diff options
Diffstat (limited to 'mp/src/game/server/hl2/grenade_brickbat.h')
| -rw-r--r-- | mp/src/game/server/hl2/grenade_brickbat.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/mp/src/game/server/hl2/grenade_brickbat.h b/mp/src/game/server/hl2/grenade_brickbat.h new file mode 100644 index 00000000..bb997826 --- /dev/null +++ b/mp/src/game/server/hl2/grenade_brickbat.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Things thrown from the hand
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef GRENADEBRICKBAT_H
+#define GRENADEBRICKBAT_H
+
+#include "basegrenade_shared.h"
+
+enum BrickbatAmmo_t;
+
+class CGrenade_Brickbat : public CBaseGrenade
+{
+public:
+ DECLARE_CLASS( CGrenade_Brickbat, CBaseGrenade );
+
+ virtual void Spawn( void );
+ virtual void SpawnBrickbatWeapon( void );
+ virtual void Detonate( void ) { return;};
+ virtual bool CreateVPhysics();
+ void BrickbatTouch( CBaseEntity *pOther );
+ void BrickbatThink( void );
+
+ BrickbatAmmo_t m_nType;
+ bool m_bExplodes;
+ bool m_bBounceToFlat; // Bouncing to flatten
+
+public:
+ DECLARE_DATADESC();
+};
+
+#endif //GRENADEBRICKBAT_H
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