diff options
| author | Narendra Umate <[email protected]> | 2013-09-07 15:43:32 -0700 |
|---|---|---|
| committer | Narendra Umate <[email protected]> | 2013-09-07 15:43:32 -0700 |
| commit | c3ca7291626b60a32008774dd290671708babc20 (patch) | |
| tree | c87d1097bb8b59b6724ca19560f7c92b0309caf3 /mp/src/utils | |
| parent | Update .gitignore. (diff) | |
| parent | Added missing libs for linux and OSX in their new location. (diff) | |
| download | source-sdk-2013-c3ca7291626b60a32008774dd290671708babc20.tar.xz source-sdk-2013-c3ca7291626b60a32008774dd290671708babc20.zip | |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'mp/src/utils')
24 files changed, 72 insertions, 74 deletions
diff --git a/mp/src/utils/captioncompiler/captioncompiler.vpc b/mp/src/utils/captioncompiler/captioncompiler.vpc index 6d60fabe..a6af7a7b 100644 --- a/mp/src/utils/captioncompiler/captioncompiler.vpc +++ b/mp/src/utils/captioncompiler/captioncompiler.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
@@ -52,9 +52,9 @@ $Project "Captioncompiler" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\appframework.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
- $DynamicFile "$SRCDIR\lib\public\tier3.lib"
+ $Lib appframework
+ $Lib mathlib
+ $Lib tier2
+ $Lib tier3
}
}
diff --git a/mp/src/utils/common/mstristrip.cpp b/mp/src/utils/common/mstristrip.cpp index 6a66de2f..9e611f94 100644 --- a/mp/src/utils/common/mstristrip.cpp +++ b/mp/src/utils/common/mstristrip.cpp @@ -867,7 +867,7 @@ public: int iFirstUsed;
int iOrigIndex;
- bool operator<(const SortEntry& rhs)
+ bool operator<(const SortEntry& rhs) const
{
return iFirstUsed < rhs.iFirstUsed;
}
diff --git a/mp/src/utils/glview/glview.vpc b/mp/src/utils/glview/glview.vpc index b645cfde..3045d128 100644 --- a/mp/src/utils/glview/glview.vpc +++ b/mp/src/utils/glview/glview.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration
{
@@ -49,7 +49,7 @@ $Project "Glview" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
+ $Lib mathlib
+ $Lib tier2
}
}
diff --git a/mp/src/utils/height2normal/height2normal.vpc b/mp/src/utils/height2normal/height2normal.vpc index d6379a6d..dc1cb73b 100644 --- a/mp/src/utils/height2normal/height2normal.vpc +++ b/mp/src/utils/height2normal/height2normal.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
@@ -34,8 +34,8 @@ $Project "Height2normal" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\bitmap.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
+ $Lib bitmap
+ $Lib mathlib
+ $Lib tier2
}
}
diff --git a/mp/src/utils/motionmapper/motionmapper.vpc b/mp/src/utils/motionmapper/motionmapper.vpc index 0a59a92d..1272c040 100644 --- a/mp/src/utils/motionmapper/motionmapper.vpc +++ b/mp/src/utils/motionmapper/motionmapper.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
@@ -81,8 +81,8 @@ $Project "Motionmapper" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\nvtristrip.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
+ $Lib mathlib
+ $Lib nvtristrip
+ $Lib tier2
}
}
diff --git a/mp/src/utils/phonemeextractor/phonemeextractor.vpc b/mp/src/utils/phonemeextractor/phonemeextractor.vpc index 160fe8d8..f6e82e4d 100644 --- a/mp/src/utils/phonemeextractor/phonemeextractor.vpc +++ b/mp/src/utils/phonemeextractor/phonemeextractor.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin\phonemeextractors"
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
@@ -77,7 +77,7 @@ $Project "Phonemeextractor" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
+ $Lib mathlib
$DynamicFile "..\sapi51\lib\i386\sapi.lib"
}
}
diff --git a/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc b/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc index 135ac216..e3df0327 100644 --- a/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc +++ b/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin\phonemeextractors"
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
@@ -92,7 +92,7 @@ $Project "Phonemeextractor_ims" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
+ $Lib mathlib
$File "..\sapi51\lib\i386\sapi.lib"
}
}
diff --git a/mp/src/utils/qc_eyes/qc_eyes.vpc b/mp/src/utils/qc_eyes/qc_eyes.vpc index 3873b59a..54b35528 100644 --- a/mp/src/utils/qc_eyes/qc_eyes.vpc +++ b/mp/src/utils/qc_eyes/qc_eyes.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Configuration
{
diff --git a/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc b/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc index 66bdd80f..a4bc5380 100644 --- a/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc +++ b/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc @@ -56,11 +56,7 @@ $Project "Serverplugin_empty" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib" [$WIN32]
- $DynamicFile "$SRCDIR\lib\public\tier2.lib" [$WIN32]
- $DynamicFile "$SRCDIR\lib\public\$PLATFORM\mathlib$_STATICLIB_EXT" [$LINUX]
- $DynamicFile "$SRCDIR\lib\public\$PLATFORM\tier2$_STATICLIB_EXT" [$LINUX]
- $DynamicFile "$SRCDIR\lib\$PLATFORM\mathlib$_STATICLIB_EXT" [$OSXALL]
- $DynamicFile "$SRCDIR\lib\$PLATFORM\tier2$_STATICLIB_EXT" [$OSXALL]
+ $Lib mathlib
+ $Lib tier2
}
}
diff --git a/mp/src/utils/tgadiff/tgadiff.vpc b/mp/src/utils/tgadiff/tgadiff.vpc index 6338b77f..1bfc6b1f 100644 --- a/mp/src/utils/tgadiff/tgadiff.vpc +++ b/mp/src/utils/tgadiff/tgadiff.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Project "Tgadiff"
{
@@ -18,8 +18,8 @@ $Project "Tgadiff" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\bitmap.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
+ $Lib bitmap
+ $Lib mathlib
+ $Lib tier2
}
}
diff --git a/mp/src/utils/vbsp/cubemap.cpp b/mp/src/utils/vbsp/cubemap.cpp index fda41703..2415115b 100644 --- a/mp/src/utils/vbsp/cubemap.cpp +++ b/mp/src/utils/vbsp/cubemap.cpp @@ -286,12 +286,8 @@ void CreateDefaultCubemaps( bool bHDR ) // NOTE: This implementation depends on the fact that all VTF files contain
// all mipmap levels
const char *pSkyboxBaseName = FindSkyboxMaterialName();
- char skyboxMaterialName[MAX_PATH];
- Q_snprintf( skyboxMaterialName, MAX_PATH, "skybox/%s", pSkyboxBaseName );
- IVTFTexture *pSrcVTFTextures[6];
-
- if( !skyboxMaterialName )
+ if( !pSkyboxBaseName )
{
if( s_DefaultCubemapNames.Count() )
{
@@ -300,6 +296,11 @@ void CreateDefaultCubemaps( bool bHDR ) return;
}
+ char skyboxMaterialName[MAX_PATH];
+ Q_snprintf( skyboxMaterialName, MAX_PATH, "skybox/%s", pSkyboxBaseName );
+
+ IVTFTexture *pSrcVTFTextures[6];
+
int unionTextureFlags = 0;
if( !LoadSrcVTFFiles( pSrcVTFTextures, skyboxMaterialName, &unionTextureFlags, bHDR ) )
{
diff --git a/mp/src/utils/vbsp/detailobjects.cpp b/mp/src/utils/vbsp/detailobjects.cpp index 22595781..b110534c 100644 --- a/mp/src/utils/vbsp/detailobjects.cpp +++ b/mp/src/utils/vbsp/detailobjects.cpp @@ -379,7 +379,7 @@ static int SelectDetail( DetailObjectGroup_t const& group ) static int AddDetailDictLump( const char* pModelName )
{
DetailObjectDictLump_t dictLump;
- strncpy( dictLump.m_Name, pModelName, DETAIL_NAME_LENGTH );
+ Q_strncpy( dictLump.m_Name, pModelName, DETAIL_NAME_LENGTH );
for (int i = s_DetailObjectDictLump.Count(); --i >= 0; )
{
diff --git a/mp/src/utils/vbsp/ivp.cpp b/mp/src/utils/vbsp/ivp.cpp index 421b1b2e..585f0904 100644 --- a/mp/src/utils/vbsp/ivp.cpp +++ b/mp/src/utils/vbsp/ivp.cpp @@ -432,7 +432,7 @@ public: private:
- CPhysConvex *CPlaneList::BuildConvexForBrush( int brushnumber, float shrink, CPhysCollide *pCollideTest, float shrinkMinimum );
+ CPhysConvex *BuildConvexForBrush( int brushnumber, float shrink, CPhysCollide *pCollideTest, float shrinkMinimum );
public:
CUtlVector<CPhysConvex *> m_convex;
diff --git a/mp/src/utils/vbsp/vbsp.vpc b/mp/src/utils/vbsp/vbsp.vpc index 10fc9db1..4c6d1862 100644 --- a/mp/src/utils/vbsp/vbsp.vpc +++ b/mp/src/utils/vbsp/vbsp.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
@@ -173,11 +173,11 @@ $Project "Vbsp" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\bitmap.lib"
- $DynamicFile "$SRCDIR\lib\public\fgdlib.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
- $DynamicFile "$SRCDIR\lib\public\vtf.lib"
+ $Lib bitmap
+ $Lib fgdlib
+ $Lib mathlib
+ $Lib tier2
+ $Lib vtf
}
$File "notes.txt"
diff --git a/mp/src/utils/vice/vice.vpc b/mp/src/utils/vice/vice.vpc index 31e51b23..8a87d0bb 100644 --- a/mp/src/utils/vice/vice.vpc +++ b/mp/src/utils/vice/vice.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
@@ -35,7 +35,7 @@ $Project "Vice" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
+ $Lib tier2
+ $Lib mathlib
}
}
diff --git a/mp/src/utils/vrad/vrad.cpp b/mp/src/utils/vrad/vrad.cpp index 854956ec..8100dc3f 100644 --- a/mp/src/utils/vrad/vrad.cpp +++ b/mp/src/utils/vrad/vrad.cpp @@ -93,7 +93,7 @@ bool g_bOnlyStaticProps = false; bool g_bShowStaticPropNormals = false;
-float gamma = 0.5;
+float gamma_value = 0.5;
float indirect_sun = 1.0;
float reflectivityScale = 1.0;
qboolean do_extra = true;
diff --git a/mp/src/utils/vrad/vrad.h b/mp/src/utils/vrad/vrad.h index b9dc0a3f..b39d66c8 100644 --- a/mp/src/utils/vrad/vrad.h +++ b/mp/src/utils/vrad/vrad.h @@ -336,7 +336,7 @@ extern dface_t *g_pFaces; extern bool g_bMPIProps;
extern byte nodehit[MAX_MAP_NODES];
-extern float gamma;
+extern float gamma_value;
extern float indirect_sun;
extern float smoothing_threshold;
extern int dlight_map;
diff --git a/mp/src/utils/vrad/vrad_dll.vpc b/mp/src/utils/vrad/vrad_dll.vpc index 1b0c1c1f..02fb290a 100644 --- a/mp/src/utils/vrad/vrad_dll.vpc +++ b/mp/src/utils/vrad/vrad_dll.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
@@ -213,12 +213,12 @@ $Project "Vrad_dll" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\bitmap.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\raytrace.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
- $DynamicFile "$SRCDIR\lib\public\vmpi.lib"
- $DynamicFile "$SRCDIR\lib\public\vtf.lib"
+ $Lib bitmap
+ $Lib mathlib
+ $Lib raytrace
+ $Lib tier2
+ $Lib vmpi
+ $Lib vtf
}
$File "notes.txt"
diff --git a/mp/src/utils/vrad/vraddetailprops.cpp b/mp/src/utils/vrad/vraddetailprops.cpp index 6712beb1..822bc78c 100644 --- a/mp/src/utils/vrad/vraddetailprops.cpp +++ b/mp/src/utils/vrad/vraddetailprops.cpp @@ -524,7 +524,8 @@ private: bool TestPointAgainstSkySurface( Vector const &pt, dface_t *pFace )
{
// Create sky face winding.
- winding_t *pWinding = WindingFromFace( pFace, Vector( 0.0f, 0.0f, 0.0f ) );
+ Vector v( 0.0f, 0.0f, 0.0f );
+ winding_t *pWinding = WindingFromFace( pFace, v );
// Test point in winding. (Since it is at the node, it is in the plane.)
bool bRet = PointInWinding( pt, pWinding );
diff --git a/mp/src/utils/vrad_launcher/vrad_launcher.vpc b/mp/src/utils/vrad_launcher/vrad_launcher.vpc index 08914048..c9868357 100644 --- a/mp/src/utils/vrad_launcher/vrad_launcher.vpc +++ b/mp/src/utils/vrad_launcher/vrad_launcher.vpc @@ -8,7 +8,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Macro OUTBINNAME "vrad"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
diff --git a/mp/src/utils/vtf2tga/vtf2tga.vpc b/mp/src/utils/vtf2tga/vtf2tga.vpc index dd02ec09..b51ed3e1 100644 --- a/mp/src/utils/vtf2tga/vtf2tga.vpc +++ b/mp/src/utils/vtf2tga/vtf2tga.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Project "Vtf2tga"
{
@@ -39,9 +39,9 @@ $Project "Vtf2tga" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\bitmap.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
- $DynamicFile "$SRCDIR\lib\public\vtf.lib"
+ $Lib bitmap
+ $Lib mathlib
+ $Lib tier2
+ $Lib vtf
}
}
diff --git a/mp/src/utils/vtfdiff/vtfdiff.vpc b/mp/src/utils/vtfdiff/vtfdiff.vpc index f67bd123..7ed8be34 100644 --- a/mp/src/utils/vtfdiff/vtfdiff.vpc +++ b/mp/src/utils/vtfdiff/vtfdiff.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Project "Vtfdiff"
{
@@ -18,9 +18,9 @@ $Project "Vtfdiff" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\bitmap.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
- $DynamicFile "$SRCDIR\lib\public\vtf.lib"
+ $Lib bitmap
+ $Lib mathlib
+ $Lib tier2
+ $Lib vtf
}
}
diff --git a/mp/src/utils/vvis/vvis_dll.vpc b/mp/src/utils/vvis/vvis_dll.vpc index c7d0d457..34ac8fcb 100644 --- a/mp/src/utils/vvis/vvis_dll.vpc +++ b/mp/src/utils/vvis/vvis_dll.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
-$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
@@ -94,8 +94,8 @@ $Project "Vvis_dll" $Folder "Link Libraries"
{
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\tier2.lib"
- $DynamicFile "$SRCDIR\lib\public\vmpi.lib"
+ $Lib mathlib
+ $Lib tier2
+ $Lib vmpi
}
}
diff --git a/mp/src/utils/vvis_launcher/vvis_launcher.vpc b/mp/src/utils/vvis_launcher/vvis_launcher.vpc index 88d6e9a1..5cf8eb99 100644 --- a/mp/src/utils/vvis_launcher/vvis_launcher.vpc +++ b/mp/src/utils/vvis_launcher/vvis_launcher.vpc @@ -8,7 +8,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Macro OUTBINNAME "vvis"
-$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc"
+$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
|