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path: root/sp/src/materialsystem/stdshaders/stdshader_dx9_30.txt
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//
// vs 3.0   ps 3.0   shaders collection
//
//  These shaders are forced to compile as shader model 3.0
//  using the new compiler.
//	    _ps30.vcs
//	    _vs30.vcs
//

// There are no examples of such shaders in the SDK, but add yours here.