diff options
Diffstat (limited to 'mp/src/game/server/globals.cpp')
| -rw-r--r-- | mp/src/game/server/globals.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/mp/src/game/server/globals.cpp b/mp/src/game/server/globals.cpp new file mode 100644 index 00000000..77397f45 --- /dev/null +++ b/mp/src/game/server/globals.cpp @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+/*
+
+===== globals.cpp ========================================================
+
+ DLL-wide global variable definitions.
+ They're all defined here, for convenient centralization.
+ Source files that need them should "extern ..." declare each
+ variable, to better document what globals they care about.
+
+*/
+
+#include "cbase.h"
+#include "soundent.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+Vector g_vecAttackDir;
+int g_iSkillLevel;
+bool g_fGameOver;
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