From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/gamemovement.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/game/shared/gamemovement.cpp') diff --git a/mp/src/game/shared/gamemovement.cpp b/mp/src/game/shared/gamemovement.cpp index 8b5921bd..76e4f22f 100644 --- a/mp/src/game/shared/gamemovement.cpp +++ b/mp/src/game/shared/gamemovement.cpp @@ -2147,7 +2147,7 @@ void CGameMovement::FullObserverMove( void ) { int mode = player->GetObserverMode(); - if ( mode == OBS_MODE_IN_EYE || mode == OBS_MODE_CHASE ) + if ( mode == OBS_MODE_IN_EYE || mode == OBS_MODE_CHASE || mode == OBS_MODE_POI ) { CBaseEntity * target = player->GetObserverTarget(); -- cgit v1.2.3