aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/shared/SceneCache.h
diff options
context:
space:
mode:
authorNarendra Umate <[email protected]>2013-12-02 23:36:05 -0800
committerNarendra Umate <[email protected]>2013-12-02 23:36:05 -0800
commit8737f191f3b59f001a77bf6c08091109211c1c9f (patch)
treedbbf05c004d9b026f2c1f23f06600fe0add82c36 /mp/src/game/shared/SceneCache.h
parentUpdate .gitignore. (diff)
parentMake .xcconfigs text files too. (diff)
downloadsource-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.tar.xz
source-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.zip
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'mp/src/game/shared/SceneCache.h')
-rw-r--r--mp/src/game/shared/SceneCache.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/mp/src/game/shared/SceneCache.h b/mp/src/game/shared/SceneCache.h
index 0ac9e3cb..72dff667 100644
--- a/mp/src/game/shared/SceneCache.h
+++ b/mp/src/game/shared/SceneCache.h
@@ -1,42 +1,42 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================
-
-#ifndef SCENECACHE_H
-#define SCENECACHE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "UtlCachedFileData.h"
-#include "SoundEmitterSystem/isoundemittersystembase.h"
-
-class CChoreoEvent;
-
-#define SCENECACHE_VERSION 7
-
-#pragma pack(1)
-class CSceneCache : public IBaseCacheInfo
-{
-public:
- unsigned int msecs;
- CUtlVector< unsigned short > sounds;
-
- CSceneCache();
- CSceneCache( const CSceneCache& src );
-
- int GetSoundCount() const;
- char const *GetSoundName( int index );
-
- virtual void Save( CUtlBuffer& buf );
- virtual void Restore( CUtlBuffer& buf );
- virtual void Rebuild( char const *filename );
-
- static unsigned int ComputeSoundScriptFileTimestampChecksum();
- static void PrecacheSceneEvent( CChoreoEvent *event, CUtlVector< unsigned short >& soundlist );
-};
-#pragma pack()
-
-#endif // SCENECACHE_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef SCENECACHE_H
+#define SCENECACHE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "UtlCachedFileData.h"
+#include "SoundEmitterSystem/isoundemittersystembase.h"
+
+class CChoreoEvent;
+
+#define SCENECACHE_VERSION 7
+
+#pragma pack(1)
+class CSceneCache : public IBaseCacheInfo
+{
+public:
+ unsigned int msecs;
+ CUtlVector< unsigned short > sounds;
+
+ CSceneCache();
+ CSceneCache( const CSceneCache& src );
+
+ int GetSoundCount() const;
+ char const *GetSoundName( int index );
+
+ virtual void Save( CUtlBuffer& buf );
+ virtual void Restore( CUtlBuffer& buf );
+ virtual void Rebuild( char const *filename );
+
+ static unsigned int ComputeSoundScriptFileTimestampChecksum();
+ static void PrecacheSceneEvent( CChoreoEvent *event, CUtlVector< unsigned short >& soundlist );
+};
+#pragma pack()
+
+#endif // SCENECACHE_H