From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/shared/weapon_parse_default.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 mp/src/game/shared/weapon_parse_default.cpp (limited to 'mp/src/game/shared/weapon_parse_default.cpp') diff --git a/mp/src/game/shared/weapon_parse_default.cpp b/mp/src/game/shared/weapon_parse_default.cpp new file mode 100644 index 00000000..9afcec56 --- /dev/null +++ b/mp/src/game/shared/weapon_parse_default.cpp @@ -0,0 +1,20 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "weapon_parse.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// Default implementation for games that don't add custom data to the weapon scripts. +FileWeaponInfo_t* CreateWeaponInfo() +{ + return new FileWeaponInfo_t; +} + + + -- cgit v1.2.3