diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/shared/gamemovement.cpp | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/shared/gamemovement.cpp')
| -rw-r--r-- | mp/src/game/shared/gamemovement.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/shared/gamemovement.cpp b/mp/src/game/shared/gamemovement.cpp index 8b5921bd..76e4f22f 100644 --- a/mp/src/game/shared/gamemovement.cpp +++ b/mp/src/game/shared/gamemovement.cpp @@ -2147,7 +2147,7 @@ void CGameMovement::FullObserverMove( void ) { int mode = player->GetObserverMode(); - if ( mode == OBS_MODE_IN_EYE || mode == OBS_MODE_CHASE ) + if ( mode == OBS_MODE_IN_EYE || mode == OBS_MODE_CHASE || mode == OBS_MODE_POI ) { CBaseEntity * target = player->GetObserverTarget(); |