aboutsummaryrefslogtreecommitdiff
path: root/mp/src/public/engine
diff options
context:
space:
mode:
authorJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
committerJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
commite16ea21dc8a710237ade8413207f58d403c616a3 (patch)
tree85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /mp/src/public/engine
parentMerge pull request #36 from AnAkIn1/fogplayerparams_fix (diff)
downloadsource-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz
source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip
* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
Diffstat (limited to 'mp/src/public/engine')
-rw-r--r--mp/src/public/engine/ivdebugoverlay.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/public/engine/ivdebugoverlay.h b/mp/src/public/engine/ivdebugoverlay.h
index 51aeafd1..0b24c777 100644
--- a/mp/src/public/engine/ivdebugoverlay.h
+++ b/mp/src/public/engine/ivdebugoverlay.h
@@ -25,7 +25,7 @@ class Vector;
// When used as a duration by a server-side NDebugOverlay:: call,
// causes the overlay to persist until the next server update.
-#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.01023f)
+#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.0f)
class OverlayText_t;