aboutsummaryrefslogtreecommitdiff
path: root/sp/src/vpc_scripts/source_dll_linux_base.vpc
diff options
context:
space:
mode:
authorJoe Ludwig <[email protected]>2013-09-02 11:39:10 -0700
committerJoe Ludwig <[email protected]>2013-09-02 11:39:10 -0700
commita0c29e7dd67abb15c74c85f07741784877edfdcd (patch)
tree35bd6b4580afa14648895b0f321d33a712a5d0fa /sp/src/vpc_scripts/source_dll_linux_base.vpc
parentAdded bloom shader and screenspace effect helpers as examples for the SDK. (diff)
downloadsource-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.tar.xz
source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.zip
General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
Diffstat (limited to 'sp/src/vpc_scripts/source_dll_linux_base.vpc')
-rw-r--r--sp/src/vpc_scripts/source_dll_linux_base.vpc27
1 files changed, 24 insertions, 3 deletions
diff --git a/sp/src/vpc_scripts/source_dll_linux_base.vpc b/sp/src/vpc_scripts/source_dll_linux_base.vpc
index 18fb1f55..f82cb3e9 100644
--- a/sp/src/vpc_scripts/source_dll_linux_base.vpc
+++ b/sp/src/vpc_scripts/source_dll_linux_base.vpc
@@ -2,9 +2,8 @@
$Include "$SRCDIR\vpc_scripts\version.vpc"
$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
-
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
-
+$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin"
// General configuration info.
$Configuration
@@ -12,7 +11,7 @@ $Configuration
$General
{
$ConfigurationType "Dynamic Library (.dll)"
- $OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT"
+ $OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT"
$GameOutputFile "$OUTBINDIR/$OUTBINNAME$_DLL_EXT"
}
@@ -22,3 +21,25 @@ $Configuration
}
}
+// Skeleton Project - All derived projects get this as a starting base
+$Project
+{
+ $Folder "Source Files"
+ {
+ $File "$SRCDIR\public\tier0\memoverride.cpp"
+ {
+ $Configuration
+ {
+ $Compiler
+ {
+ $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
+ }
+ }
+ }
+ }
+
+ $Folder "Resources"
+ {
+ $File "$ROOTSCRIPT"
+ }
+}