From e16ea21dc8a710237ade8413207f58d403c616a3 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 17 Jul 2013 18:26:59 -0700 Subject: * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore --- mp/src/public/engine/ivdebugoverlay.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/public/engine') diff --git a/mp/src/public/engine/ivdebugoverlay.h b/mp/src/public/engine/ivdebugoverlay.h index 51aeafd1..0b24c777 100644 --- a/mp/src/public/engine/ivdebugoverlay.h +++ b/mp/src/public/engine/ivdebugoverlay.h @@ -25,7 +25,7 @@ class Vector; // When used as a duration by a server-side NDebugOverlay:: call, // causes the overlay to persist until the next server update. -#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.01023f) +#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.0f) class OverlayText_t; -- cgit v1.2.3