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| author | Fuwn <[email protected]> | 2026-02-26 10:24:00 -0800 |
|---|---|---|
| committer | Fuwn <[email protected]> | 2026-02-26 10:31:15 -0800 |
| commit | a14f361a60f55299e0057c419cc59e5194a77854 (patch) | |
| tree | edf54089f5849ee4dfdac48bd04bd8c271cfb62a /lab_6/unity/extras/fixture/test/unity_fixture_Test.c | |
| parent | feat(homework_2): Add implementation (diff) | |
| download | cst456-a14f361a60f55299e0057c419cc59e5194a77854.tar.xz cst456-a14f361a60f55299e0057c419cc59e5194a77854.zip | |
feat(lab_6): Add initial files
Diffstat (limited to 'lab_6/unity/extras/fixture/test/unity_fixture_Test.c')
| -rw-r--r-- | lab_6/unity/extras/fixture/test/unity_fixture_Test.c | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/lab_6/unity/extras/fixture/test/unity_fixture_Test.c b/lab_6/unity/extras/fixture/test/unity_fixture_Test.c new file mode 100644 index 0000000..1f209e9 --- /dev/null +++ b/lab_6/unity/extras/fixture/test/unity_fixture_Test.c @@ -0,0 +1,341 @@ +//- Copyright (c) 2010 James Grenning and Contributed to Unity Project +/* ========================================== + Unity Project - A Test Framework for C + Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams + [Released under MIT License. Please refer to license.txt for details] +========================================== */ + +#include "unity_fixture.h" +#include "unity_output_Spy.h" +#include <stdlib.h> +#include <string.h> + +extern UNITY_FIXTURE_T UnityFixture; + +TEST_GROUP(UnityFixture); + +TEST_SETUP(UnityFixture) +{ +} + +TEST_TEAR_DOWN(UnityFixture) +{ +} + +int my_int; +int* pointer1 = 0; +int* pointer2 = (int*)2; +int* pointer3 = (int*)3; +int int1; +int int2; +int int3; +int int4; + +TEST(UnityFixture, PointerSetting) +{ + TEST_ASSERT_POINTERS_EQUAL(pointer1, 0); + UT_PTR_SET(pointer1, &int1); + UT_PTR_SET(pointer2, &int2); + UT_PTR_SET(pointer3, &int3); + TEST_ASSERT_POINTERS_EQUAL(pointer1, &int1); + TEST_ASSERT_POINTERS_EQUAL(pointer2, &int2); + TEST_ASSERT_POINTERS_EQUAL(pointer3, &int3); + UT_PTR_SET(pointer1, &int4); + UnityPointer_UndoAllSets(); + TEST_ASSERT_POINTERS_EQUAL(pointer1, 0); + TEST_ASSERT_POINTERS_EQUAL(pointer2, (int*)2); + TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3); +} + +TEST(UnityFixture, ForceMallocFail) +{ + void* m; + void* mfails; + UnityMalloc_MakeMallocFailAfterCount(1); + m = malloc(10); + CHECK(m); + mfails = malloc(10); + TEST_ASSERT_POINTERS_EQUAL(0, mfails); + free(m); +} + +TEST(UnityFixture, ReallocSmallerIsUnchanged) +{ + void* m1 = malloc(10); + void* m2 = realloc(m1, 5); + TEST_ASSERT_POINTERS_EQUAL(m1, m2); + free(m2); +} + +TEST(UnityFixture, ReallocSameIsUnchanged) +{ + void* m1 = malloc(10); + void* m2 = realloc(m1, 10); + TEST_ASSERT_POINTERS_EQUAL(m1, m2); + free(m2); +} + +TEST(UnityFixture, ReallocLargerNeeded) +{ + void* m1 = malloc(10); + void* m2; + strcpy((char*)m1, "123456789"); + m2 = realloc(m1, 15); + CHECK(m1 != m2); + STRCMP_EQUAL("123456789", m2); + free(m2); +} + +TEST(UnityFixture, ReallocNullPointerIsLikeMalloc) +{ + void* m = realloc(0, 15); + CHECK(m != 0); + free(m); +} + +TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer) +{ + void* m1 = malloc(10); + void* m2 = realloc(m1, 0); + TEST_ASSERT_POINTERS_EQUAL(0, m2); +} + +TEST(UnityFixture, CallocFillsWithZero) +{ + void* m = calloc(3, sizeof(char)); + char* s = (char*)m; + TEST_ASSERT_BYTES_EQUAL(0, s[0]); + TEST_ASSERT_BYTES_EQUAL(0, s[1]); + TEST_ASSERT_BYTES_EQUAL(0, s[2]); + free(m); +} + +char *p1; +char *p2; + +TEST(UnityFixture, PointerSet) +{ + char c1; + char c2; + char newC1; + char newC2; + p1 = &c1; + p2 = &c2; + + UnityPointer_Init(); + UT_PTR_SET(p1, &newC1); + UT_PTR_SET(p2, &newC2); + TEST_ASSERT_POINTERS_EQUAL(&newC1, p1); + TEST_ASSERT_POINTERS_EQUAL(&newC2, p2); + UnityPointer_UndoAllSets(); + TEST_ASSERT_POINTERS_EQUAL(&c1, p1); + TEST_ASSERT_POINTERS_EQUAL(&c2, p2); +} + +//------------------------------------------------------------ + +TEST_GROUP(UnityCommandOptions); + +int savedVerbose; +int savedRepeat; +const char* savedName; +const char* savedGroup; + +TEST_SETUP(UnityCommandOptions) +{ + savedVerbose = UnityFixture.Verbose; + savedRepeat = UnityFixture.RepeatCount; + savedName = UnityFixture.NameFilter; + savedGroup = UnityFixture.GroupFilter; +} + +TEST_TEAR_DOWN(UnityCommandOptions) +{ + UnityFixture.Verbose = savedVerbose; + UnityFixture.RepeatCount= savedRepeat; + UnityFixture.NameFilter = savedName; + UnityFixture.GroupFilter = savedGroup; +} + + +static const char* noOptions[] = { + "testrunner.exe" +}; + +TEST(UnityCommandOptions, DefaultOptions) +{ + UnityGetCommandLineOptions(1, noOptions); + TEST_ASSERT_EQUAL(0, UnityFixture.Verbose); + TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter); + TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount); +} + +static const char* verbose[] = { + "testrunner.exe", + "-v" +}; + +TEST(UnityCommandOptions, OptionVerbose) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, verbose)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); +} + +static const char* group[] = { + "testrunner.exe", + "-g", "groupname" +}; + +TEST(UnityCommandOptions, OptionSelectTestByGroup) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, group)); + STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); +} + +static const char* name[] = { + "testrunner.exe", + "-n", "testname" +}; + +TEST(UnityCommandOptions, OptionSelectTestByName) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, name)); + STRCMP_EQUAL("testname", UnityFixture.NameFilter); +} + +static const char* repeat[] = { + "testrunner.exe", + "-r", "99" +}; + +TEST(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(2, repeat)); + TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); +} + +TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(3, repeat)); + TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount); +} + +static const char* multiple[] = { + "testrunner.exe", + "-v", + "-g", "groupname", + "-n", "testname", + "-r", "98" +}; + +TEST(UnityCommandOptions, MultipleOptions) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(8, multiple)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); + STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); + STRCMP_EQUAL("testname", UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); +} + +static const char* dashRNotLast[] = { + "testrunner.exe", + "-v", + "-g", "gggg", + "-r", + "-n", "tttt", +}; + +TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(7, dashRNotLast)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); + STRCMP_EQUAL("gggg", UnityFixture.GroupFilter); + STRCMP_EQUAL("tttt", UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); +} + +static const char* unknownCommand[] = { + "testrunner.exe", + "-v", + "-g", "groupname", + "-n", "testname", + "-r", "98", + "-z" +}; +TEST(UnityCommandOptions, UnknownCommandIsIgnored) +{ + TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(9, unknownCommand)); + TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); + STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); + STRCMP_EQUAL("testname", UnityFixture.NameFilter); + TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); +} + + +//------------------------------------------------------------ + +TEST_GROUP(LeakDetection); + +TEST_SETUP(LeakDetection) +{ + UnityOutputCharSpy_Create(1000); +} + +TEST_TEAR_DOWN(LeakDetection) +{ + UnityOutputCharSpy_Destroy(); +} + +#define EXPECT_ABORT_BEGIN \ + { \ + jmp_buf TestAbortFrame; \ + memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \ + if (TEST_PROTECT()) \ + { + +#define EXPECT_ABORT_END \ + } \ + memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \ + } + +TEST(LeakDetection, DetectsLeak) +{ + void* m = malloc(10); + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + UnityMalloc_EndTest(); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!")); + free(m); + Unity.CurrentTestFailed = 0; +} + +TEST(LeakDetection, BufferOverrunFoundDuringFree) +{ + void* m = malloc(10); + char* s = (char*)m; + s[10] = (char)0xFF; + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + free(m); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()")); + Unity.CurrentTestFailed = 0; +} + +TEST(LeakDetection, BufferOverrunFoundDuringRealloc) +{ + void* m = malloc(10); + char* s = (char*)m; + s[10] = (char)0xFF; + UnityOutputCharSpy_Enable(1); + EXPECT_ABORT_BEGIN + m = realloc(m, 100); + EXPECT_ABORT_END + UnityOutputCharSpy_Enable(0); + CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()")); + Unity.CurrentTestFailed = 0; +} |