diff options
Diffstat (limited to 'mp/src/game/client/c_sceneentity.cpp')
| -rw-r--r-- | mp/src/game/client/c_sceneentity.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/mp/src/game/client/c_sceneentity.cpp b/mp/src/game/client/c_sceneentity.cpp index b44b59fd..baf2770e 100644 --- a/mp/src/game/client/c_sceneentity.cpp +++ b/mp/src/game/client/c_sceneentity.cpp @@ -214,11 +214,11 @@ void C_SceneEntity::SetupClientOnlyScene( const char *pszFilename, C_BaseFlex *p V_strcpy( szFilename, szSceneHWM ); } - Assert( szFilename && szFilename[ 0 ] ); - if ( szFilename && szFilename[ 0 ] ) + Assert( szFilename[ 0 ] ); + if ( szFilename[ 0 ] ) { LoadSceneFromFile( szFilename ); - + if (!CommandLine()->FindParm("-hushasserts")) { Assert( m_pScene ); @@ -335,8 +335,8 @@ void C_SceneEntity::PostDataUpdate( DataUpdateType_t updateType ) if ( updateType == DATA_UPDATE_CREATED ) { - Assert( szFilename && szFilename[ 0 ] ); - if ( szFilename && szFilename[ 0 ] ) + Assert( szFilename[ 0 ] ); + if ( szFilename[ 0 ] ) { LoadSceneFromFile( szFilename ); @@ -373,6 +373,8 @@ void C_SceneEntity::PostDataUpdate( DataUpdateType_t updateType ) SetNextClientThink( CLIENT_THINK_ALWAYS ); } + + m_bWasPlaying = !m_bIsPlayingBack; // force it to be "changed" } // Playback state changed... |