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| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/utils/common/filesystem_tools.cpp | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/utils/common/filesystem_tools.cpp')
| -rw-r--r-- | mp/src/utils/common/filesystem_tools.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/mp/src/utils/common/filesystem_tools.cpp b/mp/src/utils/common/filesystem_tools.cpp index b1306c59..9401c4ad 100644 --- a/mp/src/utils/common/filesystem_tools.cpp +++ b/mp/src/utils/common/filesystem_tools.cpp @@ -84,9 +84,6 @@ bool FileSystem_Init_Normal( const char *pFilename, FSInitType_t initType, bool if ( FileSystem_GetFileSystemDLLName( fileSystemDLLName, MAX_PATH, bSteam ) != FS_OK ) return false; - // If we're under Steam we need extra setup to let us find the proper modules - FileSystem_SetupSteamInstallPath(); - // Next, load the module, call Connect/Init. CFSLoadModuleInfo loadModuleInfo; loadModuleInfo.m_pFileSystemDLLName = fileSystemDLLName; |