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* Updated the SDK with the latest code from the TF and HL2 branches.HEADmasterJohn Schoenick2015-09-091-0/+2
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* General:Joe Ludwig2014-05-151-1/+1
| | | | | | | | | | | | | | | | * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5.
* Fix line endings. WHAMMY.Jørgen P. Tjernø2013-12-021-6131/+6131
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* General:Joe Ludwig2013-09-021-0/+12
| | | | | | | | | | | | | | | * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
* First version of the SOurce SDK 2013Joe Ludwig2013-06-261-0/+6119