From e16ea21dc8a710237ade8413207f58d403c616a3 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 17 Jul 2013 18:26:59 -0700 Subject: * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore --- mp/src/vpc_scripts/source_video_base.vpc | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'mp/src/vpc_scripts/source_video_base.vpc') diff --git a/mp/src/vpc_scripts/source_video_base.vpc b/mp/src/vpc_scripts/source_video_base.vpc index b1baa408..dd7f3653 100644 --- a/mp/src/vpc_scripts/source_video_base.vpc +++ b/mp/src/vpc_scripts/source_video_base.vpc @@ -31,7 +31,7 @@ $Macro GL "1" [!$DEDICATED && !$WIN32 && !$WIN64] // If we're using OpenGL, we're implicitly using SDL. -$Macro SDL "1" [$GL && !$OSXALL && !$DEDICATED] +$Macro SDL "1" [$GL && !$DEDICATED] $Configuration { @@ -57,5 +57,14 @@ $Configuration $PreprocessorDefinitions "$BASE;USE_SDL" [$SDL] $AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL2" [$SDL || $DEDICATED] } + +} + +$Project +{ + $Folder "Link Libraries" [$OSXALL && $SDL] + { + $DynamicFile "$SRCDIR\lib\public\$PLATFORM\$_IMPLIB_PREFIXSDL2$_IMPLIB_EXT" + } } -- cgit v1.2.3