diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/mp/src/materialsystem/stdshaders/VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh b/mp/src/materialsystem/stdshaders/VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh index 119633a9..666acb6d 100644 --- a/mp/src/materialsystem/stdshaders/VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh +++ b/mp/src/materialsystem/stdshaders/VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh @@ -1,26 +1,26 @@ -; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
-ps.1.1
-
-; Get the color from the texture
-tex t0 ; base
-tex t1 ; env map
-tex t2 ; mask
-tex t3 ; detail
-
-mul r0.rgb, t0, c3 + ; base times modulation
-mul r0.a, c3.a, t2.a ; alpha = mod alpha * mask alpha
-
-mul r0.rgb, v0, r0 ; Apply lighting
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-
-mul_x2 r0.rgb, r0, t3 ; detail texture
-
-mul r1, t0, c1 ; Self illum * tint
-lrp r0.rgb, t0.a, r1, r0 ; Blend between self-illum + base * lighting
-
-mul r1, t2, t1 ; envmapmask * envmap
-mad r0.rgb, r1, c2, r0 ; + envmapmask * envmap * envmaptint (color only)
-
-#if WRITEONETODESTALPHA
-+mov r0.a, c4 ; make alpha 255
-#endif
+; DYNAMIC: "WRITEONETODESTALPHA" "0..1" +ps.1.1 + +; Get the color from the texture +tex t0 ; base +tex t1 ; env map +tex t2 ; mask +tex t3 ; detail + +mul r0.rgb, t0, c3 + ; base times modulation +mul r0.a, c3.a, t2.a ; alpha = mod alpha * mask alpha + +mul r0.rgb, v0, r0 ; Apply lighting +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) + +mul_x2 r0.rgb, r0, t3 ; detail texture + +mul r1, t0, c1 ; Self illum * tint +lrp r0.rgb, t0.a, r1, r0 ; Blend between self-illum + base * lighting + +mul r1, t2, t1 ; envmapmask * envmap +mad r0.rgb, r1, c2, r0 ; + envmapmask * envmap * envmaptint (color only) + +#if WRITEONETODESTALPHA ++mov r0.a, c4 ; make alpha 255 +#endif |