diff options
Diffstat (limited to 'mp/src/vpc_scripts')
39 files changed, 3316 insertions, 3316 deletions
diff --git a/mp/src/vpc_scripts/default.vgc b/mp/src/vpc_scripts/default.vgc index c4c99694..5d34d6de 100644 --- a/mp/src/vpc_scripts/default.vgc +++ b/mp/src/vpc_scripts/default.vgc @@ -1,21 +1,21 @@ -//-----------------------------------------------------------------------------
-// DEFAULT.VGC
-//
-// Configurations for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-////////////////
-// Game Names //
-////////////////
-
-$Games
-{
- "HL2MP"
-}
-
-// Makes the VPC scripts work in the SDK's context
-$Conditional "SOURCESDK" "1"
-
-$Include "vpc_scripts\projects.vgc"
-$Include "vpc_scripts\groups.vgc"
-
+//----------------------------------------------------------------------------- +// DEFAULT.VGC +// +// Configurations for all Source(TM) Projects +//----------------------------------------------------------------------------- + +//////////////// +// Game Names // +//////////////// + +$Games +{ + "HL2MP" +} + +// Makes the VPC scripts work in the SDK's context +$Conditional "SOURCESDK" "1" + +$Include "vpc_scripts\projects.vgc" +$Include "vpc_scripts\groups.vgc" + diff --git a/mp/src/vpc_scripts/groups.vgc b/mp/src/vpc_scripts/groups.vgc index 9bbb0e1c..a50216f5 100644 --- a/mp/src/vpc_scripts/groups.vgc +++ b/mp/src/vpc_scripts/groups.vgc @@ -1,66 +1,66 @@ -//-----------------------------------------------------------------------------
-// GROUPS.VGC
-//
-// Group Configurations for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-///////////////////////
-// Group definitions //
-///////////////////////
-
-$Group "gamedlls"
-{
- "client"
- "server"
-}
-
-$Group "game"
-{
- "client"
- "mathlib"
- "raytrace"
- "server"
- "tier1"
- "vgui_controls"
-}
-
-$Group "shaders"
-{
- "game_shader_dx9"
-}
-
-$Group "everything"
-{
- "captioncompiler"
- "client"
- "fgdlib"
- "game_shader_dx9"
- "glview"
- "height2normal"
- "mathlib"
- "motionmapper"
- "phonemeextractor"
- "raytrace"
- "qc_eyes"
- "server"
- "serverplugin_empty"
- "tgadiff"
- "tier1"
- "vbsp"
- "vgui_controls"
- "vice"
- "vrad_dll"
- "vrad_launcher"
- "vtf2tga"
- "vtfdiff"
- "vvis_dll"
- "vvis_launcher"
-}
-
-$Group "dedicated"
-{
- "mathlib"
- "server"
- "tier1"
-}
-
+//----------------------------------------------------------------------------- +// GROUPS.VGC +// +// Group Configurations for all Source(TM) Projects +//----------------------------------------------------------------------------- + +/////////////////////// +// Group definitions // +/////////////////////// + +$Group "gamedlls" +{ + "client" + "server" +} + +$Group "game" +{ + "client" + "mathlib" + "raytrace" + "server" + "tier1" + "vgui_controls" +} + +$Group "shaders" +{ + "game_shader_dx9" +} + +$Group "everything" +{ + "captioncompiler" + "client" + "fgdlib" + "game_shader_dx9" + "glview" + "height2normal" + "mathlib" + "motionmapper" + "phonemeextractor" + "raytrace" + "qc_eyes" + "server" + "serverplugin_empty" + "tgadiff" + "tier1" + "vbsp" + "vgui_controls" + "vice" + "vrad_dll" + "vrad_launcher" + "vtf2tga" + "vtfdiff" + "vvis_dll" + "vvis_launcher" +} + +$Group "dedicated" +{ + "mathlib" + "server" + "tier1" +} + diff --git a/mp/src/vpc_scripts/loadaddress.vpc b/mp/src/vpc_scripts/loadaddress.vpc index 146456f2..187d0175 100644 --- a/mp/src/vpc_scripts/loadaddress.vpc +++ b/mp/src/vpc_scripts/loadaddress.vpc @@ -1,108 +1,108 @@ -//-----------------------------------------------------------------------------
-// LOADADDRESS.VPC
-//
-// Contains the DLL/EXE Load Addresses. Generates the $LOADADDRESS_??? Macro from
-// an easily updated table. This feature is primarily to facilitate the mandatory
-// fixed address specification of 360 DLLs and thus efficient 360 packing of DLLs
-// into memory.
-//
-// Format:
-// $LoadAddressMacro <MacroName>
-// {
-// <ProjectName> <BaseAddress>
-// }
-//
-// $LoadAddressMacroAuto <MacroName> <BaseAddress>
-// {
-// <ProjectName> <Length>
-// }
-//
-// If "ProjectName" is not found, the "MacroName" will not be updated.
-// "ProjectName" is the internal short project name reference and is usually the name of
-// the project inside a group definition.
-//
-// "Length" is either floating point MB or integer bytes, and is used to successively
-// to determine the next base address.
-//-----------------------------------------------------------------------------
-
-// Explicitly defined "empty" only for WINDOWS only because they are not required for WINDOWS projects
-$Macro LOADADDRESS_DEVELOPMENT " " [$WINDOWS]
-$Macro LOADADDRESS_RETAIL " " [$WINDOWS]
-
-$LoadAddressMacro LOADADDRESS_DEVELOPMENT
-{
- launcher_main 0x82000000 [$X360]
- simdtest 0x82000000 [$X360]
-}
-
-$LoadAddressMacro LOADADDRESS_RETAIL
-{
- launcher_main 0x82000000 [$X360]
- simdtest 0x82000000 [$X360]
-}
-
-// Development versions require more memory to accomodate debug builds, release builds have to match debug for hybrid builds
-$LoadAddressMacroAuto LOADADDRESS_DEVELOPMENT 0x82200000 [$X360]
-{
- // top of chain, due to licensee lack of source restrictions
- vphysics 5.5
-
- tier0 2.0
- vstdlib 2.0
- filesystem_stdio 2.5
- datacache 2.5
- inputsystem 1.5
- launcher 2.0
- SoundEmitterSystem 2.0
- SceneFileCache 1.5
- vgui_dll 2.5
- gameui 6.0
-
- materialsystem 5.0
- vguimatsurface 4.0
- shaderapidx9 11.0
- stdshader_dx9 4.5
- studiorender 7.5
-
- engine 17.5
- client 17.5
- server 25.5
-
- // transient DLLs
- bsppack 3.0
- appchooser 8.5
- vxbdm 0.5
-}
-
-// Retail versions are expected to be minimally packed
-$LoadAddressMacroAuto LOADADDRESS_RETAIL 0x82200000 [$X360]
-{
- // top of chain, due to licensee lack of source restrictions
- vphysics 2.5
-
- tier0 1.0
- vstdlib 1.0
- filesystem_stdio 1.0
- datacache 1.0
- inputsystem 1.0
- launcher 1.0
- SoundEmitterSystem 1.0
- SceneFileCache 1.0
- vgui_dll 1.0
- gameui 2.0
-
- materialsystem 1.5
- vguimatsurface 1.5
- shaderapidx9 4.0
- stdshader_dx9 1.5
- studiorender 4.5
-
- engine 6.0
- client 10.5
- server 15.5
-
- // transient DLLs
- bsppack 1.5
- appchooser 1.5
- vxbdm 0.5
-}
+//----------------------------------------------------------------------------- +// LOADADDRESS.VPC +// +// Contains the DLL/EXE Load Addresses. Generates the $LOADADDRESS_??? Macro from +// an easily updated table. This feature is primarily to facilitate the mandatory +// fixed address specification of 360 DLLs and thus efficient 360 packing of DLLs +// into memory. +// +// Format: +// $LoadAddressMacro <MacroName> +// { +// <ProjectName> <BaseAddress> +// } +// +// $LoadAddressMacroAuto <MacroName> <BaseAddress> +// { +// <ProjectName> <Length> +// } +// +// If "ProjectName" is not found, the "MacroName" will not be updated. +// "ProjectName" is the internal short project name reference and is usually the name of +// the project inside a group definition. +// +// "Length" is either floating point MB or integer bytes, and is used to successively +// to determine the next base address. +//----------------------------------------------------------------------------- + +// Explicitly defined "empty" only for WINDOWS only because they are not required for WINDOWS projects +$Macro LOADADDRESS_DEVELOPMENT " " [$WINDOWS] +$Macro LOADADDRESS_RETAIL " " [$WINDOWS] + +$LoadAddressMacro LOADADDRESS_DEVELOPMENT +{ + launcher_main 0x82000000 [$X360] + simdtest 0x82000000 [$X360] +} + +$LoadAddressMacro LOADADDRESS_RETAIL +{ + launcher_main 0x82000000 [$X360] + simdtest 0x82000000 [$X360] +} + +// Development versions require more memory to accomodate debug builds, release builds have to match debug for hybrid builds +$LoadAddressMacroAuto LOADADDRESS_DEVELOPMENT 0x82200000 [$X360] +{ + // top of chain, due to licensee lack of source restrictions + vphysics 5.5 + + tier0 2.0 + vstdlib 2.0 + filesystem_stdio 2.5 + datacache 2.5 + inputsystem 1.5 + launcher 2.0 + SoundEmitterSystem 2.0 + SceneFileCache 1.5 + vgui_dll 2.5 + gameui 6.0 + + materialsystem 5.0 + vguimatsurface 4.0 + shaderapidx9 11.0 + stdshader_dx9 4.5 + studiorender 7.5 + + engine 17.5 + client 17.5 + server 25.5 + + // transient DLLs + bsppack 3.0 + appchooser 8.5 + vxbdm 0.5 +} + +// Retail versions are expected to be minimally packed +$LoadAddressMacroAuto LOADADDRESS_RETAIL 0x82200000 [$X360] +{ + // top of chain, due to licensee lack of source restrictions + vphysics 2.5 + + tier0 1.0 + vstdlib 1.0 + filesystem_stdio 1.0 + datacache 1.0 + inputsystem 1.0 + launcher 1.0 + SoundEmitterSystem 1.0 + SceneFileCache 1.0 + vgui_dll 1.0 + gameui 2.0 + + materialsystem 1.5 + vguimatsurface 1.5 + shaderapidx9 4.0 + stdshader_dx9 1.5 + studiorender 4.5 + + engine 6.0 + client 10.5 + server 15.5 + + // transient DLLs + bsppack 1.5 + appchooser 1.5 + vxbdm 0.5 +} diff --git a/mp/src/vpc_scripts/platform_dirs.vpc b/mp/src/vpc_scripts/platform_dirs.vpc index f19b8a20..60c795c2 100644 --- a/mp/src/vpc_scripts/platform_dirs.vpc +++ b/mp/src/vpc_scripts/platform_dirs.vpc @@ -1,5 +1,5 @@ -$Macro PLATSUBDIR "\." [$WIN32]
-$Macro PLATSUBDIR "\x64" [$WIN64]
-$Macro PLATSUBDIR "\." [$X360]
-$Macro PLATSUBDIR "\linux32" [$LINUX32]
-$Macro PLATSUBDIR "\osx32" [$OSX32]
+$Macro PLATSUBDIR "\." [$WIN32] +$Macro PLATSUBDIR "\x64" [$WIN64] +$Macro PLATSUBDIR "\." [$X360] +$Macro PLATSUBDIR "\linux32" [$LINUX32] +$Macro PLATSUBDIR "\osx32" [$OSX32] diff --git a/mp/src/vpc_scripts/projects.vgc b/mp/src/vpc_scripts/projects.vgc index 5b448e59..1eb2ab5c 100644 --- a/mp/src/vpc_scripts/projects.vgc +++ b/mp/src/vpc_scripts/projects.vgc @@ -1,131 +1,131 @@ -//-----------------------------------------------------------------------------
-// PROJECTS.VGC
-//
-// Project Configurations for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-/////////////////////////
-// Project definitions //
-/////////////////////////
-
-$Project "captioncompiler"
-{
- "utils\captioncompiler\captioncompiler.vpc" [$WIN32]
-}
-
-
-$Project "client"
-{
- "game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
-}
-
-$Project "fgdlib"
-{
- "fgdlib\fgdlib.vpc" [$WIN32]
-}
-
-$Project "game_shader_dx9"
-{
- "materialsystem\stdshaders\game_shader_dx9_hl2mp.vpc" [$HL2MP]
-}
-
-$Project "glview"
-{
- "utils\glview\glview.vpc" [$WIN32]
-}
-
-$Project "height2normal"
-{
- "utils\height2normal\height2normal.vpc" [$WIN32]
-}
-
-$Project "server"
-{
- "game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
-}
-
-$Project "mathlib"
-{
- "mathlib\mathlib.vpc" [$WINDOWS||$X360||$POSIX]
-}
-
-$Project "motionmapper"
-{
- "utils\motionmapper\motionmapper.vpc" [$WIN32]
-}
-
-$Project "phonemeextractor"
-{
- "utils\phonemeextractor\phonemeextractor.vpc" [$WIN32]
-}
-
-$Project "raytrace"
-{
- "raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX]
-}
-
-$Project "qc_eyes"
-{
- "utils\qc_eyes\qc_eyes.vpc" [$WIN32]
-}
-
-$Project "serverplugin_empty"
-{
- "utils\serverplugin_sample\serverplugin_empty.vpc" [$WIN32||$POSIX]
-}
-
-$Project "tgadiff"
-{
- "utils\tgadiff\tgadiff.vpc" [$WIN32]
-}
-
-$Project "tier1"
-{
- "tier1\tier1.vpc" [$WINDOWS || $X360||$POSIX]
-}
-
-$Project "vbsp"
-{
- "utils\vbsp\vbsp.vpc" [$WIN32]
-}
-
-$Project "vgui_controls"
-{
- "vgui2\vgui_controls\vgui_controls.vpc" [$WIN32||$X360||$POSIX]
-}
-
-$Project "vice"
-{
- "utils\vice\vice.vpc" [$WIN32]
-}
-
-$Project "vrad_dll"
-{
- "utils\vrad\vrad_dll.vpc" [$WIN32]
-}
-
-$Project "vrad_launcher"
-{
- "utils\vrad_launcher\vrad_launcher.vpc" [$WIN32]
-}
-
-$Project "vtf2tga"
-{
- "utils\vtf2tga\vtf2tga.vpc" [$WIN32]
-}
-
-$Project "vtfdiff"
-{
- "utils\vtfdiff\vtfdiff.vpc" [$WIN32]
-}
-
-$Project "vvis_dll"
-{
- "utils\vvis\vvis_dll.vpc" [$WIN32]
-}
-
-$Project "vvis_launcher"
-{
- "utils\vvis_launcher\vvis_launcher.vpc" [$WIN32]
-}
-
+//----------------------------------------------------------------------------- +// PROJECTS.VGC +// +// Project Configurations for all Source(TM) Projects +//----------------------------------------------------------------------------- + +///////////////////////// +// Project definitions // +///////////////////////// + +$Project "captioncompiler" +{ + "utils\captioncompiler\captioncompiler.vpc" [$WIN32] +} + + +$Project "client" +{ + "game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] +} + +$Project "fgdlib" +{ + "fgdlib\fgdlib.vpc" [$WIN32] +} + +$Project "game_shader_dx9" +{ + "materialsystem\stdshaders\game_shader_dx9_hl2mp.vpc" [$HL2MP] +} + +$Project "glview" +{ + "utils\glview\glview.vpc" [$WIN32] +} + +$Project "height2normal" +{ + "utils\height2normal\height2normal.vpc" [$WIN32] +} + +$Project "server" +{ + "game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP] +} + +$Project "mathlib" +{ + "mathlib\mathlib.vpc" [$WINDOWS||$X360||$POSIX] +} + +$Project "motionmapper" +{ + "utils\motionmapper\motionmapper.vpc" [$WIN32] +} + +$Project "phonemeextractor" +{ + "utils\phonemeextractor\phonemeextractor.vpc" [$WIN32] +} + +$Project "raytrace" +{ + "raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX] +} + +$Project "qc_eyes" +{ + "utils\qc_eyes\qc_eyes.vpc" [$WIN32] +} + +$Project "serverplugin_empty" +{ + "utils\serverplugin_sample\serverplugin_empty.vpc" [$WIN32||$POSIX] +} + +$Project "tgadiff" +{ + "utils\tgadiff\tgadiff.vpc" [$WIN32] +} + +$Project "tier1" +{ + "tier1\tier1.vpc" [$WINDOWS || $X360||$POSIX] +} + +$Project "vbsp" +{ + "utils\vbsp\vbsp.vpc" [$WIN32] +} + +$Project "vgui_controls" +{ + "vgui2\vgui_controls\vgui_controls.vpc" [$WIN32||$X360||$POSIX] +} + +$Project "vice" +{ + "utils\vice\vice.vpc" [$WIN32] +} + +$Project "vrad_dll" +{ + "utils\vrad\vrad_dll.vpc" [$WIN32] +} + +$Project "vrad_launcher" +{ + "utils\vrad_launcher\vrad_launcher.vpc" [$WIN32] +} + +$Project "vtf2tga" +{ + "utils\vtf2tga\vtf2tga.vpc" [$WIN32] +} + +$Project "vtfdiff" +{ + "utils\vtfdiff\vtfdiff.vpc" [$WIN32] +} + +$Project "vvis_dll" +{ + "utils\vvis\vvis_dll.vpc" [$WIN32] +} + +$Project "vvis_launcher" +{ + "utils\vvis_launcher\vvis_launcher.vpc" [$WIN32] +} + diff --git a/mp/src/vpc_scripts/protobuf_builder.vpc b/mp/src/vpc_scripts/protobuf_builder.vpc index a0fd8667..7590ace7 100644 --- a/mp/src/vpc_scripts/protobuf_builder.vpc +++ b/mp/src/vpc_scripts/protobuf_builder.vpc @@ -1,26 +1,26 @@ -
-$MacroRequired GENERATED_PROTO_DIR
-
-$CustomBuildStep "proto"
-{
- $Description "Running Protocol Buffer Compiler on $(InputFileName)..."
- $CommandLine "if not exist $GENERATED_PROTO_DIR mkdir $GENERATED_PROTO_DIR" "\n" \
- "$SRCDIR\gcsdk\bin\protoc.exe --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$WINDOWS]
- $CommandLine "mkdir $GENERATED_PROTO_DIR 2> /dev/null;" \
- "$SRCDIR/devtools/bin/osx32/protoc --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$OSXALL]
- $CommandLine "mkdir $GENERATED_PROTO_DIR 2> /dev/null;" \
- "$SRCDIR/gcsdk/bin/linux/protoc --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$LINUXALL]
- $Outputs "$GENERATED_PROTO_DIR\$(InputName).pb.cc;$GENERATED_PROTO_DIR\$(InputName).pb.h"
-}
-
-
-$Configuration
-{
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$BASE;$GENERATED_PROTO_DIR;$SRCDIR\thirdparty\protobuf-2.3.0\src"
- }
-}
-
-
+ +$MacroRequired GENERATED_PROTO_DIR + +$CustomBuildStep "proto" +{ + $Description "Running Protocol Buffer Compiler on $(InputFileName)..." + $CommandLine "if not exist $GENERATED_PROTO_DIR mkdir $GENERATED_PROTO_DIR" "\n" \ + "$SRCDIR\gcsdk\bin\protoc.exe --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$WINDOWS] + $CommandLine "mkdir $GENERATED_PROTO_DIR 2> /dev/null;" \ + "$SRCDIR/devtools/bin/osx32/protoc --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$OSXALL] + $CommandLine "mkdir $GENERATED_PROTO_DIR 2> /dev/null;" \ + "$SRCDIR/gcsdk/bin/linux/protoc --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$LINUXALL] + $Outputs "$GENERATED_PROTO_DIR\$(InputName).pb.cc;$GENERATED_PROTO_DIR\$(InputName).pb.h" +} + + +$Configuration +{ + $Compiler + { + // General + $AdditionalIncludeDirectories "$BASE;$GENERATED_PROTO_DIR;$SRCDIR\thirdparty\protobuf-2.3.0\src" + } +} + + diff --git a/mp/src/vpc_scripts/source_base.vpc b/mp/src/vpc_scripts/source_base.vpc index 86722a3a..17de60eb 100644 --- a/mp/src/vpc_scripts/source_base.vpc +++ b/mp/src/vpc_scripts/source_base.vpc @@ -1,46 +1,46 @@ -//-----------------------------------------------------------------------------
-// source_base.VPC
-//
-// This is the base VPC file that is included by all others, on all platforms.
-//
-// Project Script
-//-----------------------------------------------------------------------------
-
-// Set which branch we are building out of.
-// This is one file we expect to be different between branches and so it must be merged carefully
-
-// Staging branch:
-//$Conditional STAGING_ONLY "1"
-
-// rel/tf_beta branch:
-//$Conditional TF_BETA "1"
-
-$Configuration "Debug"
-{
- $Compiler
- {
- // Pass on appropriate branch define to preprocessor
- $PreprocessorDefinitions "VPC"
- $PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
- $PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]
- $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK]
-// Need to revisit the code to make things run with the _RETAIL preprocessor definition
-// This line was added in the previous check-in, but had previously not been defined in this branch
-// $PreprocessorDefinitions "$BASE;_RETAIL" [$RETAIL]
- }
-}
-
-$Configuration "Release"
-{
- $Compiler
- {
- // Pass on appropriate branch define to preprocessor
- $PreprocessorDefinitions "VPC"
- $PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
- $PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]
- $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK]
-// Need to revisit the code to make things run with the _RETAIL preprocessor definition
-// This line was added in the previous check-in, but had previously not been defined in this branch
-// $PreprocessorDefinitions "$BASE;_RETAIL" [$RETAIL]
- }
-}
+//----------------------------------------------------------------------------- +// source_base.VPC +// +// This is the base VPC file that is included by all others, on all platforms. +// +// Project Script +//----------------------------------------------------------------------------- + +// Set which branch we are building out of. +// This is one file we expect to be different between branches and so it must be merged carefully + +// Staging branch: +//$Conditional STAGING_ONLY "1" + +// rel/tf_beta branch: +//$Conditional TF_BETA "1" + +$Configuration "Debug" +{ + $Compiler + { + // Pass on appropriate branch define to preprocessor + $PreprocessorDefinitions "VPC" + $PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY] + $PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA] + $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK] +// Need to revisit the code to make things run with the _RETAIL preprocessor definition +// This line was added in the previous check-in, but had previously not been defined in this branch +// $PreprocessorDefinitions "$BASE;_RETAIL" [$RETAIL] + } +} + +$Configuration "Release" +{ + $Compiler + { + // Pass on appropriate branch define to preprocessor + $PreprocessorDefinitions "VPC" + $PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY] + $PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA] + $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK] +// Need to revisit the code to make things run with the _RETAIL preprocessor definition +// This line was added in the previous check-in, but had previously not been defined in this branch +// $PreprocessorDefinitions "$BASE;_RETAIL" [$RETAIL] + } +} diff --git a/mp/src/vpc_scripts/source_dll_base.vpc b/mp/src/vpc_scripts/source_dll_base.vpc index c4b73b97..16e565ec 100644 --- a/mp/src/vpc_scripts/source_dll_base.vpc +++ b/mp/src/vpc_scripts/source_dll_base.vpc @@ -1,25 +1,25 @@ -$MacroRequired "OUTDLLEXT" "$_DLL_EXT"
-$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
-$include "$SRCDIR\vpc_scripts\source_base.vpc"
-
-$include "$SRCDIR\vpc_scripts\source_dll_posix_base.vpc" [$POSIX]
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" [( $WIN32 || $WIN64 ) && !$POSIX]
-$Include "$SRCDIR\vpc_scripts\source_dll_x360_base.vpc" [$X360]
-$Include "$SRCDIR\vpc_scripts\source_ppu_prx_ps3_base.vpc" [$PS3]
-$Include "$SRCDIR\vpc_scripts\source_video_base.vpc"
-
-$Configuration
-{
- $General [$VS2010]
- {
- $TargetExtension "$OUTDLLEXT"
- }
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
- $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
- $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
- $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010]
- }
-}
+$MacroRequired "OUTDLLEXT" "$_DLL_EXT" +$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc" +$include "$SRCDIR\vpc_scripts\source_base.vpc" + +$include "$SRCDIR\vpc_scripts\source_dll_posix_base.vpc" [$POSIX] +$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" [( $WIN32 || $WIN64 ) && !$POSIX] +$Include "$SRCDIR\vpc_scripts\source_dll_x360_base.vpc" [$X360] +$Include "$SRCDIR\vpc_scripts\source_ppu_prx_ps3_base.vpc" [$PS3] +$Include "$SRCDIR\vpc_scripts\source_video_base.vpc" + +$Configuration +{ + $General [$VS2010] + { + $TargetExtension "$OUTDLLEXT" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH] + $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL] + $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS] + $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010] + } +} diff --git a/mp/src/vpc_scripts/source_dll_linux_base.vpc b/mp/src/vpc_scripts/source_dll_linux_base.vpc index f82cb3e9..4bec4898 100644 --- a/mp/src/vpc_scripts/source_dll_linux_base.vpc +++ b/mp/src/vpc_scripts/source_dll_linux_base.vpc @@ -1,45 +1,45 @@ -
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
-
-$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin"
-
-// General configuration info.
-$Configuration
-{
- $General
- {
- $ConfigurationType "Dynamic Library (.dll)"
- $OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT"
- $GameOutputFile "$OUTBINDIR/$OUTBINNAME$_DLL_EXT"
- }
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK ]
- }
-}
-
-// Skeleton Project - All derived projects get this as a starting base
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\public\tier0\memoverride.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-
- $Folder "Resources"
- {
- $File "$ROOTSCRIPT"
- }
-}
+ +$Include "$SRCDIR\vpc_scripts\version.vpc" +$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc" + +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin" + +// General configuration info. +$Configuration +{ + $General + { + $ConfigurationType "Dynamic Library (.dll)" + $OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT" + $GameOutputFile "$OUTBINDIR/$OUTBINNAME$_DLL_EXT" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK ] + } +} + +// Skeleton Project - All derived projects get this as a starting base +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + $Folder "Resources" + { + $File "$ROOTSCRIPT" + } +} diff --git a/mp/src/vpc_scripts/source_dll_posix_base.vpc b/mp/src/vpc_scripts/source_dll_posix_base.vpc index 67040686..d57374ca 100644 --- a/mp/src/vpc_scripts/source_dll_posix_base.vpc +++ b/mp/src/vpc_scripts/source_dll_posix_base.vpc @@ -1,51 +1,51 @@ -
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
-
-
-$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin"
-
-
-// General configuration info.
-$Configuration
-{
- $General
- {
- $ConfigurationType "Dynamic Library (.dll)"
- $GameOutputFile "$OUTBINDIR/$OUTBINNAME$OUTDLLEXT"
- }
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;DLLNAME=$OUTBINNAME"
- }
-
- $Linker
- {
- $OutputFile "$(OBJ_DIR)/$OUTBINNAME$OUTDLLEXT"
- }
-}
-
-// Skeleton Project - All derived projects get this as a starting base
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\public\tier0\memoverride.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-
- $Folder "Resources"
- {
- $File "$ROOTSCRIPT"
- }
-}
+ +$Include "$SRCDIR\vpc_scripts\version.vpc" +$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" + + +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin" + + +// General configuration info. +$Configuration +{ + $General + { + $ConfigurationType "Dynamic Library (.dll)" + $GameOutputFile "$OUTBINDIR/$OUTBINNAME$OUTDLLEXT" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;DLLNAME=$OUTBINNAME" + } + + $Linker + { + $OutputFile "$(OBJ_DIR)/$OUTBINNAME$OUTDLLEXT" + } +} + +// Skeleton Project - All derived projects get this as a starting base +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + $Folder "Resources" + { + $File "$ROOTSCRIPT" + } +} diff --git a/mp/src/vpc_scripts/source_dll_qt_base.vpc b/mp/src/vpc_scripts/source_dll_qt_base.vpc index cd2b994b..9cbdfc02 100644 --- a/mp/src/vpc_scripts/source_dll_qt_base.vpc +++ b/mp/src/vpc_scripts/source_dll_qt_base.vpc @@ -1,44 +1,44 @@ -//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
-//
-//==================================================================================================
-
-$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
-
-$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
-$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
- $PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
- $DisableSpecificWarnings "4127;4512;$BASE"
-
- // Causes a bunch of bogus compiler warnings for now; let's disable it
- $Detect64bitPortabilityIssues "No"
- }
-}
-
-$Configuration "Release"
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;QT_NO_DEBUG"
- }
-}
-
-$Project
-{
- $Folder "Link Libraries" [$QTDEBUG]
- {
- $Lib "$QT_ROOT\lib\qtcored4"
- $Lib "$QT_ROOT\lib\qtguid4"
- }
-
- $Folder "Link Libraries" [!$QTDEBUG]
- {
- $Lib "$QT_ROOT\lib\qtcore4"
- $Lib "$QT_ROOT\lib\qtgui4"
- }
-}
+//===================== Copyright (c) Valve Corporation. All Rights Reserved. ====================== +// +//================================================================================================== + +$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt" + +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" +$Include "$SRCDIR\vpc_scripts\qt_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR" + $PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT" + $DisableSpecificWarnings "4127;4512;$BASE" + + // Causes a bunch of bogus compiler warnings for now; let's disable it + $Detect64bitPortabilityIssues "No" + } +} + +$Configuration "Release" +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;QT_NO_DEBUG" + } +} + +$Project +{ + $Folder "Link Libraries" [$QTDEBUG] + { + $Lib "$QT_ROOT\lib\qtcored4" + $Lib "$QT_ROOT\lib\qtguid4" + } + + $Folder "Link Libraries" [!$QTDEBUG] + { + $Lib "$QT_ROOT\lib\qtcore4" + $Lib "$QT_ROOT\lib\qtgui4" + } +} diff --git a/mp/src/vpc_scripts/source_dll_win32_base.vpc b/mp/src/vpc_scripts/source_dll_win32_base.vpc index cbd0a49a..fea67c51 100644 --- a/mp/src/vpc_scripts/source_dll_win32_base.vpc +++ b/mp/src/vpc_scripts/source_dll_win32_base.vpc @@ -1,125 +1,125 @@ -//-----------------------------------------------------------------------------
-// SOURCE_DLL_WIN32_BASE.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-$MacroRequired "OUTBINDIR"
-
-$Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR"
-$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
-$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
-
-$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_debug.vpc"
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_release.vpc"
-$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
-
-$IgnoreRedundancyWarning "ON"
-
-// Common Configuration
-$Configuration
-{
- $General [$VS2010]
- {
- $TargetName "$OUTBINNAME"
- }
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC;_DLL_EXT=$_DLL_EXT"
- $PreprocessorDefinitions "$BASE;DLLNAME=$OUTBINNAME"
- }
-
- $Compiler [$WIN32]
- {
- $EnableEnhancedInstructionSet "Streaming SIMD Extensions 2 (/arch:SSE2)"
- }
-
- $Linker
- {
- $AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32||$WIN64]
- $TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32]
- $TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64]
- // Suppress this pointless warning using the undocumented /ignore linker switch
- // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
- $AdditionalOptions "$BASE /ignore:4221"
- }
-
- $PreBuildEvent
- {
- $CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
- "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
- "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
- "$CRCCHECK" "\n"
- }
-
- $PostBuildEvent [!$ANALYZE]
- {
- $CommandLine "if not exist $QUOTE$OUTBINDIR$QUOTE mkdir $QUOTE$OUTBINDIR$QUOTE" "\n"
- $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE $SRCDIR" "\n" [!$SOURCESDK]
- $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$(TargetFileName)$QUOTE $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE" "\n" \
- "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
- "if exist $QUOTE$(TargetDir)$(TargetName).map$QUOTE copy $QUOTE$(TargetDir)$(TargetName).map$QUOTE $OUTBINDIR\$(TargetName).map" "\n"
- $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $QUOTE$OUTBINDIR\$(TargetName).pdb$QUOTE $SRCDIR" "\n" [!$SOURCESDK]
- $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$(TargetName).pdb$QUOTE $OUTBINDIR\$(TargetName).pdb" "\n" \
- "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
- "goto BuildEventOK" "\n" \
- ":BuildEventFailed" "\n" \
- "echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \
- "del /q $QUOTE$(TargetDir)$(TargetFileName)$QUOTE" "\n" \
- "exit 1" "\n" \
- ":BuildEventOK" "\n"
-
- $CommandLine "$BASE" "\n" \
- "call $SRCDIR\devtools\bin\vsign.bat -sign $OUTBINDIR\$(TargetFileName)" "\n" [$RETAIL && $PUBLISH]
-
- $CommandLine "$BASE" "\n" \
- "call $SRCDIR\devtools\bin\vsign.bat -signvalve $OUTBINDIR\$(TargetFileName)" "\n" [!$RETAIL && !$PUBLISH && !$SOURCESDK]
-
- $Description "Publishing to $OUTBINDIR"
- $ExcludedFromBuild "No"
- }
-}
-
-// Skeleton Project - All derived projects get this as a starting base
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\public\tier0\memoverride.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- $File "$SRCDIR\common\debug_dll_check.cpp" [!$SOURCESDK]
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-
- $Folder "Link Libraries"
- {
- $Implib "$LIBPUBLIC\tier0"
- $Lib "$LIBPUBLIC\tier1"
- $Implib "$LIBPUBLIC\vstdlib"
- }
-}
-
+//----------------------------------------------------------------------------- +// SOURCE_DLL_WIN32_BASE.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$MacroRequired "OUTBINDIR" + +$Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR" +$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR" +$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR" + +$Include "$SRCDIR\vpc_scripts\loadaddress.vpc" +$Include "$SRCDIR\vpc_scripts\source_dll_win32_debug.vpc" +$Include "$SRCDIR\vpc_scripts\source_dll_win32_release.vpc" +$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc" + +$IgnoreRedundancyWarning "ON" + +// Common Configuration +$Configuration +{ + $General [$VS2010] + { + $TargetName "$OUTBINNAME" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC;_DLL_EXT=$_DLL_EXT" + $PreprocessorDefinitions "$BASE;DLLNAME=$OUTBINNAME" + } + + $Compiler [$WIN32] + { + $EnableEnhancedInstructionSet "Streaming SIMD Extensions 2 (/arch:SSE2)" + } + + $Linker + { + $AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32||$WIN64] + $TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32] + $TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64] + // Suppress this pointless warning using the undocumented /ignore linker switch + // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library + $AdditionalOptions "$BASE /ignore:4221" + } + + $PreBuildEvent + { + $CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \ + "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \ + "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \ + "$CRCCHECK" "\n" + } + + $PostBuildEvent [!$ANALYZE] + { + $CommandLine "if not exist $QUOTE$OUTBINDIR$QUOTE mkdir $QUOTE$OUTBINDIR$QUOTE" "\n" + $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE $SRCDIR" "\n" [!$SOURCESDK] + $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$(TargetFileName)$QUOTE $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE" "\n" \ + "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \ + "if exist $QUOTE$(TargetDir)$(TargetName).map$QUOTE copy $QUOTE$(TargetDir)$(TargetName).map$QUOTE $OUTBINDIR\$(TargetName).map" "\n" + $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $QUOTE$OUTBINDIR\$(TargetName).pdb$QUOTE $SRCDIR" "\n" [!$SOURCESDK] + $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$(TargetName).pdb$QUOTE $OUTBINDIR\$(TargetName).pdb" "\n" \ + "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \ + "goto BuildEventOK" "\n" \ + ":BuildEventFailed" "\n" \ + "echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \ + "del /q $QUOTE$(TargetDir)$(TargetFileName)$QUOTE" "\n" \ + "exit 1" "\n" \ + ":BuildEventOK" "\n" + + $CommandLine "$BASE" "\n" \ + "call $SRCDIR\devtools\bin\vsign.bat -sign $OUTBINDIR\$(TargetFileName)" "\n" [$RETAIL && $PUBLISH] + + $CommandLine "$BASE" "\n" \ + "call $SRCDIR\devtools\bin\vsign.bat -signvalve $OUTBINDIR\$(TargetFileName)" "\n" [!$RETAIL && !$PUBLISH && !$SOURCESDK] + + $Description "Publishing to $OUTBINDIR" + $ExcludedFromBuild "No" + } +} + +// Skeleton Project - All derived projects get this as a starting base +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + $File "$SRCDIR\common\debug_dll_check.cpp" [!$SOURCESDK] + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + $Folder "Link Libraries" + { + $Implib "$LIBPUBLIC\tier0" + $Lib "$LIBPUBLIC\tier1" + $Implib "$LIBPUBLIC\vstdlib" + } +} + diff --git a/mp/src/vpc_scripts/source_dll_win32_debug.vpc b/mp/src/vpc_scripts/source_dll_win32_debug.vpc index 8d53aaf6..f6e18696 100644 --- a/mp/src/vpc_scripts/source_dll_win32_debug.vpc +++ b/mp/src/vpc_scripts/source_dll_win32_debug.vpc @@ -1,326 +1,326 @@ -//-----------------------------------------------------------------------------
-// SOURCE_DLL_WIN32_DEBUG.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME"
-$MacroRequired "OUTBINDIR"
-$MacroRequired "LIBPUBLIC"
-$MacroRequired "LIBCOMMON"
-$MacroRequired "PLATSUBDIR"
-$MacroRequired "OUTDLLEXT"
-$MacroRequiredAllowEmpty "GAMENAME"
-$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
-$MacroRequiredAllowEmpty "_UNITYSUBDIR"
-$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
-
-$Configuration "Debug"
-{
- $General
- {
- // General
- $OutputDirectory ".\Debug$_SUBDIRSUFFIX"
- $IntermediateDirectory ".\Debug$_SUBDIRSUFFIX"
-
- $ExtensionsToDeleteOnClean
- $BuildLogFile
- $InheritedProjectPropertySheets
-
- // Project Defaults
- $ConfigurationType "Dynamic Library (.dll)"
- $UseOfMFC
- $UseOfATL
- $MinimizeCRTUseInATL
- $CharacterSet "Use Multi-Byte Character Set"
- $CommonLanguageRuntimeSupport
- $WholeProgramOptimization
- }
-
- $Debugging
- {
- $Command
- $CommandArguments
- $WorkingDirectory
- $Attach
- $DebuggerType
- $Environment
- $MergeEnvironment
- $SQLDebugging
- }
-
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $Resolve#UsingReferences
- $DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32]
- $DebugInformationFormat "Program Database (/Zi)" [$WIN64]
- $SuppressStartupBanner
- $WarningLevel "Level 4 (/W4)"
- $TreatWarningsAsErrors
- $UseUNICODEResponseFiles
-
- // Optimization
- $Optimization "Disabled (/Od)"
- $InlineFunctionExpansion
- $EnableIntrinsicFunctions
- $FavorSizeOrSpeed
- $OmitFramePointers
- $EnableFiberSafeOptimizations
- $WholeProgramOptimization
-
- // Preprocessor
- $PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $IgnoreStandardIncludePath
- $GeneratePreprocessedFile
- $KeepComments
-
- // Code Generation
- $EnableStringPooling "Yes (/GF)"
- $EnableMinimalRebuild
- $EnableC++Exceptions "No"
- $SmallerTypeCheck
- $BasicRuntimeChecks "Default"
- $RuntimeLibrary "Multi-threaded Debug (/MTd)"
- $StructMemberAlignment
- $BufferSecurityCheck "Yes"
- $EnableFunctionLevelLinking
- $EnableEnhancedInstructionSet
- $FloatingPointModel "Fast (/fp:fast)"
- $EnableFloatingPointExceptions
-
- // Language
- $DisableLanguageExtensions
- $DefaultCharUnsigned
- $TreatWCHAR_TAsBuiltInType
- $ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
- $EnableRunTimeTypeInfo "Yes (/GR)"
- $OpenMPSupport
-
- // Precompiled Headers
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- $Create/UsePCHThroughFile
- $PrecompiledHeaderFile
-
- // Output Files
- $ExpandAttributedSource
- $AssemblerOutput
- $ASMListLocation "$(IntDir)/"
- $ObjectFileName "$(IntDir)/"
- $ProgramDatabaseFileName "$(IntDir)/"
- $GenerateXMLDocumentationFiles "No"
- $XMLDocumentationFileName
-
- // Browse Information
- $EnableBrowseInformation "None"
- $BrowseFile "$(IntDir)/"
-
- // Advanced
- $CallingConvention
- $CompileAs "Compile as C++ Code (/TP)"
- $DisableSpecificWarnings
- $ForceIncludes
- $Force#Using
- $ShowIncludes
- $UndefinePreprocessorDefinitions
- $UndefineAllPreprocessorDefinitions
- $UseFullPaths "Yes (/FC)"
- $OmitDefaultLibraryNames
- $ErrorReporting "Prompt Immediately (/errorReport:prompt)"
-
- // Command Line (L4D adding /MP)
- $AdditionalOptions "/MP /Zm200"
- }
-
- $Linker
- {
- // General
- $OutputFile "$(OutDir)/$OUTBINNAME$OUTDLLEXT"
- $ShowProgress "Not Set"
- $Version
- $EnableIncrementalLinking "Yes (/INCREMENTAL)"
- $SuppressStartupBanner "Yes (/NOLOGO)"
- $IgnoreImportLibrary
- $RegisterOutput
- $AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC"
- $LinkLibraryDependencies
- $UseLibraryDependencyInputs
- $UseUNICODEResponseFiles "No"
-
- // Input
- $AdditionalDependencies
- $IgnoreAllDefaultLibraries
- $IgnoreSpecificLibrary "libc;libcd;libcmt"
- $ModuleDefinitionFile
- $AddModuleToAssembly
- $EmbedManagedResourceFile
- $ForceSymbolReferences
- $DelayLoadedDLLs
- $AssemblyLinkResource
-
- // Manifest File
- $GenerateManifest "No"
- $ManifestFile
- $AdditionalManifestDependencies
- $AllowIsolation
- //$UACExecutionLevel [$VS2010]
-
- // Debugging
- $GenerateDebugInfo "Yes (/DEBUG)"
- $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
- $StripPrivateSymbols
- $MapExports
- $DebuggableAssembly
-
- // System
- $SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
- $HeapReserveSize
- $HeapCommitSize
- $StackReserveSize
- $StackCommitSize
- $EnableLargeAddresses
- $TerminalServer
- $SwapRunFromCD
- $SwapRunFromNetwork
- $Driver
-
- // DYNAMICBASE/ASLR in debug builds is annoying and not helpful.
- $RandomizedBaseAddress "false"
-
- // Optimization
- $References
- $EnableCOMDATFolding
- $OptimizeForWindows98
- $FunctionOrder
- $ProfileGuidedDatabase
- $LinkTimeCodeGeneration
-
- // Embedded IDL
- $MIDLCommands
- $IgnoreEmbeddedIDL
- $MergeIDLBaseFileName
- $TypeLibrary
- $TypeLibResourceID
-
- // Advanced
- $EntryPoint
- $NoEntryPoint
- $SetChecksum
- $BaseAddress "$LOADADDRESS_DEVELOPMENT"
- $FixedBaseAddress
- $TurnOffAssemblyGeneration
- $DelayLoadedDLL
- $ImportLibrary
- $MergeSections
- $TargetMachine
- $Profile
- $CLRThreadAttribute
- $CLRImageType
- $KeyFile
- $KeyContainer
- $DelaySign
- $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
- $CLRUnmanagedCodeCheck
-
- // Command Line
- $AdditionalOptions
- }
-
- $ManifestTool
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $VerboseOutput
- $AssemblyIdentity
- $UseUNICODEResponseFiles
- $UseFAT32WorkAround
-
- // Input And Output
- $AdditionalManifestFiles
- $InputResourceManifests
- $EmbedManifest
- $OutputManifestFile
- $ManifestResourceFile
- $GenerateCatalogFiles
- $DependencyInformationFile
-
- // Isolated COM
- $TypeLibraryFile
- $RegistrarScriptFile
- $ComponentFileName
- $ReplacementsFile
-
- // Advanced
- $UpdateFileHashes
- $UpdateFileHashesSearchPath
-
- // Command Line
- $AdditionalOptions
- }
-
- $XMLDocumentGenerator
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $ValidateIntelliSense
- $AdditionalDocumentFiles
- $OutputDocumentFile
- $DocumentLibraryDependencies
- $UseUNICODEResponseFiles
- }
-
- $BrowseInformation
- {
- $SuppressStartupBanner "Yes (/nologo)"
- $OutputFile "$(OutDir)/$OUTBINNAME.bsc"
- $AdditionalOptions
- }
-
- $Resources
- {
- // General
- $PreprocessorDefinitions "$BASE;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $Culture "English (United States) (0x409)"
- $AdditionalIncludeDirectories
- $IgnoreStandardIncludePath
- $ShowProgress
- $ResourceFileName
-
- // Command Line
- $AdditionalOptions
- }
-
- $PreBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PreLinkEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PostBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $CustomBuildStep
- {
- // General
- $CommandLine
- $Description
- $Outputs
- $AdditionalDependencies
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_DLL_WIN32_DEBUG.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" +$MacroRequired "OUTBINDIR" +$MacroRequired "LIBPUBLIC" +$MacroRequired "LIBCOMMON" +$MacroRequired "PLATSUBDIR" +$MacroRequired "OUTDLLEXT" +$MacroRequiredAllowEmpty "GAMENAME" +$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR" +$MacroRequiredAllowEmpty "_UNITYSUBDIR" +$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR" + +$Configuration "Debug" +{ + $General + { + // General + $OutputDirectory ".\Debug$_SUBDIRSUFFIX" + $IntermediateDirectory ".\Debug$_SUBDIRSUFFIX" + + $ExtensionsToDeleteOnClean + $BuildLogFile + $InheritedProjectPropertySheets + + // Project Defaults + $ConfigurationType "Dynamic Library (.dll)" + $UseOfMFC + $UseOfATL + $MinimizeCRTUseInATL + $CharacterSet "Use Multi-Byte Character Set" + $CommonLanguageRuntimeSupport + $WholeProgramOptimization + } + + $Debugging + { + $Command + $CommandArguments + $WorkingDirectory + $Attach + $DebuggerType + $Environment + $MergeEnvironment + $SQLDebugging + } + + $Compiler + { + // General + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $Resolve#UsingReferences + $DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32] + $DebugInformationFormat "Program Database (/Zi)" [$WIN64] + $SuppressStartupBanner + $WarningLevel "Level 4 (/W4)" + $TreatWarningsAsErrors + $UseUNICODEResponseFiles + + // Optimization + $Optimization "Disabled (/Od)" + $InlineFunctionExpansion + $EnableIntrinsicFunctions + $FavorSizeOrSpeed + $OmitFramePointers + $EnableFiberSafeOptimizations + $WholeProgramOptimization + + // Preprocessor + $PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $IgnoreStandardIncludePath + $GeneratePreprocessedFile + $KeepComments + + // Code Generation + $EnableStringPooling "Yes (/GF)" + $EnableMinimalRebuild + $EnableC++Exceptions "No" + $SmallerTypeCheck + $BasicRuntimeChecks "Default" + $RuntimeLibrary "Multi-threaded Debug (/MTd)" + $StructMemberAlignment + $BufferSecurityCheck "Yes" + $EnableFunctionLevelLinking + $EnableEnhancedInstructionSet + $FloatingPointModel "Fast (/fp:fast)" + $EnableFloatingPointExceptions + + // Language + $DisableLanguageExtensions + $DefaultCharUnsigned + $TreatWCHAR_TAsBuiltInType + $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" + $EnableRunTimeTypeInfo "Yes (/GR)" + $OpenMPSupport + + // Precompiled Headers + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + $Create/UsePCHThroughFile + $PrecompiledHeaderFile + + // Output Files + $ExpandAttributedSource + $AssemblerOutput + $ASMListLocation "$(IntDir)/" + $ObjectFileName "$(IntDir)/" + $ProgramDatabaseFileName "$(IntDir)/" + $GenerateXMLDocumentationFiles "No" + $XMLDocumentationFileName + + // Browse Information + $EnableBrowseInformation "None" + $BrowseFile "$(IntDir)/" + + // Advanced + $CallingConvention + $CompileAs "Compile as C++ Code (/TP)" + $DisableSpecificWarnings + $ForceIncludes + $Force#Using + $ShowIncludes + $UndefinePreprocessorDefinitions + $UndefineAllPreprocessorDefinitions + $UseFullPaths "Yes (/FC)" + $OmitDefaultLibraryNames + $ErrorReporting "Prompt Immediately (/errorReport:prompt)" + + // Command Line (L4D adding /MP) + $AdditionalOptions "/MP /Zm200" + } + + $Linker + { + // General + $OutputFile "$(OutDir)/$OUTBINNAME$OUTDLLEXT" + $ShowProgress "Not Set" + $Version + $EnableIncrementalLinking "Yes (/INCREMENTAL)" + $SuppressStartupBanner "Yes (/NOLOGO)" + $IgnoreImportLibrary + $RegisterOutput + $AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC" + $LinkLibraryDependencies + $UseLibraryDependencyInputs + $UseUNICODEResponseFiles "No" + + // Input + $AdditionalDependencies + $IgnoreAllDefaultLibraries + $IgnoreSpecificLibrary "libc;libcd;libcmt" + $ModuleDefinitionFile + $AddModuleToAssembly + $EmbedManagedResourceFile + $ForceSymbolReferences + $DelayLoadedDLLs + $AssemblyLinkResource + + // Manifest File + $GenerateManifest "No" + $ManifestFile + $AdditionalManifestDependencies + $AllowIsolation + //$UACExecutionLevel [$VS2010] + + // Debugging + $GenerateDebugInfo "Yes (/DEBUG)" + $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb" + $StripPrivateSymbols + $MapExports + $DebuggableAssembly + + // System + $SubSystem "Windows (/SUBSYSTEM:WINDOWS)" + $HeapReserveSize + $HeapCommitSize + $StackReserveSize + $StackCommitSize + $EnableLargeAddresses + $TerminalServer + $SwapRunFromCD + $SwapRunFromNetwork + $Driver + + // DYNAMICBASE/ASLR in debug builds is annoying and not helpful. + $RandomizedBaseAddress "false" + + // Optimization + $References + $EnableCOMDATFolding + $OptimizeForWindows98 + $FunctionOrder + $ProfileGuidedDatabase + $LinkTimeCodeGeneration + + // Embedded IDL + $MIDLCommands + $IgnoreEmbeddedIDL + $MergeIDLBaseFileName + $TypeLibrary + $TypeLibResourceID + + // Advanced + $EntryPoint + $NoEntryPoint + $SetChecksum + $BaseAddress "$LOADADDRESS_DEVELOPMENT" + $FixedBaseAddress + $TurnOffAssemblyGeneration + $DelayLoadedDLL + $ImportLibrary + $MergeSections + $TargetMachine + $Profile + $CLRThreadAttribute + $CLRImageType + $KeyFile + $KeyContainer + $DelaySign + $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)" + $CLRUnmanagedCodeCheck + + // Command Line + $AdditionalOptions + } + + $ManifestTool + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $VerboseOutput + $AssemblyIdentity + $UseUNICODEResponseFiles + $UseFAT32WorkAround + + // Input And Output + $AdditionalManifestFiles + $InputResourceManifests + $EmbedManifest + $OutputManifestFile + $ManifestResourceFile + $GenerateCatalogFiles + $DependencyInformationFile + + // Isolated COM + $TypeLibraryFile + $RegistrarScriptFile + $ComponentFileName + $ReplacementsFile + + // Advanced + $UpdateFileHashes + $UpdateFileHashesSearchPath + + // Command Line + $AdditionalOptions + } + + $XMLDocumentGenerator + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $ValidateIntelliSense + $AdditionalDocumentFiles + $OutputDocumentFile + $DocumentLibraryDependencies + $UseUNICODEResponseFiles + } + + $BrowseInformation + { + $SuppressStartupBanner "Yes (/nologo)" + $OutputFile "$(OutDir)/$OUTBINNAME.bsc" + $AdditionalOptions + } + + $Resources + { + // General + $PreprocessorDefinitions "$BASE;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $Culture "English (United States) (0x409)" + $AdditionalIncludeDirectories + $IgnoreStandardIncludePath + $ShowProgress + $ResourceFileName + + // Command Line + $AdditionalOptions + } + + $PreBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PreLinkEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PostBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $CustomBuildStep + { + // General + $CommandLine + $Description + $Outputs + $AdditionalDependencies + } +} diff --git a/mp/src/vpc_scripts/source_dll_win32_release.vpc b/mp/src/vpc_scripts/source_dll_win32_release.vpc index 58eea752..fb17d0fb 100644 --- a/mp/src/vpc_scripts/source_dll_win32_release.vpc +++ b/mp/src/vpc_scripts/source_dll_win32_release.vpc @@ -1,349 +1,349 @@ -//-----------------------------------------------------------------------------
-// SOURCE_DLL_WIN32_RELEASE.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-
-// Disable frame pointer omission to allow fast stack walking, necessary for
-// good ETW profiling.
-$Macro NOFPO "1"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME"
-$MacroRequired "OUTBINDIR"
-$MacroRequired "LIBPUBLIC"
-$MacroRequired "LIBCOMMON"
-$MacroRequired "PLATSUBDIR"
-$MacroRequired "OUTDLLEXT"
-$MacroRequiredAllowEmpty "GAMENAME"
-$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
-$MacroRequiredAllowEmpty "_UNITYSUBDIR"
-$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
-
-$Configuration "Release"
-{
- $General
- {
- // General
- $OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
- $IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
- $OutputDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
- $IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
- $OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
- $IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
-
- $ExtensionsToDeleteOnClean
- $BuildLogFile
- $InheritedProjectPropertySheets
-
- // Project Defaults
- $ConfigurationType "Dynamic Library (.dll)"
- $UseOfMFC
- $UseOfATL
- $MinimizeCRTUseInATL
- $CharacterSet "Use Multi-Byte Character Set"
- $CommonLanguageRuntimeSupport
- $WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
- }
-
- $Debugging
- {
- $Command
- $CommandArguments
- $WorkingDirectory
- $Attach
- $DebuggerType
- $Environment
- $MergeEnvironment
- $SQLDebugging
- }
-
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $Resolve#UsingReferences
- $DebugInformationFormat "Program Database (/Zi)"
- $SuppressStartupBanner
- $WarningLevel "Level 4 (/W4)"
- $TreatWarningsAsErrors
- $UseUNICODEResponseFiles
-
- // Optimization
- $Optimization "Maximize Speed (/O2)"
- $InlineFunctionExpansion "Any Suitable (/Ob2)"
- $EnableIntrinsicFunctions "Yes (/Oi)"
- $FavorSizeOrSpeed "Favor Fast Code (/Ot)"
- $OmitFramePointers
- $EnableFiberSafeOptimizations
- $WholeProgramOptimization
-
- // Preprocessor
- $PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS]
- $IgnoreStandardIncludePath
- $GeneratePreprocessedFile
- $KeepComments
-
- // Code Generation
- $EnableStringPooling "Yes (/GF)"
- $EnableMinimalRebuild
- $EnableC++Exceptions "No"
- $SmallerTypeCheck
- $BasicRuntimeChecks
- $RuntimeLibrary "Multi-threaded (/MT)"
- $StructMemberAlignment
- $BufferSecurityCheck "No" [$RETAIL]
- $BufferSecurityCheck "Yes" [!$RETAIL]
- $EnableFunctionLevelLinking "Yes (/Gy)"
- $EnableEnhancedInstructionSet
- $FloatingPointModel "Fast (/fp:fast)"
- $EnableFloatingPointExceptions
-
- // Language
- $DisableLanguageExtensions
- $DefaultCharUnsigned
- $TreatWCHAR_TAsBuiltInType
- $ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
- $EnableRunTimeTypeInfo "Yes (/GR)"
- $OpenMPSupport
-
- // Precompiled Headers
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- $Create/UsePCHThroughFile
- $PrecompiledHeaderFile
-
- // Output Files
- $ExpandAttributedSource
- $AssemblerOutput
- $ASMListLocation "$(IntDir)/"
- $ObjectFileName "$(IntDir)/"
- $ProgramDatabaseFileName "$(IntDir)/"
- $GenerateXMLDocumentationFiles "No"
- $XMLDocumentationFileName
-
- // Browse Information
- $EnableBrowseInformation "None"
- $BrowseFile "$(IntDir)/"
-
- // Advanced
- $CallingConvention
- $CompileAs "Compile as C++ Code (/TP)"
- $DisableSpecificWarnings
- $ForceIncludes
- $Force#Using
- $ShowIncludes
- $UndefinePreprocessorDefinitions
- $UndefineAllPreprocessorDefinitions
- $UseFullPaths "Yes (/FC)"
- $OmitDefaultLibraryNames
- $ErrorReporting "Prompt Immediately (/errorReport:prompt)"
-
- // Command Line (L4D adding /MP)
- $AdditionalOptions "/MP /Zm200"
- // Enable extra debugging information.
- $AdditionalOptions "$BASE /d2Zi+" [$VS2010]
- $AdditionalOptions "$BASE /Oy-" [$NOFPO]
- }
-
- $Linker
- {
- // General
- $OutputFile "$(OutDir)/$OUTBINNAME$OUTDLLEXT"
- $ShowProgress "Not Set"
- $Version
- $EnableIncrementalLinking "No (/INCREMENTAL:NO)"
- $SuppressStartupBanner "Yes (/NOLOGO)"
- $IgnoreImportLibrary
- $RegisterOutput
- $AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC"
- $LinkLibraryDependencies
- $UseLibraryDependencyInputs
- $UseUNICODEResponseFiles "No"
-
- // Input
- $AdditionalDependencies
- $IgnoreAllDefaultLibraries
- $IgnoreSpecificLibrary "libc;libcd;libcmtd"
- $ModuleDefinitionFile
- $AddModuleToAssembly
- $EmbedManagedResourceFile
- $ForceSymbolReferences
- $DelayLoadedDLLs
- $AssemblyLinkResource
-
- // Manifest File
- $GenerateManifest "No"
- $ManifestFile
- $AdditionalManifestDependencies
- $AllowIsolation
- //$UACExecutionLevel
-
- // Debugging
- $GenerateDebugInfo "Yes (/DEBUG)"
- $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
- $StripPrivateSymbols
- $MapExports
- $DebuggableAssembly
-
- // System
- $SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
- $HeapReserveSize
- $HeapCommitSize
- $StackReserveSize
- $StackCommitSize
- $EnableLargeAddresses
- $TerminalServer
- $SwapRunFromCD
- $SwapRunFromNetwork
- $Driver
-
- // RandomizeBaseAddress (/DYNAMICBASE, /ASLR) is a hugely important security setting.
- // However it can cause confusion during development and can make tracking down certain
- // bugs tricky by making code/stack/heap addresses change between runs. Enable for retail,
- // but disable for development builds.
- $RandomizedBaseAddress "true" [$RETAIL]
- $RandomizedBaseAddress "false" [!$RETAIL]
-
- // Optimization
- $References "Eliminate Unreferenced Data (/OPT:REF)"
- // COMDAT folding can be very confusing when debugging and profiling because it can
- // cause execution to go through nonsensical functions (that happen to be binary
- // equivalent to the logical function). The performance benefit is small enough that
- // it is not worth enabling in the development builds. It should be enabled on retail
- // builds.
- $EnableCOMDATFolding "Remove Redundant COMDATs (/OPT:ICF)" [$RETAIL]
- $EnableCOMDATFolding "No (/OPT:NOICF)" [!$RETAIL]
- $OptimizeForWindows98
- $FunctionOrder
- $ProfileGuidedDatabase
- $LinkTimeCodeGeneration
-
- // Embedded IDL
- $MIDLCommands
- $IgnoreEmbeddedIDL
- $MergeIDLBaseFileName
- $TypeLibrary
- $TypeLibResourceID
-
- // Advanced
- $EntryPoint
- $NoEntryPoint
- $SetChecksum
- $BaseAddress "$LOADADDRESS_DEVELOPMENT"
- //$BaseAddress "$LOADADDRESS_RETAIL" [$RETAIL]
- $FixedBaseAddress
- $TurnOffAssemblyGeneration
- $DelayLoadedDLL
- $ImportLibrary
- $MergeSections
- $TargetMachine
- $Profile
- $CLRThreadAttribute
- $CLRImageType
- $KeyFile
- $KeyContainer
- $DelaySign
- $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
- $CLRUnmanagedCodeCheck
-
- // Command Line
- $AdditionalOptions
- }
-
- $ManifestTool
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $VerboseOutput
- $AssemblyIdentity
- $UseUNICODEResponseFiles
- $UseFAT32WorkAround
-
- // Input And Output
- $AdditionalManifestFiles
- $InputResourceManifests
- $EmbedManifest
- $OutputManifestFile
- $ManifestResourceFile
- $GenerateCatalogFiles
- $DependencyInformationFile
-
- // Isolated COM
- $TypeLibraryFile
- $RegistrarScriptFile
- $ComponentFileName
- $ReplacementsFile
-
- // Advanced
- $UpdateFileHashes
- $UpdateFileHashesSearchPath
-
- // Command Line
- $AdditionalOptions
- }
-
- $XMLDocumentGenerator
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $ValidateIntelliSense
- $AdditionalDocumentFiles
- $OutputDocumentFile
- $DocumentLibraryDependencies
- $UseUNICODEResponseFiles
- }
-
- $BrowseInformation
- {
- $SuppressStartupBanner "Yes (/nologo)"
- $OutputFile "$(OutDir)/$OUTBINNAME.bsc"
- $AdditionalOptions
- }
-
- $Resources
- {
- // General
- $PreprocessorDefinitions "$BASE;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $Culture "English (United States) (0x409)"
- $AdditionalIncludeDirectories
- $IgnoreStandardIncludePath
- $ShowProgress
- $ResourceFileName
-
- // Command Line
- $AdditionalOptions
- }
-
- $PreBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PreLinkEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PostBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $CustomBuildStep
- {
- // General
- $CommandLine
- $Description
- $Outputs
- $AdditionalDependencies
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_DLL_WIN32_RELEASE.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" + +// Disable frame pointer omission to allow fast stack walking, necessary for +// good ETW profiling. +$Macro NOFPO "1" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" +$MacroRequired "OUTBINDIR" +$MacroRequired "LIBPUBLIC" +$MacroRequired "LIBCOMMON" +$MacroRequired "PLATSUBDIR" +$MacroRequired "OUTDLLEXT" +$MacroRequiredAllowEmpty "GAMENAME" +$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR" +$MacroRequiredAllowEmpty "_UNITYSUBDIR" +$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR" + +$Configuration "Release" +{ + $General + { + // General + $OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE] + $IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE] + $OutputDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL] + $IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL] + $OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE] + $IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE] + + $ExtensionsToDeleteOnClean + $BuildLogFile + $InheritedProjectPropertySheets + + // Project Defaults + $ConfigurationType "Dynamic Library (.dll)" + $UseOfMFC + $UseOfATL + $MinimizeCRTUseInATL + $CharacterSet "Use Multi-Byte Character Set" + $CommonLanguageRuntimeSupport + $WholeProgramOptimization "Use Link Time Code Generation" [$LTCG] + } + + $Debugging + { + $Command + $CommandArguments + $WorkingDirectory + $Attach + $DebuggerType + $Environment + $MergeEnvironment + $SQLDebugging + } + + $Compiler + { + // General + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $Resolve#UsingReferences + $DebugInformationFormat "Program Database (/Zi)" + $SuppressStartupBanner + $WarningLevel "Level 4 (/W4)" + $TreatWarningsAsErrors + $UseUNICODEResponseFiles + + // Optimization + $Optimization "Maximize Speed (/O2)" + $InlineFunctionExpansion "Any Suitable (/Ob2)" + $EnableIntrinsicFunctions "Yes (/Oi)" + $FavorSizeOrSpeed "Favor Fast Code (/Ot)" + $OmitFramePointers + $EnableFiberSafeOptimizations + $WholeProgramOptimization + + // Preprocessor + $PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS] + $IgnoreStandardIncludePath + $GeneratePreprocessedFile + $KeepComments + + // Code Generation + $EnableStringPooling "Yes (/GF)" + $EnableMinimalRebuild + $EnableC++Exceptions "No" + $SmallerTypeCheck + $BasicRuntimeChecks + $RuntimeLibrary "Multi-threaded (/MT)" + $StructMemberAlignment + $BufferSecurityCheck "No" [$RETAIL] + $BufferSecurityCheck "Yes" [!$RETAIL] + $EnableFunctionLevelLinking "Yes (/Gy)" + $EnableEnhancedInstructionSet + $FloatingPointModel "Fast (/fp:fast)" + $EnableFloatingPointExceptions + + // Language + $DisableLanguageExtensions + $DefaultCharUnsigned + $TreatWCHAR_TAsBuiltInType + $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" + $EnableRunTimeTypeInfo "Yes (/GR)" + $OpenMPSupport + + // Precompiled Headers + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + $Create/UsePCHThroughFile + $PrecompiledHeaderFile + + // Output Files + $ExpandAttributedSource + $AssemblerOutput + $ASMListLocation "$(IntDir)/" + $ObjectFileName "$(IntDir)/" + $ProgramDatabaseFileName "$(IntDir)/" + $GenerateXMLDocumentationFiles "No" + $XMLDocumentationFileName + + // Browse Information + $EnableBrowseInformation "None" + $BrowseFile "$(IntDir)/" + + // Advanced + $CallingConvention + $CompileAs "Compile as C++ Code (/TP)" + $DisableSpecificWarnings + $ForceIncludes + $Force#Using + $ShowIncludes + $UndefinePreprocessorDefinitions + $UndefineAllPreprocessorDefinitions + $UseFullPaths "Yes (/FC)" + $OmitDefaultLibraryNames + $ErrorReporting "Prompt Immediately (/errorReport:prompt)" + + // Command Line (L4D adding /MP) + $AdditionalOptions "/MP /Zm200" + // Enable extra debugging information. + $AdditionalOptions "$BASE /d2Zi+" [$VS2010] + $AdditionalOptions "$BASE /Oy-" [$NOFPO] + } + + $Linker + { + // General + $OutputFile "$(OutDir)/$OUTBINNAME$OUTDLLEXT" + $ShowProgress "Not Set" + $Version + $EnableIncrementalLinking "No (/INCREMENTAL:NO)" + $SuppressStartupBanner "Yes (/NOLOGO)" + $IgnoreImportLibrary + $RegisterOutput + $AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC" + $LinkLibraryDependencies + $UseLibraryDependencyInputs + $UseUNICODEResponseFiles "No" + + // Input + $AdditionalDependencies + $IgnoreAllDefaultLibraries + $IgnoreSpecificLibrary "libc;libcd;libcmtd" + $ModuleDefinitionFile + $AddModuleToAssembly + $EmbedManagedResourceFile + $ForceSymbolReferences + $DelayLoadedDLLs + $AssemblyLinkResource + + // Manifest File + $GenerateManifest "No" + $ManifestFile + $AdditionalManifestDependencies + $AllowIsolation + //$UACExecutionLevel + + // Debugging + $GenerateDebugInfo "Yes (/DEBUG)" + $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb" + $StripPrivateSymbols + $MapExports + $DebuggableAssembly + + // System + $SubSystem "Windows (/SUBSYSTEM:WINDOWS)" + $HeapReserveSize + $HeapCommitSize + $StackReserveSize + $StackCommitSize + $EnableLargeAddresses + $TerminalServer + $SwapRunFromCD + $SwapRunFromNetwork + $Driver + + // RandomizeBaseAddress (/DYNAMICBASE, /ASLR) is a hugely important security setting. + // However it can cause confusion during development and can make tracking down certain + // bugs tricky by making code/stack/heap addresses change between runs. Enable for retail, + // but disable for development builds. + $RandomizedBaseAddress "true" [$RETAIL] + $RandomizedBaseAddress "false" [!$RETAIL] + + // Optimization + $References "Eliminate Unreferenced Data (/OPT:REF)" + // COMDAT folding can be very confusing when debugging and profiling because it can + // cause execution to go through nonsensical functions (that happen to be binary + // equivalent to the logical function). The performance benefit is small enough that + // it is not worth enabling in the development builds. It should be enabled on retail + // builds. + $EnableCOMDATFolding "Remove Redundant COMDATs (/OPT:ICF)" [$RETAIL] + $EnableCOMDATFolding "No (/OPT:NOICF)" [!$RETAIL] + $OptimizeForWindows98 + $FunctionOrder + $ProfileGuidedDatabase + $LinkTimeCodeGeneration + + // Embedded IDL + $MIDLCommands + $IgnoreEmbeddedIDL + $MergeIDLBaseFileName + $TypeLibrary + $TypeLibResourceID + + // Advanced + $EntryPoint + $NoEntryPoint + $SetChecksum + $BaseAddress "$LOADADDRESS_DEVELOPMENT" + //$BaseAddress "$LOADADDRESS_RETAIL" [$RETAIL] + $FixedBaseAddress + $TurnOffAssemblyGeneration + $DelayLoadedDLL + $ImportLibrary + $MergeSections + $TargetMachine + $Profile + $CLRThreadAttribute + $CLRImageType + $KeyFile + $KeyContainer + $DelaySign + $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)" + $CLRUnmanagedCodeCheck + + // Command Line + $AdditionalOptions + } + + $ManifestTool + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $VerboseOutput + $AssemblyIdentity + $UseUNICODEResponseFiles + $UseFAT32WorkAround + + // Input And Output + $AdditionalManifestFiles + $InputResourceManifests + $EmbedManifest + $OutputManifestFile + $ManifestResourceFile + $GenerateCatalogFiles + $DependencyInformationFile + + // Isolated COM + $TypeLibraryFile + $RegistrarScriptFile + $ComponentFileName + $ReplacementsFile + + // Advanced + $UpdateFileHashes + $UpdateFileHashesSearchPath + + // Command Line + $AdditionalOptions + } + + $XMLDocumentGenerator + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $ValidateIntelliSense + $AdditionalDocumentFiles + $OutputDocumentFile + $DocumentLibraryDependencies + $UseUNICODEResponseFiles + } + + $BrowseInformation + { + $SuppressStartupBanner "Yes (/nologo)" + $OutputFile "$(OutDir)/$OUTBINNAME.bsc" + $AdditionalOptions + } + + $Resources + { + // General + $PreprocessorDefinitions "$BASE;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $Culture "English (United States) (0x409)" + $AdditionalIncludeDirectories + $IgnoreStandardIncludePath + $ShowProgress + $ResourceFileName + + // Command Line + $AdditionalOptions + } + + $PreBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PreLinkEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PostBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $CustomBuildStep + { + // General + $CommandLine + $Description + $Outputs + $AdditionalDependencies + } +} diff --git a/mp/src/vpc_scripts/source_exe_base.vpc b/mp/src/vpc_scripts/source_exe_base.vpc index 24b94cb2..e19d07f8 100644 --- a/mp/src/vpc_scripts/source_exe_base.vpc +++ b/mp/src/vpc_scripts/source_exe_base.vpc @@ -1,20 +1,20 @@ -$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
-$include "$SRCDIR\vpc_scripts\source_base.vpc"
-
-$Include "$SRCDIR\vpc_scripts\source_exe_posix_base.vpc" [$POSIX]
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" [$WIN32 || $WIN64]
-$Include "$SRCDIR\vpc_scripts\source_xex_x360_base.vpc" [$X360]
-$Include "$SRCDIR\vpc_scripts\source_ppu_elf_ps3_base.vpc" [$PS3]
-
-$Include "$SRCDIR\vpc_scripts\source_video_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
- $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
- $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
- $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010]
- }
+$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc" +$include "$SRCDIR\vpc_scripts\source_base.vpc" + +$Include "$SRCDIR\vpc_scripts\source_exe_posix_base.vpc" [$POSIX] +$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" [$WIN32 || $WIN64] +$Include "$SRCDIR\vpc_scripts\source_xex_x360_base.vpc" [$X360] +$Include "$SRCDIR\vpc_scripts\source_ppu_elf_ps3_base.vpc" [$PS3] + +$Include "$SRCDIR\vpc_scripts\source_video_base.vpc" + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH] + $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL] + $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS] + $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010] + } }
\ No newline at end of file diff --git a/mp/src/vpc_scripts/source_exe_con_base.vpc b/mp/src/vpc_scripts/source_exe_con_base.vpc index 8edc0449..04c3f4e1 100644 --- a/mp/src/vpc_scripts/source_exe_con_base.vpc +++ b/mp/src/vpc_scripts/source_exe_con_base.vpc @@ -1,18 +1,18 @@ -$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
-$include "$SRCDIR\vpc_scripts\source_base.vpc"
-
-
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" [$WINDOWS]
-$Include "$SRCDIR\vpc_scripts\source_exe_posix_base.vpc" [$POSIX]
-$Include "$SRCDIR\vpc_scripts\source_xex_x360_base.vpc" [$X360]
-
-$Configuration
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
- $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
- $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
- $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010]
- }
-}
+$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc" +$include "$SRCDIR\vpc_scripts\source_base.vpc" + + +$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" [$WINDOWS] +$Include "$SRCDIR\vpc_scripts\source_exe_posix_base.vpc" [$POSIX] +$Include "$SRCDIR\vpc_scripts\source_xex_x360_base.vpc" [$X360] + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH] + $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL] + $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS] + $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010] + } +} diff --git a/mp/src/vpc_scripts/source_exe_con_win32_base.vpc b/mp/src/vpc_scripts/source_exe_con_win32_base.vpc index e410cdf0..3dfa9e29 100644 --- a/mp/src/vpc_scripts/source_exe_con_win32_base.vpc +++ b/mp/src/vpc_scripts/source_exe_con_win32_base.vpc @@ -1,26 +1,26 @@ -//-----------------------------------------------------------------------------
-// SOURCE_EXE_CON_WIN32_BASE.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINDIR"
-$MacroRequired "PLATSUBDIR"
-
-
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
-
-$Configuration
-{
- $General [$VS2010]
- {
- $TargetName "$OUTBINNAME"
- }
-
- $Linker
- {
- $SubSystem "Console (/SUBSYSTEM:CONSOLE)"
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_EXE_CON_WIN32_BASE.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINDIR" +$MacroRequired "PLATSUBDIR" + + +$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" + +$Configuration +{ + $General [$VS2010] + { + $TargetName "$OUTBINNAME" + } + + $Linker + { + $SubSystem "Console (/SUBSYSTEM:CONSOLE)" + } +} diff --git a/mp/src/vpc_scripts/source_exe_linux_base.vpc b/mp/src/vpc_scripts/source_exe_linux_base.vpc index 44ffa8e7..483fa7ab 100644 --- a/mp/src/vpc_scripts/source_exe_linux_base.vpc +++ b/mp/src/vpc_scripts/source_exe_linux_base.vpc @@ -1,57 +1,57 @@ -//-----------------------------------------------------------------------------
-// SOURCE_EXE_WIN_WIN32.VPC
-//
-// Base Settings for Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-$MacroRequired "OUTBINDIR"
-$Macro IS_LIB_PROJECT "1"
-
-$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
-
-
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\public\tier0\memoverride.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-
- $Folder "Link Libraries" [$CLANG]
- {
- $File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so"
- }
-}
-
-$Configuration
-{
- $General
- {
- $GameOutputFile "$OUTBINDIR/$OUTBINNAME"
-
- }
-
- $Linker
- {
- $OutputFile "$OUTBINDIR/$OUTBINNAME"
- // In order to get the Valve standard allocator memory alignment (16-byte
- // alignment for objects that are a multiple of 16 bytes) we use tcmalloc.
- // Using -l will ask the linker to use it, but if there are no references to
- // malloc/free then it may not actually use it. Wrapping the flag in the
- // as-needed controls forces it to be pulled in.
- $GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$CLANG]
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_EXE_WIN_WIN32.VPC +// +// Base Settings for Source(TM) Projects +//----------------------------------------------------------------------------- + +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$MacroRequired "OUTBINDIR" +$Macro IS_LIB_PROJECT "1" + +$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc" + + +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + $Folder "Link Libraries" [$CLANG] + { + $File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so" + } +} + +$Configuration +{ + $General + { + $GameOutputFile "$OUTBINDIR/$OUTBINNAME" + + } + + $Linker + { + $OutputFile "$OUTBINDIR/$OUTBINNAME" + // In order to get the Valve standard allocator memory alignment (16-byte + // alignment for objects that are a multiple of 16 bytes) we use tcmalloc. + // Using -l will ask the linker to use it, but if there are no references to + // malloc/free then it may not actually use it. Wrapping the flag in the + // as-needed controls forces it to be pulled in. + $GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$CLANG] + } +} diff --git a/mp/src/vpc_scripts/source_exe_posix_base.vpc b/mp/src/vpc_scripts/source_exe_posix_base.vpc index 33e7b2a6..23d7637d 100644 --- a/mp/src/vpc_scripts/source_exe_posix_base.vpc +++ b/mp/src/vpc_scripts/source_exe_posix_base.vpc @@ -1,71 +1,71 @@ -//-----------------------------------------------------------------------------
-// SOURCE_EXE_posix.VPC
-//
-// Base Settings for Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-$Macro IS_LIB_PROJECT "1"
-$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
-
-$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
-
-
-$IgnoreRedundancyWarning "ON"
-
-$Configuration
-{
- $General
- {
- $ConfigurationType "Application (.exe)"
- }
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME"
- }
-
- $Linker
- {
- $OutputFile "$SRCDIR/../game/$OUTBINNAME"
-
- // In order to get the Valve standard allocator memory alignment (16-byte
- // alignment for objects that are a multiple of 16 bytes) we use tcmalloc.
- // Using -l will ask the linker to use it, but if there are no references
- // to malloc/free then it may not actually use it. Wrapping the flag in the
- // as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so).
- $GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$LINUXALL&&!$DEDICATED]
- }
-}
-
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\public\tier0\memoverride.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-
-
- $Folder "Resources"
- {
- $File "$ROOTSCRIPT"
- }
-
- $Folder "Link Libraries" [$LINUXALL&&!$DEDICATED]
- {
- $File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so"
- }
-}
-
+//----------------------------------------------------------------------------- +// SOURCE_EXE_posix.VPC +// +// Base Settings for Source(TM) Projects +//----------------------------------------------------------------------------- + +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$Macro IS_LIB_PROJECT "1" +$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" + +$Include "$SRCDIR\vpc_scripts\loadaddress.vpc" + + +$IgnoreRedundancyWarning "ON" + +$Configuration +{ + $General + { + $ConfigurationType "Application (.exe)" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME" + } + + $Linker + { + $OutputFile "$SRCDIR/../game/$OUTBINNAME" + + // In order to get the Valve standard allocator memory alignment (16-byte + // alignment for objects that are a multiple of 16 bytes) we use tcmalloc. + // Using -l will ask the linker to use it, but if there are no references + // to malloc/free then it may not actually use it. Wrapping the flag in the + // as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so). + $GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$LINUXALL&&!$DEDICATED] + } +} + +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + + $Folder "Resources" + { + $File "$ROOTSCRIPT" + } + + $Folder "Link Libraries" [$LINUXALL&&!$DEDICATED] + { + $File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so" + } +} + diff --git a/mp/src/vpc_scripts/source_exe_qt_base.vpc b/mp/src/vpc_scripts/source_exe_qt_base.vpc index c327c7b4..76c8a72b 100644 --- a/mp/src/vpc_scripts/source_exe_qt_base.vpc +++ b/mp/src/vpc_scripts/source_exe_qt_base.vpc @@ -1,5 +1,5 @@ -// call up either the posix or win32 vpc file based upon target platform
-
-//$Include "$SRCDIR\vpc_scripts\source_exe_qt_linux_base.vpc" [$POSIX]
-$Include "$SRCDIR\vpc_scripts\source_exe_qt_win32_base.vpc" [$WIN32 || $WIN64]
+// call up either the posix or win32 vpc file based upon target platform + +//$Include "$SRCDIR\vpc_scripts\source_exe_qt_linux_base.vpc" [$POSIX] +$Include "$SRCDIR\vpc_scripts\source_exe_qt_win32_base.vpc" [$WIN32 || $WIN64]
\ No newline at end of file diff --git a/mp/src/vpc_scripts/source_exe_qt_con_base.vpc b/mp/src/vpc_scripts/source_exe_qt_con_base.vpc index 4620e908..316d6092 100644 --- a/mp/src/vpc_scripts/source_exe_qt_con_base.vpc +++ b/mp/src/vpc_scripts/source_exe_qt_con_base.vpc @@ -1,16 +1,16 @@ -// base file for a console app with qt. win32 only for now. CG: I'm not 100% sure this is the right definition,
-// but I'm moving the logic here so it doesn't end up pasted into every such app.
-
-$Include "$SRCDIR\vpc_scripts\source_exe_qt_win32_base.vpc"
-
-$Configuration
-{
- $Linker
- {
- $SubSystem "Console (/SUBSYSTEM:CONSOLE)"
- }
- $Compiler
- {
- $AdditionalIncludeDirectories "$BASE,..\common"
- }
-}
+// base file for a console app with qt. win32 only for now. CG: I'm not 100% sure this is the right definition, +// but I'm moving the logic here so it doesn't end up pasted into every such app. + +$Include "$SRCDIR\vpc_scripts\source_exe_qt_win32_base.vpc" + +$Configuration +{ + $Linker + { + $SubSystem "Console (/SUBSYSTEM:CONSOLE)" + } + $Compiler + { + $AdditionalIncludeDirectories "$BASE,..\common" + } +} diff --git a/mp/src/vpc_scripts/source_exe_qt_win32_base.vpc b/mp/src/vpc_scripts/source_exe_qt_win32_base.vpc index bb186df3..435c77e8 100644 --- a/mp/src/vpc_scripts/source_exe_qt_win32_base.vpc +++ b/mp/src/vpc_scripts/source_exe_qt_win32_base.vpc @@ -1,48 +1,48 @@ -//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
-//
-//==================================================================================================
-
-$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
-
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
-$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
- $PreprocessorDefinitions "$BASE;UNICODE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
- $PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG]
- $DisableSpecificWarnings "4127;4512;$BASE"
- }
-}
-
-$Configuration
-{
- $Linker
- {
- // Link tier0 first because Qt needs our allocators during static object initization!
- $AdditionalDependencies "$BASE $LIBPUBLIC\tier0.lib"
- $GenerateManifest "Yes"
- $AdditionalOptions "$BASE $QUOTE/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'$QUOTE"
- }
-}
-
-$Project
-{
- $Folder "Link Libraries" [$QTDEBUG]
- {
- $Lib "$QT_ROOT\lib\qtmaind"
- $Lib "$QT_ROOT\lib\qtcored4"
- $Lib "$QT_ROOT\lib\qtguid4"
- }
-
- $Folder "Link Libraries" [!$QTDEBUG]
- {
- $Lib "$QT_ROOT\lib\qtmain"
- $Lib "$QT_ROOT\lib\qtcore4"
- $Lib "$QT_ROOT\lib\qtgui4"
- }
-}
-
+//===================== Copyright (c) Valve Corporation. All Rights Reserved. ====================== +// +//================================================================================================== + +$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt" + +$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\qt_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR" + $PreprocessorDefinitions "$BASE;UNICODE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT" + $PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG] + $DisableSpecificWarnings "4127;4512;$BASE" + } +} + +$Configuration +{ + $Linker + { + // Link tier0 first because Qt needs our allocators during static object initization! + $AdditionalDependencies "$BASE $LIBPUBLIC\tier0.lib" + $GenerateManifest "Yes" + $AdditionalOptions "$BASE $QUOTE/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'$QUOTE" + } +} + +$Project +{ + $Folder "Link Libraries" [$QTDEBUG] + { + $Lib "$QT_ROOT\lib\qtmaind" + $Lib "$QT_ROOT\lib\qtcored4" + $Lib "$QT_ROOT\lib\qtguid4" + } + + $Folder "Link Libraries" [!$QTDEBUG] + { + $Lib "$QT_ROOT\lib\qtmain" + $Lib "$QT_ROOT\lib\qtcore4" + $Lib "$QT_ROOT\lib\qtgui4" + } +} + diff --git a/mp/src/vpc_scripts/source_exe_win_win32_base.vpc b/mp/src/vpc_scripts/source_exe_win_win32_base.vpc index bda4bc3c..9a79a68d 100644 --- a/mp/src/vpc_scripts/source_exe_win_win32_base.vpc +++ b/mp/src/vpc_scripts/source_exe_win_win32_base.vpc @@ -1,110 +1,110 @@ -//-----------------------------------------------------------------------------
-// SOURCE_EXE_WIN_WIN32.VPC
-//
-// Base Settings for Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-$MacroRequired "OUTBINDIR"
-
-$Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR"
-$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
-$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
-
-$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_debug.vpc"
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_release.vpc"
-$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
-
-$IgnoreRedundancyWarning "ON"
-
-// Common Configuration
-$Configuration
-{
- $General [$VS2010]
- {
- $TargetName "$OUTBINNAME"
- }
-
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC;EXENAME=$OUTBINNAME;_DLL_EXT=$_DLL_EXT"
- }
-
- $Compiler [$WIN32]
- {
- $EnableEnhancedInstructionSet "Streaming SIMD Extensions 2 (/arch:SSE2)"
- }
-
- $Linker
- {
- $AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32]
- $TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32]
- $TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64]
- // NXCOMPAT (also known as DEP or Data Access Protection) should be enabled for all
- // executables for security and debugging reasons.
- $AdditionalOptions "/NXCOMPAT"
- // Suppress this pointless warning using the undocumented /ignore linker switch
- // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
- $AdditionalOptions "$BASE /ignore:4221"
- }
-
- $PreBuildEvent
- {
- $CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
- "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
- "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
- "$CRCCHECK" "\n"
- }
-
- $PostBuildEvent [!$ANALYZE]
- {
- $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetFileName) $SRCDIR" "\n" [!$SOURCESDK]
- $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetFileName) $OUTBINDIR\$(TargetFileName) >nul" "\n" \
- "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
- "if exist $QUOTE$(TargetDir)$QUOTE$(TargetName).map copy $QUOTE$(TargetDir)$QUOTE$(TargetName).map $OUTBINDIR\$(TargetName).map >nul" "\n"
- $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetName).pdb $SRCDIR" "\n" [!$SOURCESDK]
- $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetName).pdb $OUTBINDIR\$(TargetName).pdb >nul" "\n" \
- "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
- "goto BuildEventOK" "\n" \
- ":BuildEventFailed" "\n" \
- "echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \
- "del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
- "exit 1" "\n" \
- ":BuildEventOK" "\n"
- $Description "Publishing to $OUTBINDIR"
- $ExcludedFromBuild "No"
- }
-}
-
-// Skeleton Project - All derived projects get this as a starting base
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\public\tier0\memoverride.cpp"
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-
- $Folder "Link Libraries"
- {
- $Implib "$LIBPUBLIC\tier0"
- $Lib "$LIBPUBLIC\tier1"
- $Implib "$LIBPUBLIC\vstdlib"
- }
-}
-
+//----------------------------------------------------------------------------- +// SOURCE_EXE_WIN_WIN32.VPC +// +// Base Settings for Source(TM) Projects +//----------------------------------------------------------------------------- + +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$MacroRequired "OUTBINDIR" + +$Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR" +$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR" +$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR" + +$Include "$SRCDIR\vpc_scripts\loadaddress.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_debug.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_release.vpc" +$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc" + +$IgnoreRedundancyWarning "ON" + +// Common Configuration +$Configuration +{ + $General [$VS2010] + { + $TargetName "$OUTBINNAME" + } + + + $Compiler + { + $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC;EXENAME=$OUTBINNAME;_DLL_EXT=$_DLL_EXT" + } + + $Compiler [$WIN32] + { + $EnableEnhancedInstructionSet "Streaming SIMD Extensions 2 (/arch:SSE2)" + } + + $Linker + { + $AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32] + $TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32] + $TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64] + // NXCOMPAT (also known as DEP or Data Access Protection) should be enabled for all + // executables for security and debugging reasons. + $AdditionalOptions "/NXCOMPAT" + // Suppress this pointless warning using the undocumented /ignore linker switch + // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library + $AdditionalOptions "$BASE /ignore:4221" + } + + $PreBuildEvent + { + $CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \ + "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \ + "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \ + "$CRCCHECK" "\n" + } + + $PostBuildEvent [!$ANALYZE] + { + $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetFileName) $SRCDIR" "\n" [!$SOURCESDK] + $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetFileName) $OUTBINDIR\$(TargetFileName) >nul" "\n" \ + "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \ + "if exist $QUOTE$(TargetDir)$QUOTE$(TargetName).map copy $QUOTE$(TargetDir)$QUOTE$(TargetName).map $OUTBINDIR\$(TargetName).map >nul" "\n" + $CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetName).pdb $SRCDIR" "\n" [!$SOURCESDK] + $CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetName).pdb $OUTBINDIR\$(TargetName).pdb >nul" "\n" \ + "if ERRORLEVEL 1 goto BuildEventFailed" "\n" \ + "goto BuildEventOK" "\n" \ + ":BuildEventFailed" "\n" \ + "echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \ + "del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \ + "exit 1" "\n" \ + ":BuildEventOK" "\n" + $Description "Publishing to $OUTBINDIR" + $ExcludedFromBuild "No" + } +} + +// Skeleton Project - All derived projects get this as a starting base +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + $Folder "Link Libraries" + { + $Implib "$LIBPUBLIC\tier0" + $Lib "$LIBPUBLIC\tier1" + $Implib "$LIBPUBLIC\vstdlib" + } +} + diff --git a/mp/src/vpc_scripts/source_exe_win_win32_debug.vpc b/mp/src/vpc_scripts/source_exe_win_win32_debug.vpc index e3728d6e..725883ed 100644 --- a/mp/src/vpc_scripts/source_exe_win_win32_debug.vpc +++ b/mp/src/vpc_scripts/source_exe_win_win32_debug.vpc @@ -1,330 +1,330 @@ -//-----------------------------------------------------------------------------
-// SOURCE_EXE_WIN_WIN32_DEBUG.VPC
-//
-// Base Settings for Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME"
-$MacroRequired "OUTBINDIR"
-$MacroRequired "LIBPUBLIC"
-$MacroRequired "LIBCOMMON"
-$MacroRequired "PLATSUBDIR"
-$MacroRequiredAllowEmpty "GAMENAME"
-$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
-$MacroRequiredAllowEmpty "_UNITYSUBDIR"
-$MacroRequiredAllowEmpty "_STATICSUBDIR"
-$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
-
-$Configuration "Debug"
-{
- $General
- {
- // General
- $OutputDirectory ".\Debug$_SUBDIRSUFFIX"
- $IntermediateDirectory ".\Debug$_SUBDIRSUFFIX"
- $ExtensionsToDeleteOnClean
- $BuildLogFile
- $InheritedProjectPropertySheets
-
- // Project Defaults
- $ConfigurationType "Application (.exe)"
- $UseOfMFC
- $UseOfATL
- $MinimizeCRTUseInATL
- $CharacterSet "Use Multi-Byte Character Set"
- $CommonLanguageRuntimeSupport
- $WholeProgramOptimization
- }
-
- $Debugging
- {
- // Action
- $Command
- $CommandArguments
- $WorkingDirectory
- $Attach
- $DebuggerType
- $Environment
- $MergeEnvironment
- $SQLDebugging
- }
-
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $Resolve#UsingReferences
- $DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32]
- $DebugInformationFormat "Program Database (/Zi)" [$WIN64]
- $SuppressStartupBanner
- $WarningLevel "Level 4 (/W4)"
- $TreatWarningsAsErrors "No"
- $UseUNICODEResponseFiles "No"
-
- // Optimization
- $Optimization "Disabled (/Od)"
- $InlineFunctionExpansion
- $EnableIntrinsicFunctions
- $FavorSizeOrSpeed
- $OmitFramePointers
- $EnableFiberSafeOptimizations
- $WholeProgramOptimization
-
- // Preprocessor
- $PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $IgnoreStandardIncludePath
- $GeneratePreprocessedFile
- $KeepComments
-
- // Code Generation
- $EnableStringPooling "Yes (/GF)"
- // EnableMinimalRebuild is incompatible with /MP (multi-processor builds)
- // and it also makes it hard to iterate on warnings because the compiler
- // detects that there is no reason to recompile when you request it.
- // It should always be off? It should definitely be off for /analyze builds.
- //$EnableMinimalRebuild "Yes (/Gm)" [!$ANALYZE]
- $EnableC++Exceptions "No"
- $SmallerTypeCheck
- $BasicRuntimeChecks "Default"
- $RuntimeLibrary "Multi-threaded Debug (/MTd)"
- $StructMemberAlignment
- $BufferSecurityCheck "Yes"
- $EnableFunctionLevelLinking
- $EnableEnhancedInstructionSet
- $FloatingPointModel "Fast (/fp:fast)"
- $EnableFloatingPointExceptions
-
- // Language
- $DisableLanguageExtensions
- $DefaultCharUnsigned "No"
- $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
- $ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
- $EnableRunTimeTypeInfo "Yes (/GR)"
- $OpenMPSupport "No"
-
- // Precompiled Headers
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- $Create/UsePCHThroughFile
- $PrecompiledHeaderFile
-
- // Output Files
- $ExpandAttributedSource "No"
- $AssemblerOutput "No Listing"
- $ASMListLocation "$(IntDir)/"
- $ObjectFileName "$(IntDir)/"
- $ProgramDatabaseFileName "$(IntDir)/"
- $GenerateXMLDocumentationFiles
- $XMLDocumentationFileName
-
- // Browse Information
- $EnableBrowseInformation "None"
- $BrowseFile "$(IntDir)/"
-
- // Advanced
- $CallingConvention
- $CompileAs "Compile as C++ Code (/TP)"
- $DisableSpecificWarnings
- $ForceIncludes
- $Force#Using
- $ShowIncludes
- $UndefinePreprocessorDefinitions
- $UndefineAllPreprocessorDefinitions
- $UseFullPaths "Yes (/FC)"
- $OmitDefaultLibraryNames
- $ErrorReporting "Prompt Immediately (/errorReport:prompt)"
-
- // Command Line
- $AdditionalOptions
- }
-
- $Linker
- {
- // General
- $OutputFile "$(OutDir)/$OUTBINNAME.exe"
- $ShowProgress "Not Set"
- $Version
- $EnableIncrementalLinking "Yes (/INCREMENTAL)"
- $SuppressStartupBanner "Yes (/NOLOGO)"
- $IgnoreImportLibrary
- $RegisterOutput
- $AdditionalLibraryDirectories
- $LinkLibraryDependencies
- $UseLibraryDependencyInputs
- $UseUNICODEResponseFiles "No"
-
- // Input
- $AdditionalDependencies
- $IgnoreAllDefaultLibraries
- $IgnoreSpecificLibrary "libc;libcd;libcmt"
- $ModuleDefinitionFile
- $AddModuleToAssembly
- $EmbedManagedResourceFile
- $ForceSymbolReferences
- $DelayLoadedDLLs
- $AssemblyLinkResource
-
- // Manifest File
- $GenerateManifest "Yes"
- $ManifestFile
- $AdditionalManifestDependencies
- $AllowIsolation
- $UACExecutionLevel
-
- // Debugging
- $GenerateDebugInfo "Yes (/DEBUG)"
- $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
- $StripPrivateSymbols
- $MapExports
- $DebuggableAssembly
-
- // System
- $SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
- $HeapReserveSize
- $HeapCommitSize
- $StackReserveSize
- $StackCommitSize
- $EnableLargeAddresses
- $TerminalServer
- $SwapRunFromCD
- $SwapRunFromNetwork
- $Driver
-
- // DYNAMICBASE/ASLR in debug builds is annoying and not helpful.
- $RandomizedBaseAddress "false"
-
- // Optimization
- $References
- $EnableCOMDATFolding
- $OptimizeForWindows98
- $FunctionOrder
- $ProfileGuidedDatabase
- $LinkTimeCodeGeneration
-
- // Embedded IDL
- $MIDLCommands
- $IgnoreEmbeddedIDL
- $MergeIDLBaseFileName
- $TypeLibrary
- $TypeLibResourceID
-
- // Advanced
- $EntryPoint
- $NoEntryPoint
- $SetChecksum
- $BaseAddress "$LOADADDRESS_DEVELOPMENT"
- $FixedBaseAddress
- $TurnOffAssemblyGeneration
- $DelayLoadedDLL
- $ImportLibrary
- $MergeSections
- $TargetMachine
- $Profile
- $CLRThreadAttribute
- $CLRImageType
- $KeyFile
- $KeyContainer
- $DelaySign
- $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
- $CLRUnmanagedCodeCheck
-
- // Command Line
- $AdditionalOptions
- }
-
- $ManifestTool
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $VerboseOutput
- $AssemblyIdentity
- $UseUNICODEResponseFiles
- $UseFAT32WorkAround
-
- // Input And Output
- $AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [$VS2010 && !$SOURCESDK]
- $InputResourceManifests
- $EmbedManifest
- $OutputManifestFile
- $ManifestResourceFile
- $GenerateCatalogFiles
- $DependencyInformationFile
-
- // Isolated COM
- $TypeLibraryFile
- $RegistrarScriptFile
- $ComponentFileName
- $ReplacementsFile
-
- // Advanced
- $UpdateFileHashes
- $UpdateFileHashesSearchPath
-
- // Command Line
- $AdditionalOptions
- }
-
- $XMLDocumentGenerator
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $ValidateIntelliSense
- $AdditionalDocumentFiles
- $OutputDocumentFile
- $DocumentLibraryDependencies
- $UseUNICODEResponseFiles
- }
-
- $BrowseInformation
- {
- $SuppressStartupBanner "Yes (/nologo)"
- $OutputFile "$(OutDir)/$OUTBINNAME.bsc"
- $AdditionalOptions
- }
-
- $Resources
- {
- // General
- $PreprocessorDefinitions "_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $Culture "English (United States) (0x409)"
- $AdditionalIncludeDirectories
- $IgnoreStandardIncludePath
- $ShowProgress
- $ResourceFileName
-
- // Command Line
- $AdditionalOptions
- }
-
- $PreBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PreLinkEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PostBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $CustomBuildStep
- {
- // General
- $CommandLine
- $Description
- $Outputs
- $AdditionalDependencies
- }
+//----------------------------------------------------------------------------- +// SOURCE_EXE_WIN_WIN32_DEBUG.VPC +// +// Base Settings for Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" +$MacroRequired "OUTBINDIR" +$MacroRequired "LIBPUBLIC" +$MacroRequired "LIBCOMMON" +$MacroRequired "PLATSUBDIR" +$MacroRequiredAllowEmpty "GAMENAME" +$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR" +$MacroRequiredAllowEmpty "_UNITYSUBDIR" +$MacroRequiredAllowEmpty "_STATICSUBDIR" +$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR" + +$Configuration "Debug" +{ + $General + { + // General + $OutputDirectory ".\Debug$_SUBDIRSUFFIX" + $IntermediateDirectory ".\Debug$_SUBDIRSUFFIX" + $ExtensionsToDeleteOnClean + $BuildLogFile + $InheritedProjectPropertySheets + + // Project Defaults + $ConfigurationType "Application (.exe)" + $UseOfMFC + $UseOfATL + $MinimizeCRTUseInATL + $CharacterSet "Use Multi-Byte Character Set" + $CommonLanguageRuntimeSupport + $WholeProgramOptimization + } + + $Debugging + { + // Action + $Command + $CommandArguments + $WorkingDirectory + $Attach + $DebuggerType + $Environment + $MergeEnvironment + $SQLDebugging + } + + $Compiler + { + // General + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $Resolve#UsingReferences + $DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32] + $DebugInformationFormat "Program Database (/Zi)" [$WIN64] + $SuppressStartupBanner + $WarningLevel "Level 4 (/W4)" + $TreatWarningsAsErrors "No" + $UseUNICODEResponseFiles "No" + + // Optimization + $Optimization "Disabled (/Od)" + $InlineFunctionExpansion + $EnableIntrinsicFunctions + $FavorSizeOrSpeed + $OmitFramePointers + $EnableFiberSafeOptimizations + $WholeProgramOptimization + + // Preprocessor + $PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $IgnoreStandardIncludePath + $GeneratePreprocessedFile + $KeepComments + + // Code Generation + $EnableStringPooling "Yes (/GF)" + // EnableMinimalRebuild is incompatible with /MP (multi-processor builds) + // and it also makes it hard to iterate on warnings because the compiler + // detects that there is no reason to recompile when you request it. + // It should always be off? It should definitely be off for /analyze builds. + //$EnableMinimalRebuild "Yes (/Gm)" [!$ANALYZE] + $EnableC++Exceptions "No" + $SmallerTypeCheck + $BasicRuntimeChecks "Default" + $RuntimeLibrary "Multi-threaded Debug (/MTd)" + $StructMemberAlignment + $BufferSecurityCheck "Yes" + $EnableFunctionLevelLinking + $EnableEnhancedInstructionSet + $FloatingPointModel "Fast (/fp:fast)" + $EnableFloatingPointExceptions + + // Language + $DisableLanguageExtensions + $DefaultCharUnsigned "No" + $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)" + $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" + $EnableRunTimeTypeInfo "Yes (/GR)" + $OpenMPSupport "No" + + // Precompiled Headers + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + $Create/UsePCHThroughFile + $PrecompiledHeaderFile + + // Output Files + $ExpandAttributedSource "No" + $AssemblerOutput "No Listing" + $ASMListLocation "$(IntDir)/" + $ObjectFileName "$(IntDir)/" + $ProgramDatabaseFileName "$(IntDir)/" + $GenerateXMLDocumentationFiles + $XMLDocumentationFileName + + // Browse Information + $EnableBrowseInformation "None" + $BrowseFile "$(IntDir)/" + + // Advanced + $CallingConvention + $CompileAs "Compile as C++ Code (/TP)" + $DisableSpecificWarnings + $ForceIncludes + $Force#Using + $ShowIncludes + $UndefinePreprocessorDefinitions + $UndefineAllPreprocessorDefinitions + $UseFullPaths "Yes (/FC)" + $OmitDefaultLibraryNames + $ErrorReporting "Prompt Immediately (/errorReport:prompt)" + + // Command Line + $AdditionalOptions + } + + $Linker + { + // General + $OutputFile "$(OutDir)/$OUTBINNAME.exe" + $ShowProgress "Not Set" + $Version + $EnableIncrementalLinking "Yes (/INCREMENTAL)" + $SuppressStartupBanner "Yes (/NOLOGO)" + $IgnoreImportLibrary + $RegisterOutput + $AdditionalLibraryDirectories + $LinkLibraryDependencies + $UseLibraryDependencyInputs + $UseUNICODEResponseFiles "No" + + // Input + $AdditionalDependencies + $IgnoreAllDefaultLibraries + $IgnoreSpecificLibrary "libc;libcd;libcmt" + $ModuleDefinitionFile + $AddModuleToAssembly + $EmbedManagedResourceFile + $ForceSymbolReferences + $DelayLoadedDLLs + $AssemblyLinkResource + + // Manifest File + $GenerateManifest "Yes" + $ManifestFile + $AdditionalManifestDependencies + $AllowIsolation + $UACExecutionLevel + + // Debugging + $GenerateDebugInfo "Yes (/DEBUG)" + $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb" + $StripPrivateSymbols + $MapExports + $DebuggableAssembly + + // System + $SubSystem "Windows (/SUBSYSTEM:WINDOWS)" + $HeapReserveSize + $HeapCommitSize + $StackReserveSize + $StackCommitSize + $EnableLargeAddresses + $TerminalServer + $SwapRunFromCD + $SwapRunFromNetwork + $Driver + + // DYNAMICBASE/ASLR in debug builds is annoying and not helpful. + $RandomizedBaseAddress "false" + + // Optimization + $References + $EnableCOMDATFolding + $OptimizeForWindows98 + $FunctionOrder + $ProfileGuidedDatabase + $LinkTimeCodeGeneration + + // Embedded IDL + $MIDLCommands + $IgnoreEmbeddedIDL + $MergeIDLBaseFileName + $TypeLibrary + $TypeLibResourceID + + // Advanced + $EntryPoint + $NoEntryPoint + $SetChecksum + $BaseAddress "$LOADADDRESS_DEVELOPMENT" + $FixedBaseAddress + $TurnOffAssemblyGeneration + $DelayLoadedDLL + $ImportLibrary + $MergeSections + $TargetMachine + $Profile + $CLRThreadAttribute + $CLRImageType + $KeyFile + $KeyContainer + $DelaySign + $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)" + $CLRUnmanagedCodeCheck + + // Command Line + $AdditionalOptions + } + + $ManifestTool + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $VerboseOutput + $AssemblyIdentity + $UseUNICODEResponseFiles + $UseFAT32WorkAround + + // Input And Output + $AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [$VS2010 && !$SOURCESDK] + $InputResourceManifests + $EmbedManifest + $OutputManifestFile + $ManifestResourceFile + $GenerateCatalogFiles + $DependencyInformationFile + + // Isolated COM + $TypeLibraryFile + $RegistrarScriptFile + $ComponentFileName + $ReplacementsFile + + // Advanced + $UpdateFileHashes + $UpdateFileHashesSearchPath + + // Command Line + $AdditionalOptions + } + + $XMLDocumentGenerator + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $ValidateIntelliSense + $AdditionalDocumentFiles + $OutputDocumentFile + $DocumentLibraryDependencies + $UseUNICODEResponseFiles + } + + $BrowseInformation + { + $SuppressStartupBanner "Yes (/nologo)" + $OutputFile "$(OutDir)/$OUTBINNAME.bsc" + $AdditionalOptions + } + + $Resources + { + // General + $PreprocessorDefinitions "_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $Culture "English (United States) (0x409)" + $AdditionalIncludeDirectories + $IgnoreStandardIncludePath + $ShowProgress + $ResourceFileName + + // Command Line + $AdditionalOptions + } + + $PreBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PreLinkEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PostBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $CustomBuildStep + { + // General + $CommandLine + $Description + $Outputs + $AdditionalDependencies + } }
\ No newline at end of file diff --git a/mp/src/vpc_scripts/source_exe_win_win32_release.vpc b/mp/src/vpc_scripts/source_exe_win_win32_release.vpc index eed85c40..6f74c508 100644 --- a/mp/src/vpc_scripts/source_exe_win_win32_release.vpc +++ b/mp/src/vpc_scripts/source_exe_win_win32_release.vpc @@ -1,348 +1,348 @@ -//-----------------------------------------------------------------------------
-// SOURCE_EXE_WIN_WIN32_RELEASE.VPC
-//
-// Base Settings for Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-
-// Disable frame pointer omission to allow fast stack walking, necessary for
-// good ETW profiling.
-$Macro NOFPO "1"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTBINNAME"
-$MacroRequired "OUTBINDIR"
-$MacroRequired "LIBPUBLIC"
-$MacroRequired "LIBCOMMON"
-$MacroRequired "PLATSUBDIR"
-$MacroRequiredAllowEmpty "GAMENAME"
-$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
-$MacroRequiredAllowEmpty "_UNITYSUBDIR"
-$MacroRequiredAllowEmpty "_STATICSUBDIR"
-$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
-
-$Configuration "Release"
-{
- $General
- {
- // General
- $OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
- $IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
- $OutputDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
- $IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
- $OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
- $IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
- $ExtensionsToDeleteOnClean
- $BuildLogFile
- $InheritedProjectPropertySheets
-
- // Project Defaults
- $ConfigurationType "Application (.exe)"
- $UseOfMFC
- $UseOfATL
- $MinimizeCRTUseInATL
- $CharacterSet "Use Multi-Byte Character Set"
- $CommonLanguageRuntimeSupport
- $WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
- }
-
- $Debugging
- {
- // Action
- $Command
- $CommandArguments
- $WorkingDirectory
- $Attach
- $DebuggerType
- $Environment
- $MergeEnvironment
- $SQLDebugging
- }
-
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $Resolve#UsingReferences
- $DebugInformationFormat "Program Database (/Zi)"
- $SuppressStartupBanner
- $WarningLevel "Level 4 (/W4)"
- $TreatWarningsAsErrors
- $UseUnicodeResponseFiles
-
- // Optimization
- $Optimization "Maximize Speed (/O2)"
- $InlineFunctionExpansion "Any Suitable (/Ob2)"
- $EnableIntrinsicFunctions "Yes (/Oi)"
- $FavorSizeOrSpeed "Favor Fast Code (/Ot)"
- $OmitFramePointers
- $EnableFiberSafeOptimizations
- $WholeProgramOptimization
-
- // Preprocessor
- $PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS]
- $IgnoreStandardIncludePath
- $GeneratePreprocessedFile
- $KeepComments
-
- // Code Generation
- $EnableStringPooling "Yes (/GF)"
- $EnableMinimalRebuild
- $EnableC++Exceptions "No"
- $SmallerTypeCheck
- $BasicRuntimeChecks
- $RuntimeLibrary "Multi-threaded (/MT)"
- $StructMemberAlignment
- $BufferSecurityCheck "No" [$RETAIL]
- $BufferSecurityCheck "Yes" [!$RETAIL]
- $EnableFunctionLevelLinking "Yes (/Gy)"
- $EnableEnhancedInstructionSet
- $FloatingPointModel "Fast (/fp:fast)"
- $EnableFloatingPointExceptions
-
- // Language
- $DisableLanguageExtensions
- $DefaultCharUnsigned "No"
- $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
- $ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
- $EnableRunTimeTypeInfo "Yes (/GR)"
- $OpenMPSupport "No"
-
- // Precompiled Headers
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- $Create/UsePCHThroughFile
- $PrecompiledHeaderFile
-
- // Output Files
- $ExpandAttributedSource "No"
- $AssemblerOutput "No Listing"
- $ASMListLocation "$(IntDir)/"
- $ObjectFileName "$(IntDir)/"
- $ProgramDatabaseFileName "$(IntDir)/"
- $GenerateXMLDocumentationFiles
- $XMLDocumentationFileName
-
- // Browse Information
- $EnableBrowseInformation "None"
- $BrowseFile "$(IntDir)/"
-
- // Advanced
- $CallingConvention
- $CompileAs "Compile as C++ Code (/TP)"
- $DisableSpecificWarnings
- $ForceIncludes
- $Force#Using
- $ShowIncludes
- $UndefinePreprocessorDefinitions
- $UndefineAllPreprocessorDefinitions
- $UseFullPaths "Yes (/FC)"
- $OmitDefaultLibraryNames
- $ErrorReporting "Prompt Immediately (/errorReport:prompt)"
-
- // Enable extra debugging information.
- $AdditionalOptions "$BASE /d2Zi+" [$VS2010]
- // Command Line
- $AdditionalOptions "$BASE /Oy-" [$NOFPO]
- }
-
- $Linker
- {
- // General
- $OutputFile "$(OutDir)/$OUTBINNAME.exe"
- $ShowProgress "Not Set"
- $Version
- $EnableIncrementalLinking "No (/INCREMENTAL:NO)"
- $SuppressStartupBanner "Yes (/NOLOGO)"
- $IgnoreImportLibrary
- $RegisterOutput
- $AdditionalLibraryDirectories
- $LinkLibraryDependencies
- $UseLibraryDependencyInputs
- $UseUNICODEResponseFiles "No"
-
- // Input
- $AdditionalDependencies
- $IgnoreAllDefaultLibraries
- $IgnoreSpecificLibrary "libc;libcd;libcmtd"
- $ModuleDefinitionFile
- $AddModuleToAssembly
- $EmbedManagedResourceFile
- $ForceSymbolReferences
- $DelayLoadedDLLs
- $AssemblyLinkResource
-
- // Manifest File
- $GenerateManifest "Yes"
- $ManifestFile
- $AdditionalManifestDependencies
- $AllowIsolation
- $UACExecutionLevel
-
- // Debugging
- $GenerateDebugInfo "Yes (/DEBUG)"
- $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
- $StripPrivateSymbols
- $MapExports
- $DebuggableAssembly
-
- // System
- $SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
- $HeapReserveSize
- $HeapCommitSize
- $StackReserveSize
- $StackCommitSize
- $EnableLargeAddresses
- $TerminalServer
- $SwapRunFromCD
- $SwapRunFromNetwork
- $Driver
-
- // RandomizeBaseAddress (/DYNAMICBASE, /ASLR) is a hugely important security setting.
- // However it can cause confusion during development and can make tracking down certain
- // bugs tricky by making code/stack/heap addresses change between runs. Enable for retail,
- // but disable for development builds.
- $RandomizedBaseAddress "true" [$RETAIL]
- $RandomizedBaseAddress "false" [!$RETAIL]
-
- // Optimization
- $References "Eliminate Unreferenced Data (/OPT:REF)"
- // COMDAT folding can be very confusing when debugging and profiling because it can
- // cause execution to go through nonsensical functions (that happen to be binary
- // equivalent to the logical function). The performance benefit is small enough that
- // it is not worth enabling in the development builds. It should be enabled on retail
- // builds.
- $EnableCOMDATFolding "Remove Redundant COMDATs (/OPT:ICF)" [$RETAIL]
- $EnableCOMDATFolding "No (/OPT:NOICF)" [!$RETAIL]
- $OptimizeForWindows98
- $FunctionOrder
- $ProfileGuidedDatabase
- $LinkTimeCodeGeneration
-
- // Embedded IDL
- $MIDLCommands
- $IgnoreEmbeddedIDL
- $MergeIDLBaseFileName
- $TypeLibrary
- $TypeLibResourceID
-
- // Advanced
- $EntryPoint
- $NoEntryPoint
- $SetChecksum
- $BaseAddress "$LOADADDRESS_DEVELOPMENT"
- //$BaseAddress "$LOADADDRESS_RETAIL" [$RETAIL]
- $FixedBaseAddress
- $TurnOffAssemblyGeneration
- $DelayLoadedDLL
- $ImportLibrary
- $MergeSections
- $TargetMachine
- $Profile
- $CLRThreadAttribute
- $CLRImageType
- $KeyFile
- $KeyContainer
- $DelaySign
- $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
- $CLRUnmanagedCodeCheck
-
- // Command Line
- $AdditionalOptions
- }
-
- $ManifestTool
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $VerboseOutput
- $AssemblyIdentity
- $UseUNICODEResponseFiles
- $UseFAT32WorkAround
-
- // Input And Output
- $AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [$VS2010 && !$SOURCESDK]
- $InputResourceManifests
- $EmbedManifest
- $OutputManifestFile
- $ManifestResourceFile
- $GenerateCatalogFiles
- $DependencyInformationFile
-
- // Isolated COM
- $TypeLibraryFile
- $RegistrarScriptFile
- $ComponentFileName
- $ReplacementsFile
-
- // Advanced
- $UpdateFileHashes
- $UpdateFileHashesSearchPath
-
- // Command Line
- $AdditionalOptions
- }
-
- $XMLDocumentGenerator
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $ValidateIntelliSense
- $AdditionalDocumentFiles
- $OutputDocumentFile
- $DocumentLibraryDependencies
- $UseUNICODEResponseFiles
- }
-
- $BrowseInformation
- {
- $SuppressStartupBanner "Yes (/nologo)"
- $OutputFile "$(OutDir)/$OUTBINNAME.bsc"
- $AdditionalOptions
- }
-
- $Resources
- {
- // General
- $PreprocessorDefinitions "NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $Culture "English (United States) (0x409)"
- $AdditionalIncludeDirectories
- $IgnoreStandardIncludePath
- $ShowProgress
- $ResourceFileName
-
- // Command Line
- $AdditionalOptions
- }
-
- $PreBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PreLinkEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PostBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $CustomBuildStep
- {
- // General
- $CommandLine
- $Description
- $Outputs
- $AdditionalDependencies
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_EXE_WIN_WIN32_RELEASE.VPC +// +// Base Settings for Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" + +// Disable frame pointer omission to allow fast stack walking, necessary for +// good ETW profiling. +$Macro NOFPO "1" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" +$MacroRequired "OUTBINDIR" +$MacroRequired "LIBPUBLIC" +$MacroRequired "LIBCOMMON" +$MacroRequired "PLATSUBDIR" +$MacroRequiredAllowEmpty "GAMENAME" +$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR" +$MacroRequiredAllowEmpty "_UNITYSUBDIR" +$MacroRequiredAllowEmpty "_STATICSUBDIR" +$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR" + +$Configuration "Release" +{ + $General + { + // General + $OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE] + $IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE] + $OutputDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL] + $IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL] + $OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE] + $IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE] + $ExtensionsToDeleteOnClean + $BuildLogFile + $InheritedProjectPropertySheets + + // Project Defaults + $ConfigurationType "Application (.exe)" + $UseOfMFC + $UseOfATL + $MinimizeCRTUseInATL + $CharacterSet "Use Multi-Byte Character Set" + $CommonLanguageRuntimeSupport + $WholeProgramOptimization "Use Link Time Code Generation" [$LTCG] + } + + $Debugging + { + // Action + $Command + $CommandArguments + $WorkingDirectory + $Attach + $DebuggerType + $Environment + $MergeEnvironment + $SQLDebugging + } + + $Compiler + { + // General + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $Resolve#UsingReferences + $DebugInformationFormat "Program Database (/Zi)" + $SuppressStartupBanner + $WarningLevel "Level 4 (/W4)" + $TreatWarningsAsErrors + $UseUnicodeResponseFiles + + // Optimization + $Optimization "Maximize Speed (/O2)" + $InlineFunctionExpansion "Any Suitable (/Ob2)" + $EnableIntrinsicFunctions "Yes (/Oi)" + $FavorSizeOrSpeed "Favor Fast Code (/Ot)" + $OmitFramePointers + $EnableFiberSafeOptimizations + $WholeProgramOptimization + + // Preprocessor + $PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS] + $IgnoreStandardIncludePath + $GeneratePreprocessedFile + $KeepComments + + // Code Generation + $EnableStringPooling "Yes (/GF)" + $EnableMinimalRebuild + $EnableC++Exceptions "No" + $SmallerTypeCheck + $BasicRuntimeChecks + $RuntimeLibrary "Multi-threaded (/MT)" + $StructMemberAlignment + $BufferSecurityCheck "No" [$RETAIL] + $BufferSecurityCheck "Yes" [!$RETAIL] + $EnableFunctionLevelLinking "Yes (/Gy)" + $EnableEnhancedInstructionSet + $FloatingPointModel "Fast (/fp:fast)" + $EnableFloatingPointExceptions + + // Language + $DisableLanguageExtensions + $DefaultCharUnsigned "No" + $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)" + $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" + $EnableRunTimeTypeInfo "Yes (/GR)" + $OpenMPSupport "No" + + // Precompiled Headers + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + $Create/UsePCHThroughFile + $PrecompiledHeaderFile + + // Output Files + $ExpandAttributedSource "No" + $AssemblerOutput "No Listing" + $ASMListLocation "$(IntDir)/" + $ObjectFileName "$(IntDir)/" + $ProgramDatabaseFileName "$(IntDir)/" + $GenerateXMLDocumentationFiles + $XMLDocumentationFileName + + // Browse Information + $EnableBrowseInformation "None" + $BrowseFile "$(IntDir)/" + + // Advanced + $CallingConvention + $CompileAs "Compile as C++ Code (/TP)" + $DisableSpecificWarnings + $ForceIncludes + $Force#Using + $ShowIncludes + $UndefinePreprocessorDefinitions + $UndefineAllPreprocessorDefinitions + $UseFullPaths "Yes (/FC)" + $OmitDefaultLibraryNames + $ErrorReporting "Prompt Immediately (/errorReport:prompt)" + + // Enable extra debugging information. + $AdditionalOptions "$BASE /d2Zi+" [$VS2010] + // Command Line + $AdditionalOptions "$BASE /Oy-" [$NOFPO] + } + + $Linker + { + // General + $OutputFile "$(OutDir)/$OUTBINNAME.exe" + $ShowProgress "Not Set" + $Version + $EnableIncrementalLinking "No (/INCREMENTAL:NO)" + $SuppressStartupBanner "Yes (/NOLOGO)" + $IgnoreImportLibrary + $RegisterOutput + $AdditionalLibraryDirectories + $LinkLibraryDependencies + $UseLibraryDependencyInputs + $UseUNICODEResponseFiles "No" + + // Input + $AdditionalDependencies + $IgnoreAllDefaultLibraries + $IgnoreSpecificLibrary "libc;libcd;libcmtd" + $ModuleDefinitionFile + $AddModuleToAssembly + $EmbedManagedResourceFile + $ForceSymbolReferences + $DelayLoadedDLLs + $AssemblyLinkResource + + // Manifest File + $GenerateManifest "Yes" + $ManifestFile + $AdditionalManifestDependencies + $AllowIsolation + $UACExecutionLevel + + // Debugging + $GenerateDebugInfo "Yes (/DEBUG)" + $GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb" + $StripPrivateSymbols + $MapExports + $DebuggableAssembly + + // System + $SubSystem "Windows (/SUBSYSTEM:WINDOWS)" + $HeapReserveSize + $HeapCommitSize + $StackReserveSize + $StackCommitSize + $EnableLargeAddresses + $TerminalServer + $SwapRunFromCD + $SwapRunFromNetwork + $Driver + + // RandomizeBaseAddress (/DYNAMICBASE, /ASLR) is a hugely important security setting. + // However it can cause confusion during development and can make tracking down certain + // bugs tricky by making code/stack/heap addresses change between runs. Enable for retail, + // but disable for development builds. + $RandomizedBaseAddress "true" [$RETAIL] + $RandomizedBaseAddress "false" [!$RETAIL] + + // Optimization + $References "Eliminate Unreferenced Data (/OPT:REF)" + // COMDAT folding can be very confusing when debugging and profiling because it can + // cause execution to go through nonsensical functions (that happen to be binary + // equivalent to the logical function). The performance benefit is small enough that + // it is not worth enabling in the development builds. It should be enabled on retail + // builds. + $EnableCOMDATFolding "Remove Redundant COMDATs (/OPT:ICF)" [$RETAIL] + $EnableCOMDATFolding "No (/OPT:NOICF)" [!$RETAIL] + $OptimizeForWindows98 + $FunctionOrder + $ProfileGuidedDatabase + $LinkTimeCodeGeneration + + // Embedded IDL + $MIDLCommands + $IgnoreEmbeddedIDL + $MergeIDLBaseFileName + $TypeLibrary + $TypeLibResourceID + + // Advanced + $EntryPoint + $NoEntryPoint + $SetChecksum + $BaseAddress "$LOADADDRESS_DEVELOPMENT" + //$BaseAddress "$LOADADDRESS_RETAIL" [$RETAIL] + $FixedBaseAddress + $TurnOffAssemblyGeneration + $DelayLoadedDLL + $ImportLibrary + $MergeSections + $TargetMachine + $Profile + $CLRThreadAttribute + $CLRImageType + $KeyFile + $KeyContainer + $DelaySign + $ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)" + $CLRUnmanagedCodeCheck + + // Command Line + $AdditionalOptions + } + + $ManifestTool + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $VerboseOutput + $AssemblyIdentity + $UseUNICODEResponseFiles + $UseFAT32WorkAround + + // Input And Output + $AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [$VS2010 && !$SOURCESDK] + $InputResourceManifests + $EmbedManifest + $OutputManifestFile + $ManifestResourceFile + $GenerateCatalogFiles + $DependencyInformationFile + + // Isolated COM + $TypeLibraryFile + $RegistrarScriptFile + $ComponentFileName + $ReplacementsFile + + // Advanced + $UpdateFileHashes + $UpdateFileHashesSearchPath + + // Command Line + $AdditionalOptions + } + + $XMLDocumentGenerator + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $ValidateIntelliSense + $AdditionalDocumentFiles + $OutputDocumentFile + $DocumentLibraryDependencies + $UseUNICODEResponseFiles + } + + $BrowseInformation + { + $SuppressStartupBanner "Yes (/nologo)" + $OutputFile "$(OutDir)/$OUTBINNAME.bsc" + $AdditionalOptions + } + + $Resources + { + // General + $PreprocessorDefinitions "NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $Culture "English (United States) (0x409)" + $AdditionalIncludeDirectories + $IgnoreStandardIncludePath + $ShowProgress + $ResourceFileName + + // Command Line + $AdditionalOptions + } + + $PreBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PreLinkEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PostBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $CustomBuildStep + { + // General + $CommandLine + $Description + $Outputs + $AdditionalDependencies + } +} diff --git a/mp/src/vpc_scripts/source_lib_base.vpc b/mp/src/vpc_scripts/source_lib_base.vpc index 9a07dbe7..07014b44 100644 --- a/mp/src/vpc_scripts/source_lib_base.vpc +++ b/mp/src/vpc_scripts/source_lib_base.vpc @@ -1,22 +1,22 @@ -$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
-$include "$SRCDIR\vpc_scripts\source_base.vpc"
-
-$MacroRequired OUTLIBDIR "$SRCDIR\lib\public$PLATSUBDIR"
-
-$include "$SRCDIR\vpc_scripts\source_lib_posix_base.vpc" [$POSIX]
-$include "$SRCDIR\vpc_scripts\source_lib_win32_base.vpc" [$WIN32 || $WIN64]
-$include "$SRCDIR\vpc_scripts\source_lib_x360_base.vpc" [$X360]
-$include "$SRCDIR\vpc_scripts\source_ppu_lib_ps3_base.vpc" [$PS3]
-
-$include "$SRCDIR\vpc_scripts\source_video_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
- $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
- $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
- $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010]
- }
-}
+$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc" +$include "$SRCDIR\vpc_scripts\source_base.vpc" + +$MacroRequired OUTLIBDIR "$SRCDIR\lib\public$PLATSUBDIR" + +$include "$SRCDIR\vpc_scripts\source_lib_posix_base.vpc" [$POSIX] +$include "$SRCDIR\vpc_scripts\source_lib_win32_base.vpc" [$WIN32 || $WIN64] +$include "$SRCDIR\vpc_scripts\source_lib_x360_base.vpc" [$X360] +$include "$SRCDIR\vpc_scripts\source_ppu_lib_ps3_base.vpc" [$PS3] + +$include "$SRCDIR\vpc_scripts\source_video_base.vpc" + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH] + $PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL] + $PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS] + $PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" [$NOFPO || $VS2010] + } +} diff --git a/mp/src/vpc_scripts/source_lib_linux_base.vpc b/mp/src/vpc_scripts/source_lib_linux_base.vpc index b078f000..e81e03df 100644 --- a/mp/src/vpc_scripts/source_lib_linux_base.vpc +++ b/mp/src/vpc_scripts/source_lib_linux_base.vpc @@ -1,31 +1,31 @@ -$Macro IS_LIB_PROJECT "1"
-$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
-$MacroRequired "OUTLIBNAME" "$PROJECTNAME"
-
-$Configuration
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME"
- $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK]
- }
-
- $General
- {
- $ConfigurationType "Static Library (.lib)"
- }
-
- $Linker
- {
- $OutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT"
- }
-}
-
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\common\debug_lib_check.cpp" [!$SOURCESDK]
- }
-}
-
+$Macro IS_LIB_PROJECT "1" +$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc" +$MacroRequired "OUTLIBNAME" "$PROJECTNAME" + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME" + $PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK] + } + + $General + { + $ConfigurationType "Static Library (.lib)" + } + + $Linker + { + $OutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT" + } +} + +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\common\debug_lib_check.cpp" [!$SOURCESDK] + } +} + diff --git a/mp/src/vpc_scripts/source_lib_posix_base.vpc b/mp/src/vpc_scripts/source_lib_posix_base.vpc index 4b163986..fa71ecd2 100644 --- a/mp/src/vpc_scripts/source_lib_posix_base.vpc +++ b/mp/src/vpc_scripts/source_lib_posix_base.vpc @@ -1,19 +1,19 @@ -
-$MacroRequired "OUTLIBNAME" "$PROJECTNAME"
-$Macro IS_LIB_PROJECT "1"
-
-$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
-
-$Configuration
-{
- $General
- {
- $ConfigurationType "Static Library (.lib)"
- $GameOutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT"
- }
-
- $Linker
- {
- $OutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT"
- }
-}
+ +$MacroRequired "OUTLIBNAME" "$PROJECTNAME" +$Macro IS_LIB_PROJECT "1" + +$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" + +$Configuration +{ + $General + { + $ConfigurationType "Static Library (.lib)" + $GameOutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT" + } + + $Linker + { + $OutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT" + } +} diff --git a/mp/src/vpc_scripts/source_lib_qt_base.vpc b/mp/src/vpc_scripts/source_lib_qt_base.vpc index 68894746..a5ef0099 100644 --- a/mp/src/vpc_scripts/source_lib_qt_base.vpc +++ b/mp/src/vpc_scripts/source_lib_qt_base.vpc @@ -1,2 +1,2 @@ -// include either the windows base or the currently non-existing ones for other platforms
-$include "$SRCDIR\vpc_scripts\source_lib_qt_win32_base.vpc"
+// include either the windows base or the currently non-existing ones for other platforms +$include "$SRCDIR\vpc_scripts\source_lib_qt_win32_base.vpc" diff --git a/mp/src/vpc_scripts/source_lib_qt_win32_base.vpc b/mp/src/vpc_scripts/source_lib_qt_win32_base.vpc index d386ac86..99b86a00 100644 --- a/mp/src/vpc_scripts/source_lib_qt_win32_base.vpc +++ b/mp/src/vpc_scripts/source_lib_qt_win32_base.vpc @@ -1,22 +1,22 @@ -//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
-//
-//==================================================================================================
-
-$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
-
-$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
-$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
- $PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
- $PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG]
- $DisableSpecificWarnings "4127;4512;$BASE"
-
- // Causes a bunch of bogus compiler warnings for now; let's disable it
- $Detect64bitPortabilityIssues "No"
- }
-}
+//===================== Copyright (c) Valve Corporation. All Rights Reserved. ====================== +// +//================================================================================================== + +$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt" + +$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc" +$Include "$SRCDIR\vpc_scripts\qt_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR" + $PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT" + $PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG] + $DisableSpecificWarnings "4127;4512;$BASE" + + // Causes a bunch of bogus compiler warnings for now; let's disable it + $Detect64bitPortabilityIssues "No" + } +} diff --git a/mp/src/vpc_scripts/source_lib_win32_base.vpc b/mp/src/vpc_scripts/source_lib_win32_base.vpc index b775614c..0eb822ab 100644 --- a/mp/src/vpc_scripts/source_lib_win32_base.vpc +++ b/mp/src/vpc_scripts/source_lib_win32_base.vpc @@ -1,86 +1,86 @@ -//-----------------------------------------------------------------------------
-// SOURCE_LIB_WIN32_BASE.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTLIBNAME" "$PROJECTNAME"
-$MacroRequired "OUTLIBDIR"
-
-$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
-$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
-
-$Include "$SRCDIR\vpc_scripts\source_lib_win32_debug.vpc"
-$Include "$SRCDIR\vpc_scripts\source_lib_win32_release.vpc"
-$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
-
-$IgnoreRedundancyWarning "ON"
-
-// Common Configuration
-$Configuration
-{
- $General [$VS2010]
- {
- $TargetName "$OUTLIBNAME"
- }
-
-
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC;_DLL_EXT=$_DLL_EXT"
- $PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME"
- }
-
- $Compiler [$WIN32]
- {
- $EnableEnhancedInstructionSet "Streaming SIMD Extensions 2 (/arch:SSE2)"
- }
-
- $PreBuildEvent
- {
- $CommandLine "if EXIST $OUTLIBDIR\$(TargetName).lib ( for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTLIBDIR\$(TargetName).lib$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
- ") else ( if not EXIST $OUTLIBDIR mkdir $OUTLIBDIR )" "\n" \
- "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
- "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE (" "\n" \
- " attrib -r $OUTLIBDIR\$(TargetName).lib" "\n" \
- " $SRCDIR\devtools\bin\gnu\touch.exe -d $QUOTE1999-01-01$QUOTE $OUTLIBDIR\$(TargetName).lib" "\n" \
- " attrib +r $OUTLIBDIR\$(TargetName).lib" "\n" \
- ")" "\n" \
- "$CRCCHECK" "\n"
- }
-
- $PreLinkEvent [!$ANALYZE && !$SOURCESDK]
- {
- $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTLIBDIR\$(TargetName).lib $SRCDIR"
- }
-
- $Librarian
- {
- // Suppress this warning using the undocumented /ignore linker switch
- // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
- $AdditionalOptions "$BASE /ignore:4221"
- }
-}
-
-// Skeleton Project - All derived projects get this as a starting base
-$Project
-{
- $Folder "Source Files"
- {
- $File "$SRCDIR\common\debug_lib_check.cpp" [!$SOURCESDK]
- {
- $Configuration
- {
- $Compiler
- {
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- }
- }
- }
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_LIB_WIN32_BASE.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTLIBNAME" "$PROJECTNAME" +$MacroRequired "OUTLIBDIR" + +$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR" +$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR" + +$Include "$SRCDIR\vpc_scripts\source_lib_win32_debug.vpc" +$Include "$SRCDIR\vpc_scripts\source_lib_win32_release.vpc" +$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc" + +$IgnoreRedundancyWarning "ON" + +// Common Configuration +$Configuration +{ + $General [$VS2010] + { + $TargetName "$OUTLIBNAME" + } + + + $Compiler + { + $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC;_DLL_EXT=$_DLL_EXT" + $PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME" + } + + $Compiler [$WIN32] + { + $EnableEnhancedInstructionSet "Streaming SIMD Extensions 2 (/arch:SSE2)" + } + + $PreBuildEvent + { + $CommandLine "if EXIST $OUTLIBDIR\$(TargetName).lib ( for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTLIBDIR\$(TargetName).lib$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \ + ") else ( if not EXIST $OUTLIBDIR mkdir $OUTLIBDIR )" "\n" \ + "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \ + "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE (" "\n" \ + " attrib -r $OUTLIBDIR\$(TargetName).lib" "\n" \ + " $SRCDIR\devtools\bin\gnu\touch.exe -d $QUOTE1999-01-01$QUOTE $OUTLIBDIR\$(TargetName).lib" "\n" \ + " attrib +r $OUTLIBDIR\$(TargetName).lib" "\n" \ + ")" "\n" \ + "$CRCCHECK" "\n" + } + + $PreLinkEvent [!$ANALYZE && !$SOURCESDK] + { + $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTLIBDIR\$(TargetName).lib $SRCDIR" + } + + $Librarian + { + // Suppress this warning using the undocumented /ignore linker switch + // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library + $AdditionalOptions "$BASE /ignore:4221" + } +} + +// Skeleton Project - All derived projects get this as a starting base +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\common\debug_lib_check.cpp" [!$SOURCESDK] + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } +} diff --git a/mp/src/vpc_scripts/source_lib_win32_debug.vpc b/mp/src/vpc_scripts/source_lib_win32_debug.vpc index 981300da..cf82df16 100644 --- a/mp/src/vpc_scripts/source_lib_win32_debug.vpc +++ b/mp/src/vpc_scripts/source_lib_win32_debug.vpc @@ -1,210 +1,210 @@ -//-----------------------------------------------------------------------------
-// SOURCE_LIB_WIN32_DEBUG.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTLIBNAME"
-$MacroRequired "OUTLIBDIR"
-$MacroRequired "LIBPUBLIC"
-$MacroRequired "LIBCOMMON"
-$MacroRequired "PLATSUBDIR"
-$MacroRequiredAllowEmpty "GAMENAME"
-$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
-$MacroRequiredAllowEmpty "_UNITYSUBDIR"
-$MacroRequiredAllowEmpty "_STATICSUBDIR"
-$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
-
-$Configuration "Debug"
-{
- $General
- {
- // General
- $OutputDirectory ".\Debug$_SUBDIRSUFFIX" [!$VS2010]
- $OutputDirectory "$OUTLIBDIR" [$VS2010]
- $IntermediateDirectory ".\Debug$_SUBDIRSUFFIX"
- $ExtensionsToDeleteOnClean
- $BuildLogFile
- $InheritedProjectPropertySheets
-
- // Project Defaults
- $ConfigurationType "Static Library (.lib)"
- $UseOfMFC
- $UseOfATL
- $MinimizeCRTUseInATL
- $CharacterSet "Use Multi-Byte Character Set"
- $CommonLanguageRuntimeSupport
- $WholeProgramOptimization
- }
-
- $Debugging
- {
- $Command
- $CommandArguments
- $WorkingDirectory
- $Attach
- $DebuggerType
- $Environment
- $MergeEnvironment
- $SQLDebugging
- }
-
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $Resolve#UsingReferences
- $DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32]
- $DebugInformationFormat "Program Database (/Zi)" [$WIN64]
- $SuppressStartupBanner
- $WarningLevel "Level 4 (/W4)"
- $Detect64bitPortabilityIssues "Yes (/Wp64)"
- $TreatWarningsAsErrors
- $UseUNICODEResponseFiles "No"
-
- // Optimization
- $Optimization "Disabled (/Od)"
- $InlineFunctionExpansion
- $EnableIntrinsicFunctions
- $FavorSizeOrSpeed
- $OmitFramePointers
- $EnableFiberSafeOptimizations
- $WholeProgramOptimization
-
- // Preprocessor
- $PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $IgnoreStandardIncludePath
- $GeneratePreprocessedFile
- $KeepComments
-
- // Code Generation
- $EnableStringPooling "Yes (/GF)"
- // EnableMinimalRebuild is incompatible with /MP (multi-processor builds)
- // and it also makes it hard to iterate on warnings because the compiler
- // detects that there is no reason to recompile when you request it.
- // It should always be off? It should definitely be off for /analyze builds.
- //$EnableMinimalRebuild "Yes (/Gm)" [!$ANALYZE]
- $EnableC++Exceptions "No"
- $SmallerTypeCheck
- $BasicRuntimeChecks "Default"
- $RuntimeLibrary "Multi-threaded Debug (/MTd)"
- $StructMemberAlignment
- $BufferSecurityCheck "Yes"
- $EnableFunctionLevelLinking
- $EnableEnhancedInstructionSet
- $FloatingPointModel "Fast (/fp:fast)"
- $EnableFloatingPointExceptions
-
- // Language
- $DisableLanguageExtensions
- $DefaultCharUnsigned
- $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
- $ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
- $EnableRunTimeTypeInfo "Yes (/GR)"
- $OpenMPSupport "No"
-
- // Precompiled Headers
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- $Create/UsePCHThroughFile
- $PrecompiledHeaderFile
-
- // Output Files
- $ExpandAttributedSource "No"
- $AssemblerOutput "No Listing"
- $ASMListLocation "$(IntDir)/"
- $ObjectFileName "$(IntDir)/"
- $ProgramDatabaseFileName "$(IntDir)/"
- $GenerateXMLDocumentationFiles "No"
- $XMLDocumentationFileName
-
- // Browse Information
- $EnableBrowseInformation "None"
- $BrowseFile "$(IntDir)/"
-
- // Advanced
- $CallingConvention
- $CompileAs "Compile as C++ Code (/TP)"
- $DisableSpecificWarnings
- $ForceIncludes
- $Force#Using
- $ShowIncludes
- $UndefinePreprocessorDefinitions
- $UndefineAllPreprocessorDefinitions
- $UseFullPaths "Yes (/FC)"
- $OmitDefaultLibraryNames
- $ErrorReporting "Prompt Immediately (/errorReport:prompt)"
-
- // Command Line (L4D adding /MP)
- $AdditionalOptions "/MP" [$VS2005]
- }
-
- $Librarian
- {
- // General
- $OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib"
- $AdditionalDependencies
- $AdditionalLibraryDirectories
- $SuppressStartupBanner "Yes (/NOLOGO)"
- $ModuleDefinitionFileName
- $IgnoreAllDefaultLibraries
- $IgnoreSpecificLibrary
- $ExportNamedFunctions
- $ForceSymbolReferences
- $UseUNICODEResponseFiles "No"
- $LinkLibraryDependencies
-
- // Command Line
- $AdditionalOptions
- }
-
- $XMLDocumentGenerator
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $ValidateIntelliSense
- $AdditionalDocumentFiles
- $OutputDocumentFile
- $DocumentLibraryDependencies
- $UseUNICODEResponseFiles
- }
-
- $BrowseInformation
- {
- $SuppressStartupBanner "Yes (/nologo)"
- $OutputFile "$(OutDir)/$OUTLIBNAME.bsc"
- $AdditionalOptions
- }
-
- $PreBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PreLinkEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PostBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $CustomBuildStep
- {
- // General
- $CommandLine
- $Description
- $Outputs
- $AdditionalDependencies
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_LIB_WIN32_DEBUG.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTLIBNAME" +$MacroRequired "OUTLIBDIR" +$MacroRequired "LIBPUBLIC" +$MacroRequired "LIBCOMMON" +$MacroRequired "PLATSUBDIR" +$MacroRequiredAllowEmpty "GAMENAME" +$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR" +$MacroRequiredAllowEmpty "_UNITYSUBDIR" +$MacroRequiredAllowEmpty "_STATICSUBDIR" +$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR" + +$Configuration "Debug" +{ + $General + { + // General + $OutputDirectory ".\Debug$_SUBDIRSUFFIX" [!$VS2010] + $OutputDirectory "$OUTLIBDIR" [$VS2010] + $IntermediateDirectory ".\Debug$_SUBDIRSUFFIX" + $ExtensionsToDeleteOnClean + $BuildLogFile + $InheritedProjectPropertySheets + + // Project Defaults + $ConfigurationType "Static Library (.lib)" + $UseOfMFC + $UseOfATL + $MinimizeCRTUseInATL + $CharacterSet "Use Multi-Byte Character Set" + $CommonLanguageRuntimeSupport + $WholeProgramOptimization + } + + $Debugging + { + $Command + $CommandArguments + $WorkingDirectory + $Attach + $DebuggerType + $Environment + $MergeEnvironment + $SQLDebugging + } + + $Compiler + { + // General + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $Resolve#UsingReferences + $DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32] + $DebugInformationFormat "Program Database (/Zi)" [$WIN64] + $SuppressStartupBanner + $WarningLevel "Level 4 (/W4)" + $Detect64bitPortabilityIssues "Yes (/Wp64)" + $TreatWarningsAsErrors + $UseUNICODEResponseFiles "No" + + // Optimization + $Optimization "Disabled (/Od)" + $InlineFunctionExpansion + $EnableIntrinsicFunctions + $FavorSizeOrSpeed + $OmitFramePointers + $EnableFiberSafeOptimizations + $WholeProgramOptimization + + // Preprocessor + $PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $IgnoreStandardIncludePath + $GeneratePreprocessedFile + $KeepComments + + // Code Generation + $EnableStringPooling "Yes (/GF)" + // EnableMinimalRebuild is incompatible with /MP (multi-processor builds) + // and it also makes it hard to iterate on warnings because the compiler + // detects that there is no reason to recompile when you request it. + // It should always be off? It should definitely be off for /analyze builds. + //$EnableMinimalRebuild "Yes (/Gm)" [!$ANALYZE] + $EnableC++Exceptions "No" + $SmallerTypeCheck + $BasicRuntimeChecks "Default" + $RuntimeLibrary "Multi-threaded Debug (/MTd)" + $StructMemberAlignment + $BufferSecurityCheck "Yes" + $EnableFunctionLevelLinking + $EnableEnhancedInstructionSet + $FloatingPointModel "Fast (/fp:fast)" + $EnableFloatingPointExceptions + + // Language + $DisableLanguageExtensions + $DefaultCharUnsigned + $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)" + $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" + $EnableRunTimeTypeInfo "Yes (/GR)" + $OpenMPSupport "No" + + // Precompiled Headers + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + $Create/UsePCHThroughFile + $PrecompiledHeaderFile + + // Output Files + $ExpandAttributedSource "No" + $AssemblerOutput "No Listing" + $ASMListLocation "$(IntDir)/" + $ObjectFileName "$(IntDir)/" + $ProgramDatabaseFileName "$(IntDir)/" + $GenerateXMLDocumentationFiles "No" + $XMLDocumentationFileName + + // Browse Information + $EnableBrowseInformation "None" + $BrowseFile "$(IntDir)/" + + // Advanced + $CallingConvention + $CompileAs "Compile as C++ Code (/TP)" + $DisableSpecificWarnings + $ForceIncludes + $Force#Using + $ShowIncludes + $UndefinePreprocessorDefinitions + $UndefineAllPreprocessorDefinitions + $UseFullPaths "Yes (/FC)" + $OmitDefaultLibraryNames + $ErrorReporting "Prompt Immediately (/errorReport:prompt)" + + // Command Line (L4D adding /MP) + $AdditionalOptions "/MP" [$VS2005] + } + + $Librarian + { + // General + $OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib" + $AdditionalDependencies + $AdditionalLibraryDirectories + $SuppressStartupBanner "Yes (/NOLOGO)" + $ModuleDefinitionFileName + $IgnoreAllDefaultLibraries + $IgnoreSpecificLibrary + $ExportNamedFunctions + $ForceSymbolReferences + $UseUNICODEResponseFiles "No" + $LinkLibraryDependencies + + // Command Line + $AdditionalOptions + } + + $XMLDocumentGenerator + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $ValidateIntelliSense + $AdditionalDocumentFiles + $OutputDocumentFile + $DocumentLibraryDependencies + $UseUNICODEResponseFiles + } + + $BrowseInformation + { + $SuppressStartupBanner "Yes (/nologo)" + $OutputFile "$(OutDir)/$OUTLIBNAME.bsc" + $AdditionalOptions + } + + $PreBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PreLinkEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PostBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $CustomBuildStep + { + // General + $CommandLine + $Description + $Outputs + $AdditionalDependencies + } +} diff --git a/mp/src/vpc_scripts/source_lib_win32_release.vpc b/mp/src/vpc_scripts/source_lib_win32_release.vpc index c3138590..c87a13b7 100644 --- a/mp/src/vpc_scripts/source_lib_win32_release.vpc +++ b/mp/src/vpc_scripts/source_lib_win32_release.vpc @@ -1,218 +1,218 @@ -//-----------------------------------------------------------------------------
-// SOURCE_LIB_WIN32_RELEASE.VPC
-//
-// Base Settings for all Source(TM) Projects
-//-----------------------------------------------------------------------------
-
-$IgnoreRedundancyWarning "ON"
-
-// Disable frame pointer omission to allow fast stack walking, necessary for
-// good ETW profiling.
-$Macro NOFPO "1"
-
-$MacroRequired "SRCDIR"
-$MacroRequired "OUTLIBNAME"
-$MacroRequired "OUTLIBDIR"
-$MacroRequired "LIBPUBLIC"
-$MacroRequired "LIBCOMMON"
-$MacroRequired "PLATSUBDIR"
-$MacroRequiredAllowEmpty "GAMENAME"
-$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
-$MacroRequiredAllowEmpty "_UNITYSUBDIR"
-$MacroRequiredAllowEmpty "_STATICSUBDIR"
-$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
-
-$Configuration "Release"
-{
- $General
- {
- // General
- $OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$VS2010 && !$RETAIL && !$PROFILE]
- $OutputDirectory ".\Retail$_SUBDIRSUFFIX" [!$VS2010 && $RETAIL]
- $OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$VS2010 && !$RETAIL && $PROFILE]
- $OutputDirectory "$OUTLIBDIR" [$VS2010]
- $IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
- $IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
- $IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
- $ExtensionsToDeleteOnClean
- $BuildLogFile
- $InheritedProjectPropertySheets
-
- // Project Defaults
- $ConfigurationType "Static Library (.lib)"
- $UseOfMFC
- $UseOfATL
- $MinimizeCRTUseInATL
- $CharacterSet "Use Multi-Byte Character Set"
- $CommonLanguageRuntimeSupport
- $WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
- }
-
- $Debugging
- {
- $Command
- $CommandArguments
- $WorkingDirectory
- $Attach
- $DebuggerType
- $Environment
- $MergeEnvironment
- $SQLDebugging
- }
-
- $Compiler
- {
- // General
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $Resolve#UsingReferences
- $DebugInformationFormat "C7 Compatible (/Z7)"
- $SuppressStartupBanner
- $WarningLevel "Level 4 (/W4)"
- $Detect64bitPortabilityIssues "Yes (/Wp64)"
- $TreatWarningsAsErrors
- $UseUNICODEResponseFiles "No"
-
- // Optimization
- $Optimization "Maximize Speed (/O2)"
- $InlineFunctionExpansion "Any Suitable (/Ob2)"
- $EnableIntrinsicFunctions "Yes (/Oi)"
- $FavorSizeOrSpeed "Favor Fast Code (/Ot)"
- $OmitFramePointers
- $EnableFiberSafeOptimizations
- $WholeProgramOptimization
-
- // Preprocessor
- $PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
- $PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS]
- $IgnoreStandardIncludePath
- $GeneratePreprocessedFile
- $KeepComments
-
- // Code Generation
- $EnableStringPooling "Yes (/GF)"
- $EnableMinimalRebuild
- $EnableC++Exceptions "No"
- $SmallerTypeCheck
- $BasicRuntimeChecks
- $RuntimeLibrary "Multi-threaded (/MT)"
- $StructMemberAlignment
- $BufferSecurityCheck "No" [$RETAIL]
- $BufferSecurityCheck "Yes" [!$RETAIL]
- $EnableFunctionLevelLinking "Yes (/Gy)"
- $EnableEnhancedInstructionSet
- $FloatingPointModel "Fast (/fp:fast)"
- $EnableFloatingPointExceptions
-
- // Language
- $DisableLanguageExtensions
- $DefaultCharUnsigned
- $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
- $ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
- $EnableRunTimeTypeInfo "Yes (/GR)"
- $OpenMPSupport "No"
-
- // Precompiled Headers
- $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
- $Create/UsePCHThroughFile
- $PrecompiledHeaderFile
-
- // Output Files
- $ExpandAttributedSource "No"
- $AssemblerOutput "No Listing"
- $ASMListLocation "$(IntDir)/"
- $ObjectFileName "$(IntDir)/"
- $ProgramDatabaseFileName "$(IntDir)/"
- $GenerateXMLDocumentationFiles "No"
- $XMLDocumentationFileName
-
- // Browse Information
- $EnableBrowseInformation "None"
- $BrowseFile "$(IntDir)/"
-
- // Advanced
- $CallingConvention
- $CompileAs "Compile as C++ Code (/TP)"
- $DisableSpecificWarnings
- $ForceIncludes
- $Force#Using
- $ShowIncludes
- $UndefinePreprocessorDefinitions
- $UndefineAllPreprocessorDefinitions
- $UseFullPaths "Yes (/FC)"
- $OmitDefaultLibraryNames
- $ErrorReporting "Prompt Immediately (/errorReport:prompt)"
-
- // Command Line (L4D adding /MP)
- $AdditionalOptions "/MP"
- // Enable extra debugging information.
- $AdditionalOptions "$BASE /d2Zi+" [$VS2010]
- $AdditionalOptions "$BASE /Oy-" [$NOFPO]
- }
-
- $Librarian
- {
- // General
- $OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib"
- $AdditionalDependencies
- $AdditionalLibraryDirectories
- $SuppressStartupBanner "Yes (/NOLOGO)"
- $ModuleDefinitionFileName
- $IgnoreAllDefaultLibraries
- $IgnoreSpecificLibrary
- $ExportNamedFunctions
- $ForceSymbolReferences
- $UseUNICODEResponseFiles "No"
- $LinkLibraryDependencies
-
- // Command Line
- $AdditionalOptions
- }
-
- $XMLDocumentGenerator
- {
- // General
- $SuppressStartupBanner "Yes (/nologo)"
- $ValidateIntelliSense
- $AdditionalDocumentFiles
- $OutputDocumentFile
- $DocumentLibraryDependencies
- $UseUNICODEResponseFiles
- }
-
- $BrowseInformation
- {
- $SuppressStartupBanner "Yes (/nologo)"
- $OutputFile "$(OutDir)/$OUTLIBNAME.bsc"
- $AdditionalOptions
- }
-
- $PreBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PreLinkEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $PostBuildEvent
- {
- $CommandLine
- $Description
- $ExcludedFromBuild "No"
- }
-
- $CustomBuildStep
- {
- // General
- $CommandLine
- $Description
- $Outputs
- $AdditionalDependencies
- }
-}
+//----------------------------------------------------------------------------- +// SOURCE_LIB_WIN32_RELEASE.VPC +// +// Base Settings for all Source(TM) Projects +//----------------------------------------------------------------------------- + +$IgnoreRedundancyWarning "ON" + +// Disable frame pointer omission to allow fast stack walking, necessary for +// good ETW profiling. +$Macro NOFPO "1" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTLIBNAME" +$MacroRequired "OUTLIBDIR" +$MacroRequired "LIBPUBLIC" +$MacroRequired "LIBCOMMON" +$MacroRequired "PLATSUBDIR" +$MacroRequiredAllowEmpty "GAMENAME" +$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR" +$MacroRequiredAllowEmpty "_UNITYSUBDIR" +$MacroRequiredAllowEmpty "_STATICSUBDIR" +$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR" + +$Configuration "Release" +{ + $General + { + // General + $OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$VS2010 && !$RETAIL && !$PROFILE] + $OutputDirectory ".\Retail$_SUBDIRSUFFIX" [!$VS2010 && $RETAIL] + $OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$VS2010 && !$RETAIL && $PROFILE] + $OutputDirectory "$OUTLIBDIR" [$VS2010] + $IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE] + $IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL] + $IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE] + $ExtensionsToDeleteOnClean + $BuildLogFile + $InheritedProjectPropertySheets + + // Project Defaults + $ConfigurationType "Static Library (.lib)" + $UseOfMFC + $UseOfATL + $MinimizeCRTUseInATL + $CharacterSet "Use Multi-Byte Character Set" + $CommonLanguageRuntimeSupport + $WholeProgramOptimization "Use Link Time Code Generation" [$LTCG] + } + + $Debugging + { + $Command + $CommandArguments + $WorkingDirectory + $Attach + $DebuggerType + $Environment + $MergeEnvironment + $SQLDebugging + } + + $Compiler + { + // General + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $Resolve#UsingReferences + $DebugInformationFormat "C7 Compatible (/Z7)" + $SuppressStartupBanner + $WarningLevel "Level 4 (/W4)" + $Detect64bitPortabilityIssues "Yes (/Wp64)" + $TreatWarningsAsErrors + $UseUNICODEResponseFiles "No" + + // Optimization + $Optimization "Maximize Speed (/O2)" + $InlineFunctionExpansion "Any Suitable (/Ob2)" + $EnableIntrinsicFunctions "Yes (/Oi)" + $FavorSizeOrSpeed "Favor Fast Code (/Ot)" + $OmitFramePointers + $EnableFiberSafeOptimizations + $WholeProgramOptimization + + // Preprocessor + $PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" + $PreprocessorDefinitions "$BASE;RELEASE_ASSERTS" [$RELEASEASSERTS] + $IgnoreStandardIncludePath + $GeneratePreprocessedFile + $KeepComments + + // Code Generation + $EnableStringPooling "Yes (/GF)" + $EnableMinimalRebuild + $EnableC++Exceptions "No" + $SmallerTypeCheck + $BasicRuntimeChecks + $RuntimeLibrary "Multi-threaded (/MT)" + $StructMemberAlignment + $BufferSecurityCheck "No" [$RETAIL] + $BufferSecurityCheck "Yes" [!$RETAIL] + $EnableFunctionLevelLinking "Yes (/Gy)" + $EnableEnhancedInstructionSet + $FloatingPointModel "Fast (/fp:fast)" + $EnableFloatingPointExceptions + + // Language + $DisableLanguageExtensions + $DefaultCharUnsigned + $TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)" + $ForceConformanceInForLoopScope "Yes (/Zc:forScope)" + $EnableRunTimeTypeInfo "Yes (/GR)" + $OpenMPSupport "No" + + // Precompiled Headers + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + $Create/UsePCHThroughFile + $PrecompiledHeaderFile + + // Output Files + $ExpandAttributedSource "No" + $AssemblerOutput "No Listing" + $ASMListLocation "$(IntDir)/" + $ObjectFileName "$(IntDir)/" + $ProgramDatabaseFileName "$(IntDir)/" + $GenerateXMLDocumentationFiles "No" + $XMLDocumentationFileName + + // Browse Information + $EnableBrowseInformation "None" + $BrowseFile "$(IntDir)/" + + // Advanced + $CallingConvention + $CompileAs "Compile as C++ Code (/TP)" + $DisableSpecificWarnings + $ForceIncludes + $Force#Using + $ShowIncludes + $UndefinePreprocessorDefinitions + $UndefineAllPreprocessorDefinitions + $UseFullPaths "Yes (/FC)" + $OmitDefaultLibraryNames + $ErrorReporting "Prompt Immediately (/errorReport:prompt)" + + // Command Line (L4D adding /MP) + $AdditionalOptions "/MP" + // Enable extra debugging information. + $AdditionalOptions "$BASE /d2Zi+" [$VS2010] + $AdditionalOptions "$BASE /Oy-" [$NOFPO] + } + + $Librarian + { + // General + $OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib" + $AdditionalDependencies + $AdditionalLibraryDirectories + $SuppressStartupBanner "Yes (/NOLOGO)" + $ModuleDefinitionFileName + $IgnoreAllDefaultLibraries + $IgnoreSpecificLibrary + $ExportNamedFunctions + $ForceSymbolReferences + $UseUNICODEResponseFiles "No" + $LinkLibraryDependencies + + // Command Line + $AdditionalOptions + } + + $XMLDocumentGenerator + { + // General + $SuppressStartupBanner "Yes (/nologo)" + $ValidateIntelliSense + $AdditionalDocumentFiles + $OutputDocumentFile + $DocumentLibraryDependencies + $UseUNICODEResponseFiles + } + + $BrowseInformation + { + $SuppressStartupBanner "Yes (/nologo)" + $OutputFile "$(OutDir)/$OUTLIBNAME.bsc" + $AdditionalOptions + } + + $PreBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PreLinkEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $PostBuildEvent + { + $CommandLine + $Description + $ExcludedFromBuild "No" + } + + $CustomBuildStep + { + // General + $CommandLine + $Description + $Outputs + $AdditionalDependencies + } +} diff --git a/mp/src/vpc_scripts/source_linux_base_project.vpc b/mp/src/vpc_scripts/source_linux_base_project.vpc index f7fd40d5..1c920c1b 100644 --- a/mp/src/vpc_scripts/source_linux_base_project.vpc +++ b/mp/src/vpc_scripts/source_linux_base_project.vpc @@ -1,59 +1,59 @@ -
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-$Macro PLATSUBDIR "\linux32" [$LINUX32]
-
-$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
-$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
-
-$MacroRequired "SRCDIR"
-
-
-$Configuration "Debug"
-{
- $Compiler
- {
- $PreprocessorDefinitions "DEBUG;_DEBUG"
- $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)"
- }
-}
-
-$Configuration "Release"
-{
- $Compiler
- {
- $PreprocessorDefinitions "NDEBUG"
- $PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
- $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)"
- }
-}
-
-$Configuration
-{
- $General
- {
- $ConfigurationType "Application (.exe)"
- }
-
- $Compiler
- {
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $PreprocessorDefinitions "$BASE;GNUC;POSIX;COMPILER_GCC;MEMOVERRIDE_MODULE=$PROJECTNAME;_DLL_EXT=$_DLL_EXT"
- $PreprocessorDefinitions "$BASE;DEDICATED" [$DEDICATED]
- $PreprocessorDefinitions "$BASE;_LINUX;LINUX" [$LINUXALL]
- $SymbolVisibility "hidden" [$POSIX]
- $PreprocessorDefinitions "$BASE;POSIX;_POSIX" [$POSIX]
-
- $GCC_ExtraCompilerFlags "-U_FORTIFY_SOURCE" [$LINUXALL]
- $Create/UsePCHThroughFile "stdafx.h"
- }
-}
-
-$Project
-{
- $Folder "Link Libraries"
- {
- $ImpLib "$LIBPUBLIC\tier0" [!$IS_LIB_PROJECT]
- $Lib "$LIBPUBLIC\tier1" [!$IS_LIB_PROJECT]
- $ImpLib "$LIBPUBLIC\vstdlib" [!$IS_LIB_PROJECT]
- }
-}
+ +$Include "$SRCDIR\vpc_scripts\version.vpc" +$Macro PLATSUBDIR "\linux32" [$LINUX32] + +$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR" +$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR" + +$MacroRequired "SRCDIR" + + +$Configuration "Debug" +{ + $Compiler + { + $PreprocessorDefinitions "DEBUG;_DEBUG" + $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)" + } +} + +$Configuration "Release" +{ + $Compiler + { + $PreprocessorDefinitions "NDEBUG" + $PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS] + $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)" + } +} + +$Configuration +{ + $General + { + $ConfigurationType "Application (.exe)" + } + + $Compiler + { + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $PreprocessorDefinitions "$BASE;GNUC;POSIX;COMPILER_GCC;MEMOVERRIDE_MODULE=$PROJECTNAME;_DLL_EXT=$_DLL_EXT" + $PreprocessorDefinitions "$BASE;DEDICATED" [$DEDICATED] + $PreprocessorDefinitions "$BASE;_LINUX;LINUX" [$LINUXALL] + $SymbolVisibility "hidden" [$POSIX] + $PreprocessorDefinitions "$BASE;POSIX;_POSIX" [$POSIX] + + $GCC_ExtraCompilerFlags "-U_FORTIFY_SOURCE" [$LINUXALL] + $Create/UsePCHThroughFile "stdafx.h" + } +} + +$Project +{ + $Folder "Link Libraries" + { + $ImpLib "$LIBPUBLIC\tier0" [!$IS_LIB_PROJECT] + $Lib "$LIBPUBLIC\tier1" [!$IS_LIB_PROJECT] + $ImpLib "$LIBPUBLIC\vstdlib" [!$IS_LIB_PROJECT] + } +} diff --git a/mp/src/vpc_scripts/source_mll_qt_base.vpc b/mp/src/vpc_scripts/source_mll_qt_base.vpc index 099c658f..9ec5f135 100644 --- a/mp/src/vpc_scripts/source_mll_qt_base.vpc +++ b/mp/src/vpc_scripts/source_mll_qt_base.vpc @@ -1,35 +1,35 @@ -//====== Copyright (c) 1996-2010, Valve Corporation, All rights reserved. =====
-//
-// Maya Plugin For Win32 - Same As source_dll_qt_win32_base.vpc except:
-// * QT_ROOT is left unspecified, the part VPC script needs to define it
-// as it varies with the version of Maya
-// * QT_NO_DEBUG is always defined.
-// * Only release versions of Qt libraries are linked
-// Maya is linked with release Qt libs, linking a plug-in with debug
-// libs will crash when a Qt widget is created
-//
-//=============================================================================
-
-$MacroRequired "QT_ROOT"
-
-$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
-$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
-
-$Configuration
-{
- $Compiler
- {
- $AdditionalIncludeDirectories "$BASE;.\;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
- $PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT;QT_NO_DEBUG"
- $DisableSpecificWarnings "4127;4512;$BASE"
- }
-}
-
-$Project
-{
- $Folder "Link Libraries"
- {
- $Lib "$QT_ROOT\lib\qtcore4"
- $Lib "$QT_ROOT\lib\qtgui4"
- }
-}
+//====== Copyright (c) 1996-2010, Valve Corporation, All rights reserved. ===== +// +// Maya Plugin For Win32 - Same As source_dll_qt_win32_base.vpc except: +// * QT_ROOT is left unspecified, the part VPC script needs to define it +// as it varies with the version of Maya +// * QT_NO_DEBUG is always defined. +// * Only release versions of Qt libraries are linked +// Maya is linked with release Qt libs, linking a plug-in with debug +// libs will crash when a Qt widget is created +// +//============================================================================= + +$MacroRequired "QT_ROOT" + +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" +$Include "$SRCDIR\vpc_scripts\qt_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;.\;$QT_ROOT\include;.\$QT_TARGET_SUBDIR" + $PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT;QT_NO_DEBUG" + $DisableSpecificWarnings "4127;4512;$BASE" + } +} + +$Project +{ + $Folder "Link Libraries" + { + $Lib "$QT_ROOT\lib\qtcore4" + $Lib "$QT_ROOT\lib\qtgui4" + } +} diff --git a/mp/src/vpc_scripts/source_posix_base.vpc b/mp/src/vpc_scripts/source_posix_base.vpc index 8e0fc436..9e17f832 100644 --- a/mp/src/vpc_scripts/source_posix_base.vpc +++ b/mp/src/vpc_scripts/source_posix_base.vpc @@ -1,71 +1,71 @@ -
-$Include "$SRCDIR\vpc_scripts\version.vpc"
-
-$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
-$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
-
-$MacroRequired "SRCDIR"
-
-
-$Configuration "Debug"
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;DEBUG;_DEBUG"
- $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)"
- }
-}
-
-$Configuration "Release"
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;NDEBUG"
- $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)"
- }
-}
-
-$Configuration
-{
- $General
- {
- $ConfigurationType "Application (.exe)"
- }
-
- $Compiler
- {
- $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
- $AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC" [$OSXALL]
- $PreprocessorDefinitions "$BASE;GNUC;POSIX;COMPILER_GCC;_DLL_EXT=$_DLL_EXT"
- $PreprocessorDefinitions "$BASE;DEDICATED" [$DEDICATED]
- // the 10240 in the following line is the output of `sysctl -n kern.maxfilesperproc`
- $PreprocessorDefinitions "$BASE;_OSX;OSX;_DARWIN_UNLIMITED_SELECT;FD_SETSIZE=10240;" [$OSXALL]
- $PreprocessorDefinitions "$BASE;OVERRIDE_V_DEFINES" [$OSXALL]
- $PreprocessorDefinitions "$BASE;_LINUX;LINUX;" [$LINUXALL]
- $SymbolVisibility "hidden" [$POSIX]
- $PreprocessorDefinitions "$BASE;POSIX;_POSIX" [$POSIX]
-
- $PreprocessorDefinitions "$BASE;PLATFORM_64BITS" [$OSX64]
- $GCC_ExtraCompilerFlags "$BASE -arch x86_64" [$OSX64]
-
- $Create/UsePCHThroughFile "stdafx.h"
- }
-
- $Linker
- {
- $GCC_ExtraLinkerFlags "$BASE -arch x86_64" [$OSX64]
- }
-
-}
-
-$Project
-{
-
- $Folder "Link Libraries"
- {
- $ImpLib "$LIBPUBLIC\tier0" [!$IS_LIB_PROJECT]
- $Lib "$LIBPUBLIC\tier1" [!$IS_LIB_PROJECT]
- $ImpLib "$LIBPUBLIC\vstdlib" [!$IS_LIB_PROJECT]
- }
-}
-
+ +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR" +$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR" + +$MacroRequired "SRCDIR" + + +$Configuration "Debug" +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;DEBUG;_DEBUG" + $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)" + } +} + +$Configuration "Release" +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;NDEBUG" + $OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)" + } +} + +$Configuration +{ + $General + { + $ConfigurationType "Application (.exe)" + } + + $Compiler + { + $AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1" + $AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC" [$OSXALL] + $PreprocessorDefinitions "$BASE;GNUC;POSIX;COMPILER_GCC;_DLL_EXT=$_DLL_EXT" + $PreprocessorDefinitions "$BASE;DEDICATED" [$DEDICATED] + // the 10240 in the following line is the output of `sysctl -n kern.maxfilesperproc` + $PreprocessorDefinitions "$BASE;_OSX;OSX;_DARWIN_UNLIMITED_SELECT;FD_SETSIZE=10240;" [$OSXALL] + $PreprocessorDefinitions "$BASE;OVERRIDE_V_DEFINES" [$OSXALL] + $PreprocessorDefinitions "$BASE;_LINUX;LINUX;" [$LINUXALL] + $SymbolVisibility "hidden" [$POSIX] + $PreprocessorDefinitions "$BASE;POSIX;_POSIX" [$POSIX] + + $PreprocessorDefinitions "$BASE;PLATFORM_64BITS" [$OSX64] + $GCC_ExtraCompilerFlags "$BASE -arch x86_64" [$OSX64] + + $Create/UsePCHThroughFile "stdafx.h" + } + + $Linker + { + $GCC_ExtraLinkerFlags "$BASE -arch x86_64" [$OSX64] + } + +} + +$Project +{ + + $Folder "Link Libraries" + { + $ImpLib "$LIBPUBLIC\tier0" [!$IS_LIB_PROJECT] + $Lib "$LIBPUBLIC\tier1" [!$IS_LIB_PROJECT] + $ImpLib "$LIBPUBLIC\vstdlib" [!$IS_LIB_PROJECT] + } +} + diff --git a/mp/src/vpc_scripts/source_video_base.vpc b/mp/src/vpc_scripts/source_video_base.vpc index 4ccafb63..9ba5be6a 100644 --- a/mp/src/vpc_scripts/source_video_base.vpc +++ b/mp/src/vpc_scripts/source_video_base.vpc @@ -1,50 +1,50 @@ -//-----------------------------------------------------------------------------
-// AVI_BASE.VPC
-//
-// Controls selection (and compilation) of various video subsystems
-//
-// Defines to add or remove to the preprocessor definitions:
-//
-// AVI_VIDEO - controls availability of IAvi interface, playing of AVI Video files in Engine
-// BINK_VIDEO - controls availability of IBik interface
-// QUICKTIME_VIDEO - controls availability of IQuickTime interface
-// WMV_VIDEO - controls availability of playing WMV MPEG video files in Engine
-//
-// FORCE_QUICKTIME - causes engine to force change ".bik" ".wmv" ".avi" extensions to ".mov" and
-// look for Quicktime playback *IF* the same file exists in .mov form
-//
-//-----------------------------------------------------------------------------
-
-
-// We use Quicktime exclusively (and only quicktime) on the Mac
-//
-// We have two configurations for Win32.
-//
-// 1) Comment out the following $macro line out to enable BINK (and AVI and WMV) playback of videos
-// 2) Uncomment the following $macro line out to enable Quicktime (and AVI and WMV) playback of videos and
-// - the Quicktime file override ( the Quicktime .mov is played if present even if a .bnk, .avi or .wmv file was specified )
-
-// $macro QUICKTIME_WIN32 1
-
-$Macro GL "1" [!$DEDICATED && !$WIN32 && !$WIN64]
-// If we're using OpenGL, we're implicitly using SDL.
-$Macro SDL "1" [$GL && !$DEDICATED]
-
-$Configuration
-{
- $Compiler
- {
- $PreprocessorDefinitions "$BASE;QUICKTIME_VIDEO;FORCE_QUICKTIME" [$OSXALL]
-
- // Windows PC, without Quicktime, and with Quicktime
-
- $PreprocessorDefinitions "$BASE;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO" [$WIN32&&!$QUICKTIME_WIN32]
- $PreprocessorDefinitions "$BASE;AVI_VIDEO;WMV_VIDEO;QUICKTIME_VIDEO" [$WIN32&&$QUICKTIME_WIN32]
- $PreprocessorDefinitions "$BASE;BINK_VIDEO" [$X360]
- $PreprocessorDefinitions "$BASE;BINK_VIDEO" [$LINUXALL]
-
- $PreprocessorDefinitions "$BASE;GL_GLEXT_PROTOTYPES;DX_TO_GL_ABSTRACTION" [$GL]
- $PreprocessorDefinitions "$BASE;USE_SDL" [$SDL]
- $AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL2" [$SDL || $DEDICATED]
- }
-}
+//----------------------------------------------------------------------------- +// AVI_BASE.VPC +// +// Controls selection (and compilation) of various video subsystems +// +// Defines to add or remove to the preprocessor definitions: +// +// AVI_VIDEO - controls availability of IAvi interface, playing of AVI Video files in Engine +// BINK_VIDEO - controls availability of IBik interface +// QUICKTIME_VIDEO - controls availability of IQuickTime interface +// WMV_VIDEO - controls availability of playing WMV MPEG video files in Engine +// +// FORCE_QUICKTIME - causes engine to force change ".bik" ".wmv" ".avi" extensions to ".mov" and +// look for Quicktime playback *IF* the same file exists in .mov form +// +//----------------------------------------------------------------------------- + + +// We use Quicktime exclusively (and only quicktime) on the Mac +// +// We have two configurations for Win32. +// +// 1) Comment out the following $macro line out to enable BINK (and AVI and WMV) playback of videos +// 2) Uncomment the following $macro line out to enable Quicktime (and AVI and WMV) playback of videos and +// - the Quicktime file override ( the Quicktime .mov is played if present even if a .bnk, .avi or .wmv file was specified ) + +// $macro QUICKTIME_WIN32 1 + +$Macro GL "1" [!$DEDICATED && !$WIN32 && !$WIN64] +// If we're using OpenGL, we're implicitly using SDL. +$Macro SDL "1" [$GL && !$DEDICATED] + +$Configuration +{ + $Compiler + { + $PreprocessorDefinitions "$BASE;QUICKTIME_VIDEO;FORCE_QUICKTIME" [$OSXALL] + + // Windows PC, without Quicktime, and with Quicktime + + $PreprocessorDefinitions "$BASE;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO" [$WIN32&&!$QUICKTIME_WIN32] + $PreprocessorDefinitions "$BASE;AVI_VIDEO;WMV_VIDEO;QUICKTIME_VIDEO" [$WIN32&&$QUICKTIME_WIN32] + $PreprocessorDefinitions "$BASE;BINK_VIDEO" [$X360] + $PreprocessorDefinitions "$BASE;BINK_VIDEO" [$LINUXALL] + + $PreprocessorDefinitions "$BASE;GL_GLEXT_PROTOTYPES;DX_TO_GL_ABSTRACTION" [$GL] + $PreprocessorDefinitions "$BASE;USE_SDL" [$SDL] + $AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL2" [$SDL || $DEDICATED] + } +} diff --git a/mp/src/vpc_scripts/source_win32_base.vpc b/mp/src/vpc_scripts/source_win32_base.vpc index 4c509098..60968484 100644 --- a/mp/src/vpc_scripts/source_win32_base.vpc +++ b/mp/src/vpc_scripts/source_win32_base.vpc @@ -1,66 +1,66 @@ -$Configuration
-{
- $General
- {
- // Request a specific compiler toolset.
- $PlatformToolset "v110" [$VS2012] // VS 11
- $PlatformToolset "v120" [$VS2013] // VS 12
- }
-
- $General
- {
- $ExecutableDirectories "$(ExecutablePath);$(Path)"
- // We need to override mt.exe for Win7 compatibiity. Append paths before $(ExecutablePath) if you need VS to use your tools rather than its own
- $ExecutableDirectories "$SRCDIR\devtools\vstools;$BASE"
- // VS 2012 compiles fine but does not link. We want to redirect to stub versions of
- // the tools (like link.exe and mt.exe) so that the link stage will be NOPed when
- // doing /analyze builds.
- $ExecutableDirectories "$SRCDIR\devtools\vs_nop_tools;$BASE" [$ANALYZE && ($VS2012 || $VS2013)]
- }
-
- $Compiler
- {
- // warning C4316: object allocated on the heap may not be aligned 16
- $DisableSpecificWarnings "$BASE;4316" [$VS2013]
-
- // When using /analyze (triggered with /define:ANALYZE on the vpc command line) we want
- // to use /MP but not at its most aggressive setting, and we want to forcibly disable lots
- // of warnings (also disabled in platform.h but not everybody includes that).
- // See platform.h for the list of warnings with explanations.
- // warning C6318: Ill-defined __try/__except: use of the constant EXCEPTION_CONTINUE_SEARCH -- bogus
- // warning C6322: Empty _except block
- // Set the stack size threshold to 100,000 to avoid noisy warnings on functions with modest stack usage
- // Note that /analyze for VS 2010 only works with the 32-bit compiler, but for VS 2012 it works on 64-bit
- // as well.
- $DisableSpecificWarnings "$BASE;6308;6255;6387;6309;6011;6211;6031;6326;6239;6285;6237;6235;6240;6323;6326;6335;6320;6250;6384;6318;6322" [$ANALYZE]
- $AdditionalOptions "$BASE /MP3 /analyze /analyze:stacksize100000" [$ANALYZE]
-
- // Specify /define:ALLOWSHADOWING to suppress variable shadowing warnings
- $DisableSpecificWarnings "$BASE;6244;6246" [$ANALYZE && $ALLOWSHADOWING]
-
- // New warnings in VS 2012 that we want to ignore.
- // warning C4005: 'DXGI_STATUS_OCCLUDED' : macro redefinition
- // warning C6014: Leaking memory 'pThinkParams'.
- // warning C28159: Consider using 'GetTickCount64' instead of 'GetTickCount'. Reason: GetTickCount overflows roughly every 49 days.
- // warning C28182: Dereferencing NULL pointer. 'pPropMesh' contains the same NULL value as '(CMesh *)=(pPropMesh)' did.
- // warning C28183: 'entropy->ac_count_ptrs[actbl]' could be '0', and is a copy of the value found in 'entropy->dc_count_ptrs[dctbl]': this does not adhere to the specification for the function 'memset'.
- // warning C28197: Possibly leaking memory 'pInfo'.
- // warning C28198: Possibly leaking memory 'kvFrame1' due to an exception. Is a local catch block needed to clean up memory?
- // warning C28204: 'QueryInterface' : Only one of this overload and the one at c:\program files (x86)\windows kits\8.0\include\um\unknwnbase.h(114) are annotated for _Param_(2): both or neither must be annotated.
- // warning C28247: Model file annotation for function '_vsnprintf': annotation on _Param_(1)/SAL_post, 'RequiresZeroTermination' duplicates header file annotation 'SAL_nullTerminated'. Remove the duplicated annotations from the model file. (Header: c:\program files (x86)\microsoft visual studio 11.0\vc\include\stdio.h(349).)
- // warning C28251: Inconsistent annotation for 'WinMain': this instance has no annotations. See c:\program files (x86)\windows kits\8.0\include\um\winbase.h(2286).
- // warning C28301: No annotations for first declaration of 'InitializeCriticalSection'. See d:\clients\tf3\staging\src\public\tier0\threadtools.h(1373).
- // warning C28195: The function was declared as acquiring memory in 'return' and exited without doing so.
- // warning C6340: Mismatch on sign: 'unsigned short' passed as parameter '6' when some signed type is required in call to 'V_snprintf'.
- // This warning only applies to Windows XP in low-memory situations:
- // warning C28125: The function 'InitializeCriticalSection' must be called from within a try\except block
- // warning C28160: Error annotation: Calling VirtualFreeEx without the MEM_RELEASE flag frees memory but not address descriptors (VADs); results in address space leaks.
- // warning C6248: Setting a SECURITY_DESCRIPTOR's DACL to NULL will result in an unprotected object.
- // warning C6102: Using value from failed function call
- $DisableSpecificWarnings "$BASE;6014;28159;28182;28183;28197;28198;28204;28247;28251;28301;28195;6340;28125;28160;6248;6102" [$ANALYZE && ($VS2012 || $VS2013)]
-
- // Defines to differentiate 32 from 64 bit builds
- $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
- $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
- }
-}
+$Configuration +{ + $General + { + // Request a specific compiler toolset. + $PlatformToolset "v110" [$VS2012] // VS 11 + $PlatformToolset "v120" [$VS2013] // VS 12 + } + + $General + { + $ExecutableDirectories "$(ExecutablePath);$(Path)" + // We need to override mt.exe for Win7 compatibiity. Append paths before $(ExecutablePath) if you need VS to use your tools rather than its own + $ExecutableDirectories "$SRCDIR\devtools\vstools;$BASE" + // VS 2012 compiles fine but does not link. We want to redirect to stub versions of + // the tools (like link.exe and mt.exe) so that the link stage will be NOPed when + // doing /analyze builds. + $ExecutableDirectories "$SRCDIR\devtools\vs_nop_tools;$BASE" [$ANALYZE && ($VS2012 || $VS2013)] + } + + $Compiler + { + // warning C4316: object allocated on the heap may not be aligned 16 + $DisableSpecificWarnings "$BASE;4316" [$VS2013] + + // When using /analyze (triggered with /define:ANALYZE on the vpc command line) we want + // to use /MP but not at its most aggressive setting, and we want to forcibly disable lots + // of warnings (also disabled in platform.h but not everybody includes that). + // See platform.h for the list of warnings with explanations. + // warning C6318: Ill-defined __try/__except: use of the constant EXCEPTION_CONTINUE_SEARCH -- bogus + // warning C6322: Empty _except block + // Set the stack size threshold to 100,000 to avoid noisy warnings on functions with modest stack usage + // Note that /analyze for VS 2010 only works with the 32-bit compiler, but for VS 2012 it works on 64-bit + // as well. + $DisableSpecificWarnings "$BASE;6308;6255;6387;6309;6011;6211;6031;6326;6239;6285;6237;6235;6240;6323;6326;6335;6320;6250;6384;6318;6322" [$ANALYZE] + $AdditionalOptions "$BASE /MP3 /analyze /analyze:stacksize100000" [$ANALYZE] + + // Specify /define:ALLOWSHADOWING to suppress variable shadowing warnings + $DisableSpecificWarnings "$BASE;6244;6246" [$ANALYZE && $ALLOWSHADOWING] + + // New warnings in VS 2012 that we want to ignore. + // warning C4005: 'DXGI_STATUS_OCCLUDED' : macro redefinition + // warning C6014: Leaking memory 'pThinkParams'. + // warning C28159: Consider using 'GetTickCount64' instead of 'GetTickCount'. Reason: GetTickCount overflows roughly every 49 days. + // warning C28182: Dereferencing NULL pointer. 'pPropMesh' contains the same NULL value as '(CMesh *)=(pPropMesh)' did. + // warning C28183: 'entropy->ac_count_ptrs[actbl]' could be '0', and is a copy of the value found in 'entropy->dc_count_ptrs[dctbl]': this does not adhere to the specification for the function 'memset'. + // warning C28197: Possibly leaking memory 'pInfo'. + // warning C28198: Possibly leaking memory 'kvFrame1' due to an exception. Is a local catch block needed to clean up memory? + // warning C28204: 'QueryInterface' : Only one of this overload and the one at c:\program files (x86)\windows kits\8.0\include\um\unknwnbase.h(114) are annotated for _Param_(2): both or neither must be annotated. + // warning C28247: Model file annotation for function '_vsnprintf': annotation on _Param_(1)/SAL_post, 'RequiresZeroTermination' duplicates header file annotation 'SAL_nullTerminated'. Remove the duplicated annotations from the model file. (Header: c:\program files (x86)\microsoft visual studio 11.0\vc\include\stdio.h(349).) + // warning C28251: Inconsistent annotation for 'WinMain': this instance has no annotations. See c:\program files (x86)\windows kits\8.0\include\um\winbase.h(2286). + // warning C28301: No annotations for first declaration of 'InitializeCriticalSection'. See d:\clients\tf3\staging\src\public\tier0\threadtools.h(1373). + // warning C28195: The function was declared as acquiring memory in 'return' and exited without doing so. + // warning C6340: Mismatch on sign: 'unsigned short' passed as parameter '6' when some signed type is required in call to 'V_snprintf'. + // This warning only applies to Windows XP in low-memory situations: + // warning C28125: The function 'InitializeCriticalSection' must be called from within a try\except block + // warning C28160: Error annotation: Calling VirtualFreeEx without the MEM_RELEASE flag frees memory but not address descriptors (VADs); results in address space leaks. + // warning C6248: Setting a SECURITY_DESCRIPTOR's DACL to NULL will result in an unprotected object. + // warning C6102: Using value from failed function call + $DisableSpecificWarnings "$BASE;6014;28159;28182;28183;28197;28198;28204;28247;28251;28301;28195;6340;28125;28160;6248;6102" [$ANALYZE && ($VS2012 || $VS2013)] + + // Defines to differentiate 32 from 64 bit builds + $PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64] + $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32] + } +} diff --git a/mp/src/vpc_scripts/version.vpc b/mp/src/vpc_scripts/version.vpc index 1aa2536a..3191cf31 100644 --- a/mp/src/vpc_scripts/version.vpc +++ b/mp/src/vpc_scripts/version.vpc @@ -1,12 +1,12 @@ -//-----------------------------------------------------------------------------
-// VERSION.VPC
-//
-// Version tag for VPC scripts. All base scripts include this file first.
-//-----------------------------------------------------------------------------
-
-// This version tag serves as a critical safeguard to ensure all vcproj's can
-// be forced to rebuild. Changing the version or anything about this
-// file will cause the CRC checking to fail, and thus cause a rebuild.
-
-// DO NOT CHANGE THIS UNLESS YOU !!!REALLY!!! NEED TO FORCE EVERY SINGLE VCPROJ TO REGENERATE
+//----------------------------------------------------------------------------- +// VERSION.VPC +// +// Version tag for VPC scripts. All base scripts include this file first. +//----------------------------------------------------------------------------- + +// This version tag serves as a critical safeguard to ensure all vcproj's can +// be forced to rebuild. Changing the version or anything about this +// file will cause the CRC checking to fail, and thus cause a rebuild. + +// DO NOT CHANGE THIS UNLESS YOU !!!REALLY!!! NEED TO FORCE EVERY SINGLE VCPROJ TO REGENERATE $Macro "InternalVersion" "104"
\ No newline at end of file |