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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/te_muzzleflash.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/te_muzzleflash.cpp')
-rw-r--r--mp/src/game/server/te_muzzleflash.cpp196
1 files changed, 98 insertions, 98 deletions
diff --git a/mp/src/game/server/te_muzzleflash.cpp b/mp/src/game/server/te_muzzleflash.cpp
index 6f2b80ea..5d8afbb7 100644
--- a/mp/src/game/server/te_muzzleflash.cpp
+++ b/mp/src/game/server/te_muzzleflash.cpp
@@ -1,99 +1,99 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Create a muzzle flash temp ent
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "basetempentity.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Dispatches user tracer stream tempentity
-//-----------------------------------------------------------------------------
-class CTEMuzzleFlash : public CBaseTempEntity
-{
-public:
- DECLARE_CLASS( CTEMuzzleFlash, CBaseTempEntity );
-
- DECLARE_SERVERCLASS();
-
- CTEMuzzleFlash( const char *name );
- virtual ~CTEMuzzleFlash( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles );
-
-public:
-
- CNetworkVector( m_vecOrigin );
- CNetworkQAngle( m_vecAngles );
- CNetworkVar( float, m_flScale );
- CNetworkVar( int, m_nType );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *name -
-//-----------------------------------------------------------------------------
-CTEMuzzleFlash::CTEMuzzleFlash( const char *name ) :
- CBaseTempEntity( name )
-{
- m_vecOrigin.Init();
- m_vecAngles.Init();
-
- m_flScale = 1.0f;
- m_nType = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CTEMuzzleFlash::~CTEMuzzleFlash( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *current_origin -
-// *current_angles -
-//-----------------------------------------------------------------------------
-void CTEMuzzleFlash::Test( const Vector& current_origin, const QAngle& current_angles )
-{
-}
-
-
-IMPLEMENT_SERVERCLASS_ST( CTEMuzzleFlash, DT_TEMuzzleFlash )
- SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD ),
- SendPropVector( SENDINFO(m_vecAngles), -1, SPROP_COORD ),
- SendPropFloat( SENDINFO(m_flScale), -1, SPROP_NOSCALE ),
- SendPropInt( SENDINFO(m_nType), 32, SPROP_UNSIGNED ),
-END_SEND_TABLE()
-
-// Singleton to fire TEMuzzleFlash objects
-static CTEMuzzleFlash g_TEMuzzleFlash( "MuzzleFlash" );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : msg_dest -
-// delay -
-// origin -
-// *recipient -
-// *origin -
-// *dir -
-// scale -
-// type -
-//-----------------------------------------------------------------------------
-void TE_MuzzleFlash( IRecipientFilter& filter, float delay,
- const Vector &start, const QAngle &angles, float scale, int type )
-{
- g_TEMuzzleFlash.m_vecOrigin = start;
- g_TEMuzzleFlash.m_vecAngles = angles;
- g_TEMuzzleFlash.m_flScale = scale;
- g_TEMuzzleFlash.m_nType = type;
-
- // Send it over the wire
- g_TEMuzzleFlash.Create( filter, delay );
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Create a muzzle flash temp ent
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "basetempentity.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Dispatches user tracer stream tempentity
+//-----------------------------------------------------------------------------
+class CTEMuzzleFlash : public CBaseTempEntity
+{
+public:
+ DECLARE_CLASS( CTEMuzzleFlash, CBaseTempEntity );
+
+ DECLARE_SERVERCLASS();
+
+ CTEMuzzleFlash( const char *name );
+ virtual ~CTEMuzzleFlash( void );
+
+ virtual void Test( const Vector& current_origin, const QAngle& current_angles );
+
+public:
+
+ CNetworkVector( m_vecOrigin );
+ CNetworkQAngle( m_vecAngles );
+ CNetworkVar( float, m_flScale );
+ CNetworkVar( int, m_nType );
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *name -
+//-----------------------------------------------------------------------------
+CTEMuzzleFlash::CTEMuzzleFlash( const char *name ) :
+ CBaseTempEntity( name )
+{
+ m_vecOrigin.Init();
+ m_vecAngles.Init();
+
+ m_flScale = 1.0f;
+ m_nType = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CTEMuzzleFlash::~CTEMuzzleFlash( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *current_origin -
+// *current_angles -
+//-----------------------------------------------------------------------------
+void CTEMuzzleFlash::Test( const Vector& current_origin, const QAngle& current_angles )
+{
+}
+
+
+IMPLEMENT_SERVERCLASS_ST( CTEMuzzleFlash, DT_TEMuzzleFlash )
+ SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD ),
+ SendPropVector( SENDINFO(m_vecAngles), -1, SPROP_COORD ),
+ SendPropFloat( SENDINFO(m_flScale), -1, SPROP_NOSCALE ),
+ SendPropInt( SENDINFO(m_nType), 32, SPROP_UNSIGNED ),
+END_SEND_TABLE()
+
+// Singleton to fire TEMuzzleFlash objects
+static CTEMuzzleFlash g_TEMuzzleFlash( "MuzzleFlash" );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : msg_dest -
+// delay -
+// origin -
+// *recipient -
+// *origin -
+// *dir -
+// scale -
+// type -
+//-----------------------------------------------------------------------------
+void TE_MuzzleFlash( IRecipientFilter& filter, float delay,
+ const Vector &start, const QAngle &angles, float scale, int type )
+{
+ g_TEMuzzleFlash.m_vecOrigin = start;
+ g_TEMuzzleFlash.m_vecAngles = angles;
+ g_TEMuzzleFlash.m_flScale = scale;
+ g_TEMuzzleFlash.m_nType = type;
+
+ // Send it over the wire
+ g_TEMuzzleFlash.Create( filter, delay );
} \ No newline at end of file