aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/client/weapon_selection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'mp/src/game/client/weapon_selection.cpp')
-rw-r--r--mp/src/game/client/weapon_selection.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/mp/src/game/client/weapon_selection.cpp b/mp/src/game/client/weapon_selection.cpp
index 66666b59..dc2adf4e 100644
--- a/mp/src/game/client/weapon_selection.cpp
+++ b/mp/src/game/client/weapon_selection.cpp
@@ -101,6 +101,7 @@ void CBaseHudWeaponSelection::Reset(void)
// Start hidden
m_bSelectionVisible = false;
m_flSelectionTime = gpGlobals->curtime;
+ gHUD.UnlockRenderGroup( gHUD.LookupRenderGroupIndexByName( "weapon_selection" ) );
}
//-----------------------------------------------------------------------------
@@ -207,6 +208,7 @@ bool CBaseHudWeaponSelection::IsInSelectionMode()
void CBaseHudWeaponSelection::OpenSelection( void )
{
m_bSelectionVisible = true;
+ gHUD.LockRenderGroup( gHUD.LookupRenderGroupIndexByName( "weapon_selection" ) );
}
//-----------------------------------------------------------------------------
@@ -215,6 +217,7 @@ void CBaseHudWeaponSelection::OpenSelection( void )
void CBaseHudWeaponSelection::HideSelection( void )
{
m_bSelectionVisible = false;
+ gHUD.UnlockRenderGroup( gHUD.LookupRenderGroupIndexByName( "weapon_selection" ) );
}
//-----------------------------------------------------------------------------