aboutsummaryrefslogtreecommitdiff
path: root/mp/src/public/matsys_controls/manipulator.h
diff options
context:
space:
mode:
authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/public/matsys_controls/manipulator.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/public/matsys_controls/manipulator.h')
-rw-r--r--mp/src/public/matsys_controls/manipulator.h256
1 files changed, 128 insertions, 128 deletions
diff --git a/mp/src/public/matsys_controls/manipulator.h b/mp/src/public/matsys_controls/manipulator.h
index 6b31d5cc..a08426ef 100644
--- a/mp/src/public/matsys_controls/manipulator.h
+++ b/mp/src/public/matsys_controls/manipulator.h
@@ -1,128 +1,128 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================
-
-#ifndef MANIPULATOR_H
-#define MANIPULATOR_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "vgui_controls/Panel.h"
-#include "mathlib/vector.h"
-
-//-----------------------------------------------------------------------------
-// Manipulator interface
-//-----------------------------------------------------------------------------
-class IManipulator
-{
-public:
- virtual void OnBeginManipulation( void ) = 0;
- virtual void OnAcceptManipulation( void ) = 0;
- virtual void OnCancelManipulation( void ) = 0;
-
- virtual void OnTick( void ) = 0;
-
- virtual void OnCursorMoved( int x, int y ) = 0;
- virtual void OnMousePressed( vgui::MouseCode code, int x, int y ) = 0;
- virtual void OnMouseReleased( vgui::MouseCode code, int x, int y ) = 0;
- virtual void OnMouseWheeled( int delta ) = 0;
-
- virtual void SetViewportSize( int w, int h ) = 0;
-};
-
-
-//-----------------------------------------------------------------------------
-// Base class helper for implementing manipulators
-//-----------------------------------------------------------------------------
-class CBaseManipulator : public IManipulator
-{
-public:
- CBaseManipulator()
- {
- m_nViewport[ 0 ] = m_nViewport[ 1 ] = 0;
- }
-
- virtual void OnTick( void ) {};
-
- virtual void OnBeginManipulation( void ) {}
- virtual void OnAcceptManipulation( void ) {};
- virtual void OnCancelManipulation( void ) {};
-
- virtual void OnCursorMoved( int x, int y ) {};
- virtual void OnMousePressed( vgui::MouseCode code, int x, int y ) {};
- virtual void OnMouseReleased( vgui::MouseCode code, int x, int y ) {};
- virtual void OnMouseWheeled( int delta ) {};
-
- virtual void SetViewportSize( int w, int h )
- {
- m_nViewport[ 0 ] = w;
- m_nViewport[ 1 ] = h;
- }
-
-protected:
- int m_nViewport[ 2 ];
-};
-
-
-//-----------------------------------------------------------------------------
-// Base class for manipulators which operate on transforms
-//-----------------------------------------------------------------------------
-class CTransformManipulator : public CBaseManipulator
-{
-public:
- CTransformManipulator( matrix3x4_t *pTransform );
-
- void SetTransform( matrix3x4_t *transform );
- matrix3x4_t *GetTransform();
-
-protected:
- matrix3x4_t *m_pTransform;
-};
-
-
-//-----------------------------------------------------------------------------
-// Standard maya-like transform manipulator
-//-----------------------------------------------------------------------------
-class CPotteryWheelManip : public CTransformManipulator
-{
-public:
- CPotteryWheelManip( matrix3x4_t *pTransform );
-
- virtual void OnBeginManipulation( void );
- virtual void OnAcceptManipulation( void );
- virtual void OnCancelManipulation( void );
-
- virtual void OnTick( void );
-
- virtual void OnCursorMoved( int x, int y );
- virtual void OnMousePressed( vgui::MouseCode code, int x, int y );
- virtual void OnMouseReleased( vgui::MouseCode code, int x, int y );
- virtual void OnMouseWheeled( int delta );
-
- // Sets the zoom level
- void SetZoom( float flZoom );
-
-protected:
- int m_lastx, m_lasty;
-
- float m_zoom;
- float m_altitude, m_azimuth;
- //vec3 m_lookat
-
- float m_prevZoom;
- float m_prevAltitude, m_prevAzimuth;
-
- float m_flLastMouseTime;
- float m_flLastTickTime;
- float m_flSpin;
- bool m_bSpin;
-
- void UpdateTransform( void );
- void UpdateZoom( float delta );
-};
-
-
-#endif // MANIPULATOR_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef MANIPULATOR_H
+#define MANIPULATOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/Panel.h"
+#include "mathlib/vector.h"
+
+//-----------------------------------------------------------------------------
+// Manipulator interface
+//-----------------------------------------------------------------------------
+class IManipulator
+{
+public:
+ virtual void OnBeginManipulation( void ) = 0;
+ virtual void OnAcceptManipulation( void ) = 0;
+ virtual void OnCancelManipulation( void ) = 0;
+
+ virtual void OnTick( void ) = 0;
+
+ virtual void OnCursorMoved( int x, int y ) = 0;
+ virtual void OnMousePressed( vgui::MouseCode code, int x, int y ) = 0;
+ virtual void OnMouseReleased( vgui::MouseCode code, int x, int y ) = 0;
+ virtual void OnMouseWheeled( int delta ) = 0;
+
+ virtual void SetViewportSize( int w, int h ) = 0;
+};
+
+
+//-----------------------------------------------------------------------------
+// Base class helper for implementing manipulators
+//-----------------------------------------------------------------------------
+class CBaseManipulator : public IManipulator
+{
+public:
+ CBaseManipulator()
+ {
+ m_nViewport[ 0 ] = m_nViewport[ 1 ] = 0;
+ }
+
+ virtual void OnTick( void ) {};
+
+ virtual void OnBeginManipulation( void ) {}
+ virtual void OnAcceptManipulation( void ) {};
+ virtual void OnCancelManipulation( void ) {};
+
+ virtual void OnCursorMoved( int x, int y ) {};
+ virtual void OnMousePressed( vgui::MouseCode code, int x, int y ) {};
+ virtual void OnMouseReleased( vgui::MouseCode code, int x, int y ) {};
+ virtual void OnMouseWheeled( int delta ) {};
+
+ virtual void SetViewportSize( int w, int h )
+ {
+ m_nViewport[ 0 ] = w;
+ m_nViewport[ 1 ] = h;
+ }
+
+protected:
+ int m_nViewport[ 2 ];
+};
+
+
+//-----------------------------------------------------------------------------
+// Base class for manipulators which operate on transforms
+//-----------------------------------------------------------------------------
+class CTransformManipulator : public CBaseManipulator
+{
+public:
+ CTransformManipulator( matrix3x4_t *pTransform );
+
+ void SetTransform( matrix3x4_t *transform );
+ matrix3x4_t *GetTransform();
+
+protected:
+ matrix3x4_t *m_pTransform;
+};
+
+
+//-----------------------------------------------------------------------------
+// Standard maya-like transform manipulator
+//-----------------------------------------------------------------------------
+class CPotteryWheelManip : public CTransformManipulator
+{
+public:
+ CPotteryWheelManip( matrix3x4_t *pTransform );
+
+ virtual void OnBeginManipulation( void );
+ virtual void OnAcceptManipulation( void );
+ virtual void OnCancelManipulation( void );
+
+ virtual void OnTick( void );
+
+ virtual void OnCursorMoved( int x, int y );
+ virtual void OnMousePressed( vgui::MouseCode code, int x, int y );
+ virtual void OnMouseReleased( vgui::MouseCode code, int x, int y );
+ virtual void OnMouseWheeled( int delta );
+
+ // Sets the zoom level
+ void SetZoom( float flZoom );
+
+protected:
+ int m_lastx, m_lasty;
+
+ float m_zoom;
+ float m_altitude, m_azimuth;
+ //vec3 m_lookat
+
+ float m_prevZoom;
+ float m_prevAltitude, m_prevAzimuth;
+
+ float m_flLastMouseTime;
+ float m_flLastTickTime;
+ float m_flSpin;
+ bool m_bSpin;
+
+ void UpdateTransform( void );
+ void UpdateZoom( float delta );
+};
+
+
+#endif // MANIPULATOR_H