From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/te_muzzleflash.cpp | 196 +++++++++++++++++----------------- 1 file changed, 98 insertions(+), 98 deletions(-) (limited to 'mp/src/game/server/te_muzzleflash.cpp') diff --git a/mp/src/game/server/te_muzzleflash.cpp b/mp/src/game/server/te_muzzleflash.cpp index 6f2b80ea..5d8afbb7 100644 --- a/mp/src/game/server/te_muzzleflash.cpp +++ b/mp/src/game/server/te_muzzleflash.cpp @@ -1,99 +1,99 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: Create a muzzle flash temp ent -// -// $NoKeywords: $ -//=============================================================================// - -#include "cbase.h" -#include "basetempentity.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -//----------------------------------------------------------------------------- -// Purpose: Dispatches user tracer stream tempentity -//----------------------------------------------------------------------------- -class CTEMuzzleFlash : public CBaseTempEntity -{ -public: - DECLARE_CLASS( CTEMuzzleFlash, CBaseTempEntity ); - - DECLARE_SERVERCLASS(); - - CTEMuzzleFlash( const char *name ); - virtual ~CTEMuzzleFlash( void ); - - virtual void Test( const Vector& current_origin, const QAngle& current_angles ); - -public: - - CNetworkVector( m_vecOrigin ); - CNetworkQAngle( m_vecAngles ); - CNetworkVar( float, m_flScale ); - CNetworkVar( int, m_nType ); -}; - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *name - -//----------------------------------------------------------------------------- -CTEMuzzleFlash::CTEMuzzleFlash( const char *name ) : - CBaseTempEntity( name ) -{ - m_vecOrigin.Init(); - m_vecAngles.Init(); - - m_flScale = 1.0f; - m_nType = 0; -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -CTEMuzzleFlash::~CTEMuzzleFlash( void ) -{ -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *current_origin - -// *current_angles - -//----------------------------------------------------------------------------- -void CTEMuzzleFlash::Test( const Vector& current_origin, const QAngle& current_angles ) -{ -} - - -IMPLEMENT_SERVERCLASS_ST( CTEMuzzleFlash, DT_TEMuzzleFlash ) - SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD ), - SendPropVector( SENDINFO(m_vecAngles), -1, SPROP_COORD ), - SendPropFloat( SENDINFO(m_flScale), -1, SPROP_NOSCALE ), - SendPropInt( SENDINFO(m_nType), 32, SPROP_UNSIGNED ), -END_SEND_TABLE() - -// Singleton to fire TEMuzzleFlash objects -static CTEMuzzleFlash g_TEMuzzleFlash( "MuzzleFlash" ); - -//----------------------------------------------------------------------------- -// Purpose: -// Input : msg_dest - -// delay - -// origin - -// *recipient - -// *origin - -// *dir - -// scale - -// type - -//----------------------------------------------------------------------------- -void TE_MuzzleFlash( IRecipientFilter& filter, float delay, - const Vector &start, const QAngle &angles, float scale, int type ) -{ - g_TEMuzzleFlash.m_vecOrigin = start; - g_TEMuzzleFlash.m_vecAngles = angles; - g_TEMuzzleFlash.m_flScale = scale; - g_TEMuzzleFlash.m_nType = type; - - // Send it over the wire - g_TEMuzzleFlash.Create( filter, delay ); +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Create a muzzle flash temp ent +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches user tracer stream tempentity +//----------------------------------------------------------------------------- +class CTEMuzzleFlash : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTEMuzzleFlash, CBaseTempEntity ); + + DECLARE_SERVERCLASS(); + + CTEMuzzleFlash( const char *name ); + virtual ~CTEMuzzleFlash( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + +public: + + CNetworkVector( m_vecOrigin ); + CNetworkQAngle( m_vecAngles ); + CNetworkVar( float, m_flScale ); + CNetworkVar( int, m_nType ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEMuzzleFlash::CTEMuzzleFlash( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_vecAngles.Init(); + + m_flScale = 1.0f; + m_nType = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEMuzzleFlash::~CTEMuzzleFlash( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEMuzzleFlash::Test( const Vector& current_origin, const QAngle& current_angles ) +{ +} + + +IMPLEMENT_SERVERCLASS_ST( CTEMuzzleFlash, DT_TEMuzzleFlash ) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD ), + SendPropVector( SENDINFO(m_vecAngles), -1, SPROP_COORD ), + SendPropFloat( SENDINFO(m_flScale), -1, SPROP_NOSCALE ), + SendPropInt( SENDINFO(m_nType), 32, SPROP_UNSIGNED ), +END_SEND_TABLE() + +// Singleton to fire TEMuzzleFlash objects +static CTEMuzzleFlash g_TEMuzzleFlash( "MuzzleFlash" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// origin - +// *recipient - +// *origin - +// *dir - +// scale - +// type - +//----------------------------------------------------------------------------- +void TE_MuzzleFlash( IRecipientFilter& filter, float delay, + const Vector &start, const QAngle &angles, float scale, int type ) +{ + g_TEMuzzleFlash.m_vecOrigin = start; + g_TEMuzzleFlash.m_vecAngles = angles; + g_TEMuzzleFlash.m_flScale = scale; + g_TEMuzzleFlash.m_nType = type; + + // Send it over the wire + g_TEMuzzleFlash.Create( filter, delay ); } \ No newline at end of file -- cgit v1.2.3