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authorFuwn <[email protected]>2026-02-26 10:24:00 -0800
committerFuwn <[email protected]>2026-02-26 10:31:15 -0800
commita14f361a60f55299e0057c419cc59e5194a77854 (patch)
treeedf54089f5849ee4dfdac48bd04bd8c271cfb62a /lab_6/unity/test/expectdata/testsample_new2.c
parentfeat(homework_2): Add implementation (diff)
downloadcst456-a14f361a60f55299e0057c419cc59e5194a77854.tar.xz
cst456-a14f361a60f55299e0057c419cc59e5194a77854.zip
feat(lab_6): Add initial files
Diffstat (limited to 'lab_6/unity/test/expectdata/testsample_new2.c')
-rw-r--r--lab_6/unity/test/expectdata/testsample_new2.c66
1 files changed, 66 insertions, 0 deletions
diff --git a/lab_6/unity/test/expectdata/testsample_new2.c b/lab_6/unity/test/expectdata/testsample_new2.c
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+++ b/lab_6/unity/test/expectdata/testsample_new2.c
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+/* AUTOGENERATED FILE. DO NOT EDIT. */
+
+//=======Test Runner Used To Run Each Test Below=====
+#define RUN_TEST(TestFunc, TestLineNum) \
+{ \
+ Unity.CurrentTestName = #TestFunc; \
+ Unity.CurrentTestLineNumber = TestLineNum; \
+ Unity.NumberOfTests++; \
+ if (TEST_PROTECT()) \
+ { \
+ setUp(); \
+ TestFunc(); \
+ } \
+ if (TEST_PROTECT() && !TEST_IS_IGNORED) \
+ { \
+ tearDown(); \
+ } \
+ UnityConcludeTest(); \
+}
+
+//=======Automagically Detected Files To Include=====
+#include "unity.h"
+#include <setjmp.h>
+#include <stdio.h>
+#include "funky.h"
+#include "stanky.h"
+#include <setjmp.h>
+
+//=======External Functions This Runner Calls=====
+extern void setUp(void);
+extern void tearDown(void);
+extern void test_TheFirstThingToTest(void);
+extern void test_TheSecondThingToTest(void);
+
+
+//=======Suite Setup=====
+static int suite_setup(void)
+{
+a_custom_setup();
+}
+
+//=======Suite Teardown=====
+static int suite_teardown(int num_failures)
+{
+a_custom_teardown();
+}
+
+//=======Test Reset Option=====
+void resetTest(void);
+void resetTest(void)
+{
+ tearDown();
+ setUp();
+}
+
+
+//=======MAIN=====
+int main(void)
+{
+ suite_setup();
+ UnityBegin("testdata/testsample.c");
+ RUN_TEST(test_TheFirstThingToTest, 21);
+ RUN_TEST(test_TheSecondThingToTest, 43);
+
+ return suite_teardown(UnityEnd());
+}