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path: root/mp/src/game/server/ai_activity.cpp
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-rw-r--r--mp/src/game/server/ai_activity.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/mp/src/game/server/ai_activity.cpp b/mp/src/game/server/ai_activity.cpp
index a476a9f3..e7ba1761 100644
--- a/mp/src/game/server/ai_activity.cpp
+++ b/mp/src/game/server/ai_activity.cpp
@@ -2157,4 +2157,33 @@ void CAI_BaseNPC::InitDefaultActivitySR(void)
ADD_ACTIVITY_TO_SR( ACT_SPELL_VM_IDLE );
ADD_ACTIVITY_TO_SR( ACT_SPELL_VM_ARM );
ADD_ACTIVITY_TO_SR( ACT_SPELL_VM_FIRE );
+
+ ADD_ACTIVITY_TO_SR( ACT_BREADSAPPER_VM_DRAW );
+ ADD_ACTIVITY_TO_SR( ACT_BREADSAPPER_VM_IDLE );
+
+ ADD_ACTIVITY_TO_SR( ACT_BREADGLOVES_VM_HITLEFT );
+ ADD_ACTIVITY_TO_SR( ACT_BREADGLOVES_VM_HITRIGHT );
+ ADD_ACTIVITY_TO_SR( ACT_BREADGLOVES_VM_SWINGHARD );
+ ADD_ACTIVITY_TO_SR( ACT_BREADGLOVES_VM_IDLE );
+ ADD_ACTIVITY_TO_SR( ACT_BREADGLOVES_VM_DRAW );
+
+ ADD_ACTIVITY_TO_SR( ACT_BREADMONSTER_GLOVES_IDLE );
+ ADD_ACTIVITY_TO_SR( ACT_BREADMONSTER_GLOVES_HITRIGHT );
+ ADD_ACTIVITY_TO_SR( ACT_BREADMONSTER_GLOVES_HITUP );
+
+ ADD_ACTIVITY_TO_SR( ACT_BREADMONSTER_VM_DRAW );
+ ADD_ACTIVITY_TO_SR( ACT_BREADMONSTER_VM_IDLE );
+ ADD_ACTIVITY_TO_SR( ACT_BREADMONSTER_VM_PRIMARYATTACK );
+
+ ADD_ACTIVITY_TO_SR( ACT_PARACHUTE_DEPLOY );
+ ADD_ACTIVITY_TO_SR( ACT_PARACHUTE_DEPLOY_IDLE );
+ ADD_ACTIVITY_TO_SR( ACT_PARACHUTE_RETRACT );
+ ADD_ACTIVITY_TO_SR( ACT_PARACHUTE_RETRACT_IDLE );
+
+ ADD_ACTIVITY_TO_SR( ACT_BOT_SPAWN );
+ ADD_ACTIVITY_TO_SR( ACT_BOT_PANIC );
+ ADD_ACTIVITY_TO_SR( ACT_BOT_PRIMARY_MOVEMENT );
+ ADD_ACTIVITY_TO_SR( ACT_BOT_GESTURE_FLINCH );
+ ADD_ACTIVITY_TO_SR( ACT_BOT_PANIC_START );
+ ADD_ACTIVITY_TO_SR( ACT_BOT_PANIC_END );
}