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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/tier1/tier1.cpp
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/tier1/tier1.cpp')
-rw-r--r--mp/src/tier1/tier1.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/mp/src/tier1/tier1.cpp b/mp/src/tier1/tier1.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A higher level link library for general use in the game and tools.
+//
+//===========================================================================//
+
+#include <tier1/tier1.h>
+#include "tier0/dbg.h"
+#include "vstdlib/iprocessutils.h"
+#include "icvar.h"
+
+
+//-----------------------------------------------------------------------------
+// These tier1 libraries must be set by any users of this library.
+// They can be set by calling ConnectTier1Libraries or InitDefaultFileSystem.
+// It is hoped that setting this, and using this library will be the common mechanism for
+// allowing link libraries to access tier1 library interfaces
+//-----------------------------------------------------------------------------
+ICvar *cvar = 0;
+ICvar *g_pCVar = 0;
+IProcessUtils *g_pProcessUtils = 0;
+static bool s_bConnected = false;
+
+// for utlsortvector.h
+#ifndef _WIN32
+ void *g_pUtlSortVectorQSortContext = NULL;
+#endif
+
+
+//-----------------------------------------------------------------------------
+// Call this to connect to all tier 1 libraries.
+// It's up to the caller to check the globals it cares about to see if ones are missing
+//-----------------------------------------------------------------------------
+void ConnectTier1Libraries( CreateInterfaceFn *pFactoryList, int nFactoryCount )
+{
+ // Don't connect twice..
+ if ( s_bConnected )
+ return;
+
+ s_bConnected = true;
+
+ for ( int i = 0; i < nFactoryCount; ++i )
+ {
+ if ( !g_pCVar )
+ {
+ cvar = g_pCVar = ( ICvar * )pFactoryList[i]( CVAR_INTERFACE_VERSION, NULL );
+ }
+ if ( !g_pProcessUtils )
+ {
+ g_pProcessUtils = ( IProcessUtils * )pFactoryList[i]( PROCESS_UTILS_INTERFACE_VERSION, NULL );
+ }
+ }
+}
+
+void DisconnectTier1Libraries()
+{
+ if ( !s_bConnected )
+ return;
+
+ g_pCVar = cvar = 0;
+ g_pProcessUtils = NULL;
+ s_bConnected = false;
+}