diff options
| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/shared/weapon_parse_default.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/shared/weapon_parse_default.cpp')
| -rw-r--r-- | mp/src/game/shared/weapon_parse_default.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/mp/src/game/shared/weapon_parse_default.cpp b/mp/src/game/shared/weapon_parse_default.cpp new file mode 100644 index 00000000..9afcec56 --- /dev/null +++ b/mp/src/game/shared/weapon_parse_default.cpp @@ -0,0 +1,20 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "weapon_parse.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// Default implementation for games that don't add custom data to the weapon scripts.
+FileWeaponInfo_t* CreateWeaponInfo()
+{
+ return new FileWeaponInfo_t;
+}
+
+
+
|