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-rw-r--r--mp/src/game/client/hud.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/mp/src/game/client/hud.cpp b/mp/src/game/client/hud.cpp
index 1baad2e1..af50b187 100644
--- a/mp/src/game/client/hud.cpp
+++ b/mp/src/game/client/hud.cpp
@@ -512,7 +512,7 @@ void CHud::Shutdown( void )
//-----------------------------------------------------------------------------
-// Purpose: LevelInit's called whenever a new level's starting
+// Purpose: LevelInit's called whenever a new level is starting
//-----------------------------------------------------------------------------
void CHud::LevelInit( void )
{
@@ -533,11 +533,11 @@ void CHud::LevelInit( void )
}
//-----------------------------------------------------------------------------
-// Purpose: LevelShutdown's called whenever a level's finishing
+// Purpose: LevelShutdown's called whenever a level is finishing
//-----------------------------------------------------------------------------
void CHud::LevelShutdown( void )
{
- // Tell all the registered hud elements to LevelInit
+ // Tell all the registered hud elements to LevelShutdown
for ( int i = 0; i < m_HudList.Size(); i++ )
{
m_HudList[i]->LevelShutdown();