From a0c29e7dd67abb15c74c85f07741784877edfdcd Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Mon, 2 Sep 2013 11:39:10 -0700 Subject: General: * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better. --- mp/src/utils/captioncompiler/captioncompiler.vpc | 10 +++++----- mp/src/utils/glview/glview.vpc | 6 +++--- mp/src/utils/height2normal/height2normal.vpc | 8 ++++---- mp/src/utils/motionmapper/motionmapper.vpc | 8 ++++---- mp/src/utils/phonemeextractor/phonemeextractor.vpc | 4 ++-- mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc | 4 ++-- mp/src/utils/qc_eyes/qc_eyes.vpc | 2 +- mp/src/utils/serverplugin_sample/serverplugin_empty.vpc | 8 ++------ mp/src/utils/tgadiff/tgadiff.vpc | 8 ++++---- mp/src/utils/vbsp/vbsp.vpc | 12 ++++++------ mp/src/utils/vice/vice.vpc | 6 +++--- mp/src/utils/vrad/vrad_dll.vpc | 14 +++++++------- mp/src/utils/vrad_launcher/vrad_launcher.vpc | 2 +- mp/src/utils/vtf2tga/vtf2tga.vpc | 10 +++++----- mp/src/utils/vtfdiff/vtfdiff.vpc | 10 +++++----- mp/src/utils/vvis/vvis_dll.vpc | 8 ++++---- mp/src/utils/vvis_launcher/vvis_launcher.vpc | 2 +- 17 files changed, 59 insertions(+), 63 deletions(-) (limited to 'mp/src/utils') diff --git a/mp/src/utils/captioncompiler/captioncompiler.vpc b/mp/src/utils/captioncompiler/captioncompiler.vpc index 6d60fabe..a6af7a7b 100644 --- a/mp/src/utils/captioncompiler/captioncompiler.vpc +++ b/mp/src/utils/captioncompiler/captioncompiler.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { @@ -52,9 +52,9 @@ $Project "Captioncompiler" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\appframework.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" - $DynamicFile "$SRCDIR\lib\public\tier3.lib" + $Lib appframework + $Lib mathlib + $Lib tier2 + $Lib tier3 } } diff --git a/mp/src/utils/glview/glview.vpc b/mp/src/utils/glview/glview.vpc index b645cfde..3045d128 100644 --- a/mp/src/utils/glview/glview.vpc +++ b/mp/src/utils/glview/glview.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" $Configuration { @@ -49,7 +49,7 @@ $Project "Glview" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" + $Lib mathlib + $Lib tier2 } } diff --git a/mp/src/utils/height2normal/height2normal.vpc b/mp/src/utils/height2normal/height2normal.vpc index d6379a6d..dc1cb73b 100644 --- a/mp/src/utils/height2normal/height2normal.vpc +++ b/mp/src/utils/height2normal/height2normal.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { @@ -34,8 +34,8 @@ $Project "Height2normal" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\bitmap.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" + $Lib bitmap + $Lib mathlib + $Lib tier2 } } diff --git a/mp/src/utils/motionmapper/motionmapper.vpc b/mp/src/utils/motionmapper/motionmapper.vpc index 0a59a92d..1272c040 100644 --- a/mp/src/utils/motionmapper/motionmapper.vpc +++ b/mp/src/utils/motionmapper/motionmapper.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { @@ -81,8 +81,8 @@ $Project "Motionmapper" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\nvtristrip.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" + $Lib mathlib + $Lib nvtristrip + $Lib tier2 } } diff --git a/mp/src/utils/phonemeextractor/phonemeextractor.vpc b/mp/src/utils/phonemeextractor/phonemeextractor.vpc index 160fe8d8..f6e82e4d 100644 --- a/mp/src/utils/phonemeextractor/phonemeextractor.vpc +++ b/mp/src/utils/phonemeextractor/phonemeextractor.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin\phonemeextractors" -$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { @@ -77,7 +77,7 @@ $Project "Phonemeextractor" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" + $Lib mathlib $DynamicFile "..\sapi51\lib\i386\sapi.lib" } } diff --git a/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc b/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc index 135ac216..e3df0327 100644 --- a/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc +++ b/mp/src/utils/phonemeextractor/phonemeextractor_ims.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin\phonemeextractors" -$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { @@ -92,7 +92,7 @@ $Project "Phonemeextractor_ims" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" + $Lib mathlib $File "..\sapi51\lib\i386\sapi.lib" } } diff --git a/mp/src/utils/qc_eyes/qc_eyes.vpc b/mp/src/utils/qc_eyes/qc_eyes.vpc index 3873b59a..54b35528 100644 --- a/mp/src/utils/qc_eyes/qc_eyes.vpc +++ b/mp/src/utils/qc_eyes/qc_eyes.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" $Configuration { diff --git a/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc b/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc index 66bdd80f..a4bc5380 100644 --- a/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc +++ b/mp/src/utils/serverplugin_sample/serverplugin_empty.vpc @@ -56,11 +56,7 @@ $Project "Serverplugin_empty" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" [$WIN32] - $DynamicFile "$SRCDIR\lib\public\tier2.lib" [$WIN32] - $DynamicFile "$SRCDIR\lib\public\$PLATFORM\mathlib$_STATICLIB_EXT" [$LINUX] - $DynamicFile "$SRCDIR\lib\public\$PLATFORM\tier2$_STATICLIB_EXT" [$LINUX] - $DynamicFile "$SRCDIR\lib\$PLATFORM\mathlib$_STATICLIB_EXT" [$OSXALL] - $DynamicFile "$SRCDIR\lib\$PLATFORM\tier2$_STATICLIB_EXT" [$OSXALL] + $Lib mathlib + $Lib tier2 } } diff --git a/mp/src/utils/tgadiff/tgadiff.vpc b/mp/src/utils/tgadiff/tgadiff.vpc index 6338b77f..1bfc6b1f 100644 --- a/mp/src/utils/tgadiff/tgadiff.vpc +++ b/mp/src/utils/tgadiff/tgadiff.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Project "Tgadiff" { @@ -18,8 +18,8 @@ $Project "Tgadiff" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\bitmap.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" + $Lib bitmap + $Lib mathlib + $Lib tier2 } } diff --git a/mp/src/utils/vbsp/vbsp.vpc b/mp/src/utils/vbsp/vbsp.vpc index 10fc9db1..4c6d1862 100644 --- a/mp/src/utils/vbsp/vbsp.vpc +++ b/mp/src/utils/vbsp/vbsp.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { @@ -173,11 +173,11 @@ $Project "Vbsp" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\bitmap.lib" - $DynamicFile "$SRCDIR\lib\public\fgdlib.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" - $DynamicFile "$SRCDIR\lib\public\vtf.lib" + $Lib bitmap + $Lib fgdlib + $Lib mathlib + $Lib tier2 + $Lib vtf } $File "notes.txt" diff --git a/mp/src/utils/vice/vice.vpc b/mp/src/utils/vice/vice.vpc index 31e51b23..8a87d0bb 100644 --- a/mp/src/utils/vice/vice.vpc +++ b/mp/src/utils/vice/vice.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { @@ -35,7 +35,7 @@ $Project "Vice" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" + $Lib tier2 + $Lib mathlib } } diff --git a/mp/src/utils/vrad/vrad_dll.vpc b/mp/src/utils/vrad/vrad_dll.vpc index 1b0c1c1f..02fb290a 100644 --- a/mp/src/utils/vrad/vrad_dll.vpc +++ b/mp/src/utils/vrad/vrad_dll.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { @@ -213,12 +213,12 @@ $Project "Vrad_dll" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\bitmap.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\raytrace.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" - $DynamicFile "$SRCDIR\lib\public\vmpi.lib" - $DynamicFile "$SRCDIR\lib\public\vtf.lib" + $Lib bitmap + $Lib mathlib + $Lib raytrace + $Lib tier2 + $Lib vmpi + $Lib vtf } $File "notes.txt" diff --git a/mp/src/utils/vrad_launcher/vrad_launcher.vpc b/mp/src/utils/vrad_launcher/vrad_launcher.vpc index 08914048..c9868357 100644 --- a/mp/src/utils/vrad_launcher/vrad_launcher.vpc +++ b/mp/src/utils/vrad_launcher/vrad_launcher.vpc @@ -8,7 +8,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Macro OUTBINNAME "vrad" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { diff --git a/mp/src/utils/vtf2tga/vtf2tga.vpc b/mp/src/utils/vtf2tga/vtf2tga.vpc index dd02ec09..b51ed3e1 100644 --- a/mp/src/utils/vtf2tga/vtf2tga.vpc +++ b/mp/src/utils/vtf2tga/vtf2tga.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Project "Vtf2tga" { @@ -39,9 +39,9 @@ $Project "Vtf2tga" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\bitmap.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" - $DynamicFile "$SRCDIR\lib\public\vtf.lib" + $Lib bitmap + $Lib mathlib + $Lib tier2 + $Lib vtf } } diff --git a/mp/src/utils/vtfdiff/vtfdiff.vpc b/mp/src/utils/vtfdiff/vtfdiff.vpc index f67bd123..7ed8be34 100644 --- a/mp/src/utils/vtfdiff/vtfdiff.vpc +++ b/mp/src/utils/vtfdiff/vtfdiff.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Project "Vtfdiff" { @@ -18,9 +18,9 @@ $Project "Vtfdiff" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\bitmap.lib" - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" - $DynamicFile "$SRCDIR\lib\public\vtf.lib" + $Lib bitmap + $Lib mathlib + $Lib tier2 + $Lib vtf } } diff --git a/mp/src/utils/vvis/vvis_dll.vpc b/mp/src/utils/vvis/vvis_dll.vpc index c7d0d457..34ac8fcb 100644 --- a/mp/src/utils/vvis/vvis_dll.vpc +++ b/mp/src/utils/vvis/vvis_dll.vpc @@ -7,7 +7,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" -$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { @@ -94,8 +94,8 @@ $Project "Vvis_dll" $Folder "Link Libraries" { - $DynamicFile "$SRCDIR\lib\public\mathlib.lib" - $DynamicFile "$SRCDIR\lib\public\tier2.lib" - $DynamicFile "$SRCDIR\lib\public\vmpi.lib" + $Lib mathlib + $Lib tier2 + $Lib vmpi } } diff --git a/mp/src/utils/vvis_launcher/vvis_launcher.vpc b/mp/src/utils/vvis_launcher/vvis_launcher.vpc index 88d6e9a1..5cf8eb99 100644 --- a/mp/src/utils/vvis_launcher/vvis_launcher.vpc +++ b/mp/src/utils/vvis_launcher/vvis_launcher.vpc @@ -8,7 +8,7 @@ $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Macro OUTBINNAME "vvis" -$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" +$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" $Configuration { -- cgit v1.2.3 From 1524321396a91ef9fa1f19b4873e53e2c5d9e50a Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Tue, 3 Sep 2013 16:02:10 -0700 Subject: * Fixed Source Mod back-compatability by reordering methods in a couple interfaces. * Added missing singleplayer OSX libs * Updated vpc and libs. --- mp/src/utils/common/mstristrip.cpp | 2 +- mp/src/utils/vbsp/cubemap.cpp | 11 ++++++----- mp/src/utils/vbsp/detailobjects.cpp | 2 +- mp/src/utils/vbsp/ivp.cpp | 2 +- mp/src/utils/vrad/vrad.cpp | 2 +- mp/src/utils/vrad/vrad.h | 2 +- mp/src/utils/vrad/vraddetailprops.cpp | 3 ++- 7 files changed, 13 insertions(+), 11 deletions(-) (limited to 'mp/src/utils') diff --git a/mp/src/utils/common/mstristrip.cpp b/mp/src/utils/common/mstristrip.cpp index 6a66de2f..9e611f94 100644 --- a/mp/src/utils/common/mstristrip.cpp +++ b/mp/src/utils/common/mstristrip.cpp @@ -867,7 +867,7 @@ public: int iFirstUsed; int iOrigIndex; - bool operator<(const SortEntry& rhs) + bool operator<(const SortEntry& rhs) const { return iFirstUsed < rhs.iFirstUsed; } diff --git a/mp/src/utils/vbsp/cubemap.cpp b/mp/src/utils/vbsp/cubemap.cpp index fda41703..2415115b 100644 --- a/mp/src/utils/vbsp/cubemap.cpp +++ b/mp/src/utils/vbsp/cubemap.cpp @@ -286,12 +286,8 @@ void CreateDefaultCubemaps( bool bHDR ) // NOTE: This implementation depends on the fact that all VTF files contain // all mipmap levels const char *pSkyboxBaseName = FindSkyboxMaterialName(); - char skyboxMaterialName[MAX_PATH]; - Q_snprintf( skyboxMaterialName, MAX_PATH, "skybox/%s", pSkyboxBaseName ); - IVTFTexture *pSrcVTFTextures[6]; - - if( !skyboxMaterialName ) + if( !pSkyboxBaseName ) { if( s_DefaultCubemapNames.Count() ) { @@ -300,6 +296,11 @@ void CreateDefaultCubemaps( bool bHDR ) return; } + char skyboxMaterialName[MAX_PATH]; + Q_snprintf( skyboxMaterialName, MAX_PATH, "skybox/%s", pSkyboxBaseName ); + + IVTFTexture *pSrcVTFTextures[6]; + int unionTextureFlags = 0; if( !LoadSrcVTFFiles( pSrcVTFTextures, skyboxMaterialName, &unionTextureFlags, bHDR ) ) { diff --git a/mp/src/utils/vbsp/detailobjects.cpp b/mp/src/utils/vbsp/detailobjects.cpp index 22595781..b110534c 100644 --- a/mp/src/utils/vbsp/detailobjects.cpp +++ b/mp/src/utils/vbsp/detailobjects.cpp @@ -379,7 +379,7 @@ static int SelectDetail( DetailObjectGroup_t const& group ) static int AddDetailDictLump( const char* pModelName ) { DetailObjectDictLump_t dictLump; - strncpy( dictLump.m_Name, pModelName, DETAIL_NAME_LENGTH ); + Q_strncpy( dictLump.m_Name, pModelName, DETAIL_NAME_LENGTH ); for (int i = s_DetailObjectDictLump.Count(); --i >= 0; ) { diff --git a/mp/src/utils/vbsp/ivp.cpp b/mp/src/utils/vbsp/ivp.cpp index 421b1b2e..585f0904 100644 --- a/mp/src/utils/vbsp/ivp.cpp +++ b/mp/src/utils/vbsp/ivp.cpp @@ -432,7 +432,7 @@ public: private: - CPhysConvex *CPlaneList::BuildConvexForBrush( int brushnumber, float shrink, CPhysCollide *pCollideTest, float shrinkMinimum ); + CPhysConvex *BuildConvexForBrush( int brushnumber, float shrink, CPhysCollide *pCollideTest, float shrinkMinimum ); public: CUtlVector m_convex; diff --git a/mp/src/utils/vrad/vrad.cpp b/mp/src/utils/vrad/vrad.cpp index 854956ec..8100dc3f 100644 --- a/mp/src/utils/vrad/vrad.cpp +++ b/mp/src/utils/vrad/vrad.cpp @@ -93,7 +93,7 @@ bool g_bOnlyStaticProps = false; bool g_bShowStaticPropNormals = false; -float gamma = 0.5; +float gamma_value = 0.5; float indirect_sun = 1.0; float reflectivityScale = 1.0; qboolean do_extra = true; diff --git a/mp/src/utils/vrad/vrad.h b/mp/src/utils/vrad/vrad.h index b9dc0a3f..b39d66c8 100644 --- a/mp/src/utils/vrad/vrad.h +++ b/mp/src/utils/vrad/vrad.h @@ -336,7 +336,7 @@ extern dface_t *g_pFaces; extern bool g_bMPIProps; extern byte nodehit[MAX_MAP_NODES]; -extern float gamma; +extern float gamma_value; extern float indirect_sun; extern float smoothing_threshold; extern int dlight_map; diff --git a/mp/src/utils/vrad/vraddetailprops.cpp b/mp/src/utils/vrad/vraddetailprops.cpp index 6712beb1..822bc78c 100644 --- a/mp/src/utils/vrad/vraddetailprops.cpp +++ b/mp/src/utils/vrad/vraddetailprops.cpp @@ -524,7 +524,8 @@ private: bool TestPointAgainstSkySurface( Vector const &pt, dface_t *pFace ) { // Create sky face winding. - winding_t *pWinding = WindingFromFace( pFace, Vector( 0.0f, 0.0f, 0.0f ) ); + Vector v( 0.0f, 0.0f, 0.0f ); + winding_t *pWinding = WindingFromFace( pFace, v ); // Test point in winding. (Since it is at the node, it is in the plane.) bool bRet = PointInWinding( pt, pWinding ); -- cgit v1.2.3