From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/utils/common/filesystem_tools.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'mp/src/utils/common/filesystem_tools.cpp') diff --git a/mp/src/utils/common/filesystem_tools.cpp b/mp/src/utils/common/filesystem_tools.cpp index b1306c59..9401c4ad 100644 --- a/mp/src/utils/common/filesystem_tools.cpp +++ b/mp/src/utils/common/filesystem_tools.cpp @@ -84,9 +84,6 @@ bool FileSystem_Init_Normal( const char *pFilename, FSInitType_t initType, bool if ( FileSystem_GetFileSystemDLLName( fileSystemDLLName, MAX_PATH, bSteam ) != FS_OK ) return false; - // If we're under Steam we need extra setup to let us find the proper modules - FileSystem_SetupSteamInstallPath(); - // Next, load the module, call Connect/Init. CFSLoadModuleInfo loadModuleInfo; loadModuleInfo.m_pFileSystemDLLName = fileSystemDLLName; -- cgit v1.2.3