diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc b/mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc index abfd9b6f..eb3cbfac 100644 --- a/mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc +++ b/mp/src/materialsystem/stdshaders/vertexlit_and_unlit_generic_ps2x.fxc @@ -358,8 +358,8 @@ float4 main( PS_INPUT i ) : COLOR diffuseLighting = f3LightmapColor; #endif - float3 albedo = baseColor; + if (bBlendTintByBaseAlpha) { float3 tintedColor = albedo * g_DiffuseModulation.rgb; |