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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/base_gameinterface.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/base_gameinterface.cpp')
-rw-r--r--sp/src/game/server/base_gameinterface.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/sp/src/game/server/base_gameinterface.cpp b/sp/src/game/server/base_gameinterface.cpp
index eb5b5b85..cc20c89b 100644
--- a/sp/src/game/server/base_gameinterface.cpp
+++ b/sp/src/game/server/base_gameinterface.cpp
@@ -1,27 +1,27 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "gameinterface.h"
-#include "mapentities.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers, int &defaultMaxPlayers ) const
-{
- minplayers = defaultMaxPlayers = 1;
- maxplayers = MAX_PLAYERS;
-}
-
-
-// -------------------------------------------------------------------------------------------- //
-// Mod-specific CServerGameDLL implementation.
-// -------------------------------------------------------------------------------------------- //
-
-void CServerGameDLL::LevelInit_ParseAllEntities( const char *pMapEntities )
-{
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "gameinterface.h"
+#include "mapentities.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers, int &defaultMaxPlayers ) const
+{
+ minplayers = defaultMaxPlayers = 1;
+ maxplayers = MAX_PLAYERS;
+}
+
+
+// -------------------------------------------------------------------------------------------- //
+// Mod-specific CServerGameDLL implementation.
+// -------------------------------------------------------------------------------------------- //
+
+void CServerGameDLL::LevelInit_ParseAllEntities( const char *pMapEntities )
+{
+}