diff options
| author | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
| commit | e16ea21dc8a710237ade8413207f58d403c616a3 (patch) | |
| tree | 85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /mp/src/vpc_scripts/source_video_base.vpc | |
| parent | Merge pull request #36 from AnAkIn1/fogplayerparams_fix (diff) | |
| download | source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip | |
* Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
Diffstat (limited to 'mp/src/vpc_scripts/source_video_base.vpc')
| -rw-r--r-- | mp/src/vpc_scripts/source_video_base.vpc | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/mp/src/vpc_scripts/source_video_base.vpc b/mp/src/vpc_scripts/source_video_base.vpc index b1baa408..dd7f3653 100644 --- a/mp/src/vpc_scripts/source_video_base.vpc +++ b/mp/src/vpc_scripts/source_video_base.vpc @@ -31,7 +31,7 @@ $Macro GL "1" [!$DEDICATED && !$WIN32 && !$WIN64]
// If we're using OpenGL, we're implicitly using SDL.
-$Macro SDL "1" [$GL && !$OSXALL && !$DEDICATED]
+$Macro SDL "1" [$GL && !$DEDICATED]
$Configuration
{
@@ -57,5 +57,14 @@ $Configuration $PreprocessorDefinitions "$BASE;USE_SDL" [$SDL]
$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL2" [$SDL || $DEDICATED]
}
+
+}
+
+$Project
+{
+ $Folder "Link Libraries" [$OSXALL && $SDL]
+ {
+ $DynamicFile "$SRCDIR\lib\public\$PLATFORM\$_IMPLIB_PREFIXSDL2$_IMPLIB_EXT"
+ }
}
|