| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster | John Schoenick | 2015-09-09 | 3 | -18/+59 |
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| * | Updated the SDK with the latest code from the TF and HL2 branches. | Michael Sartain | 2014-10-02 | 1 | -0/+18 |
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| * | Line-ending fixes for most of the remaining files. | Jørgen P. Tjernø | 2013-12-03 | 1 | -65/+65 |
| | | | | | | | | | | | | Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst, proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj, vcxproj, sln, in, java, la, manifest, am, and rad. Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and gitignore. Finally, fixes executable bits. | ||||
| * | Merge pull request #147 from alanedwardes/vbsp-fixes | Jørgen P. Tjernø | 2013-12-03 | 1 | -1/+1 |
| |\ | | | | | Changed VBSP to check both the EXECUTABLE_PATH and the MOD path for FDG files. | ||||
| | * | Merge remote-tracking branch 'upstream/master' into vbsp-fixes. | Alan Edwardes | 2013-12-03 | 43 | -23360/+23361 |
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| | * | | VBSP now checks all search paths for an FGD file. | Alan Edwardes | 2013-08-05 | 1 | -5/+2 |
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| | * | | Changed VBSP to check the MOD directory for FGD files specified in ↵ | Alan Edwardes | 2013-08-05 | 1 | -2/+5 |
| | | | | | | | | | | | | | gameinfo.txt, in addition to EXECUTABLE_PATH. | ||||
| * | | | Updated the SDK with the latest code from the TF and HL2 branches | Joe Ludwig | 2013-12-03 | 1 | -2/+2 |
| | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Adds support for Visual Studio 2012 and 2013 * VR Mode: . Switches from headtrack.dll to sourcevr.dll . Improved readability of the UI in VR . Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD. . Added dropdown to enable VR mode in the Video options. Removed the -vr command line option. . Added the ability to switch in and out of VR mode without quitting the game . By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar. . Added support for VR mode on Linux * Many assorted bug fixes and other changes from Team Fortress in various shared files | ||||
| * | | Fix line endings. WHAMMY. | Jørgen P. Tjernø | 2013-12-02 | 43 | -23361/+23361 |
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| * | | * Fixed Source Mod back-compatability by reordering methods in a couple ↵ | Joe Ludwig | 2013-09-03 | 3 | -7/+8 |
| | | | | | | | | | | | | | | | interfaces. * Added missing singleplayer OSX libs * Updated vpc and libs. | ||||
| * | | General: | Joe Ludwig | 2013-09-02 | 1 | -6/+6 |
| |/ | | | | | | | | | | | | | | | * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better. | ||||
| * | * Switched the SDK from checked-in projects to VPC, the Valve Project ↵ | Joe Ludwig | 2013-07-04 | 3 | -817/+184 |
| | | | | | | | Creator. See the Getting Started document on the wiki for details. * Pulled in bug fixes from HL2 and HL2MP. | ||||
| * | First version of the SOurce SDK 2013 | Joe Ludwig | 2013-06-26 | 45 | -0/+24064 |