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diff --git a/node_modules/discord.js/src/client/Client.js b/node_modules/discord.js/src/client/Client.js
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-const EventEmitter = require('events');
-const Constants = require('../util/Constants');
-const Permissions = require('../util/Permissions');
-const Util = require('../util/Util');
-const RESTManager = require('./rest/RESTManager');
-const ClientDataManager = require('./ClientDataManager');
-const ClientManager = require('./ClientManager');
-const ClientDataResolver = require('./ClientDataResolver');
-const ClientVoiceManager = require('./voice/ClientVoiceManager');
-const WebSocketManager = require('./websocket/WebSocketManager');
-const ActionsManager = require('./actions/ActionsManager');
-const Collection = require('../util/Collection');
-const Presence = require('../structures/Presence').Presence;
-const ShardClientUtil = require('../sharding/ShardClientUtil');
-const VoiceBroadcast = require('./voice/VoiceBroadcast');
-
-/**
- * The main hub for interacting with the Discord API, and the starting point for any bot.
- * @extends {EventEmitter}
- */
-class Client extends EventEmitter {
- /**
- * @param {ClientOptions} [options] Options for the client
- */
- constructor(options = {}) {
- super();
-
- // Obtain shard details from environment
- if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
- if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);
-
- /**
- * The options the client was instantiated with
- * @type {ClientOptions}
- */
- this.options = Util.mergeDefault(Constants.DefaultOptions, options);
- this._validateOptions();
-
- /**
- * The REST manager of the client
- * @type {RESTManager}
- * @private
- */
- this.rest = new RESTManager(this);
-
- /**
- * The data manager of the client
- * @type {ClientDataManager}
- * @private
- */
- this.dataManager = new ClientDataManager(this);
-
- /**
- * The manager of the client
- * @type {ClientManager}
- * @private
- */
- this.manager = new ClientManager(this);
-
- /**
- * The WebSocket manager of the client
- * @type {WebSocketManager}
- * @private
- */
- this.ws = new WebSocketManager(this);
-
- /**
- * The data resolver of the client
- * @type {ClientDataResolver}
- * @private
- */
- this.resolver = new ClientDataResolver(this);
-
- /**
- * The action manager of the client
- * @type {ActionsManager}
- * @private
- */
- this.actions = new ActionsManager(this);
-
- /**
- * The voice manager of the client (`null` in browsers)
- * @type {?ClientVoiceManager}
- * @private
- */
- this.voice = !this.browser ? new ClientVoiceManager(this) : null;
-
- /**
- * The shard helpers for the client
- * (only if the process was spawned as a child, such as from a {@link ShardingManager})
- * @type {?ShardClientUtil}
- */
- this.shard = process.send ? ShardClientUtil.singleton(this) : null;
-
- /**
- * All of the {@link User} objects that have been cached at any point, mapped by their IDs
- * @type {Collection<Snowflake, User>}
- */
- this.users = new Collection();
-
- /**
- * All of the guilds the client is currently handling, mapped by their IDs -
- * as long as sharding isn't being used, this will be *every* guild the bot is a member of
- * @type {Collection<Snowflake, Guild>}
- */
- this.guilds = new Collection();
-
- /**
- * All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
- * as long as sharding isn't being used, this will be *every* channel in *every* guild, and all DM channels
- * @type {Collection<Snowflake, Channel>}
- */
- this.channels = new Collection();
-
- /**
- * Presences that have been received for the client user's friends, mapped by user IDs
- * <warn>This is only filled when using a user account.</warn>
- * @type {Collection<Snowflake, Presence>}
- * @deprecated
- */
- this.presences = new Collection();
-
- Object.defineProperty(this, 'token', { writable: true });
- if (!this.token && 'CLIENT_TOKEN' in process.env) {
- /**
- * Authorization token for the logged in user/bot
- * <warn>This should be kept private at all times.</warn>
- * @type {?string}
- */
- this.token = process.env.CLIENT_TOKEN;
- } else {
- this.token = null;
- }
-
- /**
- * User that the client is logged in as
- * @type {?ClientUser}
- */
- this.user = null;
-
- /**
- * Time at which the client was last regarded as being in the `READY` state
- * (each time the client disconnects and successfully reconnects, this will be overwritten)
- * @type {?Date}
- */
- this.readyAt = null;
-
- /**
- * Active voice broadcasts that have been created
- * @type {VoiceBroadcast[]}
- */
- this.broadcasts = [];
-
- /**
- * Previous heartbeat pings of the websocket (most recent first, limited to three elements)
- * @type {number[]}
- */
- this.pings = [];
-
- /**
- * Timeouts set by {@link Client#setTimeout} that are still active
- * @type {Set<Timeout>}
- * @private
- */
- this._timeouts = new Set();
-
- /**
- * Intervals set by {@link Client#setInterval} that are still active
- * @type {Set<Timeout>}
- * @private
- */
- this._intervals = new Set();
-
- if (this.options.messageSweepInterval > 0) {
- this.setInterval(this.sweepMessages.bind(this), this.options.messageSweepInterval * 1000);
- }
- }
-
- /**
- * Timestamp of the latest ping's start time
- * @type {number}
- * @private
- */
- get _pingTimestamp() {
- return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
- }
-
- /**
- * Current status of the client's connection to Discord
- * @type {Status}
- * @readonly
- */
- get status() {
- return this.ws.connection ? this.ws.connection.status : Constants.Status.IDLE;
- }
-
- /**
- * How long it has been since the client last entered the `READY` state in milliseconds
- * @type {?number}
- * @readonly
- */
- get uptime() {
- return this.readyAt ? Date.now() - this.readyAt : null;
- }
-
- /**
- * Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
- * @type {number}
- * @readonly
- */
- get ping() {
- return this.pings.reduce((prev, p) => prev + p, 0) / this.pings.length;
- }
-
- /**
- * All active voice connections that have been established, mapped by guild ID
- * @type {Collection<Snowflake, VoiceConnection>}
- * @readonly
- */
- get voiceConnections() {
- if (this.browser) return new Collection();
- return this.voice.connections;
- }
-
- /**
- * All custom emojis that the client has access to, mapped by their IDs
- * @type {Collection<Snowflake, Emoji>}
- * @readonly
- */
- get emojis() {
- const emojis = new Collection();
- for (const guild of this.guilds.values()) {
- for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
- }
- return emojis;
- }
-
- /**
- * Timestamp of the time the client was last `READY` at
- * @type {?number}
- * @readonly
- */
- get readyTimestamp() {
- return this.readyAt ? this.readyAt.getTime() : null;
- }
-
- /**
- * Whether the client is in a browser environment
- * @type {boolean}
- * @readonly
- */
- get browser() {
- return typeof window !== 'undefined';
- }
-
- /**
- * Creates a voice broadcast.
- * @returns {VoiceBroadcast}
- */
- createVoiceBroadcast() {
- const broadcast = new VoiceBroadcast(this);
- this.broadcasts.push(broadcast);
- return broadcast;
- }
-
- /**
- * Logs the client in, establishing a websocket connection to Discord.
- * <info>Both bot and regular user accounts are supported, but it is highly recommended to use a bot account whenever
- * possible. User accounts are subject to harsher ratelimits and other restrictions that don't apply to bot accounts.
- * Bot accounts also have access to many features that user accounts cannot utilise. Automating a user account is
- * considered a violation of Discord's ToS.</info>
- * @param {string} token Token of the account to log in with
- * @returns {Promise<string>} Token of the account used
- * @example
- * client.login('my token')
- * .then(console.log)
- * .catch(console.error);
- */
- login(token = this.token) {
- return this.rest.methods.login(token);
- }
-
- /**
- * Logs out, terminates the connection to Discord, and destroys the client.
- * @returns {Promise}
- */
- destroy() {
- for (const t of this._timeouts) clearTimeout(t);
- for (const i of this._intervals) clearInterval(i);
- this._timeouts.clear();
- this._intervals.clear();
- return this.manager.destroy();
- }
-
- /**
- * Requests a sync of guild data with Discord.
- * <info>This can be done automatically every 30 seconds by enabling {@link ClientOptions#sync}.</info>
- * <warn>This is only available when using a user account.</warn>
- * @param {Guild[]|Collection<Snowflake, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
- * @deprecated
- */
- syncGuilds(guilds = this.guilds) {
- if (this.user.bot) return;
- this.ws.send({
- op: 12,
- d: guilds instanceof Collection ? guilds.keyArray() : guilds.map(g => g.id),
- });
- }
-
- /**
- * Obtains a user from Discord, or the user cache if it's already available.
- * <warn>This is only available when using a bot account.</warn>
- * @param {Snowflake} id ID of the user
- * @param {boolean} [cache=true] Whether to cache the new user object if it isn't already
- * @returns {Promise<User>}
- */
- fetchUser(id, cache = true) {
- if (this.users.has(id)) return Promise.resolve(this.users.get(id));
- return this.rest.methods.getUser(id, cache);
- }
-
- /**
- * Obtains an invite from Discord.
- * @param {InviteResolvable} invite Invite code or URL
- * @returns {Promise<Invite>}
- * @example
- * client.fetchInvite('https://discord.gg/bRCvFy9')
- * .then(invite => console.log(`Obtained invite with code: ${invite.code}`))
- * .catch(console.error);
- */
- fetchInvite(invite) {
- const code = this.resolver.resolveInviteCode(invite);
- return this.rest.methods.getInvite(code);
- }
-
- /**
- * Obtains a webhook from Discord.
- * @param {Snowflake} id ID of the webhook
- * @param {string} [token] Token for the webhook
- * @returns {Promise<Webhook>}
- * @example
- * client.fetchWebhook('id', 'token')
- * .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
- * .catch(console.error);
- */
- fetchWebhook(id, token) {
- return this.rest.methods.getWebhook(id, token);
- }
-
- /**
- * Obtains the available voice regions from Discord.
- * @returns {Promise<Collection<string, VoiceRegion>>}
- * @example
- * client.fetchVoiceRegions()
- * .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
- * .catch(console.error);
- */
- fetchVoiceRegions() {
- return this.rest.methods.fetchVoiceRegions();
- }
-
- /**
- * Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
- * If the message has been edited, the time of the edit is used rather than the time of the original message.
- * @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
- * will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}
- * @returns {number} Amount of messages that were removed from the caches,
- * or -1 if the message cache lifetime is unlimited
- */
- sweepMessages(lifetime = this.options.messageCacheLifetime) {
- if (typeof lifetime !== 'number' || isNaN(lifetime)) throw new TypeError('The lifetime must be a number.');
- if (lifetime <= 0) {
- this.emit('debug', 'Didn\'t sweep messages - lifetime is unlimited');
- return -1;
- }
-
- const lifetimeMs = lifetime * 1000;
- const now = Date.now();
- let channels = 0;
- let messages = 0;
-
- for (const channel of this.channels.values()) {
- if (!channel.messages) continue;
- channels++;
-
- messages += channel.messages.sweep(
- message => now - (message.editedTimestamp || message.createdTimestamp) > lifetimeMs
- );
- }
-
- this.emit('debug', `Swept ${messages} messages older than ${lifetime} seconds in ${channels} text-based channels`);
- return messages;
- }
-
- /**
- * Obtains the OAuth Application of the bot from Discord.
- * <warn>Bots can only fetch their own profile.</warn>
- * @param {Snowflake} [id='@me'] ID of application to fetch
- * @returns {Promise<OAuth2Application>}
- * @example
- * client.fetchApplication()
- * .then(application => console.log(`Obtained application with name: ${application.name}`))
- * .catch(console.error);
- */
- fetchApplication(id = '@me') {
- if (id !== '@me') process.emitWarning('fetchApplication: use "@me" as an argument', 'DeprecationWarning');
- return this.rest.methods.getApplication(id);
- }
-
- /**
- * Generates a link that can be used to invite the bot to a guild.
- * <warn>This is only available when using a bot account.</warn>
- * @param {PermissionResolvable} [permissions] Permissions to request
- * @returns {Promise<string>}
- * @example
- * client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
- * .then(link => console.log(`Generated bot invite link: ${link}`))
- * .catch(console.error);
- */
- generateInvite(permissions) {
- permissions = Permissions.resolve(permissions);
- return this.fetchApplication().then(application =>
- `https://discordapp.com/oauth2/authorize?client_id=${application.id}&permissions=${permissions}&scope=bot`
- );
- }
-
- /**
- * Sets a timeout that will be automatically cancelled if the client is destroyed.
- * @param {Function} fn Function to execute
- * @param {number} delay Time to wait before executing (in milliseconds)
- * @param {...*} args Arguments for the function
- * @returns {Timeout}
- */
- setTimeout(fn, delay, ...args) {
- const timeout = setTimeout(() => {
- fn(...args);
- this._timeouts.delete(timeout);
- }, delay);
- this._timeouts.add(timeout);
- return timeout;
- }
-
- /**
- * Clears a timeout.
- * @param {Timeout} timeout Timeout to cancel
- */
- clearTimeout(timeout) {
- clearTimeout(timeout);
- this._timeouts.delete(timeout);
- }
-
- /**
- * Sets an interval that will be automatically cancelled if the client is destroyed.
- * @param {Function} fn Function to execute
- * @param {number} delay Time to wait before executing (in milliseconds)
- * @param {...*} args Arguments for the function
- * @returns {Timeout}
- */
- setInterval(fn, delay, ...args) {
- const interval = setInterval(fn, delay, ...args);
- this._intervals.add(interval);
- return interval;
- }
-
- /**
- * Clears an interval.
- * @param {Timeout} interval Interval to cancel
- */
- clearInterval(interval) {
- clearInterval(interval);
- this._intervals.delete(interval);
- }
-
- /**
- * Adds a ping to {@link Client#pings}.
- * @param {number} startTime Starting time of the ping
- * @private
- */
- _pong(startTime) {
- this.pings.unshift(Date.now() - startTime);
- if (this.pings.length > 3) this.pings.length = 3;
- this.ws.lastHeartbeatAck = true;
- }
-
- /**
- * Adds/updates a friend's presence in {@link Client#presences}.
- * @param {Snowflake} id ID of the user
- * @param {Object} presence Raw presence object from Discord
- * @private
- */
- _setPresence(id, presence) {
- if (this.presences.has(id)) {
- this.presences.get(id).update(presence);
- return;
- }
- this.presences.set(id, new Presence(presence, this));
- }
-
- /**
- * Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
- * with the client as `this`.
- * @param {string} script Script to eval
- * @returns {*}
- * @private
- */
- _eval(script) {
- return eval(script);
- }
-
- /**
- * Validates the client options.
- * @param {ClientOptions} [options=this.options] Options to validate
- * @private
- */
- _validateOptions(options = this.options) { // eslint-disable-line complexity
- if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
- throw new TypeError('The shardCount option must be a number.');
- }
- if (typeof options.shardId !== 'number' || isNaN(options.shardId)) {
- throw new TypeError('The shardId option must be a number.');
- }
- if (options.shardCount < 0) throw new RangeError('The shardCount option must be at least 0.');
- if (options.shardId < 0) throw new RangeError('The shardId option must be at least 0.');
- if (options.shardId !== 0 && options.shardId >= options.shardCount) {
- throw new RangeError('The shardId option must be less than shardCount.');
- }
- if (typeof options.messageCacheMaxSize !== 'number' || isNaN(options.messageCacheMaxSize)) {
- throw new TypeError('The messageCacheMaxSize option must be a number.');
- }
- if (typeof options.messageCacheLifetime !== 'number' || isNaN(options.messageCacheLifetime)) {
- throw new TypeError('The messageCacheLifetime option must be a number.');
- }
- if (typeof options.messageSweepInterval !== 'number' || isNaN(options.messageSweepInterval)) {
- throw new TypeError('The messageSweepInterval option must be a number.');
- }
- if (typeof options.fetchAllMembers !== 'boolean') {
- throw new TypeError('The fetchAllMembers option must be a boolean.');
- }
- if (typeof options.disableEveryone !== 'boolean') {
- throw new TypeError('The disableEveryone option must be a boolean.');
- }
- if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
- throw new TypeError('The restWsBridgeTimeout option must be a number.');
- }
- if (!(options.disabledEvents instanceof Array)) throw new TypeError('The disabledEvents option must be an Array.');
- if (typeof options.retryLimit !== 'number' || isNaN(options.retryLimit)) {
- throw new TypeError('The retryLimit options must be a number.');
- }
- }
-}
-
-module.exports = Client;
-
-/**
- * Emitted for general warnings.
- * @event Client#warn
- * @param {string} info The warning
- */
-
-/**
- * Emitted for general debugging information.
- * @event Client#debug
- * @param {string} info The debug information
- */