aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/client/c_te_legacytempents.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'mp/src/game/client/c_te_legacytempents.cpp')
-rw-r--r--mp/src/game/client/c_te_legacytempents.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/client/c_te_legacytempents.cpp b/mp/src/game/client/c_te_legacytempents.cpp
index 3c8adf68..14f6d0e8 100644
--- a/mp/src/game/client/c_te_legacytempents.cpp
+++ b/mp/src/game/client/c_te_legacytempents.cpp
@@ -1539,7 +1539,7 @@ void CTempEnts::BloodSprite( const Vector &org, int r, int g, int b, int a, int
{
C_LocalTempEntity *pTemp;
int frameCount = modelinfo->GetModelFrameCount( model );
- color32 impactcolor = { r, g, b, a };
+ color32 impactcolor = { (byte)r, (byte)g, (byte)b, (byte)a };
//Large, single blood sprite is a high-priority tent
if ( ( pTemp = TempEntAllocHigh( org, model ) ) != NULL )