match = inviteRegex.exec(data);
- if (match && match[1]) return match[1];
- return data;
- }
-
- /**
- * Data that can be resolved to give a string. This can be:
- * * A string
- * * An array (joined with a new line delimiter to give a string)
- * * Any value
- * @typedef {string|Array|*} StringResolvable
- */
-
- /**
- * Resolves a StringResolvable to a string.
- * @param {StringResolvable} data The string resolvable to resolve
- * @returns {string}
- */
- resolveString(data) {
- if (typeof data === 'string') return data;
- if (data instanceof Array) return data.join('\n');
- return String(data);
- }
-
-
- /**
- * Resolves a Base64Resolvable, a string, or a BufferResolvable to a Base 64 image.
- * @param {BufferResolvable|Base64Resolvable} image The image to be resolved
- * @returns {Promise<?string>}
- */
- resolveImage(image) {
- if (!image) return Promise.resolve(null);
- if (typeof image === 'string' && image.startsWith('data:')) {
- return Promise.resolve(image);
- }
- return this.resolveFile(image).then(this.resolveBase64);
- }
-
- /**
- * Data that resolves to give a Base64 string, typically for image uploading. This can be:
- * * A Buffer
- * * A base64 string
- * @typedef {Buffer|string} Base64Resolvable
- */
-
- /**
- * Resolves a Base64Resolvable to a Base 64 image.
- * @param {Base64Resolvable} data The base 64 resolvable you want to resolve
- * @returns {?string}
- */
- resolveBase64(data) {
- if (data instanceof Buffer) return `data:image/jpg;base64,${data.toString('base64')}`;
- return data;
- }
-
- /**
- * Data that can be resolved to give a Buffer. This can be:
- * * A Buffer
- * * The path to a local file
- * * A URL
- * * A Stream
- * @typedef {string|Buffer} BufferResolvable
- */
-
- /**
- * @external Stream
- * @see {@link https://nodejs.org/api/stream.html}
- */
-
- /**
- * Resolves a BufferResolvable to a Buffer.
- * @param {BufferResolvable|Stream} resource The buffer or stream resolvable to resolve
- * @returns {Promise<Buffer>}
- */
- resolveFile(resource) {
- if (resource instanceof Buffer) return Promise.resolve(resource);
- if (this.client.browser && resource instanceof ArrayBuffer) return Promise.resolve(convertToBuffer(resource));
-
- if (typeof resource === 'string') {
- if (/^https?:\/\//.test(resource)) {
- return snekfetch.get(resource).then(res => res.body instanceof Buffer ? res.body : Buffer.from(res.text));
- }
- return new Promise((resolve, reject) => {
- const file = path.resolve(resource);
- fs.stat(file, (err, stats) => {
- if (err) return reject(err);
- if (!stats || !stats.isFile()) return reject(new Error(`The file could not be found: ${file}`));
- fs.readFile(file, (err2, data) => {
- if (err2) reject(err2);
- else resolve(data);
- });
- return null;
- });
- });
- } else if (resource && resource.pipe && typeof resource.pipe === 'function') {
- return new Promise((resolve, reject) => {
- const buffers = [];
- resource.once('error', reject);
- resource.on('data', data => buffers.push(data));
- resource.once('end', () => resolve(Buffer.concat(buffers)));
- });
- }
-
- return Promise.reject(new TypeError('The resource must be a string or Buffer.'));
- }
-
- /**
- * Data that can be resolved to give an emoji identifier. This can be:
- * * The unicode representation of an emoji
- * * A custom emoji ID
- * * An Emoji object
- * * A ReactionEmoji object
- * @typedef {string|Emoji|ReactionEmoji} EmojiIdentifierResolvable
- */
-
- /**
- * Resolves an EmojiResolvable to an emoji identifier.
- * @param {EmojiIdentifierResolvable} emoji The emoji resolvable to resolve
- * @returns {?string}
- */
- resolveEmojiIdentifier(emoji) {
- if (emoji instanceof Emoji || emoji instanceof ReactionEmoji) return emoji.identifier;
- if (typeof emoji === 'string') {
- if (this.client.emojis.has(emoji)) return this.client.emojis.get(emoji).identifier;
- else if (!emoji.includes('%')) return encodeURIComponent(emoji);
- else return emoji;
- }
- return null;
- }
-
- /**
- * Can be a Hex Literal, Hex String, Number, RGB Array, or one of the following
- * ```
- * [
- * 'DEFAULT',
- * 'WHITE',
- * 'AQUA',
- * 'GREEN',
- * 'BLUE',
- * 'PURPLE',
- * 'LUMINOUS_VIVID_PINK',
- * 'GOLD',
- * 'ORANGE',
- * 'RED',
- * 'GREY',
- * 'DARKER_GREY',
- * 'NAVY',
- * 'DARK_AQUA',
- * 'DARK_GREEN',
- * 'DARK_BLUE',
- * 'DARK_PURPLE',
- * 'DARK_VIVID_PINK',
- * 'DARK_GOLD',
- * 'DARK_ORANGE',
- * 'DARK_RED',
- * 'DARK_GREY',
- * 'LIGHT_GREY',
- * 'DARK_NAVY',
- * 'RANDOM',
- * ]
- * ```
- * or something like
- * ```
- * [255, 0, 255]
- * ```
- * for purple
- * @typedef {string|number|Array} ColorResolvable
- */
-
- /**
- * Resolves a ColorResolvable into a color number.
- * @param {ColorResolvable} color Color to resolve
- * @returns {number} A color
- */
- static resolveColor(color) {
- if (typeof color === 'string') {
- if (color === 'RANDOM') return Math.floor(Math.random() * (0xFFFFFF + 1));
- if (color === 'DEFAULT') return 0;
- color = Constants.Colors[color] || parseInt(color.replace('#', ''), 16);
- } else if (color instanceof Array) {
- color = (color[0] << 16) + (color[1] << 8) + color[2];
- }
-
- if (color < 0 || color > 0xFFFFFF) {
- throw new RangeError('Color must be within the range 0 - 16777215 (0xFFFFFF).');
- } else if (color && isNaN(color)) {
- throw new TypeError('Unable to convert color to a number.');
- }
-
- return color;
- }
-
- /**
- * @param {ColorResolvable} color Color to resolve
- * @returns {number} A color
- */
- resolveColor(color) {
- return this.constructor.resolveColor(color);
- }
-}
-
-module.exports = ClientDataResolver;
diff --git a/node_modules/discord.js/src/client/ClientManager.js b/node_modules/discord.js/src/client/ClientManager.js
deleted file mode 100644
index 0f2480c..0000000
--- a/node_modules/discord.js/src/client/ClientManager.js
+++ /dev/null
@@ -1,74 +0,0 @@
-const Constants = require('../util/Constants');
-const WebSocketConnection = require('./websocket/WebSocketConnection');
-
-/**
- * Manages the state and background tasks of the client.
- * @private
- */
-class ClientManager {
- constructor(client) {
- /**
- * The client that instantiated this Manager
- * @type {Client}
- */
- this.client = client;
-
- /**
- * The heartbeat interval
- * @type {?number}
- */
- this.heartbeatInterval = null;
- }
-
- /**
- * The status of the client
- * @type {number}
- */
- get status() {
- return this.connection ? this.connection.status : Constants.Status.IDLE;
- }
-
- /**
- * Connects the client to the WebSocket.
- * @param {string} token The authorization token
- * @param {Function} resolve Function to run when connection is successful
- * @param {Function} reject Function to run when connection fails
- */
- connectToWebSocket(token, resolve, reject) {
- this.client.emit(Constants.Events.DEBUG, `Authenticated using token ${token}`);
- this.client.token = token;
- const timeout = this.client.setTimeout(() => reject(new Error(Constants.Errors.TOOK_TOO_LONG)), 1000 * 300);
- this.client.rest.methods.getGateway().then(res => {
- const protocolVersion = Constants.DefaultOptions.ws.version;
- const gateway = `${res.url}/?v=${protocolVersion}&encoding=${WebSocketConnection.ENCODING}`;
- this.client.emit(Constants.Events.DEBUG, `Using gateway ${gateway}`);
- this.client.ws.connect(gateway);
- this.client.ws.connection.once('error', reject);
- this.client.ws.connection.once('close', event => {
- if (event.code === 4004) reject(new Error(Constants.Errors.BAD_LOGIN));
- if (event.code === 4010) reject(new Error(Constants.Errors.INVALID_SHARD));
- if (event.code === 4011) reject(new Error(Constants.Errors.SHARDING_REQUIRED));
- });
- this.client.once(Constants.Events.READY, () => {
- resolve(token);
- this.client.clearTimeout(timeout);
- });
- }, reject);
- }
-
- destroy() {
- this.client.ws.destroy();
- this.client.rest.destroy();
- if (!this.client.user) return Promise.resolve();
- if (this.client.user.bot) {
- this.client.token = null;
- return Promise.resolve();
- } else {
- return this.client.rest.methods.logout().then(() => {
- this.client.token = null;
- });
- }
- }
-}
-
-module.exports = ClientManager;
diff --git a/node_modules/discord.js/src/client/WebhookClient.js b/node_modules/discord.js/src/client/WebhookClient.js
deleted file mode 100644
index 99291b5..0000000
--- a/node_modules/discord.js/src/client/WebhookClient.js
+++ /dev/null
@@ -1,118 +0,0 @@
-const Webhook = require('../structures/Webhook');
-const RESTManager = require('./rest/RESTManager');
-const ClientDataResolver = require('./ClientDataResolver');
-const Constants = require('../util/Constants');
-const Util = require('../util/Util');
-
-/**
- * The webhook client.
- * @extends {Webhook}
- */
-class WebhookClient extends Webhook {
- /**
- * @param {Snowflake} id ID of the webhook
- * @param {string} token Token of the webhook
- * @param {ClientOptions} [options] Options for the client
- * @example
- * // Create a new webhook and send a message
- * const hook = new Discord.WebhookClient('1234', 'abcdef');
- * hook.sendMessage('This will send a message').catch(console.error);
- */
- constructor(id, token, options) {
- super(null, id, token);
-
- /**
- * The options the client was instantiated with
- * @type {ClientOptions}
- */
- this.options = Util.mergeDefault(Constants.DefaultOptions, options);
-
- /**
- * The REST manager of the client
- * @type {RESTManager}
- * @private
- */
- this.rest = new RESTManager(this);
-
- /**
- * The data resolver of the client
- * @type {ClientDataResolver}
- * @private
- */
- this.resolver = new ClientDataResolver(this);
-
- /**
- * Timeouts set by {@link WebhookClient#setTimeout} that are still active
- * @type {Set<Timeout>}
- * @private
- */
- this._timeouts = new Set();
-
- /**
- * Intervals set by {@link WebhookClient#setInterval} that are still active
- * @type {Set<Timeout>}
- * @private
- */
- this._intervals = new Set();
- }
-
- /**
- * Sets a timeout that will be automatically cancelled if the client is destroyed.
- * @param {Function} fn Function to execute
- * @param {number} delay Time to wait before executing (in milliseconds)
- * @param {...*} args Arguments for the function
- * @returns {Timeout}
- */
- setTimeout(fn, delay, ...args) {
- const timeout = setTimeout(() => {
- fn(...args);
- this._timeouts.delete(timeout);
- }, delay);
- this._timeouts.add(timeout);
- return timeout;
- }
-
- /**
- * Clears a timeout.
- * @param {Timeout} timeout Timeout to cancel
- */
- clearTimeout(timeout) {
- clearTimeout(timeout);
- this._timeouts.delete(timeout);
- }
-
- /**
- * Sets an interval that will be automatically cancelled if the client is destroyed.
- * @param {Function} fn Function to execute
- * @param {number} delay Time to wait before executing (in milliseconds)
- * @param {...*} args Arguments for the function
- * @returns {Timeout}
- */
- setInterval(fn, delay, ...args) {
- const interval = setInterval(fn, delay, ...args);
- this._intervals.add(interval);
- return interval;
- }
-
- /**
- * Clears an interval.
- * @param {Timeout} interval Interval to cancel
- */
- clearInterval(interval) {
- clearInterval(interval);
- this._intervals.delete(interval);
- }
-
-
- /**
- * Destroys the client.
- */
- destroy() {
- for (const t of this._timeouts) clearTimeout(t);
- for (const i of this._intervals) clearInterval(i);
- this._timeouts.clear();
- this._intervals.clear();
- }
-}
-
-module.exports = WebhookClient;
diff --git a/node_modules/discord.js/src/client/actions/Action.js b/node_modules/discord.js/src/client/actions/Action.js
deleted file mode 100644
index 8fdadc9..0000000
--- a/node_modules/discord.js/src/client/actions/Action.js
+++ /dev/null
@@ -1,23 +0,0 @@
-/*
-
-ABOUT ACTIONS
-
-Actions are similar to WebSocket Packet Handlers, but since introducing
-the REST API methods, in order to prevent rewriting code to handle data,
-"actions" have been introduced. They're basically what Packet Handlers
-used to be but they're strictly for manipulating data and making sure
-that WebSocket events don't clash with REST methods.
-
-*/
-
-class GenericAction {
- constructor(client) {
- this.client = client;
- }
-
- handle(data) {
- return data;
- }
-}
-
-module.exports = GenericAction;
diff --git a/node_modules/discord.js/src/client/actions/ActionsManager.js b/node_modules/discord.js/src/client/actions/ActionsManager.js
deleted file mode 100644
index f9739cc..0000000
--- a/node_modules/discord.js/src/client/actions/ActionsManager.js
+++ /dev/null
@@ -1,43 +0,0 @@
-class ActionsManager {
- constructor(client) {
- this.client = client;
-
- this.register(require('./MessageCreate'));
- this.register(require('./MessageDelete'));
- this.register(require('./MessageDeleteBulk'));
- this.register(require('./MessageUpdate'));
- this.register(require('./MessageReactionAdd'));
- this.register(require('./MessageReactionRemove'));
- this.register(require('./MessageReactionRemoveEmoji'));
- this.register(require('./MessageReactionRemoveAll'));
- this.register(require('./ChannelCreate'));
- this.register(require('./ChannelDelete'));
- this.register(require('./ChannelUpdate'));
- this.register(require('./GuildDelete'));
- this.register(require('./GuildUpdate'));
- this.register(require('./GuildMemberGet'));
- this.register(require('./GuildMemberRemove'));
- this.register(require('./GuildBanRemove'));
- this.register(require('./GuildRoleCreate'));
- this.register(require('./GuildRoleDelete'));
- this.register(require('./GuildRoleUpdate'));
- this.register(require('./InviteCreate'));
- this.register(require('./InviteDelete'));
- this.register(require('./UserGet'));
- this.register(require('./UserUpdate'));
- this.register(require('./UserNoteUpdate'));
- this.register(require('./GuildSync'));
- this.register(require('./GuildEmojiCreate'));
- this.register(require('./GuildEmojiDelete'));
- this.register(require('./GuildEmojiUpdate'));
- this.register(require('./GuildEmojisUpdate'));
- this.register(require('./GuildRolesPositionUpdate'));
- this.register(require('./GuildChannelsPositionUpdate'));
- }
-
- register(Action) {
- this[Action.name.replace(/Action$/, '')] = new Action(this.client);
- }
-}
-
-module.exports = ActionsManager;
diff --git a/node_modules/discord.js/src/client/actions/ChannelCreate.js b/node_modules/discord.js/src/client/actions/ChannelCreate.js
deleted file mode 100644
index 83b1aa0..0000000
--- a/node_modules/discord.js/src/client/actions/ChannelCreate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const Action = require('./Action');
-
-class ChannelCreateAction extends Action {
- handle(data) {
- const client = this.client;
- const channel = client.dataManager.newChannel(data);
- return { channel };
- }
-}
-
-module.exports = ChannelCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/ChannelDelete.js b/node_modules/discord.js/src/client/actions/ChannelDelete.js
deleted file mode 100644
index 6def629..0000000
--- a/node_modules/discord.js/src/client/actions/ChannelDelete.js
+++ /dev/null
@@ -1,38 +0,0 @@
-const Action = require('./Action');
-const DMChannel = require('../../structures/DMChannel');
-
-class ChannelDeleteAction extends Action {
- constructor(client) {
- super(client);
- this.deleted = new Map();
- }
-
- handle(data) {
- const client = this.client;
-
- let channel = client.channels.get(data.id);
- if (channel) {
- client.dataManager.killChannel(channel);
- this.deleted.set(channel.id, channel);
- this.scheduleForDeletion(channel.id);
- } else {
- channel = this.deleted.get(data.id) || null;
- }
- if (channel) {
- if (channel.messages && !(channel instanceof DMChannel)) {
- for (const message of channel.messages.values()) {
- message.deleted = true;
- }
- }
- channel.deleted = true;
- }
-
- return { channel };
- }
-
- scheduleForDeletion(id) {
- this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout);
- }
-}
-
-module.exports = ChannelDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/ChannelUpdate.js b/node_modules/discord.js/src/client/actions/ChannelUpdate.js
deleted file mode 100644
index ba1c4ef..0000000
--- a/node_modules/discord.js/src/client/actions/ChannelUpdate.js
+++ /dev/null
@@ -1,74 +0,0 @@
-const Action = require('./Action');
-const TextChannel = require('../../structures/TextChannel');
-const VoiceChannel = require('../../structures/VoiceChannel');
-const CategoryChannel = require('../../structures/CategoryChannel');
-const NewsChannel = require('../../structures/NewsChannel');
-const StoreChannel = require('../../structures/StoreChannel');
-const Constants = require('../../util/Constants');
-const ChannelTypes = Constants.ChannelTypes;
-const Util = require('../../util/Util');
-
-class ChannelUpdateAction extends Action {
- handle(data) {
- const client = this.client;
-
- let channel = client.channels.get(data.id);
- if (channel) {
- const oldChannel = Util.cloneObject(channel);
-
- // If the channel is changing types, we need to follow a different process
- if (ChannelTypes[channel.type.toUpperCase()] !== data.type) {
- // Determine which channel class we're changing to
- let channelClass;
- switch (data.type) {
- case ChannelTypes.TEXT:
- channelClass = TextChannel;
- break;
- case ChannelTypes.VOICE:
- channelClass = VoiceChannel;
- break;
- case ChannelTypes.CATEGORY:
- channelClass = CategoryChannel;
- break;
- case ChannelTypes.NEWS:
- channelClass = NewsChannel;
- break;
- case ChannelTypes.STORE:
- channelClass = StoreChannel;
- break;
- }
-
- // Create the new channel instance and copy over cached data
- const newChannel = new channelClass(channel.guild, data);
- if (channel.messages && newChannel.messages) {
- for (const [id, message] of channel.messages) newChannel.messages.set(id, message);
- }
-
- channel = newChannel;
- this.client.channels.set(channel.id, channel);
- } else {
- channel.setup(data);
- }
-
- client.emit(Constants.Events.CHANNEL_UPDATE, oldChannel, channel);
- return {
- old: oldChannel,
- updated: channel,
- };
- }
-
- return {
- old: null,
- updated: null,
- };
- }
-}
-
-/**
- * Emitted whenever a channel is updated - e.g. name change, topic change.
- * @event Client#channelUpdate
- * @param {Channel} oldChannel The channel before the update
- * @param {Channel} newChannel The channel after the update
- */
-
-module.exports = ChannelUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildBanRemove.js b/node_modules/discord.js/src/client/actions/GuildBanRemove.js
deleted file mode 100644
index 0276a52..0000000
--- a/node_modules/discord.js/src/client/actions/GuildBanRemove.js
+++ /dev/null
@@ -1,13 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class GuildBanRemove extends Action {
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
- const user = client.dataManager.newUser(data.user);
- if (guild && user) client.emit(Constants.Events.GUILD_BAN_REMOVE, guild, user);
- }
-}
-
-module.exports = GuildBanRemove;
diff --git a/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js
deleted file mode 100644
index ea184ef..0000000
--- a/node_modules/discord.js/src/client/actions/GuildChannelsPositionUpdate.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const Action = require('./Action');
-
-class GuildChannelsPositionUpdate extends Action {
- handle(data) {
- const client = this.client;
-
- const guild = client.guilds.get(data.guild_id);
- if (guild) {
- for (const partialChannel of data.channels) {
- const channel = guild.channels.get(partialChannel.id);
- if (channel) channel.position = partialChannel.position;
- }
- }
-
- return { guild };
- }
-}
-
-module.exports = GuildChannelsPositionUpdate;
diff --git a/node_modules/discord.js/src/client/actions/GuildDelete.js b/node_modules/discord.js/src/client/actions/GuildDelete.js
deleted file mode 100644
index 8222323..0000000
--- a/node_modules/discord.js/src/client/actions/GuildDelete.js
+++ /dev/null
@@ -1,57 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class GuildDeleteAction extends Action {
- constructor(client) {
- super(client);
- this.deleted = new Map();
- }
-
- handle(data) {
- const client = this.client;
-
- let guild = client.guilds.get(data.id);
- if (guild) {
- for (const channel of guild.channels.values()) {
- if (channel.type === 'text') channel.stopTyping(true);
- }
-
- if (guild.available && data.unavailable) {
- // Guild is unavailable
- guild.available = false;
- client.emit(Constants.Events.GUILD_UNAVAILABLE, guild);
-
- // Stops the GuildDelete packet thinking a guild was actually deleted,
- // handles emitting of event itself
- return {
- guild: null,
- };
- }
-
- for (const channel of guild.channels.values()) this.client.channels.delete(channel.id);
- if (guild.voiceConnection) guild.voiceConnection.disconnect();
-
- // Delete guild
- client.guilds.delete(guild.id);
- this.deleted.set(guild.id, guild);
- this.scheduleForDeletion(guild.id);
- } else {
- guild = this.deleted.get(data.id) || null;
- }
- if (guild) guild.deleted = true;
-
- return { guild };
- }
-
- scheduleForDeletion(id) {
- this.client.setTimeout(() => this.deleted.delete(id), this.client.options.restWsBridgeTimeout);
- }
-}
-
-/**
- * Emitted whenever a guild becomes unavailable, likely due to a server outage.
- * @event Client#guildUnavailable
- * @param {Guild} guild The guild that has become unavailable
- */
-
-module.exports = GuildDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js b/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js
deleted file mode 100644
index 79f55ba..0000000
--- a/node_modules/discord.js/src/client/actions/GuildEmojiCreate.js
+++ /dev/null
@@ -1,17 +0,0 @@
-const Action = require('./Action');
-
-class GuildEmojiCreateAction extends Action {
- handle(guild, createdEmoji) {
- const client = this.client;
- const emoji = client.dataManager.newEmoji(createdEmoji, guild);
- return { emoji };
- }
-}
-
-/**
- * Emitted whenever a custom emoji is created in a guild.
- * @event Client#emojiCreate
- * @param {Emoji} emoji The emoji that was created
- */
-
-module.exports = GuildEmojiCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js b/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js
deleted file mode 100644
index 044679c..0000000
--- a/node_modules/discord.js/src/client/actions/GuildEmojiDelete.js
+++ /dev/null
@@ -1,18 +0,0 @@
-const Action = require('./Action');
-
-class GuildEmojiDeleteAction extends Action {
- handle(emoji) {
- const client = this.client;
- client.dataManager.killEmoji(emoji);
- emoji.deleted = true;
- return { emoji };
- }
-}
-
-/**
- * Emitted whenever a custom guild emoji is deleted.
- * @event Client#emojiDelete
- * @param {Emoji} emoji The emoji that was deleted
- */
-
-module.exports = GuildEmojiDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js
deleted file mode 100644
index ff6ae65..0000000
--- a/node_modules/discord.js/src/client/actions/GuildEmojiUpdate.js
+++ /dev/null
@@ -1,17 +0,0 @@
-const Action = require('./Action');
-
-class GuildEmojiUpdateAction extends Action {
- handle(oldEmoji, newEmoji) {
- const emoji = this.client.dataManager.updateEmoji(oldEmoji, newEmoji);
- return { emoji };
- }
-}
-
-/**
- * Emitted whenever a custom guild emoji is updated.
- * @event Client#emojiUpdate
- * @param {Emoji} oldEmoji The old emoji
- * @param {Emoji} newEmoji The new emoji
- */
-
-module.exports = GuildEmojiUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js b/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js
deleted file mode 100644
index 8656a34..0000000
--- a/node_modules/discord.js/src/client/actions/GuildEmojisUpdate.js
+++ /dev/null
@@ -1,38 +0,0 @@
-const Action = require('./Action');
-
-function mappify(iterable) {
- const map = new Map();
- for (const x of iterable) map.set(...x);
- return map;
-}
-
-class GuildEmojisUpdateAction extends Action {
- handle(data) {
- const guild = this.client.guilds.get(data.guild_id);
- if (!guild || !guild.emojis) return;
-
- const deletions = mappify(guild.emojis.entries());
-
- for (const emoji of data.emojis) {
- // Determine type of emoji event
- const cachedEmoji = guild.emojis.get(emoji.id);
- if (cachedEmoji) {
- deletions.delete(emoji.id);
- if (!cachedEmoji.equals(emoji, true)) {
- // Emoji updated
- this.client.actions.GuildEmojiUpdate.handle(cachedEmoji, emoji);
- }
- } else {
- // Emoji added
- this.client.actions.GuildEmojiCreate.handle(guild, emoji);
- }
- }
-
- for (const emoji of deletions.values()) {
- // Emoji deleted
- this.client.actions.GuildEmojiDelete.handle(emoji);
- }
- }
-}
-
-module.exports = GuildEmojisUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildMemberGet.js b/node_modules/discord.js/src/client/actions/GuildMemberGet.js
deleted file mode 100644
index ecb7a8f..0000000
--- a/node_modules/discord.js/src/client/actions/GuildMemberGet.js
+++ /dev/null
@@ -1,10 +0,0 @@
-const Action = require('./Action');
-
-class GuildMemberGetAction extends Action {
- handle(guild, data) {
- const member = guild._addMember(data, false);
- return { member };
- }
-}
-
-module.exports = GuildMemberGetAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildMemberRemove.js b/node_modules/discord.js/src/client/actions/GuildMemberRemove.js
deleted file mode 100644
index 6682b63..0000000
--- a/node_modules/discord.js/src/client/actions/GuildMemberRemove.js
+++ /dev/null
@@ -1,41 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class GuildMemberRemoveAction extends Action {
- constructor(client) {
- super(client);
- this.deleted = new Map();
- }
-
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
- let member = null;
- if (guild) {
- member = guild.members.get(data.user.id);
- guild.memberCount--;
- if (member) {
- guild._removeMember(member);
- this.deleted.set(guild.id + data.user.id, member);
- if (client.status === Constants.Status.READY) client.emit(Constants.Events.GUILD_MEMBER_REMOVE, member);
- this.scheduleForDeletion(guild.id, data.user.id);
- } else {
- member = this.deleted.get(guild.id + data.user.id) || null;
- }
- if (member) member.deleted = true;
- }
- return { guild, member };
- }
-
- scheduleForDeletion(guildID, userID) {
- this.client.setTimeout(() => this.deleted.delete(guildID + userID), this.client.options.restWsBridgeTimeout);
- }
-}
-
-/**
- * Emitted whenever a member leaves a guild, or is kicked.
- * @event Client#guildMemberRemove
- * @param {GuildMember} member The member that has left/been kicked from the guild
- */
-
-module.exports = GuildMemberRemoveAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildRoleCreate.js b/node_modules/discord.js/src/client/actions/GuildRoleCreate.js
deleted file mode 100644
index b4f320f..0000000
--- a/node_modules/discord.js/src/client/actions/GuildRoleCreate.js
+++ /dev/null
@@ -1,26 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-const Role = require('../../structures/Role');
-
-class GuildRoleCreate extends Action {
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
- let role;
- if (guild) {
- const already = guild.roles.has(data.role.id);
- role = new Role(guild, data.role);
- guild.roles.set(role.id, role);
- if (!already) client.emit(Constants.Events.GUILD_ROLE_CREATE, role);
- }
- return { role };
- }
-}
-
-/**
- * Emitted whenever a role is created.
- * @event Client#roleCreate
- * @param {Role} role The role that was created
- */
-
-module.exports = GuildRoleCreate;
diff --git a/node_modules/discord.js/src/client/actions/GuildRoleDelete.js b/node_modules/discord.js/src/client/actions/GuildRoleDelete.js
deleted file mode 100644
index deafc85..0000000
--- a/node_modules/discord.js/src/client/actions/GuildRoleDelete.js
+++ /dev/null
@@ -1,42 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class GuildRoleDeleteAction extends Action {
- constructor(client) {
- super(client);
- this.deleted = new Map();
- }
-
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
- let role;
-
- if (guild) {
- role = guild.roles.get(data.role_id);
- if (role) {
- guild.roles.delete(data.role_id);
- this.deleted.set(guild.id + data.role_id, role);
- this.scheduleForDeletion(guild.id, data.role_id);
- client.emit(Constants.Events.GUILD_ROLE_DELETE, role);
- } else {
- role = this.deleted.get(guild.id + data.role_id) || null;
- }
- if (role) role.deleted = true;
- }
-
- return { role };
- }
-
- scheduleForDeletion(guildID, roleID) {
- this.client.setTimeout(() => this.deleted.delete(guildID + roleID), this.client.options.restWsBridgeTimeout);
- }
-}
-
-/**
- * Emitted whenever a guild role is deleted.
- * @event Client#roleDelete
- * @param {Role} role The role that was deleted
- */
-
-module.exports = GuildRoleDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js b/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js
deleted file mode 100644
index 7d127ab..0000000
--- a/node_modules/discord.js/src/client/actions/GuildRoleUpdate.js
+++ /dev/null
@@ -1,41 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-const Util = require('../../util/Util');
-
-class GuildRoleUpdateAction extends Action {
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
-
- if (guild) {
- const roleData = data.role;
- let oldRole = null;
-
- const role = guild.roles.get(roleData.id);
- if (role) {
- oldRole = Util.cloneObject(role);
- role.setup(data.role);
- client.emit(Constants.Events.GUILD_ROLE_UPDATE, oldRole, role);
- }
-
- return {
- old: oldRole,
- updated: role,
- };
- }
-
- return {
- old: null,
- updated: null,
- };
- }
-}
-
-/**
- * Emitted whenever a guild role is updated.
- * @event Client#roleUpdate
- * @param {Role} oldRole The role before the update
- * @param {Role} newRole The role after the update
- */
-
-module.exports = GuildRoleUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js b/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js
deleted file mode 100644
index 9094965..0000000
--- a/node_modules/discord.js/src/client/actions/GuildRolesPositionUpdate.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const Action = require('./Action');
-
-class GuildRolesPositionUpdate extends Action {
- handle(data) {
- const client = this.client;
-
- const guild = client.guilds.get(data.guild_id);
- if (guild) {
- for (const partialRole of data.roles) {
- const role = guild.roles.get(partialRole.id);
- if (role) role.position = partialRole.position;
- }
- }
-
- return { guild };
- }
-}
-
-module.exports = GuildRolesPositionUpdate;
diff --git a/node_modules/discord.js/src/client/actions/GuildSync.js b/node_modules/discord.js/src/client/actions/GuildSync.js
deleted file mode 100644
index 3d3a47b..0000000
--- a/node_modules/discord.js/src/client/actions/GuildSync.js
+++ /dev/null
@@ -1,29 +0,0 @@
-const Action = require('./Action');
-
-class GuildSync extends Action {
- handle(data) {
- const client = this.client;
-
- const guild = client.guilds.get(data.id);
- if (guild) {
- if (data.presences) {
- for (const presence of data.presences) guild._setPresence(presence.user.id, presence);
- }
-
- if (data.members) {
- for (const syncMember of data.members) {
- const member = guild.members.get(syncMember.user.id);
- if (member) {
- guild._updateMember(member, syncMember);
- } else {
- guild._addMember(syncMember, false);
- }
- }
- }
-
- if ('large' in data) guild.large = data.large;
- }
- }
-}
-
-module.exports = GuildSync;
diff --git a/node_modules/discord.js/src/client/actions/GuildUpdate.js b/node_modules/discord.js/src/client/actions/GuildUpdate.js
deleted file mode 100644
index 6806d1c..0000000
--- a/node_modules/discord.js/src/client/actions/GuildUpdate.js
+++ /dev/null
@@ -1,34 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-const Util = require('../../util/Util');
-
-class GuildUpdateAction extends Action {
- handle(data) {
- const client = this.client;
-
- const guild = client.guilds.get(data.id);
- if (guild) {
- const oldGuild = Util.cloneObject(guild);
- guild.setup(data);
- client.emit(Constants.Events.GUILD_UPDATE, oldGuild, guild);
- return {
- old: oldGuild,
- updated: guild,
- };
- }
-
- return {
- old: null,
- updated: null,
- };
- }
-}
-
-/**
- * Emitted whenever a guild is updated - e.g. name change.
- * @event Client#guildUpdate
- * @param {Guild} oldGuild The guild before the update
- * @param {Guild} newGuild The guild after the update
- */
-
-module.exports = GuildUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/InviteCreate.js b/node_modules/discord.js/src/client/actions/InviteCreate.js
deleted file mode 100644
index 36e8cf1..0000000
--- a/node_modules/discord.js/src/client/actions/InviteCreate.js
+++ /dev/null
@@ -1,29 +0,0 @@
-'use strict';
-
-const Action = require('./Action');
-const Invite = require('../../structures/Invite');
-const { Events } = require('../../util/Constants');
-
-class InviteCreateAction extends Action {
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
- const channel = client.channels.get(data.channel_id);
- if (guild && channel) {
- const inviteData = Object.assign(data, { guild, channel });
- const invite = new Invite(client, inviteData);
- /**
- * Emitted when an invite is created.
- * <info> This event only triggers if the client has `MANAGE_GUILD` permissions for the guild,
- * or `MANAGE_CHANNEL` permissions for the channel.</info>
- * @event Client#inviteCreate
- * @param {Invite} invite The invite that was created
- */
- client.emit(Events.INVITE_CREATE, invite);
- return { invite };
- }
- return { invite: null };
- }
-}
-
-module.exports = InviteCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/InviteDelete.js b/node_modules/discord.js/src/client/actions/InviteDelete.js
deleted file mode 100644
index a25eb88..0000000
--- a/node_modules/discord.js/src/client/actions/InviteDelete.js
+++ /dev/null
@@ -1,25 +0,0 @@
-const Action = require('./Action');
-const Invite = require('../../structures/Invite');
-const { Events } = require('../../util/Constants');
-
-class InviteDeleteAction extends Action {
- handle(data) {
- const client = this.client;
- const guild = client.guilds.get(data.guild_id);
- const channel = client.channels.get(data.channel_id);
- if (guild && channel) {
- const inviteData = Object.assign(data, { guild, channel });
- const invite = new Invite(client, inviteData);
- /**
- * Emitted when an invite is deleted.
- * <info> This event only triggers if the client has `MANAGE_GUILD` permissions for the guild,
- * or `MANAGE_CHANNEL` permissions for the channel.</info>
- * @event Client#inviteDelete
- * @param {Invite} invite The invite that was deleted
- */
- client.emit(Events.INVITE_DELETE, invite);
- }
- }
-}
-
-module.exports = InviteDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageCreate.js b/node_modules/discord.js/src/client/actions/MessageCreate.js
deleted file mode 100644
index 532f80c..0000000
--- a/node_modules/discord.js/src/client/actions/MessageCreate.js
+++ /dev/null
@@ -1,53 +0,0 @@
-const Action = require('./Action');
-const Message = require('../../structures/Message');
-
-class MessageCreateAction extends Action {
- handle(data) {
- const client = this.client;
-
- const channel = client.channels.get((data instanceof Array ? data[0] : data).channel_id);
- const user = client.users.get((data instanceof Array ? data[0] : data).author.id);
- if (channel) {
- const member = channel.guild ? channel.guild.member(user) : null;
- if (data instanceof Array) {
- const messages = new Array(data.length);
- for (let i = 0; i < data.length; i++) {
- messages[i] = channel._cacheMessage(new Message(channel, data[i], client));
- }
- const lastMessage = messages[messages.length - 1];
- channel.lastMessageID = lastMessage.id;
- if (user) {
- user.lastMessageID = lastMessage.id;
- user.lastMessage = lastMessage;
- }
- if (member) {
- member.lastMessageID = lastMessage.id;
- member.lastMessage = lastMessage;
- }
- return {
- messages,
- };
- } else {
- const message = channel._cacheMessage(new Message(channel, data, client));
- channel.lastMessageID = data.id;
- if (user) {
- user.lastMessageID = data.id;
- user.lastMessage = message;
- }
- if (member) {
- member.lastMessageID = data.id;
- member.lastMessage = message;
- }
- return {
- message,
- };
- }
- }
-
- return {
- message: null,
- };
- }
-}
-
-module.exports = MessageCreateAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageDelete.js b/node_modules/discord.js/src/client/actions/MessageDelete.js
deleted file mode 100644
index 9dc0828..0000000
--- a/node_modules/discord.js/src/client/actions/MessageDelete.js
+++ /dev/null
@@ -1,35 +0,0 @@
-const Action = require('./Action');
-
-class MessageDeleteAction extends Action {
- constructor(client) {
- super(client);
- this.deleted = new Map();
- }
-
- handle(data) {
- const client = this.client;
- const channel = client.channels.get(data.channel_id);
- let message;
-
- if (channel) {
- message = channel.messages.get(data.id);
- if (message) {
- channel.messages.delete(message.id);
- this.deleted.set(channel.id + message.id, message);
- this.scheduleForDeletion(channel.id, message.id);
- } else {
- message = this.deleted.get(channel.id + data.id) || null;
- }
- if (message) message.deleted = true;
- }
-
- return { message };
- }
-
- scheduleForDeletion(channelID, messageID) {
- this.client.setTimeout(() => this.deleted.delete(channelID + messageID),
- this.client.options.restWsBridgeTimeout);
- }
-}
-
-module.exports = MessageDeleteAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js b/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js
deleted file mode 100644
index 7ee2455..0000000
--- a/node_modules/discord.js/src/client/actions/MessageDeleteBulk.js
+++ /dev/null
@@ -1,26 +0,0 @@
-const Action = require('./Action');
-const Collection = require('../../util/Collection');
-const Constants = require('../../util/Constants');
-
-class MessageDeleteBulkAction extends Action {
- handle(data) {
- const messages = new Collection();
- const channel = this.client.channels.get(data.channel_id);
-
- if (channel) {
- for (const id of data.ids) {
- const message = channel.messages.get(id);
- if (message) {
- message.deleted = true;
- messages.set(message.id, message);
- channel.messages.delete(id);
- }
- }
- }
-
- if (messages.size > 0) this.client.emit(Constants.Events.MESSAGE_BULK_DELETE, messages);
- return { messages };
- }
-}
-
-module.exports = MessageDeleteBulkAction;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionAdd.js b/node_modules/discord.js/src/client/actions/MessageReactionAdd.js
deleted file mode 100644
index d962953..0000000
--- a/node_modules/discord.js/src/client/actions/MessageReactionAdd.js
+++ /dev/null
@@ -1,37 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-/*
-{ user_id: 'id',
- message_id: 'id',
- emoji: { name: '�', id: null },
- channel_id: 'id' } }
-*/
-
-class MessageReactionAdd extends Action {
- handle(data) {
- const user = this.client.users.get(data.user_id);
- if (!user) return false;
- // Verify channel
- const channel = this.client.channels.get(data.channel_id);
- if (!channel || channel.type === 'voice') return false;
- // Verify message
- const message = channel.messages.get(data.message_id);
- if (!message) return false;
- if (!data.emoji) return false;
- // Verify reaction
- const reaction = message._addReaction(data.emoji, user);
- if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_ADD, reaction, user);
-
- return { message, reaction, user };
- }
-}
-
-/**
- * Emitted whenever a reaction is added to a cached message.
- * @event Client#messageReactionAdd
- * @param {MessageReaction} messageReaction The reaction object
- * @param {User} user The user that applied the emoji or reaction emoji
- */
-
-module.exports = MessageReactionAdd;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemove.js b/node_modules/discord.js/src/client/actions/MessageReactionRemove.js
deleted file mode 100644
index 2403c3b..0000000
--- a/node_modules/discord.js/src/client/actions/MessageReactionRemove.js
+++ /dev/null
@@ -1,37 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-/*
-{ user_id: 'id',
- message_id: 'id',
- emoji: { name: '�', id: null },
- channel_id: 'id' } }
-*/
-
-class MessageReactionRemove extends Action {
- handle(data) {
- const user = this.client.users.get(data.user_id);
- if (!user) return false;
- // Verify channel
- const channel = this.client.channels.get(data.channel_id);
- if (!channel || channel.type === 'voice') return false;
- // Verify message
- const message = channel.messages.get(data.message_id);
- if (!message) return false;
- if (!data.emoji) return false;
- // Verify reaction
- const reaction = message._removeReaction(data.emoji, user);
- if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE, reaction, user);
-
- return { message, reaction, user };
- }
-}
-
-/**
- * Emitted whenever a reaction is removed from a cached message.
- * @event Client#messageReactionRemove
- * @param {MessageReaction} messageReaction The reaction object
- * @param {User} user The user whose emoji or reaction emoji was removed
- */
-
-module.exports = MessageReactionRemove;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js
deleted file mode 100644
index e365646..0000000
--- a/node_modules/discord.js/src/client/actions/MessageReactionRemoveAll.js
+++ /dev/null
@@ -1,25 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class MessageReactionRemoveAll extends Action {
- handle(data) {
- const channel = this.client.channels.get(data.channel_id);
- if (!channel || channel.type === 'voice') return false;
-
- const message = channel.messages.get(data.message_id);
- if (!message) return false;
-
- message._clearReactions();
- this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE_ALL, message);
-
- return { message };
- }
-}
-
-/**
- * Emitted whenever all reactions are removed from a cached message.
- * @event Client#messageReactionRemoveAll
- * @param {Message} message The message the reactions were removed from
- */
-
-module.exports = MessageReactionRemoveAll;
diff --git a/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js b/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js
deleted file mode 100644
index 12b4445..0000000
--- a/node_modules/discord.js/src/client/actions/MessageReactionRemoveEmoji.js
+++ /dev/null
@@ -1,27 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class MessageReactionRemoveEmoji extends Action {
- handle(data) {
- // Verify channel
- const channel = this.client.channels.get(data.channel_id);
- if (!channel || channel.type === 'voice') return false;
- // Verify message
- const message = channel.messages.get(data.message_id);
- if (!message) return false;
- if (!data.emoji) return false;
- // Verify reaction
- const reaction = message._removeReaction(data.emoji);
- if (reaction) this.client.emit(Constants.Events.MESSAGE_REACTION_REMOVE_EMOJI, reaction);
-
- return { message, reaction };
- }
-}
-
-/**
- * Emitted whenever a reaction emoji is removed from a cached message.
- * @event Client#messageReactionRemoveEmoji
- * @param {MessageReaction} messageReaction The reaction object
- */
-
-module.exports = MessageReactionRemoveEmoji;
diff --git a/node_modules/discord.js/src/client/actions/MessageUpdate.js b/node_modules/discord.js/src/client/actions/MessageUpdate.js
deleted file mode 100644
index 4e0392d..0000000
--- a/node_modules/discord.js/src/client/actions/MessageUpdate.js
+++ /dev/null
@@ -1,40 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class MessageUpdateAction extends Action {
- handle(data) {
- const client = this.client;
-
- const channel = client.channels.get(data.channel_id);
- if (channel) {
- const message = channel.messages.get(data.id);
- if (message) {
- message.patch(data);
- client.emit(Constants.Events.MESSAGE_UPDATE, message._edits[0], message);
- return {
- old: message._edits[0],
- updated: message,
- };
- }
-
- return {
- old: message,
- updated: message,
- };
- }
-
- return {
- old: null,
- updated: null,
- };
- }
-}
-
-/**
- * Emitted whenever a message is updated - e.g. embed or content change.
- * @event Client#messageUpdate
- * @param {Message} oldMessage The message before the update
- * @param {Message} newMessage The message after the update
- */
-
-module.exports = MessageUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/UserGet.js b/node_modules/discord.js/src/client/actions/UserGet.js
deleted file mode 100644
index 0ee85ae..0000000
--- a/node_modules/discord.js/src/client/actions/UserGet.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const Action = require('./Action');
-
-class UserGetAction extends Action {
- handle(data) {
- const client = this.client;
- const user = client.dataManager.newUser(data);
- return { user };
- }
-}
-
-module.exports = UserGetAction;
diff --git a/node_modules/discord.js/src/client/actions/UserNoteUpdate.js b/node_modules/discord.js/src/client/actions/UserNoteUpdate.js
deleted file mode 100644
index 4c2cc21..0000000
--- a/node_modules/discord.js/src/client/actions/UserNoteUpdate.js
+++ /dev/null
@@ -1,30 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-
-class UserNoteUpdateAction extends Action {
- handle(data) {
- const client = this.client;
-
- const oldNote = client.user.notes.get(data.id);
- const note = data.note.length ? data.note : null;
-
- client.user.notes.set(data.id, note);
-
- client.emit(Constants.Events.USER_NOTE_UPDATE, data.id, oldNote, note);
-
- return {
- old: oldNote,
- updated: note,
- };
- }
-}
-
-/**
- * Emitted whenever a note is updated.
- * @event Client#userNoteUpdate
- * @param {User} user The user the note belongs to
- * @param {string} oldNote The note content before the update
- * @param {string} newNote The note content after the update
- */
-
-module.exports = UserNoteUpdateAction;
diff --git a/node_modules/discord.js/src/client/actions/UserUpdate.js b/node_modules/discord.js/src/client/actions/UserUpdate.js
deleted file mode 100644
index 6b917d1..0000000
--- a/node_modules/discord.js/src/client/actions/UserUpdate.js
+++ /dev/null
@@ -1,33 +0,0 @@
-const Action = require('./Action');
-const Constants = require('../../util/Constants');
-const Util = require('../../util/Util');
-
-class UserUpdateAction extends Action {
- handle(data) {
- const client = this.client;
-
- if (client.user) {
- if (client.user.equals(data)) {
- return {
- old: client.user,
- updated: client.user,
- };
- }
-
- const oldUser = Util.cloneObject(client.user);
- client.user.patch(data);
- client.emit(Constants.Events.USER_UPDATE, oldUser, client.user);
- return {
- old: oldUser,
- updated: client.user,
- };
- }
-
- return {
- old: null,
- updated: null,
- };
- }
-}
-
-module.exports = UserUpdateAction;
diff --git a/node_modules/discord.js/src/client/rest/APIRequest.js b/node_modules/discord.js/src/client/rest/APIRequest.js
deleted file mode 100644
index 3492fa7..0000000
--- a/node_modules/discord.js/src/client/rest/APIRequest.js
+++ /dev/null
@@ -1,52 +0,0 @@
-const snekfetch = require('snekfetch');
-const Constants = require('../../util/Constants');
-
-class APIRequest {
- constructor(rest, method, path, auth, data, files, reason) {
- this.rest = rest;
- this.client = rest.client;
- this.method = method;
- this.path = path.toString();
- this.auth = auth;
- this.data = data;
- this.files = files;
- this.route = this.getRoute(this.path);
- this.reason = reason;
- }
-
- getRoute(url) {
- let route = url.split('?')[0];
- if (route.includes('/channels/') || route.includes('/guilds/')) {
- const startInd = route.includes('/channels/') ? route.indexOf('/channels/') : route.indexOf('/guilds/');
- const majorID = route.substring(startInd).split('/')[2];
- route = route.replace(/(\d{8,})/g, ':id').replace(':id', majorID);
- }
- return route;
- }
-
- getAuth() {
- if (this.client.token && this.client.user && this.client.user.bot) {
- return `Bot ${this.client.token}`;
- } else if (this.client.token) {
- return this.client.token;
- }
- throw new Error(Constants.Errors.NO_TOKEN);
- }
-
- gen() {
- const API = `${this.client.options.http.host}/api/v${this.client.options.http.version}`;
- const request = snekfetch[this.method](`${API}${this.path}`);
- if (this.auth) request.set('Authorization', this.getAuth());
- if (this.reason) request.set('X-Audit-Log-Reason', encodeURIComponent(this.reason));
- if (!this.rest.client.browser) request.set('User-Agent', this.rest.userAgentManager.userAgent);
- if (this.files) {
- for (const file of this.files) if (file && file.file) request.attach(file.name, file.file, file.name);
- if (typeof this.data !== 'undefined') request.attach('payload_json', JSON.stringify(this.data));
- } else if (this.data) {
- request.send(this.data);
- }
- return request;
- }
-}
-
-module.exports = APIRequest;
diff --git a/node_modules/discord.js/src/client/rest/DiscordAPIError.js b/node_modules/discord.js/src/client/rest/DiscordAPIError.js
deleted file mode 100644
index f5f8336..0000000
--- a/node_modules/discord.js/src/client/rest/DiscordAPIError.js
+++ /dev/null
@@ -1,60 +0,0 @@
-/**
- * Represents an error from the Discord API.
- * @extends Error
- */
-class DiscordAPIError extends Error {
- constructor(path, error, method) {
- super();
- const flattened = this.constructor.flattenErrors(error.errors || error).join('\n');
- this.name = 'DiscordAPIError';
- this.message = error.message && flattened ? `${error.message}\n${flattened}` : error.message || flattened;
-
- /**
- * The path of the request relative to the HTTP endpoint
- * @type {string}
- */
- this.path = path;
-
- /**
- * HTTP error code returned by Discord
- * @type {number}
- */
- this.code = error.code;
-
- /**
- * The HTTP method used for the request
- * @type {string}
- */
- this.method = method;
- }
-
- /**
- * Flattens an errors object returned from the API into an array.
- * @param {Object} obj Discord errors object
- * @param {string} [key] Used internally to determine key names of nested fields
- * @returns {string[]}
- * @private
- */
- static flattenErrors(obj, key = '') {
- let messages = [];
-
- for (const k of Object.keys(obj)) {
- if (k === 'message') continue;
- const newKey = key ? isNaN(k) ? `${key}.${k}` : `${key}[${k}]` : k;
-
- if (obj[k]._errors) {
- messages.push(`${newKey}: ${obj[k]._errors.map(e => e.message).join(' ')}`);
- } else if (obj[k].code || obj[k].message) {
- messages.push(`${obj[k].code ? `${obj[k].code}: ` : ''}: ${obj[k].message}`.trim());
- } else if (typeof obj[k] === 'string') {
- messages.push(obj[k]);
- } else {
- messages = messages.concat(this.flattenErrors(obj[k], newKey));
- }
- }
-
- return messages;
- }
-}
-
-module.exports = DiscordAPIError;
diff --git a/node_modules/discord.js/src/client/rest/RESTManager.js b/node_modules/discord.js/src/client/rest/RESTManager.js
deleted file mode 100644
index ee64712..0000000
--- a/node_modules/discord.js/src/client/rest/RESTManager.js
+++ /dev/null
@@ -1,58 +0,0 @@
-const UserAgentManager = require('./UserAgentManager');
-const RESTMethods = require('./RESTMethods');
-const SequentialRequestHandler = require('./RequestHandlers/Sequential');
-const BurstRequestHandler = require('./RequestHandlers/Burst');
-const APIRequest = require('./APIRequest');
-const Constants = require('../../util/Constants');
-
-class RESTManager {
- constructor(client) {
- this.client = client;
- this.handlers = {};
- this.userAgentManager = new UserAgentManager(this);
- this.methods = new RESTMethods(this);
- this.rateLimitedEndpoints = {};
- this.globallyRateLimited = false;
- }
-
- destroy() {
- for (const handlerKey of Object.keys(this.handlers)) {
- const handler = this.handlers[handlerKey];
- if (handler.destroy) handler.destroy();
- }
- }
-
- push(handler, apiRequest) {
- return new Promise((resolve, reject) => {
- handler.push({
- request: apiRequest,
- resolve,
- reject,
- retries: 0,
- });
- });
- }
-
- getRequestHandler() {
- switch (this.client.options.apiRequestMethod) {
- case 'sequential':
- return SequentialRequestHandler;
- case 'burst':
- return BurstRequestHandler;
- default:
- throw new Error(Constants.Errors.INVALID_RATE_LIMIT_METHOD);
- }
- }
-
- makeRequest(method, url, auth, data, file, reason) {
- const apiRequest = new APIRequest(this, method, url, auth, data, file, reason);
- if (!this.handlers[apiRequest.route]) {
- const RequestHandlerType = this.getRequestHandler();
- this.handlers[apiRequest.route] = new RequestHandlerType(this, apiRequest.route);
- }
-
- return this.push(this.handlers[apiRequest.route], apiRequest);
- }
-}
-
-module.exports = RESTManager;
diff --git a/node_modules/discord.js/src/client/rest/RESTMethods.js b/node_modules/discord.js/src/client/rest/RESTMethods.js
deleted file mode 100644
index 59f3c65..0000000
--- a/node_modules/discord.js/src/client/rest/RESTMethods.js
+++ /dev/null
@@ -1,1067 +0,0 @@
-const querystring = require('querystring');
-const long = require('long');
-const Permissions = require('../../util/Permissions');
-const Constants = require('../../util/Constants');
-const Endpoints = Constants.Endpoints;
-const Collection = require('../../util/Collection');
-const Util = require('../../util/Util');
-const resolvePermissions = require('../../structures/shared/resolvePermissions');
-
-const RichEmbed = require('../../structures/RichEmbed');
-const User = require('../../structures/User');
-const GuildMember = require('../../structures/GuildMember');
-const Message = require('../../structures/Message');
-const Role = require('../../structures/Role');
-const Invite = require('../../structures/Invite');
-const Webhook = require('../../structures/Webhook');
-const UserProfile = require('../../structures/UserProfile');
-const OAuth2Application = require('../../structures/OAuth2Application');
-const Channel = require('../../structures/Channel');
-const GroupDMChannel = require('../../structures/GroupDMChannel');
-const Guild = require('../../structures/Guild');
-const VoiceRegion = require('../../structures/VoiceRegion');
-const GuildAuditLogs = require('../../structures/GuildAuditLogs');
-
-const MessageFlags = require('../../util/MessageFlags');
-
-class RESTMethods {
- constructor(restManager) {
- this.rest = restManager;
- this.client = restManager.client;
- this._ackToken = null;
- }
-
- login(token = this.client.token) {
- return new Promise((resolve, reject) => {
- if (!token || typeof token !== 'string') throw new Error(Constants.Errors.INVALID_TOKEN);
- token = token.replace(/^Bot\s*/i, '');
- this.client.manager.connectToWebSocket(token, resolve, reject);
- }).catch(e => {
- this.client.destroy();
- return Promise.reject(e);
- });
- }
-
- logout() {
- return this.rest.makeRequest('post', Endpoints.logout, true, {});
- }
-
- getGateway(bot = false) {
- return this.rest.makeRequest('get', bot ? Endpoints.gateway.bot : Endpoints.gateway, true);
- }
-
- fetchVoiceRegions(guildID) {
- let endpoint;
- if (guildID) endpoint = Endpoints.Guild(guildID).voiceRegions;
- else endpoint = Endpoints.voiceRegions;
- return this.rest.makeRequest('get', endpoint, true).then(res => {
- const regions = new Collection();
- for (const region of res) regions.set(region.id, new VoiceRegion(region));
- return regions;
- });
- }
-
- fetchEmbed(guildID) {
- return this.rest.makeRequest('get', Endpoints.Guild(guildID).embed, true).then(data => ({
- enabled: data.enabled,
- channel: data.channel_id ? this.client.channels.get(data.channel_id) : null,
- }));
- }
-
- sendMessage(channel, content, { tts, nonce, embed, disableEveryone, split, code, reply } = {}, files = null) {
- return new Promise((resolve, reject) => { // eslint-disable-line complexity
- if (typeof content !== 'undefined') content = this.client.resolver.resolveString(content);
-
- // The nonce has to be a uint64 :<
- if (typeof nonce !== 'undefined') {
- nonce = parseInt(nonce);
- if (isNaN(nonce) || nonce < 0) throw new RangeError('Message nonce must fit in an unsigned 64-bit integer.');
- }
-
- if (content) {
- if (split && typeof split !== 'object') split = {};
-
- // Wrap everything in a code block
- if (typeof code !== 'undefined' && (typeof code !== 'boolean' || code === true)) {
- content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true);
- content = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n${content}\n\`\`\``;
- if (split) {
- split.prepend = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n`;
- split.append = '\n```';
- }
- }
-
- // Add zero-width spaces to @everyone/@here
- if (disableEveryone || (typeof disableEveryone === 'undefined' && this.client.options.disableEveryone)) {
- content = content.replace(/@(everyone|here)/g, '@\u200b$1');
- }
-
- // Add the reply prefix
- if (reply && !(channel instanceof User || channel instanceof GuildMember) && channel.type !== 'dm') {
- const id = this.client.resolver.resolveUserID(reply);
- const mention = `<@${reply instanceof GuildMember && reply.nickname ? '!' : ''}${id}>`;
- content = `${mention}${content ? `, ${content}` : ''}`;
- if (split) split.prepend = `${mention}, ${split.prepend || ''}`;
- }
-
- // Split the content
- if (split) content = Util.splitMessage(content, split);
- } else if (reply && !(channel instanceof User || channel instanceof GuildMember) && channel.type !== 'dm') {
- const id = this.client.resolver.resolveUserID(reply);
- content = `<@${reply instanceof GuildMember && reply.nickname ? '!' : ''}${id}>`;
- }
-
- const send = chan => {
- if (content instanceof Array) {
- const messages = [];
- (function sendChunk(list, index) {
- const options = index === list.length - 1 ? { tts, embed, files } : { tts };
- chan.send(list[index], options).then(message => {
- messages.push(message);
- if (index >= list.length - 1) return resolve(messages);
- return sendChunk(list, ++index);
- }).catch(reject);
- }(content, 0));
- } else {
- this.rest.makeRequest('post', Endpoints.Channel(chan).messages, true, {
- content, tts, nonce, embed,
- }, files).then(data => resolve(this.client.actions.MessageCreate.handle(data).message), reject);
- }
- };
-
- if (channel instanceof User || channel instanceof GuildMember) this.createDM(channel).then(send, reject);
- else send(channel);
- });
- }
-
- updateMessage(message, content, { flags, embed, code, reply } = {}) {
- if (typeof content !== 'undefined') content = this.client.resolver.resolveString(content);
-
- if (typeof flags !== 'undefined') flags = MessageFlags.resolve(flags);
-
- // Wrap everything in a code block
- if (typeof code !== 'undefined' && (typeof code !== 'boolean' || code === true)) {
- content = Util.escapeMarkdown(this.client.resolver.resolveString(content), true);
- content = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n${content}\n\`\`\``;
- }
-
- // Add the reply prefix
- if (reply && message.channel.type !== 'dm') {
- const id = this.client.resolver.resolveUserID(reply);
- const mention = `<@${reply instanceof GuildMember && reply.nickname ? '!' : ''}${id}>`;
- content = `${mention}${content ? `, ${content}` : ''}`;
- }
-
- if (embed instanceof RichEmbed) embed = embed.toJSON();
-
- return this.rest.makeRequest('patch', Endpoints.Message(message), true, {
- content, embed, flags,
- }).then(data => this.client.actions.MessageUpdate.handle(data).updated);
- }
-
- deleteMessage(message) {
- return this.rest.makeRequest('delete', Endpoints.Message(message), true)
- .then(() =>
- this.client.actions.MessageDelete.handle({
- id: message.id,
- channel_id: message.channel.id,
- }).message
- );
- }
-
- ackMessage(message) {
- return this.rest.makeRequest('post', Endpoints.Message(message).ack, true, { token: this._ackToken }).then(res => {
- if (res.token) this._ackToken = res.token;
- return message;
- });
- }
-
- ackTextChannel(channel) {
- return this.rest.makeRequest('post', Endpoints.Channel(channel).Message(channel.lastMessageID).ack, true, {
- token: this._ackToken,
- }).then(res => {
- if (res.token) this._ackToken = res.token;
- return channel;
- });
- }
-
- ackGuild(guild) {
- return this.rest.makeRequest('post', Endpoints.Guild(guild).ack, true).then(() => guild);
- }
-
- bulkDeleteMessages(channel, messages) {
- return this.rest.makeRequest('post', Endpoints.Channel(channel).messages.bulkDelete, true, {
- messages: messages,
- }).then(() =>
- this.client.actions.MessageDeleteBulk.handle({
- channel_id: channel.id,
- ids: messages,
- }).messages
- );
- }
-
- search(target, options) {
- if (typeof options === 'string') options = { content: options };
- if (options.before) {
- if (!(options.before instanceof Date)) options.before = new Date(options.before);
- options.maxID = long.fromNumber(options.before.getTime() - 14200704e5).shiftLeft(22).toString();
- }
- if (options.after) {
- if (!(options.after instanceof Date)) options.after = new Date(options.after);
- options.minID = long.fromNumber(options.after.getTime() - 14200704e5).shiftLeft(22).toString();
- }
- if (options.during) {
- if (!(options.during instanceof Date)) options.during = new Date(options.during);
- const t = options.during.getTime() - 14200704e5;
- options.minID = long.fromNumber(t).shiftLeft(22).toString();
- options.maxID = long.fromNumber(t + 86400000).shiftLeft(22).toString();
- }
- if (options.channel) options.channel = this.client.resolver.resolveChannelID(options.channel);
- if (options.author) options.author = this.client.resolver.resolveUserID(options.author);
- if (options.mentions) options.mentions = this.client.resolver.resolveUserID(options.options.mentions);
- options = {
- content: options.content,
- max_id: options.maxID,
- min_id: options.minID,
- has: options.has,
- channel_id: options.channel,
- author_id: options.author,
- author_type: options.authorType,
- context_size: options.contextSize,
- sort_by: options.sortBy,
- sort_order: options.sortOrder,
- limit: options.limit,
- offset: options.offset,
- mentions: options.mentions,
- mentions_everyone: options.mentionsEveryone,
- link_hostname: options.linkHostname,
- embed_provider: options.embedProvider,
- embed_type: options.embedType,
- attachment_filename: options.attachmentFilename,
- attachment_extension: options.attachmentExtension,
- include_nsfw: options.nsfw,
- };
-
- for (const key of Object.keys(options)) if (options[key] === undefined) delete options[key];
- const queryString = (querystring.stringify(options).match(/[^=&?]+=[^=&?]+/g) || []).join('&');
-
- let endpoint;
- if (target instanceof Channel) {
- endpoint = Endpoints.Channel(target).search;
- } else if (target instanceof Guild) {
- endpoint = Endpoints.Guild(target).search;
- } else {
- throw new TypeError('Target must be a TextChannel, DMChannel, GroupDMChannel, or Guild.');
- }
- return this.rest.makeRequest('get', `${endpoint}?${queryString}`, true).then(body => {
- const messages = body.messages.map(x =>
- x.map(m => new Message(this.client.channels.get(m.channel_id), m, this.client))
- );
- return {
- totalResults: body.total_results,
- messages,
- };
- });
- }
-
- createChannel(guild, name, options) {
- const {
- type,
- topic,
- nsfw,
- bitrate,
- userLimit,
- parent,
- permissionOverwrites,
- position,
- rateLimitPerUser,
- reason,
- } = options;
- return this.rest.makeRequest('post', Endpoints.Guild(guild).channels, true, {
- name,
- topic,
- type: type ? Constants.ChannelTypes[type.toUpperCase()] : Constants.ChannelTypes.TEXT,
- nsfw,
- bitrate,
- user_limit: userLimit,
- parent_id: parent instanceof Channel ? parent.id : parent,
- permission_overwrites: resolvePermissions.call(this, permissionOverwrites, guild),
- position,
- rate_limit_per_user: rateLimitPerUser,
- },
- undefined,
- reason).then(data => this.client.actions.ChannelCreate.handle(data).channel);
- }
-
- createDM(recipient) {
- const dmChannel = this.getExistingDM(recipient);
- if (dmChannel) return Promise.resolve(dmChannel);
- return this.rest.makeRequest('post', Endpoints.User(this.client.user).channels, true, {
- recipient_id: recipient.id,
- }).then(data => this.client.actions.ChannelCreate.handle(data).channel);
- }
-
- createGroupDM(options) {
- const data = this.client.user.bot ?
- { access_tokens: options.accessTokens, nicks: options.nicks } :
- { recipients: options.recipients };
- return this.rest.makeRequest('post', Endpoints.User('@me').channels, true, data)
- .then(res => new GroupDMChannel(this.client, res));
- }
-
- addUserToGroupDM(channel, options) {
- const data = this.client.user.bot ?
- { nick: options.nick, access_token: options.accessToken } :
- { recipient: options.id };
- return this.rest.makeRequest('put', Endpoints.Channel(channel).Recipient(options.id), true, data)
- .then(() => channel);
- }
-
- removeUserFromGroupDM(channel, userId) {
- return this.rest.makeRequest('delete', Endpoints.Channel(channel).Recipient(userId), true)
- .then(() => channel);
- }
-
- updateGroupDMChannel(channel, _data) {
- const data = {};
- data.name = _data.name;
- data.icon = _data.icon;
- return this.rest.makeRequest('patch', Endpoints.Channel(channel), true, data).then(() => channel);
- }
-
- getExistingDM(recipient) {
- return this.client.channels.find(channel =>
- channel.recipient && channel.recipient.id === recipient.id
- );
- }
-
- deleteChannel(channel, reason) {
- if (channel instanceof User || channel instanceof GuildMember) channel = this.getExistingDM(channel);
- if (!channel) return Promise.reject(new Error('No channel to delete.'));
- return this.rest.makeRequest('delete', Endpoints.Channel(channel), true, undefined, undefined, reason)
- .then(data => {
- data.id = channel.id;
- return this.client.actions.ChannelDelete.handle(data).channel;
- });
- }
-
- updateChannel(channel, _data, reason) {
- const data = {};
- data.name = (_data.name || channel.name).trim();
- data.topic = typeof _data.topic === 'undefined' ? channel.topic : _data.topic;
- data.nsfw = typeof _data.nsfw === 'undefined' ? channel.nsfw : _data.nsfw;
- data.position = _data.position || channel.position;
- data.bitrate = _data.bitrate || (channel.bitrate ? channel.bitrate * 1000 : undefined);
- data.user_limit = typeof _data.userLimit !== 'undefined' ? _data.userLimit : channel.userLimit;
- data.parent_id = _data.parent instanceof Channel ? _data.parent.id : _data.parent;
- data.permission_overwrites = _data.permissionOverwrites ?
- resolvePermissions.call(this, _data.permissionOverwrites, channel.guild) : undefined;
- data.rate_limit_per_user = typeof _data.rateLimitPerUser !== 'undefined' ?
- _data.rateLimitPerUser : channel.rateLimitPerUser;
- return this.rest.makeRequest('patch', Endpoints.Channel(channel), true, data, undefined, reason).then(newData =>
- this.client.actions.ChannelUpdate.handle(newData).updated
- );
- }
-
- leaveGuild(guild) {
- if (guild.ownerID === this.client.user.id) return Promise.reject(new Error('Guild is owned by the client.'));
- return this.rest.makeRequest('delete', Endpoints.User('@me').Guild(guild.id), true).then(() =>
- this.client.actions.GuildDelete.handle({ id: guild.id }).guild
- );
- }
-
- createGuild(options) {
- options.icon = this.client.resolver.resolveBase64(options.icon) || null;
- options.region = options.region || 'us-central';
- return new Promise((resolve, reject) => {
- this.rest.makeRequest('post', Endpoints.guilds, true, options).then(data => {
- if (this.client.guilds.has(data.id)) return resolve(this.client.guilds.get(data.id));
-
- const handleGuild = guild => {
- if (guild.id === data.id) {
- this.client.removeListener(Constants.Events.GUILD_CREATE, handleGuild);
- this.client.clearTimeout(timeout);
- resolve(guild);
- }
- };
- this.client.on(Constants.Events.GUILD_CREATE, handleGuild);
-
- const timeout = this.client.setTimeout(() => {
- this.client.removeListener(Constants.Events.GUILD_CREATE, handleGuild);
- reject(new Error('Took too long to receive guild data.'));
- }, 10000);
- return undefined;
- }, reject);
- });
- }
-
- // Untested but probably will work
- deleteGuild(guild) {
- return this.rest.makeRequest('delete', Endpoints.Guild(guild), true).then(() =>
- this.client.actions.GuildDelete.handle({ id: guild.id }).guild
- );
- }
-
- getUser(userID, cache) {
- return this.rest.makeRequest('get', Endpoints.User(userID), true).then(data => {
- if (cache) return this.client.actions.UserGet.handle(data).user;
- else return new User(this.client, data);
- });
- }
-
- updateCurrentUser(_data, password) {
- const user = this.client.user;
- const data = {};
- data.username = _data.username || user.username;
- data.avatar = typeof _data.avatar === 'undefined' ? user.avatar : this.client.resolver.resolveBase64(_data.avatar);
- if (!user.bot) {
- data.email = _data.email || user.email;
- data.password = password;
- if (_data.new_password) data.new_password = _data.newPassword;
- }
- return this.rest.makeRequest('patch', Endpoints.User('@me'), true, data).then(newData =>
- this.client.actions.UserUpdate.handle(newData).updated
- );
- }
-
- updateGuild(guild, data, reason) {
- return this.rest.makeRequest('patch', Endpoints.Guild(guild), true, data, undefined, reason).then(newData =>
- this.client.actions.GuildUpdate.handle(newData).updated
- );
- }
-
- kickGuildMember(guild, member, reason) {
- return this.rest.makeRequest(
- 'delete', Endpoints.Guild(guild).Member(member), true,
- undefined, undefined, reason)
- .then(() => member);
- }
-
- createGuildRole(guild, data, reason) {
- if (data.color) data.color = this.client.resolver.resolveColor(data.color);
- if (data.permissions) data.permissions = Permissions.resolve(data.permissions);
- return this.rest.makeRequest('post', Endpoints.Guild(guild).roles, true, data, undefined, reason).then(r => {
- const { role } = this.client.actions.GuildRoleCreate.handle({
- guild_id: guild.id,
- role: r,
- });
- if (data.position) return role.setPosition(data.position, reason);
- return role;
- });
- }
-
- deleteGuildRole(role, reason) {
- return this.rest.makeRequest(
- 'delete', Endpoints.Guild(role.guild).Role(role.id), true,
- undefined, undefined, reason)
- .then(() =>
- this.client.actions.GuildRoleDelete.handle({
- guild_id: role.guild.id,
- role_id: role.id,
- }).role
- );
- }
-
- setChannelOverwrite(channel, payload) {
- return this.rest.makeRequest('put', `${Endpoints.Channel(channel).permissions}/${payload.id}`, true, payload);
- }
-
- deletePermissionOverwrites(overwrite, reason) {
- return this.rest.makeRequest(
- 'delete', `${Endpoints.Channel(overwrite.channel).permissions}/${overwrite.id}`,
- true, undefined, undefined, reason
- ).then(() => overwrite);
- }
-
- getChannelMessages(channel, payload = {}) {
- const params = [];
- if (payload.limit) params.push(`limit=${payload.limit}`);
- if (payload.around) params.push(`around=${payload.around}`);
- else if (payload.before) params.push(`before=${payload.before}`);
- else if (payload.after) params.push(`after=${payload.after}`);
-
- let endpoint = Endpoints.Channel(channel).messages;
- if (params.length > 0) endpoint += `?${params.join('&')}`;
- return this.rest.makeRequest('get', endpoint, true);
- }
-
- getChannelMessage(channel, messageID) {
- const msg = channel.messages.get(messageID);
- if (msg) return Promise.resolve(msg);
- return this.rest.makeRequest('get', Endpoints.Channel(channel).Message(messageID), true);
- }
-
- putGuildMember(guild, userID, options) {
- options.access_token = options.accessToken;
- if (options.roles) {
- const roles = options.roles;
- if (roles instanceof Collection || (roles instanceof Array && roles[0] instanceof Role)) {
- options.roles = roles.map(role => role.id);
- }
- }
- return this.rest.makeRequest('put', Endpoints.Guild(guild).Member(userID), true, options)
- .then(data => this.client.actions.GuildMemberGet.handle(guild, data).member);
- }
-
- getGuild(guild) {
- return this.rest.makeRequest('get', Endpoints.Guild(guild), true);
- }
-
- getGuildMember(guild, userID, cache) {
- return this.rest.makeRequest('get', Endpoints.Guild(guild).Member(userID), true).then(data => {
- if (cache) return this.client.actions.GuildMemberGet.handle(guild, data).member;
- else return new GuildMember(guild, data);
- });
- }
-
- updateGuildMember(member, data, reason) {
- if (data.channel) {
- const channel = this.client.resolver.resolveChannel(data.channel);
- if (!channel || channel.guild.id !== member.guild.id || channel.type !== 'voice') {
- return Promise.reject(new Error('Could not resolve channel to a guild voice channel.'));
- }
- data.channel_id = channel.id;
- data.channel = undefined;
- } else if (data.channel === null) {
- data.channel_id = null;
- data.channel = undefined;
- }
- if (data.roles) data.roles = [...new Set(data.roles.map(role => role instanceof Role ? role.id : role))];
-
- let endpoint = Endpoints.Member(member);
- // Fix your endpoints, discord ;-;
- if (member.id === this.client.user.id) {
- const keys = Object.keys(data);
- if (keys.length === 1 && keys[0] === 'nick') {
- endpoint = Endpoints.Member(member).nickname;
- }
- }
-
- return this.rest.makeRequest('patch', endpoint, true, data, undefined, reason).then(newData =>
- member.guild._updateMember(member, newData).mem
- );
- }
-
- addMemberRole(member, role, reason) {
- return new Promise((resolve, reject) => {
- if (member._roles.includes(role.id)) return resolve(member);
-
- const listener = (oldMember, newMember) => {
- if (newMember.id === member.id && !oldMember._roles.includes(role.id) && newMember._roles.includes(role.id)) {
- this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- resolve(newMember);
- }
- };
-
- this.client.on(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- const timeout = this.client.setTimeout(() => {
- this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- reject(new Error('Adding the role timed out.'));
- }, 10e3);
-
- return this.rest.makeRequest('put', Endpoints.Member(member).Role(role.id), true, undefined, undefined, reason)
- .catch(err => {
- this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- this.client.clearTimeout(timeout);
- reject(err);
- });
- });
- }
-
- removeMemberRole(member, role, reason) {
- return new Promise((resolve, reject) => {
- if (!member._roles.includes(role.id)) return resolve(member);
-
- const listener = (oldMember, newMember) => {
- if (newMember.id === member.id && oldMember._roles.includes(role.id) && !newMember._roles.includes(role.id)) {
- this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- resolve(newMember);
- }
- };
-
- this.client.on(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- const timeout = this.client.setTimeout(() => {
- this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- reject(new Error('Removing the role timed out.'));
- }, 10e3);
-
- return this.rest.makeRequest('delete', Endpoints.Member(member).Role(role.id), true, undefined, undefined, reason)
- .catch(err => {
- this.client.removeListener(Constants.Events.GUILD_MEMBER_UPDATE, listener);
- this.client.clearTimeout(timeout);
- reject(err);
- });
- });
- }
-
- sendTyping(channelID) {
- return this.rest.makeRequest('post', Endpoints.Channel(channelID).typing, true);
- }
-
- banGuildMember(guild, member, options) {
- const id = this.client.resolver.resolveUserID(member);
- if (!id) return Promise.reject(new Error('Couldn\'t resolve the user ID to ban.'));
-
- const url = `${Endpoints.Guild(guild).bans}/${id}?${querystring.stringify(options)}`;
- return this.rest.makeRequest('put', url, true).then(() => {
- if (member instanceof GuildMember) return member;
- const user = this.client.resolver.resolveUser(id);
- if (user) {
- member = this.client.resolver.resolveGuildMember(guild, user);
- return member || user;
- }
- return id;
- });
- }
-
- unbanGuildMember(guild, member, reason) {
- return new Promise((resolve, reject) => {
- const id = this.client.resolver.resolveUserID(member);
- if (!id) throw new Error('Couldn\'t resolve the user ID to unban.');
-
- const listener = (eGuild, eUser) => {
- if (eGuild.id === guild.id && eUser.id === id) {
- this.client.removeListener(Constants.Events.GUILD_BAN_REMOVE, listener);
- this.client.clearTimeout(timeout);
- resolve(eUser);
- }
- };
- this.client.on(Constants.Events.GUILD_BAN_REMOVE, listener);
-
- const timeout = this.client.setTimeout(() => {
- this.client.removeListener(Constants.Events.GUILD_BAN_REMOVE, listener);
- reject(new Error('Took too long to receive the ban remove event.'));
- }, 10000);
-
- this.rest.makeRequest('delete', `${Endpoints.Guild(guild).bans}/${id}`, true, undefined, undefined, reason)
- .catch(err => {
- this.client.removeListener(Constants.Events.GUILD_BAN_REMOVE, listener);
- this.client.clearTimeout(timeout);
- reject(err);
- });
- });
- }
-
- getGuildBan(guild, user) {
- const id = this.client.resolver.resolveUserID(user);
- return this.rest.makeRequest('get', `${Endpoints.Guild(guild).bans}/${id}`, true).then(ban => ({
- reason: ban.reason,
- user: this.client.dataManager.newUser(ban.user),
- }));
- }
-
- getGuildBans(guild) {
- return this.rest.makeRequest('get', Endpoints.Guild(guild).bans, true).then(bans =>
- bans.reduce((collection, ban) => {
- collection.set(ban.user.id, {
- reason: ban.reason,
- user: this.client.dataManager.newUser(ban.user),
- });
- return collection;
- }, new Collection())
- );
- }
-
- updateGuildRole(role, _data, reason) {
- const data = {};
- data.name = _data.name || role.name;
- data.position = typeof _data.position !== 'undefined' ? _data.position : role.position;
- data.color = _data.color === null ? null : this.client.resolver.resolveColor(_data.color || role.color);
- data.hoist = typeof _data.hoist !== 'undefined' ? _data.hoist : role.hoist;
- data.mentionable = typeof _data.mentionable !== 'undefined' ? _data.mentionable : role.mentionable;
-
- if (typeof _data.permissions !== 'undefined') data.permissions = Permissions.resolve(_data.permissions);
- else data.permissions = role.permissions;
-
- return this.rest.makeRequest('patch', Endpoints.Guild(role.guild).Role(role.id), true, data, undefined, reason)
- .then(_role =>
- this.client.actions.GuildRoleUpdate.handle({
- role: _role,
- guild_id: role.guild.id,
- }).updated
- );
- }
-
- pinMessage(message) {
- return this.rest.makeRequest('put', Endpoints.Channel(message.channel).Pin(message.id), true)
- .then(() => message);
- }
-
- unpinMessage(message) {
- return this.rest.makeRequest('delete', Endpoints.Channel(message.channel).Pin(message.id), true)
- .then(() => message);
- }
-
- getChannelPinnedMessages(channel) {
- return this.rest.makeRequest('get', Endpoints.Channel(channel).pins, true);
- }
-
- createChannelInvite(channel, options, reason) {
- const payload = {};
- payload.temporary = options.temporary;
- payload.max_age = options.maxAge;
- payload.max_uses = options.maxUses;
- payload.unique = options.unique;
- return this.rest.makeRequest('post', Endpoints.Channel(channel).invites, true, payload, undefined, reason)
- .then(invite => new Invite(this.client, invite));
- }
-
- deleteInvite(invite, reason) {
- return this.rest.makeRequest('delete', Endpoints.Invite(invite.code), true, undefined, undefined, reason)
- .then(() => invite);
- }
-
- getInvite(code) {
- return this.rest.makeRequest('get', Endpoints.Invite(code), true).then(invite =>
- new Invite(this.client, invite)
- );
- }
-
- getGuildInvites(guild) {
- return this.rest.makeRequest('get', Endpoints.Guild(guild).invites, true).then(inviteItems => {
- const invites = new Collection();
- for (const inviteItem of inviteItems) {
- const invite = new Invite(this.client, inviteItem);
- invites.set(invite.code, invite);
- }
- return invites;
- });
- }
-
- getGuildVanityCode(guild) {
- return this.rest.makeRequest('get', Endpoints.Guild(guild).vanityURL, true)
- .then(res => res.code);
- }
-
- pruneGuildMembers(guild, days, dry, reason) {
- return this.rest.makeRequest(dry ?
- 'get' :
- 'post',
- `${Endpoints.Guild(guild).prune}?days=${days}`, true, undefined, undefined, reason)
- .then(data => data.pruned);
- }
-
- createEmoji(guild, image, name, roles, reason) {
- const data = { image, name };
- if (roles) data.roles = roles.map(r => r.id ? r.id : r);
- return this.rest.makeRequest('post', Endpoints.Guild(guild).emojis, true, data, undefined, reason)
- .then(emoji => this.client.actions.GuildEmojiCreate.handle(guild, emoji).emoji);
- }
-
- updateEmoji(emoji, _data, reason) {
- const data = {};
- if (_data.name) data.name = _data.name;
- if (_data.roles) data.roles = _data.roles.map(r => r.id ? r.id : r);
- return this.rest.makeRequest('patch', Endpoints.Guild(emoji.guild).Emoji(emoji.id), true, data, undefined, reason)
- .then(newEmoji => this.client.actions.GuildEmojiUpdate.handle(emoji, newEmoji).emoji);
- }
-
- deleteEmoji(emoji, reason) {
- return this.rest.makeRequest('delete', Endpoints.Guild(emoji.guild).Emoji(emoji.id), true, undefined, reason)
- .then(() => this.client.actions.GuildEmojiDelete.handle(emoji).emoji);
- }
-
- getGuildAuditLogs(guild, options = {}) {
- if (options.before && options.before instanceof GuildAuditLogs.Entry) options.before = options.before.id;
- if (options.after && options.after instanceof GuildAuditLogs.Entry) options.after = options.after.id;
- if (typeof options.type === 'string') options.type = GuildAuditLogs.Actions[options.type];
-
- const queryString = (querystring.stringify({
- before: options.before,
- after: options.after,
- limit: options.limit,
- user_id: this.client.resolver.resolveUserID(options.user),
- action_type: options.type,
- }).match(/[^=&?]+=[^=&?]+/g) || []).join('&');
-
- return this.rest.makeRequest('get', `${Endpoints.Guild(guild).auditLogs}?${queryString}`, true)
- .then(data => GuildAuditLogs.build(guild, data));
- }
-
- getWebhook(id, token) {
- return this.rest.makeRequest('get', Endpoints.Webhook(id, token), !token).then(data =>
- new Webhook(this.client, data)
- );
- }
-
- getGuildWebhooks(guild) {
- return this.rest.makeRequest('get', Endpoints.Guild(guild).webhooks, true).then(data => {
- const hooks = new Collection();
- for (const hook of data) hooks.set(hook.id, new Webhook(this.client, hook));
- return hooks;
- });
- }
-
- getChannelWebhooks(channel) {
- return this.rest.makeRequest('get', Endpoints.Channel(channel).webhooks, true).then(data => {
- const hooks = new Collection();
- for (const hook of data) hooks.set(hook.id, new Webhook(this.client, hook));
- return hooks;
- });
- }
-
- createWebhook(channel, name, avatar, reason) {
- return this.rest.makeRequest('post', Endpoints.Channel(channel).webhooks, true, { name, avatar }, undefined, reason)
- .then(data => new Webhook(this.client, data));
- }
-
- editWebhook(webhook, options, reason) {
- let endpoint;
- let auth;
-
- // Changing the channel of a webhook or specifying a reason requires a bot token
- if (options.channel_id || reason) {
- endpoint = Endpoints.Webhook(webhook.id);
- auth = true;
- } else {
- endpoint = Endpoints.Webhook(webhook.id, webhook.token);
- auth = false;
- }
-
- return this.rest.makeRequest('patch', endpoint, auth, options, undefined, reason).then(data => {
- webhook.name = data.name;
- webhook.avatar = data.avatar;
- webhook.channelID = data.channel_id;
- return webhook;
- });
- }
-
- deleteWebhook(webhook, reason) {
- return this.rest.makeRequest(
- 'delete', Endpoints.Webhook(webhook.id, webhook.token),
- false, undefined, undefined, reason);
- }
-
- sendWebhookMessage(webhook, content, { avatarURL, tts, embeds, username } = {}, files = null) {
- return new Promise((resolve, reject) => {
- username = username || webhook.name;
-
- if (content instanceof Array) {
- const messages = [];
- (function sendChunk(list, index) {
- const options = index === list.length - 1 ? { tts, embeds, files } : { tts };
- webhook.send(list[index], options).then(message => {
- messages.push(message);
- if (index >= list.length - 1) return resolve(messages);
- return sendChunk(list, ++index);
- }).catch(reject);
- }(content, 0));
- } else {
- this.rest.makeRequest('post', `${Endpoints.Webhook(webhook.id, webhook.token)}?wait=true`, false, {
- username,
- avatar_url: avatarURL,
- content,
- tts,
- embeds,
- }, files).then(data => {
- if (!this.client.channels) resolve(data);
- else resolve(this.client.actions.MessageCreate.handle(data).message);
- }, reject);
- }
- });
- }
-
- sendSlackWebhookMessage(webhook, body) {
- return this.rest.makeRequest(
- 'post', `${Endpoints.Webhook(webhook.id, webhook.token)}/slack?wait=true`, false, body
- );
- }
-
- fetchUserProfile(user) {
- return this.rest.makeRequest('get', Endpoints.User(user).profile, true).then(data =>
- new UserProfile(user, data)
- );
- }
-
- fetchMentions(options) {
- if (options.guild instanceof Guild) options.guild = options.guild.id;
- Util.mergeDefault({ limit: 25, roles: true, everyone: true, guild: null }, options);
-
- return this.rest.makeRequest(
- 'get', Endpoints.User('@me').Mentions(options.limit, options.roles, options.everyone, options.guild), true
- ).then(data => data.map(m => new Message(this.client.channels.get(m.channel_id), m, this.client)));
- }
-
- addFriend(user) {
- return this.rest.makeRequest('post', Endpoints.User('@me'), true, {
- username: user.username,
- discriminator: user.discriminator,
- }).then(() => user);
- }
-
- removeFriend(user) {
- return this.rest.makeRequest('delete', Endpoints.User('@me').Relationship(user.id), true)
- .then(() => user);
- }
-
- blockUser(user) {
- return this.rest.makeRequest('put', Endpoints.User('@me').Relationship(user.id), true, { type: 2 })
- .then(() => user);
- }
-
- unblockUser(user) {
- return this.rest.makeRequest('delete', Endpoints.User('@me').Relationship(user.id), true)
- .then(() => user);
- }
-
- updateEmbed(guildID, embed, reason) {
- return this.rest.makeRequest('patch', Endpoints.Guild(guildID).embed, true, {
- enabled: embed.enabled,
- channel_id: this.client.resolver.resolveChannelID(embed.channel),
- }, undefined, reason);
- }
-
- setRolePositions(guildID, roles) {
- return this.rest.makeRequest('patch', Endpoints.Guild(guildID).roles, true, roles).then(() =>
- this.client.actions.GuildRolesPositionUpdate.handle({
- guild_id: guildID,
- roles,
- }).guild
- );
- }
-
- setChannelPositions(guildID, channels) {
- return this.rest.makeRequest('patch', Endpoints.Guild(guildID).channels, true, channels).then(() =>
- this.client.actions.GuildChannelsPositionUpdate.handle({
- guild_id: guildID,
- channels,
- }).guild
- );
- }
-
- addMessageReaction(message, emoji) {
- return this.rest.makeRequest(
- 'put', Endpoints.Message(message).Reaction(emoji).User('@me'), true
- ).then(() =>
- message._addReaction(Util.parseEmoji(emoji), message.client.user)
- );
- }
-
- removeMessageReaction(message, emoji, userID) {
- const endpoint = Endpoints.Message(message).Reaction(emoji).User(userID === this.client.user.id ? '@me' : userID);
- return this.rest.makeRequest('delete', endpoint, true).then(() =>
- this.client.actions.MessageReactionRemove.handle({
- user_id: userID,
- message_id: message.id,
- emoji: Util.parseEmoji(emoji),
- channel_id: message.channel.id,
- }).reaction
- );
- }
-
- removeMessageReactionEmoji(message, emoji) {
- const endpoint = Endpoints.Message(message).Reaction(emoji);
- return this.rest.makeRequest('delete', endpoint, true).then(() =>
- this.client.actions.MessageReactionRemoveEmoji.handle({
- message_id: message.id,
- emoji: Util.parseEmoji(emoji),
- channel_id: message.channel.id,
- }).reaction
- );
- }
-
- removeMessageReactions(message) {
- return this.rest.makeRequest('delete', Endpoints.Message(message).reactions, true)
- .then(() => message);
- }
-
- getMessageReactionUsers(message, emoji, options) {
- const queryString = (querystring.stringify(options).match(/[^=&?]+=[^=&?]+/g) || []).join('&');
-
- return this.rest.makeRequest('get', `${Endpoints.Message(message).Reaction(emoji)}?${queryString}`, true);
- }
-
- getApplication(id) {
- return this.rest.makeRequest('get', Endpoints.OAUTH2.Application(id), true).then(app =>
- new OAuth2Application(this.client, app)
- );
- }
-
- resetApplication(id) {
- return this.rest.makeRequest('post', Endpoints.OAUTH2.Application(id).resetToken, true)
- .then(() => this.rest.makeRequest('post', Endpoints.OAUTH2.Application(id).resetSecret, true))
- .then(app => new OAuth2Application(this.client, app));
- }
-
- setNote(user, note) {
- return this.rest.makeRequest('put', Endpoints.User(user).note, true, { note }).then(() => user);
- }
-
- acceptInvite(code) {
- if (code.id) code = code.id;
- return new Promise((resolve, reject) =>
- this.rest.makeRequest('post', Endpoints.Invite(code), true).then(res => {
- const handler = guild => {
- if (guild.id === res.id) {
- resolve(guild);
- this.client.removeListener(Constants.Events.GUILD_CREATE, handler);
- }
- };
- this.client.on(Constants.Events.GUILD_CREATE, handler);
- this.client.setTimeout(() => {
- this.client.removeListener(Constants.Events.GUILD_CREATE, handler);
- reject(new Error('Accepting invite timed out'));
- }, 120e3);
- })
- );
- }
-
- patchUserSettings(data) {
- return this.rest.makeRequest('patch', Constants.Endpoints.User('@me').settings, true, data);
- }
-
- patchClientUserGuildSettings(guildID, data) {
- return this.rest.makeRequest('patch', Constants.Endpoints.User('@me').Guild(guildID).settings, true, data);
- }
-
- getIntegrations(guild) {
- return this.rest.makeRequest(
- 'get',
- Constants.Endpoints.Guild(guild.id).integrations,
- true
- );
- }
-
- createIntegration(guild, data, reason) {
- return this.rest.makeRequest(
- 'post',
- Constants.Endpoints.Guild(guild.id).integrations,
- true,
- data,
- undefined,
- reason
- );
- }
-
- syncIntegration(integration) {
- return this.rest.makeRequest(
- 'post',
- Constants.Endpoints.Guild(integration.guild.id).Integration(integration.id),
- true
- );
- }
-
- editIntegration(integration, data, reason) {
- return this.rest.makeRequest(
- 'patch',
- Constants.Endpoints.Guild(integration.guild.id).Integration(integration.id),
- true,
- data,
- undefined,
- reason
- );
- }
-
- deleteIntegration(integration, reason) {
- return this.rest.makeRequest(
- 'delete',
- Constants.Endpoints.Guild(integration.guild.id).Integration(integration.id),
- true,
- undefined,
- undefined,
- reason
- );
- }
-}
-
-module.exports = RESTMethods;
diff --git a/node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js b/node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js
deleted file mode 100644
index eceee65..0000000
--- a/node_modules/discord.js/src/client/rest/RequestHandlers/Burst.js
+++ /dev/null
@@ -1,90 +0,0 @@
-const RequestHandler = require('./RequestHandler');
-const DiscordAPIError = require('../DiscordAPIError');
-const { Events: { RATE_LIMIT } } = require('../../../util/Constants');
-
-class BurstRequestHandler extends RequestHandler {
- constructor(restManager, endpoint) {
- super(restManager, endpoint);
-
- this.client = restManager.client;
-
- this.limit = Infinity;
- this.resetTime = null;
- this.remaining = 1;
- this.timeDifference = 0;
-
- this.resetTimeout = null;
- }
-
- push(request) {
- super.push(request);
- this.handle();
- }
-
- execute(item) {
- if (!item) return;
- item.request.gen().end((err, res) => {
- if (res && res.headers) {
- this.limit = Number(res.headers['x-ratelimit-limit']);
- this.resetTime = Number(res.headers['x-ratelimit-reset']) * 1000;
- this.remaining = Number(res.headers['x-ratelimit-remaining']);
- this.timeDifference = Date.now() - new Date(res.headers.date).getTime();
- }
- if (err) {
- if (err.status === 429) {
- this.queue.unshift(item);
- if (res.headers['x-ratelimit-global']) this.globalLimit = true;
- if (this.resetTimeout) return;
- this.resetTimeout = this.client.setTimeout(() => {
- this.remaining = this.limit;
- this.globalLimit = false;
- this.handle();
- this.resetTimeout = null;
- }, Number(res.headers['retry-after']) + this.client.options.restTimeOffset);
- } else if (err.status >= 500 && err.status < 600) {
- if (item.retries === this.client.options.retryLimit) {
- item.reject(err);
- this.handle();
- } else {
- item.retries++;
- this.queue.unshift(item);
- this.resetTimeout = this.client.setTimeout(() => {
- this.handle();
- this.resetTimeout = null;
- }, 1e3 + this.client.options.restTimeOffset);
- }
- } else {
- item.reject(err.status >= 400 && err.status < 500 ?
- new DiscordAPIError(res.request.path, res.body, res.request.method) : err);
- this.handle();
- }
- } else {
- if (this.remaining === 0) {
- if (this.client.listenerCount(RATE_LIMIT)) {
- this.client.emit(RATE_LIMIT, {
- limit: this.limit,
- timeDifference: this.timeDifference,
- path: item.request.path,
- method: item.request.method,
- });
- }
- }
- this.globalLimit = false;
- const data = res && res.body ? res.body : {};
- item.resolve(data);
- this.handle();
- }
- });
- }
-
- handle() {
- super.handle();
- if (this.queue.length === 0) return;
- if ((this.remaining <= 0 || this.globalLimit) && Date.now() - this.timeDifference < this.resetTime) return;
- this.execute(this.queue.shift());
- this.remaining--;
- this.handle();
- }
-}
-
-module.exports = BurstRequestHandler;
diff --git a/node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js b/node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js
deleted file mode 100644
index c5bad20..0000000
--- a/node_modules/discord.js/src/client/rest/RequestHandlers/RequestHandler.js
+++ /dev/null
@@ -1,54 +0,0 @@
-/**
- * A base class for different types of rate limiting handlers for the REST API.
- * @private
- */
-class RequestHandler {
- /**
- * @param {RESTManager} restManager The REST manager to use
- */
- constructor(restManager) {
- /**
- * The RESTManager that instantiated this RequestHandler
- * @type {RESTManager}
- */
- this.restManager = restManager;
-
- /**
- * A list of requests that have yet to be processed
- * @type {APIRequest[]}
- */
- this.queue = [];
- }
-
- /**
- * Whether or not the client is being rate limited on every endpoint
- * @type {boolean}
- * @readonly
- */
- get globalLimit() {
- return this.restManager.globallyRateLimited;
- }
-
- set globalLimit(value) {
- this.restManager.globallyRateLimited = value;
- }
-
- /**
- * Push a new API request into this bucket.
- * @param {APIRequest} request The new request to push into the queue
- */
- push(request) {
- this.queue.push(request);
- }
-
- /**
- * Attempts to get this RequestHandler to process its current queue.
- */
- handle() {} // eslint-disable-line no-empty-function
-
- destroy() {
- this.queue = [];
- }
-}
-
-module.exports = RequestHandler;
diff --git a/node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js b/node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js
deleted file mode 100644
index 9d25bdb..0000000
--- a/node_modules/discord.js/src/client/rest/RequestHandlers/Sequential.js
+++ /dev/null
@@ -1,132 +0,0 @@
-const RequestHandler = require('./RequestHandler');
-const DiscordAPIError = require('../DiscordAPIError');
-const { Events: { RATE_LIMIT } } = require('../../../util/Constants');
-
-/**
- * Handles API Requests sequentially, i.e. we wait until the current request is finished before moving onto
- * the next. This plays a _lot_ nicer in terms of avoiding 429's when there is more than one session of the account,
- * but it can be slower.
- * @extends {RequestHandler}
- * @private
- */
-class SequentialRequestHandler extends RequestHandler {
- /**
- * @param {RESTManager} restManager The REST manager to use
- * @param {string} endpoint The endpoint to handle
- */
- constructor(restManager, endpoint) {
- super(restManager, endpoint);
-
- /**
- * The client that instantiated this handler
- * @type {Client}
- */
- this.client = restManager.client;
-
- /**
- * The endpoint that this handler is handling
- * @type {string}
- */
- this.endpoint = endpoint;
-
- /**
- * The time difference between Discord's Dates and the local computer's Dates. A positive number means the local
- * computer's time is ahead of Discord's
- * @type {number}
- */
- this.timeDifference = 0;
-
- /**
- * Whether the queue is being processed or not
- * @type {boolean}
- */
- this.busy = false;
- }
-
- push(request) {
- super.push(request);
- this.handle();
- }
-
- /**
- * Performs a request then resolves a promise to indicate its readiness for a new request.
- * @param {APIRequest} item The item to execute
- * @returns {Promise<?Object|Error>}
- */
- execute(item) {
- this.busy = true;
- return new Promise(resolve => {
- item.request.gen().end((err, res) => {
- if (res && res.headers) {
- this.requestLimit = Number(res.headers['x-ratelimit-limit']);
- this.requestResetTime = Number(res.headers['x-ratelimit-reset']) * 1000;
- this.requestRemaining = Number(res.headers['x-ratelimit-remaining']);
- this.timeDifference = Date.now() - new Date(res.headers.date).getTime();
- }
- if (err) {
- if (err.status === 429) {
- this.queue.unshift(item);
- this.client.setTimeout(() => {
- this.globalLimit = false;
- resolve();
- }, Number(res.headers['retry-after']) + this.client.options.restTimeOffset);
- if (res.headers['x-ratelimit-global']) this.globalLimit = true;
- } else if (err.status >= 500 && err.status < 600) {
- if (item.retries === this.client.options.retryLimit) {
- item.reject(err);
- resolve();
- } else {
- item.retries++;
- this.queue.unshift(item);
- this.client.setTimeout(resolve, 1e3 + this.client.options.restTimeOffset);
- }
- } else {
- item.reject(err.status >= 400 && err.status < 500 ?
- new DiscordAPIError(res.request.path, res.body, res.request.method) : err);
- resolve(err);
- }
- } else {
- this.globalLimit = false;
- const data = res && res.body ? res.body : {};
- item.resolve(data);
- if (this.requestRemaining === 0) {
- if (this.client.listenerCount(RATE_LIMIT)) {
- /**
- * Emitted when the client hits a rate limit while making a request
- * @event Client#rateLimit
- * @param {Object} rateLimitInfo Object containing the rate limit info
- * @param {number} rateLimitInfo.limit Number of requests that can be made to this endpoint
- * @param {number} rateLimitInfo.timeDifference Delta-T in ms between your system and Discord servers
- * @param {string} rateLimitInfo.path Path used for request that triggered this event
- * @param {string} rateLimitInfo.method HTTP method used for request that triggered this event
- */
- this.client.emit(RATE_LIMIT, {
- limit: this.requestLimit,
- timeDifference: this.timeDifference,
- path: item.request.path,
- method: item.request.method,
- });
- }
- this.client.setTimeout(
- () => resolve(data),
- this.requestResetTime - Date.now() + this.timeDifference + this.client.options.restTimeOffset
- );
- } else {
- resolve(data);
- }
- }
- });
- });
- }
-
- handle() {
- super.handle();
- if (this.busy || this.remaining === 0 || this.queue.length === 0 || this.globalLimit) return;
- this.execute(this.queue.shift()).then(() => {
- this.busy = false;
- this.handle();
- });
- }
-}
-
-module.exports = SequentialRequestHandler;
diff --git a/node_modules/discord.js/src/client/rest/UserAgentManager.js b/node_modules/discord.js/src/client/rest/UserAgentManager.js
deleted file mode 100644
index 13e5528..0000000
--- a/node_modules/discord.js/src/client/rest/UserAgentManager.js
+++ /dev/null
@@ -1,25 +0,0 @@
-const Constants = require('../../util/Constants');
-
-class UserAgentManager {
- constructor() {
- this.build(this.constructor.DEFAULT);
- }
-
- set({ url, version } = {}) {
- this.build({
- url: url || this.constructor.DFEAULT.url,
- version: version || this.constructor.DEFAULT.version,
- });
- }
-
- build(ua) {
- this.userAgent = `DiscordBot (${ua.url}, ${ua.version}) Node.js/${process.version}`;
- }
-}
-
-UserAgentManager.DEFAULT = {
- url: Constants.Package.homepage.split('#')[0],
- version: Constants.Package.version,
-};
-
-module.exports = UserAgentManager;
diff --git a/node_modules/discord.js/src/client/voice/ClientVoiceManager.js b/node_modules/discord.js/src/client/voice/ClientVoiceManager.js
deleted file mode 100644
index d8d3f9f..0000000
--- a/node_modules/discord.js/src/client/voice/ClientVoiceManager.js
+++ /dev/null
@@ -1,86 +0,0 @@
-const Collection = require('../../util/Collection');
-const VoiceConnection = require('./VoiceConnection');
-
-/**
- * Manages all the voice stuff for the client.
- * @private
- */
-class ClientVoiceManager {
- constructor(client) {
- /**
- * The client that instantiated this voice manager
- * @type {Client}
- */
- this.client = client;
-
- /**
- * A collection mapping connection IDs to the Connection objects
- * @type {Collection<Snowflake, VoiceConnection>}
- */
- this.connections = new Collection();
-
- this.client.on('self.voiceServer', this.onVoiceServer.bind(this));
- this.client.on('self.voiceStateUpdate', this.onVoiceStateUpdate.bind(this));
- }
-
- onVoiceServer({ guild_id, token, endpoint }) {
- const connection = this.connections.get(guild_id);
- if (connection) connection.setTokenAndEndpoint(token, endpoint);
- }
-
- onVoiceStateUpdate({ guild_id, session_id, channel_id }) {
- const connection = this.connections.get(guild_id);
- if (!connection) return;
- if (!channel_id) {
- connection._disconnect();
- this.connections.delete(guild_id);
- return;
- }
-
- connection.channel = this.client.channels.get(channel_id);
- connection.setSessionID(session_id);
- }
-
- /**
- * Sets up a request to join a voice channel.
- * @param {VoiceChannel} channel The voice channel to join
- * @returns {Promise<VoiceConnection>}
- */
- joinChannel(channel) {
- return new Promise((resolve, reject) => {
- if (!channel.joinable) {
- if (channel.full) {
- throw new Error('You do not have permission to join this voice channel; it is full.');
- } else {
- throw new Error('You do not have permission to join this voice channel.');
- }
- }
-
- let connection = this.connections.get(channel.guild.id);
-
- if (connection) {
- if (connection.channel.id !== channel.id) {
- this.connections.get(channel.guild.id).updateChannel(channel);
- }
- resolve(connection);
- return;
- } else {
- connection = new VoiceConnection(this, channel);
- this.connections.set(channel.guild.id, connection);
- }
-
- connection.once('failed', reason => {
- this.connections.delete(channel.guild.id);
- reject(reason);
- });
-
- connection.once('authenticated', () => {
- connection.once('ready', () => resolve(connection));
- connection.once('error', reject);
- connection.once('disconnect', () => this.connections.delete(channel.guild.id));
- });
- });
- }
-}
-
-module.exports = ClientVoiceManager;
diff --git a/node_modules/discord.js/src/client/voice/VoiceBroadcast.js b/node_modules/discord.js/src/client/voice/VoiceBroadcast.js
deleted file mode 100644
index 3a78d87..0000000
--- a/node_modules/discord.js/src/client/voice/VoiceBroadcast.js
+++ /dev/null
@@ -1,366 +0,0 @@
-const VolumeInterface = require('./util/VolumeInterface');
-const Prism = require('prism-media');
-const OpusEncoders = require('./opus/OpusEngineList');
-const Collection = require('../../util/Collection');
-
-const ffmpegArguments = [
- '-analyzeduration', '0',
- '-loglevel', '0',
- '-f', 's16le',
- '-ar', '48000',
- '-ac', '2',
-];
-
-/**
- * A voice broadcast can be played across multiple voice connections for improved shared-stream efficiency.
- *
- * Example usage:
- * ```js
- * const broadcast = client.createVoiceBroadcast();
- * broadcast.playFile('./music.mp3');
- * // Play "music.mp3" in all voice connections that the client is in
- * for (const connection of client.voiceConnections.values()) {
- * connection.playBroadcast(broadcast);
- * }
- * ```
- * @implements {VolumeInterface}
- */
-class VoiceBroadcast extends VolumeInterface {
- constructor(client) {
- super();
- /**
- * The client that created the broadcast
- * @type {Client}
- */
- this.client = client;
- this._dispatchers = new Collection();
- this._encoders = new Collection();
- /**
- * The audio transcoder that this broadcast uses
- * @type {Prism}
- */
- this.prism = new Prism();
- /**
- * The current audio transcoder that is being used
- * @type {Object}
- */
- this.currentTranscoder = null;
- this.tickInterval = null;
- this._volume = 1;
- }
-
- /**
- * An array of subscribed dispatchers
- * @type {StreamDispatcher[]}
- * @readonly
- */
- get dispatchers() {
- let d = [];
- for (const container of this._dispatchers.values()) {
- d = d.concat(Array.from(container.values()));
- }
- return d;
- }
-
- get _playableStream() {
- const currentTranscoder = this.currentTranscoder;
- if (!currentTranscoder) return null;
- const transcoder = currentTranscoder.transcoder;
- const options = currentTranscoder.options;
- return (transcoder && transcoder.output) || options.stream;
- }
-
- unregisterDispatcher(dispatcher, old) {
- const volume = old || dispatcher.volume;
-
- /**
- * Emitted whenever a stream dispatcher unsubscribes from the broadcast.
- * @event VoiceBroadcast#unsubscribe
- * @param {StreamDispatcher} dispatcher The unsubscribed dispatcher
- */
- this.emit('unsubscribe', dispatcher);
- for (const container of this._dispatchers.values()) {
- container.delete(dispatcher);
-
- if (!container.size) {
- this._encoders.get(volume).destroy();
- this._dispatchers.delete(volume);
- this._encoders.delete(volume);
- }
- }
- }
-
- registerDispatcher(dispatcher) {
- if (!this._dispatchers.has(dispatcher.volume)) {
- this._dispatchers.set(dispatcher.volume, new Set());
- this._encoders.set(dispatcher.volume, OpusEncoders.fetch());
- }
- const container = this._dispatchers.get(dispatcher.volume);
- if (!container.has(dispatcher)) {
- container.add(dispatcher);
- dispatcher.once('end', () => this.unregisterDispatcher(dispatcher));
- dispatcher.on('volumeChange', (o, n) => {
- this.unregisterDispatcher(dispatcher, o);
- if (!this._dispatchers.has(n)) {
- this._dispatchers.set(n, new Set());
- this._encoders.set(n, OpusEncoders.fetch());
- }
- this._dispatchers.get(n).add(dispatcher);
- });
- /**
- * Emitted whenever a stream dispatcher subscribes to the broadcast.
- * @event VoiceBroadcast#subscribe
- * @param {StreamDispatcher} dispatcher The subscribed dispatcher
- */
- this.emit('subscribe', dispatcher);
- }
- }
-
- killCurrentTranscoder() {
- if (this.currentTranscoder) {
- if (this.currentTranscoder.transcoder) this.currentTranscoder.transcoder.kill();
- this.currentTranscoder = null;
- this.emit('end');
- }
- }
-
- /**
- * Plays any audio stream across the broadcast.
- * @param {ReadableStream} stream The audio stream to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {VoiceBroadcast}
- * @example
- * // Play streams using ytdl-core
- * const ytdl = require('ytdl-core');
- * const streamOptions = { seek: 0, volume: 1 };
- * const broadcast = client.createVoiceBroadcast();
- *
- * voiceChannel.join()
- * .then(connection => {
- * const stream = ytdl('https://www.youtube.com/watch?v=XAWgeLF9EVQ', { filter : 'audioonly' });
- * broadcast.playStream(stream);
- * const dispatcher = connection.playBroadcast(broadcast);
- * })
- * .catch(console.error);
- */
- playStream(stream, options = {}) {
- this.setVolume(options.volume || 1);
- return this._playTranscodable(stream, options);
- }
-
- /**
- * Play the given file in the voice connection.
- * @param {string} file The absolute path to the file
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- * @example
- * // Play files natively
- * const broadcast = client.createVoiceBroadcast();
- *
- * voiceChannel.join()
- * .then(connection => {
- * broadcast.playFile('C:/Users/Discord/Desktop/music.mp3');
- * const dispatcher = connection.playBroadcast(broadcast);
- * })
- * .catch(console.error);
- */
- playFile(file, options = {}) {
- this.setVolume(options.volume || 1);
- return this._playTranscodable(`file:${file}`, options);
- }
-
- _playTranscodable(media, options) {
- this.killCurrentTranscoder();
- const transcoder = this.prism.transcode({
- type: 'ffmpeg',
- media,
- ffmpegArguments: ffmpegArguments.concat(['-ss', String(options.seek || 0)]),
- });
- /**
- * Emitted whenever an error occurs.
- * @event VoiceBroadcast#error
- * @param {Error} error The error that occurred
- */
- transcoder.once('error', e => {
- if (this.listenerCount('error') > 0) this.emit('error', e);
- /**
- * Emitted whenever the VoiceBroadcast has any warnings.
- * @event VoiceBroadcast#warn
- * @param {string|Error} warning The warning that was raised
- */
- else this.emit('warn', e);
- });
- /**
- * Emitted once the broadcast (the audio stream) ends.
- * @event VoiceBroadcast#end
- */
- transcoder.once('end', () => this.killCurrentTranscoder());
- this.currentTranscoder = {
- transcoder,
- options,
- };
- transcoder.output.once('readable', () => this._startPlaying());
- return this;
- }
-
- /**
- * Plays a stream of 16-bit signed stereo PCM.
- * @param {ReadableStream} stream The audio stream to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {VoiceBroadcast}
- */
- playConvertedStream(stream, options = {}) {
- this.killCurrentTranscoder();
- this.setVolume(options.volume || 1);
- this.currentTranscoder = { options: { stream } };
- stream.once('readable', () => this._startPlaying());
- return this;
- }
-
- /**
- * Plays an Opus encoded stream.
- * <warn>Note that inline volume is not compatible with this method.</warn>
- * @param {ReadableStream} stream The Opus audio stream to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- */
- playOpusStream(stream) {
- this.currentTranscoder = { options: { stream }, opus: true };
- stream.once('readable', () => this._startPlaying());
- return this;
- }
-
- /**
- * Play an arbitrary input that can be [handled by ffmpeg](https://ffmpeg.org/ffmpeg-protocols.html#Description)
- * @param {string} input The arbitrary input
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {VoiceBroadcast}
- */
- playArbitraryInput(input, options = {}) {
- this.setVolume(options.volume || 1);
- options.input = input;
- return this._playTranscodable(input, options);
- }
-
- /**
- * Pauses the entire broadcast - all dispatchers also pause.
- */
- pause() {
- this.paused = true;
- for (const container of this._dispatchers.values()) {
- for (const dispatcher of container.values()) {
- dispatcher.pause();
- }
- }
- }
-
- /**
- * Resumes the entire broadcast - all dispatchers also resume.
- */
- resume() {
- this.paused = false;
- for (const container of this._dispatchers.values()) {
- for (const dispatcher of container.values()) {
- dispatcher.resume();
- }
- }
- }
-
- _startPlaying() {
- if (this.tickInterval) clearInterval(this.tickInterval);
- // Old code?
- // this.tickInterval = this.client.setInterval(this.tick.bind(this), 20);
- this._startTime = Date.now();
- this._count = 0;
- this._pausedTime = 0;
- this._missed = 0;
- this.tick();
- }
-
- tick() {
- if (!this._playableStream) return;
- if (this.paused) {
- this._pausedTime += 20;
- setTimeout(() => this.tick(), 20);
- return;
- }
-
- const opus = this.currentTranscoder.opus;
- const buffer = this.readStreamBuffer();
-
- if (!buffer) {
- this._missed++;
- if (this._missed < 5) {
- this._pausedTime += 200;
- setTimeout(() => this.tick(), 200);
- } else {
- this.killCurrentTranscoder();
- }
- return;
- }
-
- this._missed = 0;
-
- let packetMatrix = {};
-
- const getOpusPacket = volume => {
- if (packetMatrix[volume]) return packetMatrix[volume];
-
- const opusEncoder = this._encoders.get(volume);
- const opusPacket = opusEncoder.encode(this.applyVolume(buffer, this._volume * volume));
- packetMatrix[volume] = opusPacket;
- return opusPacket;
- };
-
- for (const dispatcher of this.dispatchers) {
- if (opus) {
- dispatcher.processPacket(buffer);
- continue;
- }
-
- const volume = dispatcher.volume;
- dispatcher.processPacket(getOpusPacket(volume));
- }
-
- const next = 20 + (this._startTime + this._pausedTime + (this._count * 20) - Date.now());
- this._count++;
- setTimeout(() => this.tick(), next);
- }
-
- readStreamBuffer() {
- const opus = this.currentTranscoder.opus;
- const bufferLength = (opus ? 80 : 1920) * 2;
- let buffer = this._playableStream.read(bufferLength);
- if (opus) return buffer;
- if (!buffer) return null;
-
- if (buffer.length !== bufferLength) {
- const newBuffer = Buffer.alloc(bufferLength).fill(0);
- buffer.copy(newBuffer);
- buffer = newBuffer;
- }
-
- return buffer;
- }
-
- /**
- * Stop the current stream from playing without unsubscribing dispatchers.
- */
- end() {
- this.killCurrentTranscoder();
- }
-
- /**
- * End the current broadcast, all subscribed dispatchers will also end.
- */
- destroy() {
- this.end();
- for (const container of this._dispatchers.values()) {
- for (const dispatcher of container.values()) {
- dispatcher.destroy('end', 'broadcast ended');
- }
- }
- }
-}
-
-module.exports = VoiceBroadcast;
diff --git a/node_modules/discord.js/src/client/voice/VoiceConnection.js b/node_modules/discord.js/src/client/voice/VoiceConnection.js
deleted file mode 100644
index 2fc6338..0000000
--- a/node_modules/discord.js/src/client/voice/VoiceConnection.js
+++ /dev/null
@@ -1,598 +0,0 @@
-const VoiceWebSocket = require('./VoiceWebSocket');
-const VoiceUDP = require('./VoiceUDPClient');
-const Util = require('../../util/Util');
-const Constants = require('../../util/Constants');
-const AudioPlayer = require('./player/AudioPlayer');
-const VoiceReceiver = require('./receiver/VoiceReceiver');
-const SingleSilence = require('./util/SingleSilence');
-const EventEmitter = require('events').EventEmitter;
-const Prism = require('prism-media');
-
-// The delay between packets when a user is considered to have stopped speaking
-// https://github.com/discordjs/discord.js/issues/3524#issuecomment-540373200
-const DISCORD_SPEAKING_DELAY = 250;
-
-/**
- * Represents a connection to a guild's voice server.
- * ```js
- * // Obtained using:
- * voiceChannel.join()
- * .then(connection => {
- *
- * });
- * ```
- * @extends {EventEmitter}
- */
-class VoiceConnection extends EventEmitter {
- constructor(voiceManager, channel) {
- super();
-
- /**
- * The voice manager that instantiated this connection
- * @type {ClientVoiceManager}
- */
- this.voiceManager = voiceManager;
-
- /**
- * The client that instantiated this connection
- * @type {Client}
- */
- this.client = voiceManager.client;
-
- /**
- * @external Prism
- * @see {@link https://github.com/hydrabolt/prism-media}
- */
-
- /**
- * The audio transcoder for this connection
- * @type {Prism}
- */
- this.prism = new Prism();
-
- /**
- * The voice channel this connection is currently serving
- * @type {VoiceChannel}
- */
- this.channel = channel;
-
- /**
- * The current status of the voice connection
- * @type {VoiceStatus}
- */
- this.status = Constants.VoiceStatus.AUTHENTICATING;
-
- /**
- * Whether we're currently transmitting audio
- * @type {boolean}
- */
- this.speaking = false;
-
- /**
- * An array of Voice Receivers that have been created for this connection
- * @type {VoiceReceiver[]}
- */
- this.receivers = [];
-
- /**
- * The authentication data needed to connect to the voice server
- * @type {Object}
- * @private
- */
- this.authentication = {};
-
- /**
- * The audio player for this voice connection
- * @type {AudioPlayer}
- */
- this.player = new AudioPlayer(this);
-
- this.player.on('debug', m => {
- /**
- * Debug info from the connection.
- * @event VoiceConnection#debug
- * @param {string} message The debug message
- */
- this.emit('debug', `audio player - ${m}`);
- });
-
- this.player.on('error', e => {
- /**
- * Warning info from the connection.
- * @event VoiceConnection#warn
- * @param {string|Error} warning The warning
- */
- this.emit('warn', e);
- });
-
- /**
- * Map SSRC to user id
- * @type {Map<number, Snowflake>}
- * @private
- */
- this.ssrcMap = new Map();
-
- /**
- * Map user id to speaking timeout
- * @type {Map<Snowflake, Timeout>}
- * @private
- */
- this.speakingTimeouts = new Map();
-
- /**
- * Object that wraps contains the `ws` and `udp` sockets of this voice connection
- * @type {Object}
- * @private
- */
- this.sockets = {};
-
- this.authenticate();
- }
-
- /**
- * The current stream dispatcher (if any)
- * @type {?StreamDispatcher}
- * @readonly
- */
- get dispatcher() {
- return this.player.dispatcher;
- }
-
- /**
- * Sets whether the voice connection should display as "speaking" or not.
- * @param {boolean} value Whether or not to speak
- * @private
- */
- setSpeaking(value) {
- if (this.speaking === value) return;
- if (this.status !== Constants.VoiceStatus.CONNECTED) return;
- this.speaking = value;
- this.sockets.ws.sendPacket({
- op: Constants.VoiceOPCodes.SPEAKING,
- d: {
- speaking: true,
- delay: 0,
- },
- }).catch(e => {
- this.emit('debug', e);
- });
- }
-
- /**
- * Sends a request to the main gateway to join a voice channel.
- * @param {Object} [options] The options to provide
- */
- sendVoiceStateUpdate(options = {}) {
- options = Util.mergeDefault({
- guild_id: this.channel.guild.id,
- channel_id: this.channel.id,
- self_mute: false,
- self_deaf: false,
- }, options);
-
- this.client.ws.send({
- op: Constants.OPCodes.VOICE_STATE_UPDATE,
- d: options,
- });
- }
-
- /**
- * Set the token and endpoint required to connect to the voice servers.
- * @param {string} token The voice token
- * @param {string} endpoint The voice endpoint
- * @returns {void}
- */
- setTokenAndEndpoint(token, endpoint) {
- if (!endpoint) {
- // Signifies awaiting endpoint stage
- return;
- }
-
- if (!token) {
- this.authenticateFailed('Token not provided from voice server packet.');
- return;
- }
-
- endpoint = endpoint.match(/([^:]*)/)[0];
-
- if (!endpoint) {
- this.authenticateFailed('Invalid endpoint received.');
- return;
- }
-
- if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
- this.authentication.token = token;
- this.authentication.endpoint = endpoint;
- this.checkAuthenticated();
- } else if (token !== this.authentication.token || endpoint !== this.authentication.endpoint) {
- this.reconnect(token, endpoint);
- }
- }
-
- /**
- * Sets the Session ID for the connection.
- * @param {string} sessionID The voice session ID
- */
- setSessionID(sessionID) {
- if (!sessionID) {
- this.authenticateFailed('Session ID not supplied.');
- return;
- }
-
- if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
- this.authentication.sessionID = sessionID;
- this.checkAuthenticated();
- } else if (sessionID !== this.authentication.sessionID) {
- this.authentication.sessionID = sessionID;
- /**
- * Emitted when a new session ID is received.
- * @event VoiceConnection#newSession
- * @private
- */
- this.emit('newSession', sessionID);
- }
- }
-
- /**
- * Checks whether the voice connection is authenticated.
- * @private
- */
- checkAuthenticated() {
- const { token, endpoint, sessionID } = this.authentication;
-
- if (token && endpoint && sessionID) {
- this.client.clearTimeout(this.connectTimeout);
- this.status = Constants.VoiceStatus.CONNECTING;
- /**
- * Emitted when we successfully initiate a voice connection.
- * @event VoiceConnection#authenticated
- */
- this.emit('authenticated');
- this.connect();
- }
- }
-
- /**
- * Invoked when we fail to initiate a voice connection.
- * @param {string} reason The reason for failure
- * @private
- */
- authenticateFailed(reason) {
- this.client.clearTimeout(this.connectTimeout);
- if (this.status === Constants.VoiceStatus.AUTHENTICATING) {
- /**
- * Emitted when we fail to initiate a voice connection.
- * @event VoiceConnection#failed
- * @param {Error} error The encountered error
- */
- this.emit('failed', new Error(reason));
- } else {
- /**
- * Emitted whenever the connection encounters an error.
- * @event VoiceConnection#error
- * @param {Error} error The encountered error
- */
- this.emit('error', new Error(reason));
- }
- this.status = Constants.VoiceStatus.DISCONNECTED;
- }
-
- /**
- * Move to a different voice channel in the same guild.
- * @param {VoiceChannel} channel The channel to move to
- * @private
- */
- updateChannel(channel) {
- this.channel = channel;
- this.sendVoiceStateUpdate();
- }
-
- /**
- * Attempts to authenticate to the voice server.
- * @private
- */
- authenticate() {
- this.sendVoiceStateUpdate();
- this.connectTimeout = this.client.setTimeout(
- () => this.authenticateFailed(new Error('Connection not established within 15 seconds.')), 15000);
- }
-
- /**
- * Attempts to reconnect to the voice server (typically after a region change).
- * @param {string} token The voice token
- * @param {string} endpoint The voice endpoint
- * @private
- */
- reconnect(token, endpoint) {
- this.authentication.token = token;
- this.authentication.endpoint = endpoint;
-
- this.status = Constants.VoiceStatus.RECONNECTING;
- /**
- * Emitted when the voice connection is reconnecting (typically after a region change).
- * @event VoiceConnection#reconnecting
- */
- this.emit('reconnecting');
- this.connect();
- }
-
- /**
- * Disconnect the voice connection, causing a disconnect and closing event to be emitted.
- */
- disconnect() {
- this.emit('closing');
- this.sendVoiceStateUpdate({
- channel_id: null,
- });
-
- this._disconnect();
- }
-
- /**
- * Internally disconnects (doesn't send disconnect packet).
- * @private
- */
- _disconnect() {
- this.player.destroy();
- this.cleanup();
- this.status = Constants.VoiceStatus.DISCONNECTED;
- /**
- * Emitted when the voice connection disconnects.
- * @event VoiceConnection#disconnect
- */
- this.emit('disconnect');
- }
-
- /**
- * Cleans up after disconnect.
- * @private
- */
- cleanup() {
- const { ws, udp } = this.sockets;
-
- if (ws) {
- ws.removeAllListeners('error');
- ws.removeAllListeners('ready');
- ws.removeAllListeners('sessionDescription');
- ws.removeAllListeners('startSpeaking');
- ws.shutdown();
- }
-
- if (udp) udp.removeAllListeners('error');
-
- this.sockets.ws = null;
- this.sockets.udp = null;
- }
-
- /**
- * Connect the voice connection.
- * @private
- */
- connect() {
- if (this.status !== Constants.VoiceStatus.RECONNECTING) {
- if (this.sockets.ws) throw new Error('There is already an existing WebSocket connection.');
- if (this.sockets.udp) throw new Error('There is already an existing UDP connection.');
- }
-
- if (this.sockets.ws) this.sockets.ws.shutdown();
- if (this.sockets.udp) this.sockets.udp.shutdown();
-
- this.sockets.ws = new VoiceWebSocket(this);
- this.sockets.udp = new VoiceUDP(this);
-
- const { ws, udp } = this.sockets;
-
- ws.on('error', err => this.emit('error', err));
- udp.on('error', err => this.emit('error', err));
- ws.on('ready', this.onReady.bind(this));
- ws.on('sessionDescription', this.onSessionDescription.bind(this));
- ws.on('startSpeaking', this.onStartSpeaking.bind(this));
- }
-
- /**
- * Invoked when the voice websocket is ready.
- * @param {Object} data The received data
- * @private
- */
- onReady({ port, ssrc, ip }) {
- this.authentication.port = port;
- this.authentication.ssrc = ssrc;
- this.sockets.udp.createUDPSocket(ip);
- this.sockets.udp.socket.on('message', this.onUDPMessage.bind(this));
- }
-
- /**
- * Invoked when a session description is received.
- * @param {string} mode The encryption mode
- * @param {string} secret The secret key
- * @private
- */
- onSessionDescription(mode, secret) {
- this.authentication.encryptionMode = mode;
- this.authentication.secretKey = secret;
-
- this.status = Constants.VoiceStatus.CONNECTED;
- const ready = () => {
- /**
- * Emitted once the connection is ready, when a promise to join a voice channel resolves,
- * the connection will already be ready.
- * @event VoiceConnection#ready
- */
- this.emit('ready');
- };
- if (this.dispatcher) {
- ready();
- } else {
- // This serves to provide support for voice receive, sending audio is required to receive it.
- this.playOpusStream(new SingleSilence()).once('end', ready);
- }
- }
-
- /**
- * Invoked whenever a user initially starts speaking.
- * @param {Object} data The speaking data
- * @private
- */
- onStartSpeaking({ user_id, ssrc }) {
- this.ssrcMap.set(+ssrc, user_id);
- }
-
- /**
- * Invoked when a speaking event is received.
- * @param {Object} data The received data
- * @private
- */
- onSpeaking({ user_id, speaking }) {
- const guild = this.channel.guild;
- const user = this.client.users.get(user_id);
- if (!speaking) {
- for (const receiver of this.receivers) {
- receiver.stoppedSpeaking(user);
- }
- }
- /**
- * Emitted whenever a user starts/stops speaking.
- * @event VoiceConnection#speaking
- * @param {User} user The user that has started/stopped speaking
- * @param {boolean} speaking Whether or not the user is speaking
- */
- if (this.status === Constants.VoiceStatus.CONNECTED) this.emit('speaking', user, speaking);
- guild._memberSpeakUpdate(user_id, speaking);
- }
-
- /**
- * Handles synthesizing of the speaking event.
- * @param {Buffer} buffer Received packet from the UDP socket
- * @private
- */
- onUDPMessage(buffer) {
- const ssrc = +buffer.readUInt32BE(8).toString(10);
- const user = this.client.users.get(this.ssrcMap.get(ssrc));
- if (!user) return;
-
- let speakingTimeout = this.speakingTimeouts.get(ssrc);
- if (typeof speakingTimeout === 'undefined') {
- this.onSpeaking({ user_id: user.id, ssrc, speaking: true });
- } else {
- this.client.clearTimeout(speakingTimeout);
- }
-
- speakingTimeout = this.client.setTimeout(() => {
- try {
- this.onSpeaking({ user_id: user.id, ssrc, speaking: false });
- this.client.clearTimeout(speakingTimeout);
- this.speakingTimeouts.delete(ssrc);
- } catch (ex) {
- // Connection already closed, ignore
- }
- }, DISCORD_SPEAKING_DELAY);
- this.speakingTimeouts.set(ssrc, speakingTimeout);
- }
-
- /**
- * Options that can be passed to stream-playing methods:
- * @typedef {Object} StreamOptions
- * @property {number} [seek=0] The time to seek to
- * @property {number} [volume=1] The volume to play at
- * @property {number} [passes=1] How many times to send the voice packet to reduce packet loss
- * @property {number|string} [bitrate=48000] The bitrate (quality) of the audio.
- * If set to 'auto', the voice channel's bitrate will be used
- */
-
- /**
- * Play the given file in the voice connection.
- * @param {string} file The absolute path to the file
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- * @example
- * // Play files natively
- * voiceChannel.join()
- * .then(connection => {
- * const dispatcher = connection.playFile('C:/Users/Discord/Desktop/music.mp3');
- * })
- * .catch(console.error);
- */
- playFile(file, options) {
- return this.player.playUnknownStream(`file:${file}`, options);
- }
-
- /**
- * Play an arbitrary input that can be [handled by ffmpeg](https://ffmpeg.org/ffmpeg-protocols.html#Description)
- * @param {string} input the arbitrary input
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- */
- playArbitraryInput(input, options) {
- return this.player.playUnknownStream(input, options);
- }
-
- /**
- * Plays and converts an audio stream in the voice connection.
- * @param {ReadableStream} stream The audio stream to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- * @example
- * // Play streams using ytdl-core
- * const ytdl = require('ytdl-core');
- * const streamOptions = { seek: 0, volume: 1 };
- * voiceChannel.join()
- * .then(connection => {
- * const stream = ytdl('https://www.youtube.com/watch?v=XAWgeLF9EVQ', { filter : 'audioonly' });
- * const dispatcher = connection.playStream(stream, streamOptions);
- * })
- * .catch(console.error);
- */
- playStream(stream, options) {
- return this.player.playUnknownStream(stream, options);
- }
-
- /**
- * Plays a stream of 16-bit signed stereo PCM.
- * @param {ReadableStream} stream The audio stream to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- */
- playConvertedStream(stream, options) {
- return this.player.playPCMStream(stream, options);
- }
-
- /**
- * Plays an Opus encoded stream.
- * <warn>Note that inline volume is not compatible with this method.</warn>
- * @param {ReadableStream} stream The Opus audio stream to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- */
- playOpusStream(stream, options) {
- return this.player.playOpusStream(stream, options);
- }
-
- /**
- * Plays a voice broadcast.
- * @param {VoiceBroadcast} broadcast The broadcast to play
- * @param {StreamOptions} [options] Options for playing the stream
- * @returns {StreamDispatcher}
- * @example
- * // Play a broadcast
- * const broadcast = client
- * .createVoiceBroadcast()
- * .playFile('./test.mp3');
- * const dispatcher = voiceConnection.playBroadcast(broadcast);
- */
- playBroadcast(broadcast, options) {
- return this.player.playBroadcast(broadcast, options);
- }
-
- /**
- * Creates a VoiceReceiver so you can start listening to voice data.
- * It's recommended to only create one of these.
- * @returns {VoiceReceiver}
- */
- createReceiver() {
- const receiver = new VoiceReceiver(this);
- this.receivers.push(receiver);
- return receiver;
- }
-}
-
-module.exports = VoiceConnection;
diff --git a/node_modules/discord.js/src/client/voice/VoiceUDPClient.js b/node_modules/discord.js/src/client/voice/VoiceUDPClient.js
deleted file mode 100644
index cf1e388..0000000
--- a/node_modules/discord.js/src/client/voice/VoiceUDPClient.js
+++ /dev/null
@@ -1,127 +0,0 @@
-const udp = require('dgram');
-const Constants = require('../../util/Constants');
-const EventEmitter = require('events').EventEmitter;
-
-/**
- * Represents a UDP client for a Voice Connection.
- * @extends {EventEmitter}
- * @private
- */
-class VoiceConnectionUDPClient extends EventEmitter {
- constructor(voiceConnection) {
- super();
-
- /**
- * The voice connection that this UDP client serves
- * @type {VoiceConnection}
- */
- this.voiceConnection = voiceConnection;
-
- /**
- * The UDP socket
- * @type {?Socket}
- */
- this.socket = null;
-
- /**
- * The address of the Discord voice server
- * @type {?string}
- */
- this.discordAddress = null;
-
- /**
- * The local IP address
- * @type {?string}
- */
- this.localAddress = null;
-
- /**
- * The local port
- * @type {?string}
- */
- this.localPort = null;
-
- this.voiceConnection.on('closing', this.shutdown.bind(this));
- }
-
- shutdown() {
- if (this.socket) {
- this.socket.removeAllListeners('message');
- try {
- this.socket.close();
- } finally {
- this.socket = null;
- }
- }
- }
-
- /**
- * The port of the Discord voice server
- * @type {number}
- * @readonly
- */
- get discordPort() {
- return this.voiceConnection.authentication.port;
- }
-
- /**
- * Send a packet to the UDP client.
- * @param {Object} packet The packet to send
- * @returns {Promise<Object>}
- */
- send(packet) {
- return new Promise((resolve, reject) => {
- if (!this.socket) throw new Error('Tried to send a UDP packet, but there is no socket available.');
- if (!this.discordAddress || !this.discordPort) throw new Error('Malformed UDP address or port.');
- this.socket.send(packet, 0, packet.length, this.discordPort, this.discordAddress, error => {
- if (error) reject(error); else resolve(packet);
- });
- });
- }
-
- createUDPSocket(address) {
- this.discordAddress = address;
- const socket = this.socket = udp.createSocket('udp4');
-
- socket.once('message', message => {
- const packet = parseLocalPacket(message);
- if (packet.error) {
- this.emit('error', packet.error);
- return;
- }
-
- this.localAddress = packet.address;
- this.localPort = packet.port;
-
- this.voiceConnection.sockets.ws.sendPacket({
- op: Constants.VoiceOPCodes.SELECT_PROTOCOL,
- d: {
- protocol: 'udp',
- data: {
- address: packet.address,
- port: packet.port,
- mode: 'xsalsa20_poly1305',
- },
- },
- });
- });
-
- const blankMessage = Buffer.alloc(70);
- blankMessage.writeUIntBE(this.voiceConnection.authentication.ssrc, 0, 4);
- this.send(blankMessage);
- }
-}
-
-function parseLocalPacket(message) {
- try {
- const packet = Buffer.from(message);
- let address = '';
- for (let i = 4; i < packet.indexOf(0, i); i++) address += String.fromCharCode(packet[i]);
- const port = parseInt(packet.readUIntLE(packet.length - 2, 2).toString(10), 10);
- return { address, port };
- } catch (error) {
- return { error };
- }
-}
-
-module.exports = VoiceConnectionUDPClient;
diff --git a/node_modules/discord.js/src/client/voice/VoiceWebSocket.js b/node_modules/discord.js/src/client/voice/VoiceWebSocket.js
deleted file mode 100644
index 2269007..0000000
--- a/node_modules/discord.js/src/client/voice/VoiceWebSocket.js
+++ /dev/null
@@ -1,246 +0,0 @@
-const Constants = require('../../util/Constants');
-const SecretKey = require('./util/SecretKey');
-const EventEmitter = require('events').EventEmitter;
-
-let WebSocket;
-try {
- WebSocket = require('@discordjs/uws');
-} catch (err) {
- WebSocket = require('ws');
-}
-
-/**
- * Represents a Voice Connection's WebSocket.
- * @extends {EventEmitter}
- * @private
- */
-class VoiceWebSocket extends EventEmitter {
- constructor(voiceConnection) {
- super();
-
- /**
- * The client of this voice WebSocket
- * @type {Client}
- */
- this.client = voiceConnection.voiceManager.client;
-
- /**
- * The Voice Connection that this WebSocket serves
- * @type {VoiceConnection}
- */
- this.voiceConnection = voiceConnection;
-
- /**
- * How many connection attempts have been made
- * @type {number}
- */
- this.attempts = 0;
-
- this.connect();
- this.dead = false;
- this.voiceConnection.on('closing', this.shutdown.bind(this));
- }
-
- shutdown() {
- this.dead = true;
- this.reset();
- }
-
- /**
- * Resets the current WebSocket.
- */
- reset() {
- if (this.ws) {
- if (this.ws.readyState !== WebSocket.CLOSED) this.ws.close();
- this.ws = null;
- }
- this.clearHeartbeat();
- }
-
- /**
- * Starts connecting to the Voice WebSocket Server.
- */
- connect() {
- if (this.dead) return;
- if (this.ws) this.reset();
- if (this.attempts >= 5) {
- this.emit('debug', new Error(`Too many connection attempts (${this.attempts}).`));
- return;
- }
-
- this.attempts++;
-
- /**
- * The actual WebSocket used to connect to the Voice WebSocket Server.
- * @type {WebSocket}
- */
- this.ws = new WebSocket(`wss://${this.voiceConnection.authentication.endpoint}`);
- this.ws.onopen = this.onOpen.bind(this);
- this.ws.onmessage = this.onMessage.bind(this);
- this.ws.onclose = this.onClose.bind(this);
- this.ws.onerror = this.onError.bind(this);
- }
-
- /**
- * Sends data to the WebSocket if it is open.
- * @param {string} data The data to send to the WebSocket
- * @returns {Promise<string>}
- */
- send(data) {
- return new Promise((resolve, reject) => {
- if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
- throw new Error(`Voice websocket not open to send ${data}.`);
- }
- this.ws.send(data, null, error => {
- if (error) reject(error); else resolve(data);
- });
- });
- }
-
- /**
- * JSON.stringify's a packet and then sends it to the WebSocket Server.
- * @param {Object} packet The packet to send
- * @returns {Promise<string>}
- */
- sendPacket(packet) {
- try {
- packet = JSON.stringify(packet);
- } catch (error) {
- return Promise.reject(error);
- }
- return this.send(packet);
- }
-
- /**
- * Called whenever the WebSocket opens.
- */
- onOpen() {
- this.sendPacket({
- op: Constants.OPCodes.DISPATCH,
- d: {
- server_id: this.voiceConnection.channel.guild.id,
- user_id: this.client.user.id,
- token: this.voiceConnection.authentication.token,
- session_id: this.voiceConnection.authentication.sessionID,
- },
- }).catch(() => {
- this.emit('error', new Error('Tried to send join packet, but the WebSocket is not open.'));
- });
- }
-
- /**
- * Called whenever a message is received from the WebSocket.
- * @param {MessageEvent} event The message event that was received
- * @returns {void}
- */
- onMessage(event) {
- try {
- return this.onPacket(JSON.parse(event.data));
- } catch (error) {
- return this.onError(error);
- }
- }
-
- /**
- * Called whenever the connection to the WebSocket server is lost.
- */
- onClose() {
- if (!this.dead) this.client.setTimeout(this.connect.bind(this), this.attempts * 1000);
- }
-
- /**
- * Called whenever an error occurs with the WebSocket.
- * @param {Error} error The error that occurred
- */
- onError(error) {
- this.emit('error', error);
- }
-
- /**
- * Called whenever a valid packet is received from the WebSocket.
- * @param {Object} packet The received packet
- */
- onPacket(packet) {
- switch (packet.op) {
- case Constants.VoiceOPCodes.READY:
- this.setHeartbeat(packet.d.heartbeat_interval);
- /**
- * Emitted once the voice WebSocket receives the ready packet.
- * @param {Object} packet The received packet
- * @event VoiceWebSocket#ready
- */
- this.emit('ready', packet.d);
- break;
- case Constants.VoiceOPCodes.SESSION_DESCRIPTION:
- /**
- * Emitted once the Voice Websocket receives a description of this voice session.
- * @param {string} encryptionMode The type of encryption being used
- * @param {SecretKey} secretKey The secret key used for encryption
- * @event VoiceWebSocket#sessionDescription
- */
- this.emit('sessionDescription', packet.d.mode, new SecretKey(packet.d.secret_key));
- break;
- case Constants.VoiceOPCodes.SPEAKING:
- /**
- * Emitted whenever a speaking packet is received.
- * @param {Object} data
- * @event VoiceWebSocket#startSpeaking
- */
- this.emit('startSpeaking', packet.d);
- break;
- default:
- /**
- * Emitted when an unhandled packet is received.
- * @param {Object} packet
- * @event VoiceWebSocket#unknownPacket
- */
- this.emit('unknownPacket', packet);
- break;
- }
- }
-
- /**
- * Sets an interval at which to send a heartbeat packet to the WebSocket.
- * @param {number} interval The interval at which to send a heartbeat packet
- */
- setHeartbeat(interval) {
- if (!interval || isNaN(interval)) {
- this.onError(new Error('Tried to set voice heartbeat but no valid interval was specified.'));
- return;
- }
- if (this.heartbeatInterval) {
- /**
- * Emitted whenver the voice WebSocket encounters a non-fatal error.
- * @param {string} warn The warning
- * @event VoiceWebSocket#warn
- */
- this.emit('warn', 'A voice heartbeat interval is being overwritten');
- clearInterval(this.heartbeatInterval);
- }
- this.heartbeatInterval = this.client.setInterval(this.sendHeartbeat.bind(this), interval);
- }
-
- /**
- * Clears a heartbeat interval, if one exists.
- */
- clearHeartbeat() {
- if (!this.heartbeatInterval) {
- this.emit('warn', 'Tried to clear a heartbeat interval that does not exist');
- return;
- }
- clearInterval(this.heartbeatInterval);
- this.heartbeatInterval = null;
- }
-
- /**
- * Sends a heartbeat packet.
- */
- sendHeartbeat() {
- this.sendPacket({ op: Constants.VoiceOPCodes.HEARTBEAT, d: null }).catch(() => {
- this.emit('warn', 'Tried to send heartbeat, but connection is not open');
- this.clearHeartbeat();
- });
- }
-}
-
-module.exports = VoiceWebSocket;
diff --git a/node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js b/node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js
deleted file mode 100644
index 77734ca..0000000
--- a/node_modules/discord.js/src/client/voice/dispatcher/StreamDispatcher.js
+++ /dev/null
@@ -1,331 +0,0 @@
-const VolumeInterface = require('../util/VolumeInterface');
-const VoiceBroadcast = require('../VoiceBroadcast');
-const Constants = require('../../../util/Constants');
-
-const secretbox = require('../util/Secretbox');
-
-const nonce = Buffer.alloc(24);
-nonce.fill(0);
-
-/**
- * The class that sends voice packet data to the voice connection.
- * ```js
- * // Obtained using:
- * voiceChannel.join().then(connection => {
- * // You can play a file or a stream here:
- * const dispatcher = connection.playFile('./file.mp3');
- * });
- * ```
- * @implements {VolumeInterface}
- */
-class StreamDispatcher extends VolumeInterface {
- constructor(player, stream, streamOptions) {
- super(streamOptions);
- /**
- * The Audio Player that controls this dispatcher
- * @type {AudioPlayer}
- */
- this.player = player;
- /**
- * The stream that the dispatcher plays
- * @type {ReadableStream|VoiceBroadcast}
- */
- this.stream = stream;
- if (!(this.stream instanceof VoiceBroadcast)) this.startStreaming();
- this.streamOptions = streamOptions;
-
- const data = this.streamingData;
- data.length = 20;
- data.missed = 0;
-
- /**
- * Whether playing is paused
- * @type {boolean}
- */
- this.paused = false;
- /**
- * Whether this dispatcher has been destroyed
- * @type {boolean}
- */
- this.destroyed = false;
-
- this._opus = streamOptions.opus;
- }
-
- /**
- * How many passes the dispatcher should take when sending packets to reduce packet loss. Values over 5
- * aren't recommended, as it means you are using 5x more bandwidth. You _can_ edit this at runtime
- * @type {number}
- * @readonly
- */
- get passes() {
- return this.streamOptions.passes || 1;
- }
-
- set passes(n) {
- this.streamOptions.passes = n;
- }
-
- get streamingData() {
- return this.player.streamingData;
- }
-
- /**
- * How long the stream dispatcher has been "speaking" for
- * @type {number}
- * @readonly
- */
- get time() {
- return this.streamingData.count * (this.streamingData.length || 0);
- }
-
- /**
- * The total time, taking into account pauses and skips, that the dispatcher has been streaming for
- * @type {number}
- * @readonly
- */
- get totalStreamTime() {
- return this.time + this.streamingData.pausedTime;
- }
-
- /**
- * Stops sending voice packets to the voice connection (stream may still progress however).
- */
- pause() { this.setPaused(true); }
-
- /**
- * Resumes sending voice packets to the voice connection (may be further on in the stream than when paused).
- */
- resume() { this.setPaused(false); }
-
-
- /**
- * Stops the current stream permanently and emits an `end` event.
- * @param {string} [reason='user'] An optional reason for stopping the dispatcher
- */
- end(reason = 'user') {
- this.destroy('end', reason);
- }
-
- setSpeaking(value) {
- if (this.speaking === value) return;
- if (this.player.voiceConnection.status !== Constants.VoiceStatus.CONNECTED) return;
- this.speaking = value;
- /**
- * Emitted when the dispatcher starts/stops speaking.
- * @event StreamDispatcher#speaking
- * @param {boolean} value Whether or not the dispatcher is speaking
- */
- this.emit('speaking', value);
- }
-
-
- /**
- * Set the bitrate of the current Opus encoder.
- * @param {number} bitrate New bitrate, in kbps
- * If set to 'auto', the voice channel's bitrate will be used
- */
- setBitrate(bitrate) {
- this.player.setBitrate(bitrate);
- }
-
- sendBuffer(buffer, sequence, timestamp, opusPacket) {
- opusPacket = opusPacket || this.player.opusEncoder.encode(buffer);
- const packet = this.createPacket(sequence, timestamp, opusPacket);
- this.sendPacket(packet);
- }
-
- sendPacket(packet) {
- let repeats = this.passes;
- /**
- * Emitted whenever the dispatcher has debug information.
- * @event StreamDispatcher#debug
- * @param {string} info The debug info
- */
- this.setSpeaking(true);
- while (repeats-- && this.player.voiceConnection.sockets.udp) {
- this.player.voiceConnection.sockets.udp.send(packet)
- .catch(e => {
- this.setSpeaking(false);
- this.emit('debug', `Failed to send a packet ${e}`);
- });
- }
- }
-
- createPacket(sequence, timestamp, buffer) {
- const packetBuffer = Buffer.alloc(buffer.length + 28);
- packetBuffer.fill(0);
- packetBuffer[0] = 0x80;
- packetBuffer[1] = 0x78;
-
- packetBuffer.writeUIntBE(sequence, 2, 2);
- packetBuffer.writeUIntBE(timestamp, 4, 4);
- packetBuffer.writeUIntBE(this.player.voiceConnection.authentication.ssrc, 8, 4);
-
- packetBuffer.copy(nonce, 0, 0, 12);
- buffer = secretbox.methods.close(buffer, nonce, this.player.voiceConnection.authentication.secretKey.key);
- for (let i = 0; i < buffer.length; i++) packetBuffer[i + 12] = buffer[i];
-
- return packetBuffer;
- }
-
- processPacket(packet) {
- try {
- if (this.destroyed || !this.player.voiceConnection.authentication.secretKey) {
- this.setSpeaking(false);
- return;
- }
-
- const data = this.streamingData;
-
- if (this.paused) {
- this.setSpeaking(false);
- data.pausedTime = data.length * 10;
- return;
- }
-
- if (!packet) {
- data.missed++;
- data.pausedTime += data.length * 10;
- return;
- }
-
- this.started();
- this.missed = 0;
-
- this.stepStreamingData();
- this.sendBuffer(null, data.sequence, data.timestamp, packet);
- } catch (e) {
- this.destroy('error', e);
- }
- }
-
- process() {
- try {
- if (this.destroyed) {
- this.setSpeaking(false);
- return;
- }
-
- const data = this.streamingData;
-
- if (data.missed >= 5) {
- this.destroy('end', 'Stream is not generating quickly enough.');
- return;
- }
-
- if (this.paused) {
- this.setSpeaking(false);
- // Old code?
- // data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
- data.pausedTime += data.length * 10;
- this.player.voiceConnection.voiceManager.client.setTimeout(() => this.process(), data.length * 10);
- return;
- }
-
- this.started();
-
- const buffer = this.readStreamBuffer();
- if (!buffer) {
- data.missed++;
- data.pausedTime += data.length * 10;
- this.player.voiceConnection.voiceManager.client.setTimeout(() => this.process(), data.length * 10);
- return;
- }
-
- data.missed = 0;
-
- this.stepStreamingData();
-
- if (this._opus) {
- this.sendBuffer(null, data.sequence, data.timestamp, buffer);
- } else {
- this.sendBuffer(buffer, data.sequence, data.timestamp);
- }
-
- const nextTime = data.length + (data.startTime + data.pausedTime + (data.count * data.length) - Date.now());
- this.player.voiceConnection.voiceManager.client.setTimeout(() => this.process(), nextTime);
- } catch (e) {
- this.destroy('error', e);
- }
- }
-
- readStreamBuffer() {
- const data = this.streamingData;
- const bufferLength = (this._opus ? 80 : 1920) * data.channels;
- let buffer = this.stream.read(bufferLength);
- if (this._opus) return buffer;
- if (!buffer) return null;
-
- if (buffer.length !== bufferLength) {
- const newBuffer = Buffer.alloc(bufferLength).fill(0);
- buffer.copy(newBuffer);
- buffer = newBuffer;
- }
-
- buffer = this.applyVolume(buffer);
- return buffer;
- }
-
- started() {
- const data = this.streamingData;
-
- if (!data.startTime) {
- /**
- * Emitted once the dispatcher starts streaming.
- * @event StreamDispatcher#start
- */
- this.emit('start');
- data.startTime = Date.now();
- }
- }
-
- stepStreamingData() {
- const data = this.streamingData;
- data.count++;
- data.sequence = data.sequence < 65535 ? data.sequence + 1 : 0;
- data.timestamp = (data.timestamp + 960) < 4294967295 ? data.timestamp + 960 : 0;
- }
-
- destroy(type, reason) {
- if (this.destroyed) return;
- this.destroyed = true;
- this.setSpeaking(false);
- this.emit(type, reason);
- /**
- * Emitted once the dispatcher ends.
- * @param {string} [reason] The reason the dispatcher ended
- * @event StreamDispatcher#end
- */
- if (type !== 'end') this.emit('end', `destroyed due to ${type} - ${reason}`);
- }
-
- startStreaming() {
- if (!this.stream) {
- /**
- * Emitted if the dispatcher encounters an error.
- * @event StreamDispatcher#error
- * @param {string} error The error message
- */
- this.emit('error', 'No stream');
- return;
- }
-
- this.stream.on('end', err => this.destroy('end', err || 'stream'));
- this.stream.on('error', err => this.destroy('error', err));
-
- const data = this.streamingData;
- data.length = 20;
- data.missed = 0;
-
- this.stream.once('readable', () => {
- data.startTime = null;
- data.count = 0;
- this.process();
- });
- }
-
- setPaused(paused) { this.setSpeaking(!(this.paused = paused)); }
-}
-
-module.exports = StreamDispatcher;
diff --git a/node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js b/node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js
deleted file mode 100644
index a510449..0000000
--- a/node_modules/discord.js/src/client/voice/opus/BaseOpusEngine.js
+++ /dev/null
@@ -1,60 +0,0 @@
-/**
- * The base opus encoding engine.
- * @private
- */
-class BaseOpus {
- /**
- * @param {Object} [options] The options to apply to the Opus engine
- * @param {number} [options.bitrate=48] The desired bitrate (kbps)
- * @param {boolean} [options.fec=false] Whether to enable forward error correction
- * @param {number} [options.plp=0] The expected packet loss percentage
- */
- constructor({ bitrate = 48, fec = false, plp = 0 } = {}) {
- this.ctl = {
- BITRATE: 4002,
- FEC: 4012,
- PLP: 4014,
- };
-
- this.samplingRate = 48000;
- this.channels = 2;
-
- /**
- * The desired bitrate (kbps)
- * @type {number}
- */
- this.bitrate = bitrate;
-
- /**
- * Miscellaneous Opus options
- * @type {Object}
- */
- this.options = { fec, plp };
- }
-
- init() {
- try {
- this.setBitrate(this.bitrate);
-
- // Set FEC (forward error correction)
- if (this.options.fec) this.setFEC(this.options.fec);
-
- // Set PLP (expected packet loss percentage)
- if (this.options.plp) this.setPLP(this.options.plp);
- } catch (err) {
- // Opus engine likely has no support for libopus CTL
- }
- }
-
- encode(buffer) {
- return buffer;
- }
-
- decode(buffer) {
- return buffer;
- }
-
- destroy() {} // eslint-disable-line no-empty-function
-}
-
-module.exports = BaseOpus;
diff --git a/node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js b/node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js
deleted file mode 100644
index a3759c2..0000000
--- a/node_modules/discord.js/src/client/voice/opus/DiscordJsOpusEngine.js
+++ /dev/null
@@ -1,34 +0,0 @@
-const OpusEngine = require('./BaseOpusEngine');
-
-class DiscordJsOpusEngine extends OpusEngine {
- constructor(player) {
- super(player);
- const opus = require('@discordjs/opus');
- this.encoder = new opus.OpusEncoder(this.samplingRate, this.channels);
- super.init();
- }
-
- setBitrate(bitrate) {
- this.encoder.setBitrate(Math.min(128, Math.max(16, bitrate)) * 1000);
- }
-
- setFEC(enabled) {
- this.encoder.applyEncoderCTL(this.ctl.FEC, enabled ? 1 : 0);
- }
-
- setPLP(percent) {
- this.encoder.applyEncoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
- }
-
- encode(buffer) {
- super.encode(buffer);
- return this.encoder.encode(buffer, 1920);
- }
-
- decode(buffer) {
- super.decode(buffer);
- return this.encoder.decode(buffer, 1920);
- }
-}
-
-module.exports = DiscordJsOpusEngine;
diff --git a/node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js b/node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js
deleted file mode 100644
index a9ffc55..0000000
--- a/node_modules/discord.js/src/client/voice/opus/NodeOpusEngine.js
+++ /dev/null
@@ -1,34 +0,0 @@
-const OpusEngine = require('./BaseOpusEngine');
-
-class NodeOpusEngine extends OpusEngine {
- constructor(player) {
- super(player);
- const opus = require('node-opus');
- this.encoder = new opus.OpusEncoder(this.samplingRate, this.channels);
- super.init();
- }
-
- setBitrate(bitrate) {
- this.encoder.applyEncoderCTL(this.ctl.BITRATE, Math.min(128, Math.max(16, bitrate)) * 1000);
- }
-
- setFEC(enabled) {
- this.encoder.applyEncoderCTL(this.ctl.FEC, enabled ? 1 : 0);
- }
-
- setPLP(percent) {
- this.encoder.applyEncoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
- }
-
- encode(buffer) {
- super.encode(buffer);
- return this.encoder.encode(buffer, 1920);
- }
-
- decode(buffer) {
- super.decode(buffer);
- return this.encoder.decode(buffer, 1920);
- }
-}
-
-module.exports = NodeOpusEngine;
diff --git a/node_modules/discord.js/src/client/voice/opus/OpusEngineList.js b/node_modules/discord.js/src/client/voice/opus/OpusEngineList.js
deleted file mode 100644
index cf63fbc..0000000
--- a/node_modules/discord.js/src/client/voice/opus/OpusEngineList.js
+++ /dev/null
@@ -1,29 +0,0 @@
-const list = [
- require('./DiscordJsOpusEngine'),
- require('./NodeOpusEngine'),
- require('./OpusScriptEngine'),
-];
-
-function fetch(Encoder, engineOptions) {
- try {
- return new Encoder(engineOptions);
- } catch (err) {
- if (err.message.includes('Cannot find module')) return null;
-
- // The Opus engine exists, but another error occurred.
- throw err;
- }
-}
-
-exports.add = encoder => {
- list.push(encoder);
-};
-
-exports.fetch = engineOptions => {
- for (const encoder of list) {
- const fetched = fetch(encoder, engineOptions);
- if (fetched) return fetched;
- }
-
- throw new Error('Couldn\'t find an Opus engine.');
-};
diff --git a/node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js b/node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js
deleted file mode 100644
index 271a068..0000000
--- a/node_modules/discord.js/src/client/voice/opus/OpusScriptEngine.js
+++ /dev/null
@@ -1,39 +0,0 @@
-const OpusEngine = require('./BaseOpusEngine');
-
-class OpusScriptEngine extends OpusEngine {
- constructor(player) {
- super(player);
- const OpusScript = require('opusscript');
- this.encoder = new OpusScript(this.samplingRate, this.channels);
- super.init();
- }
-
- setBitrate(bitrate) {
- this.encoder.encoderCTL(this.ctl.BITRATE, Math.min(128, Math.max(16, bitrate)) * 1000);
- }
-
- setFEC(enabled) {
- this.encoder.encoderCTL(this.ctl.FEC, enabled ? 1 : 0);
- }
-
- setPLP(percent) {
- this.encoder.encoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
- }
-
- encode(buffer) {
- super.encode(buffer);
- return this.encoder.encode(buffer, 960);
- }
-
- decode(buffer) {
- super.decode(buffer);
- return this.encoder.decode(buffer);
- }
-
- destroy() {
- super.destroy();
- this.encoder.delete();
- }
-}
-
-module.exports = OpusScriptEngine;
diff --git a/node_modules/discord.js/src/client/voice/player/AudioPlayer.js b/node_modules/discord.js/src/client/voice/player/AudioPlayer.js
deleted file mode 100644
index 9b30c85..0000000
--- a/node_modules/discord.js/src/client/voice/player/AudioPlayer.js
+++ /dev/null
@@ -1,170 +0,0 @@
-const EventEmitter = require('events').EventEmitter;
-const Prism = require('prism-media');
-const StreamDispatcher = require('../dispatcher/StreamDispatcher');
-const Collection = require('../../../util/Collection');
-const OpusEncoders = require('../opus/OpusEngineList');
-
-const ffmpegArguments = [
- '-analyzeduration', '0',
- '-loglevel', '0',
- '-f', 's16le',
- '-ar', '48000',
- '-ac', '2',
-];
-
-/**
- * An Audio Player for a Voice Connection.
- * @private
- * @extends {EventEmitter}
- */
-class AudioPlayer extends EventEmitter {
- constructor(voiceConnection) {
- super();
- /**
- * The voice connection that the player serves
- * @type {VoiceConnection}
- */
- this.voiceConnection = voiceConnection;
- /**
- * The prism transcoder that the player uses
- * @type {Prism}
- */
- this.prism = new Prism();
- this.streams = new Collection();
- this.currentStream = {};
- this.streamingData = {
- channels: 2,
- count: 0,
- sequence: 0,
- timestamp: 0,
- pausedTime: 0,
- };
- this.voiceConnection.once('closing', () => this.destroyCurrentStream());
- }
-
- /**
- * The current transcoder
- * @type {?Object}
- * @readonly
- */
- get transcoder() {
- return this.currentStream.transcoder;
- }
-
- /**
- * The current dispatcher
- * @type {?StreamDispatcher}
- * @readonly
- */
- get dispatcher() {
- return this.currentStream.dispatcher;
- }
-
- destroy() {
- if (this.opusEncoder) this.opusEncoder.destroy();
- this.opusEncoder = null;
- }
-
- destroyCurrentStream() {
- const transcoder = this.transcoder;
- const dispatcher = this.dispatcher;
- if (transcoder) transcoder.kill();
- if (dispatcher) {
- const end = dispatcher.listeners('end')[0];
- const error = dispatcher.listeners('error')[0];
- if (end) dispatcher.removeListener('end', end);
- if (error) dispatcher.removeListener('error', error);
- dispatcher.destroy('end');
- }
- this.currentStream = {};
- }
-
- /**
- * Set the bitrate of the current Opus encoder.
- * @param {number} value New bitrate, in kbps
- * If set to 'auto', the voice channel's bitrate will be used
- */
- setBitrate(value) {
- if (!value) return;
- if (!this.opusEncoder) return;
- const bitrate = value === 'auto' ? this.voiceConnection.channel.bitrate : value;
- this.opusEncoder.setBitrate(bitrate);
- }
-
- playUnknownStream(stream, options = {}) {
- this.destroy();
- this.opusEncoder = OpusEncoders.fetch(options);
- const transcoder = this.prism.transcode({
- type: 'ffmpeg',
- media: stream,
- ffmpegArguments: ffmpegArguments.concat(['-ss', String(options.seek || 0)]),
- });
- this.destroyCurrentStream();
- this.currentStream = {
- transcoder: transcoder,
- output: transcoder.output,
- input: stream,
- };
- transcoder.on('error', e => {
- this.destroyCurrentStream();
- if (this.listenerCount('error') > 0) this.emit('error', e);
- this.emit('warn', `prism transcoder error - ${e}`);
- });
- return this.playPCMStream(transcoder.output, options, true);
- }
-
- playPCMStream(stream, options = {}, fromUnknown = false) {
- this.destroy();
- this.opusEncoder = OpusEncoders.fetch(options);
- this.setBitrate(options.bitrate);
- const dispatcher = this.createDispatcher(stream, options);
- if (fromUnknown) {
- this.currentStream.dispatcher = dispatcher;
- } else {
- this.destroyCurrentStream();
- this.currentStream = {
- dispatcher,
- input: stream,
- output: stream,
- };
- }
- return dispatcher;
- }
-
- playOpusStream(stream, options = {}) {
- options.opus = true;
- this.destroyCurrentStream();
- const dispatcher = this.createDispatcher(stream, options);
- this.currentStream = {
- dispatcher,
- input: stream,
- output: stream,
- };
- return dispatcher;
- }
-
- playBroadcast(broadcast, options) {
- this.destroyCurrentStream();
- const dispatcher = this.createDispatcher(broadcast, options);
- this.currentStream = {
- dispatcher,
- broadcast,
- input: broadcast,
- output: broadcast,
- };
- broadcast.registerDispatcher(dispatcher);
- return dispatcher;
- }
-
- createDispatcher(stream, { seek = 0, volume = 1, passes = 1, opus } = {}) {
- const options = { seek, volume, passes, opus };
-
- const dispatcher = new StreamDispatcher(this, stream, options);
- dispatcher.on('end', () => this.destroyCurrentStream());
- dispatcher.on('error', () => this.destroyCurrentStream());
- dispatcher.on('speaking', value => this.voiceConnection.setSpeaking(value));
- return dispatcher;
- }
-}
-
-module.exports = AudioPlayer;
diff --git a/node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js b/node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js
deleted file mode 100644
index d349428..0000000
--- a/node_modules/discord.js/src/client/voice/receiver/VoiceReadable.js
+++ /dev/null
@@ -1,17 +0,0 @@
-const Readable = require('stream').Readable;
-
-class VoiceReadable extends Readable {
- constructor() {
- super();
- this._packets = [];
- this.open = true;
- }
-
- _read() {} // eslint-disable-line no-empty-function
-
- _push(d) {
- if (this.open) this.push(d);
- }
-}
-
-module.exports = VoiceReadable;
diff --git a/node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js b/node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js
deleted file mode 100644
index e37b273..0000000
--- a/node_modules/discord.js/src/client/voice/receiver/VoiceReceiver.js
+++ /dev/null
@@ -1,220 +0,0 @@
-const EventEmitter = require('events').EventEmitter;
-const secretbox = require('../util/Secretbox');
-const Readable = require('./VoiceReadable');
-const OpusEncoders = require('../opus/OpusEngineList');
-
-const nonce = Buffer.alloc(24);
-nonce.fill(0);
-
-/**
- * Receives voice data from a voice connection.
- * ```js
- * // Obtained using:
- * voiceChannel.join()
- * .then(connection => {
- * const receiver = connection.createReceiver();
- * });
- * ```
- * @extends {EventEmitter}
- */
-class VoiceReceiver extends EventEmitter {
- constructor(connection) {
- super();
- /*
- Need a queue because we don't get the ssrc of the user speaking until after the first few packets,
- so we queue up unknown SSRCs until they become known, then empty the queue
- */
- this.queues = new Map();
- this.pcmStreams = new Map();
- this.opusStreams = new Map();
- this.opusEncoders = new Map();
-
- /**
- * Whether or not this receiver has been destroyed
- * @type {boolean}
- */
- this.destroyed = false;
-
- /**
- * The VoiceConnection that instantiated this
- * @type {VoiceConnection}
- */
- this.voiceConnection = connection;
-
- this._listener = msg => {
- const ssrc = +msg.readUInt32BE(8).toString(10);
- const user = connection.client.users.get(connection.ssrcMap.get(ssrc));
- if (!user) {
- if (!this.queues.has(ssrc)) this.queues.set(ssrc, []);
- this.queues.get(ssrc).push(msg);
- } else {
- if (this.queues.get(ssrc)) {
- this.queues.get(ssrc).push(msg);
- this.queues.get(ssrc).map(m => this.handlePacket(m, user));
- this.queues.delete(ssrc);
- return;
- }
- this.handlePacket(msg, user);
- }
- };
- this.voiceConnection.sockets.udp.socket.on('message', this._listener);
- }
-
- /**
- * If this VoiceReceiver has been destroyed, running `recreate()` will recreate the listener.
- * This avoids you having to create a new receiver.
- * <info>Any streams that you had prior to destroying the receiver will not be recreated.</info>
- */
- recreate() {
- if (!this.destroyed) return;
- this.voiceConnection.sockets.udp.socket.on('message', this._listener);
- this.destroyed = false;
- }
-
- /**
- * Destroy this VoiceReceiver, also ending any streams that it may be controlling.
- */
- destroy() {
- this.voiceConnection.sockets.udp.socket.removeListener('message', this._listener);
- for (const [id, stream] of this.pcmStreams) {
- stream._push(null);
- this.pcmStreams.delete(id);
- }
- for (const [id, stream] of this.opusStreams) {
- stream._push(null);
- this.opusStreams.delete(id);
- }
- for (const [id, encoder] of this.opusEncoders) {
- encoder.destroy();
- this.opusEncoders.delete(id);
- }
- this.destroyed = true;
- }
-
- /**
- * Invoked when a user stops speaking.
- * @param {User} user The user that stopped speaking
- * @private
- */
- stoppedSpeaking(user) {
- const opusStream = this.opusStreams.get(user.id);
- const pcmStream = this.pcmStreams.get(user.id);
- const opusEncoder = this.opusEncoders.get(user.id);
- if (opusStream) {
- opusStream.push(null);
- opusStream.open = false;
- this.opusStreams.delete(user.id);
- }
- if (pcmStream) {
- pcmStream.push(null);
- pcmStream.open = false;
- this.pcmStreams.delete(user.id);
- }
- if (opusEncoder) {
- opusEncoder.destroy();
- this.opusEncoders.delete(user.id);
- }
- }
-
- /**
- * Creates a readable stream for a user that provides opus data while the user is speaking. When the user
- * stops speaking, the stream is destroyed.
- * @param {UserResolvable} user The user to create the stream for
- * @returns {ReadableStream}
- */
- createOpusStream(user) {
- user = this.voiceConnection.voiceManager.client.resolver.resolveUser(user);
- if (!user) throw new Error('Couldn\'t resolve the user to create Opus stream.');
- if (this.opusStreams.get(user.id)) throw new Error('There is already an existing stream for that user.');
- const stream = new Readable();
- this.opusStreams.set(user.id, stream);
- return stream;
- }
-
- /**
- * Creates a readable stream for a user that provides PCM data while the user is speaking. When the user
- * stops speaking, the stream is destroyed. The stream is 16-bit signed stereo PCM at 48KHz.
- * @param {UserResolvable} user The user to create the stream for
- * @returns {ReadableStream}
- */
- createPCMStream(user) {
- user = this.voiceConnection.voiceManager.client.resolver.resolveUser(user);
- if (!user) throw new Error('Couldn\'t resolve the user to create PCM stream.');
- if (this.pcmStreams.get(user.id)) throw new Error('There is already an existing stream for that user.');
- const stream = new Readable();
- this.pcmStreams.set(user.id, stream);
- return stream;
- }
-
- handlePacket(msg, user) {
- msg.copy(nonce, 0, 0, 12);
- let data = secretbox.methods.open(msg.slice(12), nonce, this.voiceConnection.authentication.secretKey.key);
- if (!data) {
- /**
- * Emitted whenever a voice packet experiences a problem.
- * @event VoiceReceiver#warn
- * @param {string} reason The reason for the warning. If it happened because the voice packet could not be
- * decrypted, this would be `decrypt`. If it happened because the voice packet could not be decoded into
- * PCM, this would be `decode`
- * @param {string} message The warning message
- */
- this.emit('warn', 'decrypt', 'Failed to decrypt voice packet');
- return;
- }
- data = Buffer.from(data);
-
- // Strip RTP Header Extensions (one-byte only)
- if (data[0] === 0xBE && data[1] === 0xDE && data.length > 4) {
- const headerExtensionLength = data.readUInt16BE(2);
- let offset = 4;
- for (let i = 0; i < headerExtensionLength; i++) {
- const byte = data[offset];
- offset++;
- if (byte === 0) {
- continue;
- }
- offset += 1 + (0b1111 & (byte >> 4));
- }
- // Skip over undocumented Discord byte
- offset++;
-
- data = data.slice(offset);
- }
-
- if (this.opusStreams.get(user.id)) this.opusStreams.get(user.id)._push(data);
- /**
- * Emitted whenever voice data is received from the voice connection. This is _always_ emitted (unlike PCM).
- * @event VoiceReceiver#opus
- * @param {User} user The user that is sending the buffer (is speaking)
- * @param {Buffer} buffer The opus buffer
- */
- this.emit('opus', user, data);
- if (this.listenerCount('pcm') > 0 || this.pcmStreams.size > 0) {
- if (!this.opusEncoders.get(user.id)) this.opusEncoders.set(user.id, OpusEncoders.fetch());
- const { pcm, error } = VoiceReceiver._tryDecode(this.opusEncoders.get(user.id), data);
- if (error) {
- this.emit('warn', 'decode', `Failed to decode packet voice to PCM because: ${error.message}`);
- return;
- }
- if (this.pcmStreams.get(user.id)) this.pcmStreams.get(user.id)._push(pcm);
- /**
- * Emits decoded voice data when it's received. For performance reasons, the decoding will only
- * happen if there is at least one `pcm` listener on this receiver.
- * @event VoiceReceiver#pcm
- * @param {User} user The user that is sending the buffer (is speaking)
- * @param {Buffer} buffer The decoded buffer
- */
- this.emit('pcm', user, pcm);
- }
- }
-
- static _tryDecode(encoder, data) {
- try {
- return { pcm: encoder.decode(data) };
- } catch (error) {
- return { error };
- }
- }
-}
-
-module.exports = VoiceReceiver;
diff --git a/node_modules/discord.js/src/client/voice/util/SecretKey.js b/node_modules/discord.js/src/client/voice/util/SecretKey.js
deleted file mode 100644
index 670e9e5..0000000
--- a/node_modules/discord.js/src/client/voice/util/SecretKey.js
+++ /dev/null
@@ -1,16 +0,0 @@
-/**
- * Represents a Secret Key used in encryption over voice.
- * @private
- */
-class SecretKey {
- constructor(key) {
- /**
- * The key used for encryption
- * @type {Uint8Array}
- */
- this.key = new Uint8Array(new ArrayBuffer(key.length));
- for (const index of Object.keys(key)) this.key[index] = key[index];
- }
-}
-
-module.exports = SecretKey;
diff --git a/node_modules/discord.js/src/client/voice/util/Secretbox.js b/node_modules/discord.js/src/client/voice/util/Secretbox.js
deleted file mode 100644
index a833d51..0000000
--- a/node_modules/discord.js/src/client/voice/util/Secretbox.js
+++ /dev/null
@@ -1,33 +0,0 @@
-const libs = {
- sodium: sodium => ({
- open: sodium.api.crypto_secretbox_open_easy,
- close: sodium.api.crypto_secretbox_easy,
- }),
- 'libsodium-wrappers': sodium => ({
- open: sodium.crypto_secretbox_open_easy,
- close: sodium.crypto_secretbox_easy,
- }),
- tweetnacl: tweetnacl => ({
- open: tweetnacl.secretbox.open,
- close: tweetnacl.secretbox,
- }),
-};
-
-exports.methods = {};
-
-for (const libName of Object.keys(libs)) {
- try {
- const lib = require(libName);
- if (libName === 'libsodium-wrappers' && lib.ready) {
- lib.ready.then(() => {
- exports.methods = libs[libName](lib);
- }).catch(() => {
- const tweetnacl = require('tweetnacl');
- exports.methods = libs.tweetnacl(tweetnacl);
- }).catch(() => undefined);
- } else {
- exports.methods = libs[libName](lib);
- }
- break;
- } catch (err) {} // eslint-disable-line no-empty
-}
diff --git a/node_modules/discord.js/src/client/voice/util/Silence.js b/node_modules/discord.js/src/client/voice/util/Silence.js
deleted file mode 100644
index 239ceb4..0000000
--- a/node_modules/discord.js/src/client/voice/util/Silence.js
+++ /dev/null
@@ -1,16 +0,0 @@
-const { Readable } = require('stream');
-
-const SILENCE_FRAME = Buffer.from([0xF8, 0xFF, 0xFE]);
-
-/**
- * A readable emitting silent opus frames.
- * @extends {Readable}
- * @private
- */
-class Silence extends Readable {
- _read() {
- this.push(SILENCE_FRAME);
- }
-}
-
-module.exports = Silence;
diff --git a/node_modules/discord.js/src/client/voice/util/SingleSilence.js b/node_modules/discord.js/src/client/voice/util/SingleSilence.js
deleted file mode 100644
index b59341e..0000000
--- a/node_modules/discord.js/src/client/voice/util/SingleSilence.js
+++ /dev/null
@@ -1,17 +0,0 @@
-const Silence = require('./Silence');
-
-/**
- * Only emits a single silent opus frame.
- * This is used as a workaround for Discord now requiring
- * silence to be sent before being able to receive audio.
- * @extends {Silence}
- * @private
- */
-class SingleSilence extends Silence {
- _read() {
- super._read();
- this.push(null);
- }
-}
-
-module.exports = SingleSilence;
diff --git a/node_modules/discord.js/src/client/voice/util/VolumeInterface.js b/node_modules/discord.js/src/client/voice/util/VolumeInterface.js
deleted file mode 100644
index 62e6da5..0000000
--- a/node_modules/discord.js/src/client/voice/util/VolumeInterface.js
+++ /dev/null
@@ -1,86 +0,0 @@
-const EventEmitter = require('events');
-
-/**
- * An interface class for volume transformation.
- * @extends {EventEmitter}
- */
-class VolumeInterface extends EventEmitter {
- constructor({ volume = 1 } = {}) {
- super();
- this.setVolume(volume);
- }
-
- /**
- * The current volume of the broadcast
- * @readonly
- * @type {number}
- */
- get volume() {
- return this._volume;
- }
-
- /**
- * The current volume of the broadcast in decibels
- * @readonly
- * @type {number}
- */
- get volumeDecibels() {
- return Math.log10(this._volume) * 20;
- }
-
- /**
- * The current volume of the broadcast from a logarithmic scale
- * @readonly
- * @type {number}
- */
- get volumeLogarithmic() {
- return Math.pow(this._volume, 1 / 1.660964);
- }
-
- applyVolume(buffer, volume) {
- volume = volume || this._volume;
- if (volume === 1) return buffer;
-
- const out = Buffer.alloc(buffer.length);
- for (let i = 0; i < buffer.length; i += 2) {
- if (i >= buffer.length - 1) break;
- const uint = Math.min(32767, Math.max(-32767, Math.floor(volume * buffer.readInt16LE(i))));
- out.writeInt16LE(uint, i);
- }
-
- return out;
- }
-
- /**
- * Sets the volume relative to the input stream - i.e. 1 is normal, 0.5 is half, 2 is double.
- * @param {number} volume The volume that you want to set
- */
- setVolume(volume) {
- /**
- * Emitted when the volume of this interface changes.
- * @event VolumeInterface#volumeChange
- * @param {number} oldVolume The old volume of this interface
- * @param {number} newVolume The new volume of this interface
- */
- this.emit('volumeChange', this._volume, volume);
- this._volume = volume;
- }
-
- /**
- * Set the volume in decibels.
- * @param {number} db The decibels
- */
- setVolumeDecibels(db) {
- this.setVolume(Math.pow(10, db / 20));
- }
-
- /**
- * Set the volume so that a perceived value of 0.5 is half the perceived volume etc.
- * @param {number} value The value for the volume
- */
- setVolumeLogarithmic(value) {
- this.setVolume(Math.pow(value, 1.660964));
- }
-}
-
-module.exports = VolumeInterface;
diff --git a/node_modules/discord.js/src/client/websocket/WebSocketConnection.js b/node_modules/discord.js/src/client/websocket/WebSocketConnection.js
deleted file mode 100644
index 4ea078b..0000000
--- a/node_modules/discord.js/src/client/websocket/WebSocketConnection.js
+++ /dev/null
@@ -1,509 +0,0 @@
-const browser = typeof window !== 'undefined';
-const EventEmitter = require('events');
-const Constants = require('../../util/Constants');
-const zlib = require('zlib');
-const PacketManager = require('./packets/WebSocketPacketManager');
-const erlpack = (function findErlpack() {
- try {
- const e = require('erlpack');
- if (!e.pack) return null;
- return e;
- } catch (e) {
- return null;
- }
-}());
-
-const WebSocket = (function findWebSocket() {
- if (browser) return window.WebSocket; // eslint-disable-line no-undef
- try {
- const uws = require('@discordjs/uws');
- process.emitWarning('uws support is being removed in the next version of discord.js',
- 'DeprecationWarning', findWebSocket);
- return uws;
- } catch (e) {
- return require('ws');
- }
-}());
-
-/**
- * Abstracts a WebSocket connection with decoding/encoding for the Discord gateway.
- * @private
- */
-class WebSocketConnection extends EventEmitter {
- /**
- * @param {WebSocketManager} manager The WebSocket manager
- * @param {string} gateway The WebSocket gateway to connect to
- */
- constructor(manager, gateway) {
- super();
- /**
- * The WebSocket Manager of this connection
- * @type {WebSocketManager}
- */
- this.manager = manager;
-
- /**
- * The client this belongs to
- * @type {Client}
- */
- this.client = manager.client;
-
- /**
- * The WebSocket connection itself
- * @type {WebSocket}
- */
- this.ws = null;
-
- /**
- * The current sequence of the WebSocket
- * @type {number}
- */
- this.sequence = -1;
-
- /**
- * The current status of the client
- * @type {Status}
- */
- this.status = Constants.Status.IDLE;
-
- /**
- * The Packet Manager of the connection
- * @type {WebSocketPacketManager}
- */
- this.packetManager = new PacketManager(this);
-
- /**
- * The last time a ping was sent (a timestamp)
- * @type {number}
- */
- this.lastPingTimestamp = 0;
-
- /**
- * Contains the rate limit queue and metadata
- * @type {Object}
- */
- this.ratelimit = {
- queue: [],
- remaining: 120,
- total: 120,
- time: 60e3,
- resetTimer: null,
- };
- this.connect(gateway);
-
- /**
- * Events that are disabled (will not be processed)
- * @type {Object}
- */
- this.disabledEvents = {};
-
- /**
- * The sequence on WebSocket close
- * @type {number}
- */
- this.closeSequence = 0;
-
- /**
- * Whether or not the WebSocket is expecting to be closed
- * @type {boolean}
- */
- this.expectingClose = false;
- for (const event of this.client.options.disabledEvents) this.disabledEvents[event] = true;
- }
-
- /**
- * Causes the client to be marked as ready and emits the ready event.
- * @returns {void}
- */
- triggerReady() {
- if (this.status === Constants.Status.READY) {
- this.debug('Tried to mark self as ready, but already ready');
- return;
- }
- /**
- * Emitted when the client becomes ready to start working.
- * @event Client#ready
- */
- this.status = Constants.Status.READY;
- this.client.emit(Constants.Events.READY);
- this.packetManager.handleQueue();
- }
-
- /**
- * Checks whether the client is ready to be marked as ready.
- * @returns {void}
- */
- checkIfReady() {
- if (this.status === Constants.Status.READY || this.status === Constants.Status.NEARLY) return false;
- let unavailableGuilds = 0;
- for (const guild of this.client.guilds.values()) {
- if (!guild.available) unavailableGuilds++;
- }
- if (unavailableGuilds === 0) {
- this.status = Constants.Status.NEARLY;
- if (!this.client.options.fetchAllMembers) return this.triggerReady();
- // Fetch all members before marking self as ready
- const promises = this.client.guilds.map(g => g.fetchMembers());
- Promise.all(promises)
- .then(() => this.triggerReady())
- .catch(e => {
- this.debug(`Failed to fetch all members before ready! ${e}`);
- this.triggerReady();
- });
- }
- return true;
- }
-
- // Util
- /**
- * Emits a debug message.
- * @param {string} message Debug message
- * @returns {void}
- */
- debug(message) {
- if (message instanceof Error) message = message.stack;
- return this.manager.debug(`[connection] ${message}`);
- }
-
- /**
- * Attempts to serialise data from the WebSocket.
- * @param {string|Object} data Data to unpack
- * @returns {Object}
- */
- unpack(data) {
- if (data instanceof ArrayBuffer) data = Buffer.from(new Uint8Array(data));
-
- if (erlpack && typeof data !== 'string') return erlpack.unpack(data);
- else if (data instanceof Buffer) data = zlib.inflateSync(data).toString();
-
- return JSON.parse(data);
- }
-
- /**
- * Packs an object ready to be sent.
- * @param {Object} data Data to pack
- * @returns {string|Buffer}
- */
- pack(data) {
- return erlpack ? erlpack.pack(data) : JSON.stringify(data);
- }
-
- /**
- * Processes the current WebSocket queue.
- */
- processQueue() {
- if (this.ratelimit.remaining === 0) return;
- if (this.ratelimit.queue.length === 0) return;
- if (this.ratelimit.remaining === this.ratelimit.total) {
- this.ratelimit.resetTimer = this.client.setTimeout(() => {
- this.ratelimit.remaining = this.ratelimit.total;
- this.processQueue();
- }, this.ratelimit.time);
- }
- while (this.ratelimit.remaining > 0) {
- const item = this.ratelimit.queue.shift();
- if (!item) return;
- this._send(item);
- this.ratelimit.remaining--;
- }
- }
-
- /**
- * Sends data, bypassing the queue.
- * @param {Object} data Packet to send
- * @returns {void}
- */
- _send(data) {
- if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
- this.debug(`Tried to send packet ${JSON.stringify(data)} but no WebSocket is available!`);
- return;
- }
- this.ws.send(this.pack(data));
- }
-
- /**
- * Adds data to the queue to be sent.
- * @param {Object} data Packet to send
- * @returns {void}
- */
- send(data) {
- if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
- this.debug(`Tried to send packet ${JSON.stringify(data)} but no WebSocket is available!`);
- return;
- }
- this.ratelimit.queue.push(data);
- this.processQueue();
- }
-
- /**
- * Creates a connection to a gateway.
- * @param {string} gateway The gateway to connect to
- * @param {number} [after=0] How long to wait before connecting
- * @param {boolean} [force=false] Whether or not to force a new connection even if one already exists
- * @returns {boolean}
- */
- connect(gateway = this.gateway, after = 0, force = false) {
- if (after) return this.client.setTimeout(() => this.connect(gateway, 0, force), after); // eslint-disable-line
- if (this.ws && !force) {
- this.debug('WebSocket connection already exists');
- return false;
- } else if (typeof gateway !== 'string') {
- this.debug(`Tried to connect to an invalid gateway: ${gateway}`);
- return false;
- }
- this.expectingClose = false;
- this.gateway = gateway;
- this.debug(`Connecting to ${gateway}`);
- const ws = this.ws = new WebSocket(gateway);
- if (browser) ws.binaryType = 'arraybuffer';
- ws.onmessage = this.onMessage.bind(this);
- ws.onopen = this.onOpen.bind(this);
- ws.onerror = this.onError.bind(this);
- ws.onclose = this.onClose.bind(this);
- this.status = Constants.Status.CONNECTING;
- return true;
- }
-
- /**
- * Destroys the connection.
- * @returns {boolean}
- */
- destroy() {
- const ws = this.ws;
- if (!ws) {
- this.debug('Attempted to destroy WebSocket but no connection exists!');
- return false;
- }
- this.heartbeat(-1);
- this.expectingClose = true;
- ws.close(1000);
- this.packetManager.handleQueue();
- this.ws = null;
- this.status = Constants.Status.DISCONNECTED;
- this.ratelimit.remaining = this.ratelimit.total;
- return true;
- }
-
- /**
- * Called whenever a message is received.
- * @param {Event} event Event received
- * @returns {boolean}
- */
- onMessage(event) {
- let data;
- try {
- data = this.unpack(event.data);
- } catch (err) {
- this.emit('debug', err);
- }
- return this.onPacket(data);
- }
-
- /**
- * Sets the current sequence of the connection.
- * @param {number} s New sequence
- */
- setSequence(s) {
- this.sequence = s > this.sequence ? s : this.sequence;
- }
-
- /**
- * Called whenever a packet is received.
- * @param {Object} packet Received packet
- * @returns {boolean}
- */
- onPacket(packet) {
- if (!packet) {
- this.debug('Received null packet');
- return false;
- }
- this.client.emit('raw', packet);
- switch (packet.op) {
- case Constants.OPCodes.HELLO:
- return this.heartbeat(packet.d.heartbeat_interval);
- case Constants.OPCodes.RECONNECT:
- return this.reconnect();
- case Constants.OPCodes.INVALID_SESSION:
- if (!packet.d) this.sessionID = null;
- this.sequence = -1;
- this.debug('Session invalidated -- will identify with a new session');
- return this.identify(packet.d ? 2500 : 0);
- case Constants.OPCodes.HEARTBEAT_ACK:
- return this.ackHeartbeat();
- case Constants.OPCodes.HEARTBEAT:
- return this.heartbeat();
- default:
- return this.packetManager.handle(packet);
- }
- }
-
- /**
- * Called whenever a connection is opened to the gateway.
- * @param {Event} event Received open event
- */
- onOpen(event) {
- if (event && event.target && event.target.url) this.gateway = event.target.url;
- this.debug(`Connected to gateway ${this.gateway}`);
- this.identify();
- }
-
- /**
- * Causes a reconnection to the gateway.
- */
- reconnect() {
- this.debug('Attemping to reconnect in 5500ms...');
- /**
- * Emitted whenever the client tries to reconnect to the WebSocket.
- * @event Client#reconnecting
- */
- this.client.emit(Constants.Events.RECONNECTING);
- this.connect(this.gateway, 5500, true);
- }
-
- /**
- * Called whenever an error occurs with the WebSocket.
- * @param {Error} error The error that occurred
- */
- onError(error) {
- if (error && error.message === 'uWs client connection error') {
- this.reconnect();
- return;
- }
- /**
- * Emitted whenever the client's WebSocket encounters a connection error.
- * @event Client#error
- * @param {Error} error The encountered error
- */
- this.client.emit(Constants.Events.ERROR, error);
- }
-
- /**
- * @external CloseEvent
- * @see {@link https://developer.mozilla.org/en-US/docs/Web/API/CloseEvent}
- */
-
- /**
- * Called whenever a connection to the gateway is closed.
- * @param {CloseEvent} event Close event that was received
- */
- onClose(event) {
- this.debug(`${this.expectingClose ? 'Client' : 'Server'} closed the WebSocket connection: ${event.code}`);
- this.closeSequence = this.sequence;
- // Reset the state before trying to fix anything
- this.emit('close', event);
- this.heartbeat(-1);
- // Should we reconnect?
- if (event.code === 1000 ? this.expectingClose : Constants.WSCodes[event.code]) {
- this.expectingClose = false;
- /**
- * Emitted when the client's WebSocket disconnects and will no longer attempt to reconnect.
- * @event Client#disconnect
- * @param {CloseEvent} event The WebSocket close event
- */
- this.client.emit(Constants.Events.DISCONNECT, event);
- this.debug(Constants.WSCodes[event.code]);
- this.destroy();
- return;
- }
- this.expectingClose = false;
- this.reconnect();
- }
-
- // Heartbeat
- /**
- * Acknowledges a heartbeat.
- */
- ackHeartbeat() {
- this.debug(`Heartbeat acknowledged, latency of ${Date.now() - this.lastPingTimestamp}ms`);
- this.client._pong(this.lastPingTimestamp);
- }
-
- /**
- * Sends a heartbeat or sets an interval for sending heartbeats.
- * @param {number} [time] If -1, clears the interval, any other number sets an interval
- * If no value is given, a heartbeat will be sent instantly
- */
- heartbeat(time) {
- if (!isNaN(time)) {
- if (time === -1) {
- this.debug('Clearing heartbeat interval');
- this.client.clearInterval(this.heartbeatInterval);
- this.heartbeatInterval = null;
- } else {
- this.debug(`Setting a heartbeat interval for ${time}ms`);
- this.heartbeatInterval = this.client.setInterval(() => this.heartbeat(), time);
- }
- return;
- }
- this.debug('Sending a heartbeat');
- this.lastPingTimestamp = Date.now();
- this.send({
- op: Constants.OPCodes.HEARTBEAT,
- d: this.sequence,
- });
- }
-
- // Identification
- /**
- * Identifies the client on a connection.
- * @param {number} [after] How long to wait before identifying
- * @returns {void}
- */
- identify(after) {
- if (after) return this.client.setTimeout(this.identify.bind(this), after);
- return this.sessionID ? this.identifyResume() : this.identifyNew();
- }
-
- /**
- * Identifies as a new connection on the gateway.
- * @returns {void}
- */
- identifyNew() {
- if (!this.client.token) {
- this.debug('No token available to identify a new session with');
- return;
- }
- // Clone the generic payload and assign the token
- const d = Object.assign({ token: this.client.token }, this.client.options.ws);
-
- // Sharding stuff
- const { shardId, shardCount } = this.client.options;
- if (shardCount > 0) d.shard = [Number(shardId), Number(shardCount)];
-
- // Send the payload
- this.debug('Identifying as a new session');
- this.send({ op: Constants.OPCodes.IDENTIFY, d });
- }
-
- /**
- * Resumes a session on the gateway.
- * @returns {void}
- */
- identifyResume() {
- if (!this.sessionID) {
- this.debug('Warning: wanted to resume but session ID not available; identifying as a new session instead');
- return this.identifyNew();
- }
- this.debug(`Attempting to resume session ${this.sessionID}`);
-
- const d = {
- token: this.client.token,
- session_id: this.sessionID,
- seq: this.sequence,
- };
-
- return this.send({
- op: Constants.OPCodes.RESUME,
- d,
- });
- }
-}
-
-/**
- * Encoding the WebSocket connections will use.
- * @type {string}
- */
-WebSocketConnection.ENCODING = erlpack ? 'etf' : 'json';
-WebSocketConnection.WebSocket = WebSocket;
-
-module.exports = WebSocketConnection;
diff --git a/node_modules/discord.js/src/client/websocket/WebSocketManager.js b/node_modules/discord.js/src/client/websocket/WebSocketManager.js
deleted file mode 100644
index 9ef073f..0000000
--- a/node_modules/discord.js/src/client/websocket/WebSocketManager.js
+++ /dev/null
@@ -1,90 +0,0 @@
-const EventEmitter = require('events').EventEmitter;
-const Constants = require('../../util/Constants');
-const WebSocketConnection = require('./WebSocketConnection');
-
-/**
- * WebSocket Manager of the client.
- * @private
- */
-class WebSocketManager extends EventEmitter {
- constructor(client) {
- super();
- /**
- * The client that instantiated this WebSocketManager
- * @type {Client}
- */
- this.client = client;
-
- /**
- * The WebSocket connection of this manager
- * @type {?WebSocketConnection}
- */
- this.connection = null;
- }
-
- /**
- * Sends a heartbeat on the available connection.
- * @returns {void}
- */
- heartbeat() {
- if (!this.connection) return this.debug('No connection to heartbeat');
- return this.connection.heartbeat();
- }
-
- /**
- * Emits a debug event.
- * @param {string} message Debug message
- * @returns {void}
- */
- debug(message) {
- return this.client.emit('debug', `[ws] ${message}`);
- }
-
- /**
- * Destroy the client.
- * @returns {void} Whether or not destruction was successful
- */
- destroy() {
- if (!this.connection) {
- this.debug('Attempted to destroy WebSocket but no connection exists!');
- return false;
- }
- return this.connection.destroy();
- }
-
- /**
- * Send a packet on the available WebSocket.
- * @param {Object} packet Packet to send
- * @returns {void}
- */
- send(packet) {
- if (!this.connection) {
- this.debug('No connection to websocket');
- return;
- }
- this.connection.send(packet);
- }
-
- /**
- * Connects the client to a gateway.
- * @param {string} gateway The gateway to connect to
- * @returns {boolean}
- */
- connect(gateway) {
- if (!this.connection) {
- this.connection = new WebSocketConnection(this, gateway);
- return true;
- }
- switch (this.connection.status) {
- case Constants.Status.IDLE:
- case Constants.Status.DISCONNECTED:
- this.connection.connect(gateway, 5500);
- return true;
- default:
- this.debug(`Couldn't connect to ${gateway} as the websocket is at state ${this.connection.status}`);
- return false;
- }
- }
-}
-
-module.exports = WebSocketManager;
diff --git a/node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js b/node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js
deleted file mode 100644
index c84b16b..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/WebSocketPacketManager.js
+++ /dev/null
@@ -1,113 +0,0 @@
-const Constants = require('../../../util/Constants');
-
-const BeforeReadyWhitelist = [
- Constants.WSEvents.READY,
- Constants.WSEvents.RESUMED,
- Constants.WSEvents.GUILD_CREATE,
- Constants.WSEvents.GUILD_DELETE,
- Constants.WSEvents.GUILD_MEMBERS_CHUNK,
- Constants.WSEvents.GUILD_MEMBER_ADD,
- Constants.WSEvents.GUILD_MEMBER_REMOVE,
-];
-
-class WebSocketPacketManager {
- constructor(connection) {
- this.ws = connection;
- this.handlers = {};
- this.queue = [];
-
- this.register(Constants.WSEvents.READY, require('./handlers/Ready'));
- this.register(Constants.WSEvents.RESUMED, require('./handlers/Resumed'));
- this.register(Constants.WSEvents.GUILD_CREATE, require('./handlers/GuildCreate'));
- this.register(Constants.WSEvents.GUILD_DELETE, require('./handlers/GuildDelete'));
- this.register(Constants.WSEvents.GUILD_UPDATE, require('./handlers/GuildUpdate'));
- this.register(Constants.WSEvents.GUILD_BAN_ADD, require('./handlers/GuildBanAdd'));
- this.register(Constants.WSEvents.GUILD_BAN_REMOVE, require('./handlers/GuildBanRemove'));
- this.register(Constants.WSEvents.GUILD_MEMBER_ADD, require('./handlers/GuildMemberAdd'));
- this.register(Constants.WSEvents.GUILD_MEMBER_REMOVE, require('./handlers/GuildMemberRemove'));
- this.register(Constants.WSEvents.GUILD_MEMBER_UPDATE, require('./handlers/GuildMemberUpdate'));
- this.register(Constants.WSEvents.GUILD_ROLE_CREATE, require('./handlers/GuildRoleCreate'));
- this.register(Constants.WSEvents.GUILD_ROLE_DELETE, require('./handlers/GuildRoleDelete'));
- this.register(Constants.WSEvents.GUILD_ROLE_UPDATE, require('./handlers/GuildRoleUpdate'));
- this.register(Constants.WSEvents.GUILD_EMOJIS_UPDATE, require('./handlers/GuildEmojisUpdate'));
- this.register(Constants.WSEvents.GUILD_MEMBERS_CHUNK, require('./handlers/GuildMembersChunk'));
- this.register(Constants.WSEvents.GUILD_INTEGRATIONS_UPDATE, require('./handlers/GuildIntegrationsUpdate'));
- this.register(Constants.WSEvents.INVITE_CREATE, require('./handlers/InviteCreate'));
- this.register(Constants.WSEvents.INVITE_DELETE, require('./handlers/InviteDelete'));
- this.register(Constants.WSEvents.CHANNEL_CREATE, require('./handlers/ChannelCreate'));
- this.register(Constants.WSEvents.CHANNEL_DELETE, require('./handlers/ChannelDelete'));
- this.register(Constants.WSEvents.CHANNEL_UPDATE, require('./handlers/ChannelUpdate'));
- this.register(Constants.WSEvents.CHANNEL_PINS_UPDATE, require('./handlers/ChannelPinsUpdate'));
- this.register(Constants.WSEvents.PRESENCE_UPDATE, require('./handlers/PresenceUpdate'));
- this.register(Constants.WSEvents.USER_UPDATE, require('./handlers/UserUpdate'));
- this.register(Constants.WSEvents.USER_NOTE_UPDATE, require('./handlers/UserNoteUpdate'));
- this.register(Constants.WSEvents.USER_SETTINGS_UPDATE, require('./handlers/UserSettingsUpdate'));
- this.register(Constants.WSEvents.USER_GUILD_SETTINGS_UPDATE, require('./handlers/UserGuildSettingsUpdate'));
- this.register(Constants.WSEvents.VOICE_STATE_UPDATE, require('./handlers/VoiceStateUpdate'));
- this.register(Constants.WSEvents.TYPING_START, require('./handlers/TypingStart'));
- this.register(Constants.WSEvents.MESSAGE_CREATE, require('./handlers/MessageCreate'));
- this.register(Constants.WSEvents.MESSAGE_DELETE, require('./handlers/MessageDelete'));
- this.register(Constants.WSEvents.MESSAGE_UPDATE, require('./handlers/MessageUpdate'));
- this.register(Constants.WSEvents.MESSAGE_DELETE_BULK, require('./handlers/MessageDeleteBulk'));
- this.register(Constants.WSEvents.VOICE_SERVER_UPDATE, require('./handlers/VoiceServerUpdate'));
- this.register(Constants.WSEvents.GUILD_SYNC, require('./handlers/GuildSync'));
- this.register(Constants.WSEvents.RELATIONSHIP_ADD, require('./handlers/RelationshipAdd'));
- this.register(Constants.WSEvents.RELATIONSHIP_REMOVE, require('./handlers/RelationshipRemove'));
- this.register(Constants.WSEvents.MESSAGE_REACTION_ADD, require('./handlers/MessageReactionAdd'));
- this.register(Constants.WSEvents.MESSAGE_REACTION_REMOVE, require('./handlers/MessageReactionRemove'));
- this.register(Constants.WSEvents.MESSAGE_REACTION_REMOVE_EMOJI, require('./handlers/MessageReactionRemoveEmoji'));
- this.register(Constants.WSEvents.MESSAGE_REACTION_REMOVE_ALL, require('./handlers/MessageReactionRemoveAll'));
- this.register(Constants.WSEvents.WEBHOOKS_UPDATE, require('./handlers/WebhooksUpdate'));
- }
-
- get client() {
- return this.ws.client;
- }
-
- register(event, Handler) {
- this.handlers[event] = new Handler(this);
- }
-
- handleQueue() {
- this.queue.forEach((element, index) => {
- this.handle(this.queue[index], true);
- this.queue.splice(index, 1);
- });
- }
-
- handle(packet, queue = false) {
- if (packet.op === Constants.OPCodes.HEARTBEAT_ACK) {
- this.ws.client._pong(this.ws.client._pingTimestamp);
- this.ws.lastHeartbeatAck = true;
- this.ws.client.emit('debug', 'Heartbeat acknowledged');
- } else if (packet.op === Constants.OPCodes.HEARTBEAT) {
- this.client.ws.send({
- op: Constants.OPCodes.HEARTBEAT,
- d: this.client.ws.sequence,
- });
- this.ws.client.emit('debug', 'Received gateway heartbeat');
- }
-
- if (this.ws.status === Constants.Status.RECONNECTING) {
- this.ws.reconnecting = false;
- this.ws.checkIfReady();
- }
-
- this.ws.setSequence(packet.s);
-
- if (this.ws.disabledEvents[packet.t] !== undefined) return false;
-
- if (this.ws.status !== Constants.Status.READY) {
- if (BeforeReadyWhitelist.indexOf(packet.t) === -1) {
- this.queue.push(packet);
- return false;
- }
- }
-
- if (!queue && this.queue.length > 0) this.handleQueue();
- if (this.handlers[packet.t]) return this.handlers[packet.t].handle(packet);
- return false;
- }
-}
-
-module.exports = WebSocketPacketManager;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js b/node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js
deleted file mode 100644
index c1c2a5a..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/AbstractHandler.js
+++ /dev/null
@@ -1,11 +0,0 @@
-class AbstractHandler {
- constructor(packetManager) {
- this.packetManager = packetManager;
- }
-
- handle(packet) {
- return packet;
- }
-}
-
-module.exports = AbstractHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js
deleted file mode 100644
index 04cb298..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelCreate.js
+++ /dev/null
@@ -1,17 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class ChannelCreateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.ChannelCreate.handle(data);
- }
-}
-
-/**
- * Emitted whenever a channel is created.
- * @event Client#channelCreate
- * @param {Channel} channel The channel that was created
- */
-
-module.exports = ChannelCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js
deleted file mode 100644
index b25f585..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelDelete.js
+++ /dev/null
@@ -1,20 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-const Constants = require('../../../../util/Constants');
-
-class ChannelDeleteHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const response = client.actions.ChannelDelete.handle(data);
- if (response.channel) client.emit(Constants.Events.CHANNEL_DELETE, response.channel);
- }
-}
-
-/**
- * Emitted whenever a channel is deleted.
- * @event Client#channelDelete
- * @param {Channel} channel The channel that was deleted
- */
-
-module.exports = ChannelDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js
deleted file mode 100644
index 16ffe1c..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelPinsUpdate.js
+++ /dev/null
@@ -1,37 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-/*
-{ t: 'CHANNEL_PINS_UPDATE',
- s: 666,
- op: 0,
- d:
- { last_pin_timestamp: '2016-08-28T17:37:13.171774+00:00',
- channel_id: '314866471639044027' } }
-*/
-
-class ChannelPinsUpdate extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const channel = client.channels.get(data.channel_id);
- const time = new Date(data.last_pin_timestamp);
- if (channel && time) {
- // Discord sends null for last_pin_timestamp if the last pinned message was removed
- channel.lastPinTimestamp = time.getTime() || null;
-
- client.emit(Constants.Events.CHANNEL_PINS_UPDATE, channel, time);
- }
- }
-}
-
-/**
- * Emitted whenever the pins of a channel are updated. Due to the nature of the WebSocket event, not much information
- * can be provided easily here - you need to manually check the pins yourself.
- * <warn>The `time` parameter will be a Unix Epoch Date object when there are no pins left.</warn>
- * @event Client#channelPinsUpdate
- * @param {Channel} channel The channel that the pins update occured in
- * @param {Date} time The time when the last pinned message was pinned
- */
-
-module.exports = ChannelPinsUpdate;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js
deleted file mode 100644
index fa535b1..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/ChannelUpdate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class ChannelUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.ChannelUpdate.handle(data);
- }
-}
-
-module.exports = ChannelUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js
deleted file mode 100644
index 60ce72d..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanAdd.js
+++ /dev/null
@@ -1,23 +0,0 @@
-// ##untested handler##
-
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class GuildBanAddHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const guild = client.guilds.get(data.guild_id);
- const user = client.users.get(data.user.id);
- if (guild && user) client.emit(Constants.Events.GUILD_BAN_ADD, guild, user);
- }
-}
-
-/**
- * Emitted whenever a member is banned from a guild.
- * @event Client#guildBanAdd
- * @param {Guild} guild The guild that the ban occurred in
- * @param {User} user The user that was banned
- */
-
-module.exports = GuildBanAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js
deleted file mode 100644
index c4edbde..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildBanRemove.js
+++ /dev/null
@@ -1,20 +0,0 @@
-// ##untested handler##
-
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildBanRemoveHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildBanRemove.handle(data);
- }
-}
-
-/**
- * Emitted whenever a member is unbanned from a guild.
- * @event Client#guildBanRemove
- * @param {Guild} guild The guild that the unban occurred in
- * @param {User} user The user that was unbanned
- */
-
-module.exports = GuildBanRemoveHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js
deleted file mode 100644
index d7c1803..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildCreate.js
+++ /dev/null
@@ -1,22 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildCreateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
-
- const guild = client.guilds.get(data.id);
- if (guild) {
- if (!guild.available && !data.unavailable) {
- // A newly available guild
- guild.setup(data);
- this.packetManager.ws.checkIfReady();
- }
- } else {
- // A new guild
- client.dataManager.newGuild(data);
- }
- }
-}
-
-module.exports = GuildCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js
deleted file mode 100644
index 35e3c53..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildDelete.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class GuildDeleteHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const response = client.actions.GuildDelete.handle(data);
- if (response.guild) client.emit(Constants.Events.GUILD_DELETE, response.guild);
- }
-}
-
-/**
- * Emitted whenever a guild is deleted/left.
- * @event Client#guildDelete
- * @param {Guild} guild The guild that was deleted
- */
-
-module.exports = GuildDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js
deleted file mode 100644
index 2906e74..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildEmojisUpdate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildEmojisUpdate extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildEmojisUpdate.handle(data);
- }
-}
-
-module.exports = GuildEmojisUpdate;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js
deleted file mode 100644
index 5adfb5b..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildIntegrationsUpdate.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const { Events } = require('../../../../util/Constants');
-
-class GuildIntegrationsHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const guild = client.guilds.get(data.guild_id);
- if (guild) client.emit(Events.GUILD_INTEGRATIONS_UPDATE, guild);
- }
-}
-
-module.exports = GuildIntegrationsHandler;
-
-/**
- * Emitted whenever a guild integration is updated
- * @event Client#guildIntegrationsUpdate
- * @param {Guild} guild The guild whose integrations were updated
- */
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js
deleted file mode 100644
index d4d122f..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberAdd.js
+++ /dev/null
@@ -1,17 +0,0 @@
-// ##untested handler##
-
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildMemberAddHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const guild = client.guilds.get(data.guild_id);
- if (guild) {
- guild.memberCount++;
- guild._addMember(data);
- }
- }
-}
-
-module.exports = GuildMemberAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js
deleted file mode 100644
index 6ec1bfe..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberRemove.js
+++ /dev/null
@@ -1,13 +0,0 @@
-// ##untested handler##
-
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildMemberRemoveHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildMemberRemove.handle(data);
- }
-}
-
-module.exports = GuildMemberRemoveHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js
deleted file mode 100644
index 94ac71f..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js
+++ /dev/null
@@ -1,18 +0,0 @@
-// ##untested handler##
-
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildMemberUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
-
- const guild = client.guilds.get(data.guild_id);
- if (guild) {
- const member = guild.members.get(data.user.id);
- if (member) guild._updateMember(member, data);
- }
- }
-}
-
-module.exports = GuildMemberUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js
deleted file mode 100644
index 4458644..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js
+++ /dev/null
@@ -1,33 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-// Uncomment in v12
-// const Collection = require('../../../../util/Collection');
-
-class GuildMembersChunkHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const guild = client.guilds.get(data.guild_id);
- if (!guild) return;
-
- // Uncomment in v12
- // const members = new Collection();
- //
- // for (const member of data.members) members.set(member.id, guild._addMember(member, false));
-
- const members = data.members.map(member => guild._addMember(member, false));
-
- client.emit(Constants.Events.GUILD_MEMBERS_CHUNK, members, guild);
-
- client.ws.lastHeartbeatAck = true;
- }
-}
-
-/**
- * Emitted whenever a chunk of guild members is received (all members come from the same guild).
- * @event Client#guildMembersChunk
- * @param {GuildMember[]} members The members in the chunk
- * @param {Guild} guild The guild related to the member chunk
- */
-
-module.exports = GuildMembersChunkHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js
deleted file mode 100644
index 8581d53..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleCreate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildRoleCreateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildRoleCreate.handle(data);
- }
-}
-
-module.exports = GuildRoleCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js
deleted file mode 100644
index 63439b0..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleDelete.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildRoleDeleteHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildRoleDelete.handle(data);
- }
-}
-
-module.exports = GuildRoleDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js
deleted file mode 100644
index 6fbdc10..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildRoleUpdate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildRoleUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildRoleUpdate.handle(data);
- }
-}
-
-module.exports = GuildRoleUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js
deleted file mode 100644
index 0b9f5aa..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildSync.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildSyncHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildSync.handle(data);
- }
-}
-
-module.exports = GuildSyncHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js
deleted file mode 100644
index 70eff52..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/GuildUpdate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class GuildUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.GuildUpdate.handle(data);
- }
-}
-
-module.exports = GuildUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js
deleted file mode 100644
index 00efb67..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/InviteCreate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class InviteCreateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.InviteCreate.handle(data);
- }
-}
-
-module.exports = InviteCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js
deleted file mode 100644
index 0b8da42..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/InviteDelete.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class InviteDeleteHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.InviteDelete.handle(data);
- }
-}
-
-module.exports = InviteDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js
deleted file mode 100644
index beed34d..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageCreate.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class MessageCreateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const response = client.actions.MessageCreate.handle(data);
- if (response.message) client.emit(Constants.Events.MESSAGE_CREATE, response.message);
- }
-}
-
-/**
- * Emitted whenever a message is created.
- * @event Client#message
- * @param {Message} message The created message
- */
-
-module.exports = MessageCreateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js
deleted file mode 100644
index 043c70a..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDelete.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class MessageDeleteHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const response = client.actions.MessageDelete.handle(data);
- if (response.message) client.emit(Constants.Events.MESSAGE_DELETE, response.message);
- }
-}
-
-/**
- * Emitted whenever a message is deleted.
- * @event Client#messageDelete
- * @param {Message} message The deleted message
- */
-
-module.exports = MessageDeleteHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js
deleted file mode 100644
index db02df0..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageDeleteBulk.js
+++ /dev/null
@@ -1,17 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class MessageDeleteBulkHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.MessageDeleteBulk.handle(data);
- }
-}
-
-/**
- * Emitted whenever messages are deleted in bulk.
- * @event Client#messageDeleteBulk
- * @param {Collection<Snowflake, Message>} messages The deleted messages, mapped by their ID
- */
-
-module.exports = MessageDeleteBulkHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js
deleted file mode 100644
index a58db70..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionAdd.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class MessageReactionAddHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.MessageReactionAdd.handle(data);
- }
-}
-
-module.exports = MessageReactionAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js
deleted file mode 100644
index cddde70..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemove.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class MessageReactionRemove extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.MessageReactionRemove.handle(data);
- }
-}
-
-module.exports = MessageReactionRemove;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js
deleted file mode 100644
index 303da9c..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveAll.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class MessageReactionRemoveAll extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.MessageReactionRemoveAll.handle(data);
- }
-}
-
-module.exports = MessageReactionRemoveAll;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js
deleted file mode 100644
index c16af74..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageReactionRemoveEmoji.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class MessageReactionRemoveEmoji extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.MessageReactionRemoveEmoji.handle(data);
- }
-}
-
-module.exports = MessageReactionRemoveEmoji;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js
deleted file mode 100644
index 527632d..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/MessageUpdate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class MessageUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.MessageUpdate.handle(data);
- }
-}
-
-module.exports = MessageUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js
deleted file mode 100644
index 8bcf659..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/PresenceUpdate.js
+++ /dev/null
@@ -1,76 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-const Util = require('../../../../util/Util');
-
-class PresenceUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- let user = client.users.get(data.user.id);
- const guild = client.guilds.get(data.guild_id);
-
- // Step 1
- if (!user) {
- if (data.user.username) {
- user = client.dataManager.newUser(data.user);
- } else {
- return;
- }
- }
-
- const oldUser = Util.cloneObject(user);
- user.patch(data.user);
- if (!user.equals(oldUser)) {
- client.emit(Constants.Events.USER_UPDATE, oldUser, user);
- }
-
- if (guild) {
- let member = guild.members.get(user.id);
- if (!member && data.status !== 'offline') {
- member = guild._addMember({
- user,
- roles: data.roles,
- deaf: false,
- mute: false,
- }, false);
- client.emit(Constants.Events.GUILD_MEMBER_AVAILABLE, member);
- }
- if (member) {
- if (client.listenerCount(Constants.Events.PRESENCE_UPDATE) === 0) {
- guild._setPresence(user.id, data);
- return;
- }
- const oldMember = Util.cloneObject(member);
- if (member.presence) {
- oldMember.frozenPresence = Util.cloneObject(member.presence);
- }
- guild._setPresence(user.id, data);
- client.emit(Constants.Events.PRESENCE_UPDATE, oldMember, member);
- } else {
- guild._setPresence(user.id, data);
- }
- }
- }
-}
-
-/**
- * Emitted whenever a guild member's presence changes, or they change one of their details.
- * @event Client#presenceUpdate
- * @param {GuildMember} oldMember The member before the presence update
- * @param {GuildMember} newMember The member after the presence update
- */
-
-/**
- * Emitted whenever a user's details (e.g. username) are changed.
- * @event Client#userUpdate
- * @param {User} oldUser The user before the update
- * @param {User} newUser The user after the update
- */
-
-/**
- * Emitted whenever a member becomes available in a large guild.
- * @event Client#guildMemberAvailable
- * @param {GuildMember} member The member that became available
- */
-
-module.exports = PresenceUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js b/node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js
deleted file mode 100644
index 3eb80a2..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/Ready.js
+++ /dev/null
@@ -1,84 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-const ClientUser = require('../../../../structures/ClientUser');
-
-class ReadyHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
-
- client.ws.heartbeat();
-
- data.user.user_settings = data.user_settings;
- data.user.user_guild_settings = data.user_guild_settings;
-
- const clientUser = new ClientUser(client, data.user);
- client.user = clientUser;
- client.readyAt = new Date();
- client.users.set(clientUser.id, clientUser);
-
- for (const guild of data.guilds) if (!client.guilds.has(guild.id)) client.dataManager.newGuild(guild);
- for (const privateDM of data.private_channels) client.dataManager.newChannel(privateDM);
-
- for (const relation of data.relationships) {
- const user = client.dataManager.newUser(relation.user);
- if (relation.type === 1) {
- client.user.friends.set(user.id, user);
- } else if (relation.type === 2) {
- client.user.blocked.set(user.id, user);
- }
- }
-
- data.presences = data.presences || [];
- for (const presence of data.presences) {
- client.dataManager.newUser(presence.user);
- client._setPresence(presence.user.id, presence);
- }
-
- if (data.notes) {
- for (const user of Object.keys(data.notes)) {
- let note = data.notes[user];
- if (!note.length) note = null;
-
- client.user.notes.set(user, note);
- }
- }
-
- if (!client.user.bot && client.options.sync) client.setInterval(client.syncGuilds.bind(client), 30000);
-
- if (!client.users.has('1')) {
- client.dataManager.newUser({
- id: '1',
- username: 'Clyde',
- discriminator: '0000',
- avatar: 'https://discordapp.com/assets/f78426a064bc9dd24847519259bc42af.png',
- bot: true,
- status: 'online',
- game: null,
- verified: true,
- });
- }
-
- const t = client.setTimeout(() => {
- client.ws.connection.triggerReady();
- }, 1200 * data.guilds.length);
-
- const guildCount = data.guilds.length;
-
- if (client.getMaxListeners() !== 0) client.setMaxListeners(client.getMaxListeners() + guildCount);
-
- client.once('ready', () => {
- client.syncGuilds();
- if (client.getMaxListeners() !== 0) client.setMaxListeners(client.getMaxListeners() - guildCount);
- client.clearTimeout(t);
- });
-
- const ws = this.packetManager.ws;
-
- ws.sessionID = data.session_id;
- client.emit('debug', `READY ${ws.sessionID}`);
- ws.checkIfReady();
- }
-}
-
-module.exports = ReadyHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js b/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js
deleted file mode 100644
index 122b4c5..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipAdd.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class RelationshipAddHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- if (data.type === 1) {
- client.fetchUser(data.id).then(user => {
- client.user.friends.set(user.id, user);
- });
- } else if (data.type === 2) {
- client.fetchUser(data.id).then(user => {
- client.user.blocked.set(user.id, user);
- });
- }
- }
-}
-
-module.exports = RelationshipAddHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js b/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js
deleted file mode 100644
index b57326a..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/RelationshipRemove.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class RelationshipRemoveHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- if (data.type === 2) {
- if (client.user.blocked.has(data.id)) {
- client.user.blocked.delete(data.id);
- }
- } else if (data.type === 1) {
- if (client.user.friends.has(data.id)) {
- client.user.friends.delete(data.id);
- }
- }
- }
-}
-
-module.exports = RelationshipRemoveHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js b/node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js
deleted file mode 100644
index a0a51c0..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/Resumed.js
+++ /dev/null
@@ -1,26 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class ResumedHandler extends AbstractHandler {
- handle() {
- const client = this.packetManager.client;
- const ws = client.ws.connection;
-
- ws.status = Constants.Status.READY;
- this.packetManager.handleQueue();
-
- const replayed = ws.sequence - ws.closeSequence;
-
- ws.debug(`RESUMED | replayed ${replayed} events.`);
- client.emit(Constants.Events.RESUME, replayed);
- ws.heartbeat();
- }
-}
-
-/**
- * Emitted whenever a WebSocket resumes.
- * @event Client#resume
- * @param {number} replayed The number of events that were replayed
- */
-
-module.exports = ResumedHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js b/node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js
deleted file mode 100644
index a7f5a36..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/TypingStart.js
+++ /dev/null
@@ -1,68 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class TypingStartHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const channel = client.channels.get(data.channel_id);
- const user = client.users.get(data.user_id);
- const timestamp = new Date(data.timestamp * 1000);
-
- if (channel && user) {
- if (channel.type === 'voice') {
- client.emit(Constants.Events.WARN, `Discord sent a typing packet to voice channel ${channel.id}`);
- return;
- }
- if (channel._typing.has(user.id)) {
- const typing = channel._typing.get(user.id);
- typing.lastTimestamp = timestamp;
- typing.resetTimeout(tooLate(channel, user));
- } else {
- channel._typing.set(user.id, new TypingData(client, timestamp, timestamp, tooLate(channel, user)));
- client.emit(Constants.Events.TYPING_START, channel, user);
- }
- }
- }
-}
-
-class TypingData {
- constructor(client, since, lastTimestamp, _timeout) {
- this.client = client;
- this.since = since;
- this.lastTimestamp = lastTimestamp;
- this._timeout = _timeout;
- }
-
- resetTimeout(_timeout) {
- this.client.clearTimeout(this._timeout);
- this._timeout = _timeout;
- }
-
- get elapsedTime() {
- return Date.now() - this.since;
- }
-}
-
-function tooLate(channel, user) {
- return channel.client.setTimeout(() => {
- channel.client.emit(Constants.Events.TYPING_STOP, channel, user, channel._typing.get(user.id));
- channel._typing.delete(user.id);
- }, 6000);
-}
-
-/**
- * Emitted whenever a user starts typing in a channel.
- * @event Client#typingStart
- * @param {Channel} channel The channel the user started typing in
- * @param {User} user The user that started typing
- */
-
-/**
- * Emitted whenever a user stops typing in a channel.
- * @event Client#typingStop
- * @param {Channel} channel The channel the user stopped typing in
- * @param {User} user The user that stopped typing
- */
-
-module.exports = TypingStartHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js
deleted file mode 100644
index 90bca4c..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/UserGuildSettingsUpdate.js
+++ /dev/null
@@ -1,21 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-const ClientUserGuildSettings = require('../../../../structures/ClientUserGuildSettings');
-
-class UserGuildSettingsUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const settings = client.user.guildSettings.get(packet.d.guild_id);
- if (settings) settings.patch(packet.d);
- else client.user.guildSettings.set(packet.d.guild_id, new ClientUserGuildSettings(packet.d, client));
- client.emit(Constants.Events.USER_GUILD_SETTINGS_UPDATE, client.user.guildSettings.get(packet.d.guild_id));
- }
-}
-
-/**
- * Emitted whenever the client user's settings update.
- * @event Client#clientUserGuildSettingsUpdate
- * @param {ClientUserGuildSettings} clientUserGuildSettings The new client user guild settings
- */
-
-module.exports = UserGuildSettingsUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js
deleted file mode 100644
index 1e4777a..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/UserNoteUpdate.js
+++ /dev/null
@@ -1,12 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class UserNoteUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
-
- client.actions.UserNoteUpdate.handle(data);
- }
-}
-
-module.exports = UserNoteUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js
deleted file mode 100644
index 903b64b..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/UserSettingsUpdate.js
+++ /dev/null
@@ -1,18 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const Constants = require('../../../../util/Constants');
-
-class UserSettingsUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- client.user.settings.patch(packet.d);
- client.emit(Constants.Events.USER_SETTINGS_UPDATE, client.user.settings);
- }
-}
-
-/**
- * Emitted when the client user's settings update.
- * @event Client#clientUserSettingsUpdate
- * @param {ClientUserSettings} clientUserSettings The new client user settings
- */
-
-module.exports = UserSettingsUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js
deleted file mode 100644
index bc34f34..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/UserUpdate.js
+++ /dev/null
@@ -1,11 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-class UserUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.actions.UserUpdate.handle(data);
- }
-}
-
-module.exports = UserUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js
deleted file mode 100644
index 97885d6..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceServerUpdate.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-/*
-{
- "token": "my_token",
- "guild_id": "41771983423143937",
- "endpoint": "smart.loyal.discord.gg"
-}
-*/
-
-class VoiceServerUpdate extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- client.emit('self.voiceServer', data);
- }
-}
-
-module.exports = VoiceServerUpdate;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js
deleted file mode 100644
index 2b0b40f..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/VoiceStateUpdate.js
+++ /dev/null
@@ -1,53 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-
-const Constants = require('../../../../util/Constants');
-const Util = require('../../../../util/Util');
-
-class VoiceStateUpdateHandler extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
-
- const guild = client.guilds.get(data.guild_id);
- if (guild) {
- const member = guild.members.get(data.user_id);
- if (member) {
- const oldVoiceChannelMember = Util.cloneObject(member);
- if (member.voiceChannel && member.voiceChannel.id !== data.channel_id) {
- member.voiceChannel.members.delete(oldVoiceChannelMember.id);
- }
-
- // If the member left the voice channel, unset their speaking property
- if (!data.channel_id) member.speaking = null;
-
- if (member.user.id === client.user.id) {
- client.emit('self.voiceStateUpdate', data);
- }
-
- const newChannel = client.channels.get(data.channel_id);
- if (newChannel) {
- newChannel.members.set(member.id, member);
- member.guild.channels.set(data.channel_id, newChannel);
- }
-
- member.serverMute = data.mute;
- member.serverDeaf = data.deaf;
- member.selfMute = data.self_mute;
- member.selfDeaf = data.self_deaf;
- member.selfStream = data.self_stream || false;
- member.voiceSessionID = data.session_id;
- member.voiceChannelID = data.channel_id;
- client.emit(Constants.Events.VOICE_STATE_UPDATE, oldVoiceChannelMember, member);
- }
- }
- }
-}
-
-/**
- * Emitted whenever a user changes voice state - e.g. joins/leaves a channel, mutes/unmutes.
- * @event Client#voiceStateUpdate
- * @param {GuildMember} oldMember The member before the voice state update
- * @param {GuildMember} newMember The member after the voice state update
- */
-
-module.exports = VoiceStateUpdateHandler;
diff --git a/node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js b/node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js
deleted file mode 100644
index 7ed2721..0000000
--- a/node_modules/discord.js/src/client/websocket/packets/handlers/WebhooksUpdate.js
+++ /dev/null
@@ -1,19 +0,0 @@
-const AbstractHandler = require('./AbstractHandler');
-const { Events } = require('../../../../util/Constants');
-
-class WebhooksUpdate extends AbstractHandler {
- handle(packet) {
- const client = this.packetManager.client;
- const data = packet.d;
- const channel = client.channels.get(data.channel_id);
- if (channel) client.emit(Events.WEBHOOKS_UPDATE, channel);
- }
-}
-
-/**
- * Emitted whenever a guild text channel has its webhooks changed.
- * @event Client#webhookUpdate
- * @param {TextChannel} channel The channel that had a webhook update
- */
-
-module.exports = WebhooksUpdate;