diff options
Diffstat (limited to 'mp/src/game/server/BaseAnimatingOverlay.cpp')
| -rw-r--r-- | mp/src/game/server/BaseAnimatingOverlay.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/mp/src/game/server/BaseAnimatingOverlay.cpp b/mp/src/game/server/BaseAnimatingOverlay.cpp index 36534bc0..84be6fba 100644 --- a/mp/src/game/server/BaseAnimatingOverlay.cpp +++ b/mp/src/game/server/BaseAnimatingOverlay.cpp @@ -928,6 +928,25 @@ void CBaseAnimatingOverlay::SetLayerCycle( int iLayer, float flCycle, float flPr //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- +void CBaseAnimatingOverlay::SetLayerCycle( int iLayer, float flCycle, float flPrevCycle, float flLastEventCheck ) +{ + if (!IsValidLayer( iLayer )) + return; + + if (!m_AnimOverlay[iLayer].m_bLooping) + { + flCycle = clamp( flCycle, 0.0f, 1.0f ); + flPrevCycle = clamp( flPrevCycle, 0.0f, 1.0f ); + } + m_AnimOverlay[iLayer].m_flCycle = flCycle; + m_AnimOverlay[iLayer].m_flPrevCycle = flPrevCycle; + m_AnimOverlay[iLayer].m_flLastEventCheck = flLastEventCheck; + m_AnimOverlay[iLayer].MarkActive( ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- float CBaseAnimatingOverlay::GetLayerCycle( int iLayer ) { if (!IsValidLayer( iLayer )) |