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| author | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
|---|---|---|
| committer | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
| commit | 55ed12f8d1eb6887d348be03aee5573d44177ffb (patch) | |
| tree | 3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/client/c_sceneentity.cpp | |
| parent | * Added support for Visual C++ 2013 Express to VPC (diff) | |
| download | source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip | |
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/client/c_sceneentity.cpp')
| -rw-r--r-- | mp/src/game/client/c_sceneentity.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/mp/src/game/client/c_sceneentity.cpp b/mp/src/game/client/c_sceneentity.cpp index b44b59fd..baf2770e 100644 --- a/mp/src/game/client/c_sceneentity.cpp +++ b/mp/src/game/client/c_sceneentity.cpp @@ -214,11 +214,11 @@ void C_SceneEntity::SetupClientOnlyScene( const char *pszFilename, C_BaseFlex *p V_strcpy( szFilename, szSceneHWM ); } - Assert( szFilename && szFilename[ 0 ] ); - if ( szFilename && szFilename[ 0 ] ) + Assert( szFilename[ 0 ] ); + if ( szFilename[ 0 ] ) { LoadSceneFromFile( szFilename ); - + if (!CommandLine()->FindParm("-hushasserts")) { Assert( m_pScene ); @@ -335,8 +335,8 @@ void C_SceneEntity::PostDataUpdate( DataUpdateType_t updateType ) if ( updateType == DATA_UPDATE_CREATED ) { - Assert( szFilename && szFilename[ 0 ] ); - if ( szFilename && szFilename[ 0 ] ) + Assert( szFilename[ 0 ] ); + if ( szFilename[ 0 ] ) { LoadSceneFromFile( szFilename ); @@ -373,6 +373,8 @@ void C_SceneEntity::PostDataUpdate( DataUpdateType_t updateType ) SetNextClientThink( CLIENT_THINK_ALWAYS ); } + + m_bWasPlaying = !m_bIsPlayingBack; // force it to be "changed" } // Playback state changed... |