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| author | Narendra Umate <[email protected]> | 2013-12-02 23:36:05 -0800 |
|---|---|---|
| committer | Narendra Umate <[email protected]> | 2013-12-02 23:36:05 -0800 |
| commit | 8737f191f3b59f001a77bf6c08091109211c1c9f (patch) | |
| tree | dbbf05c004d9b026f2c1f23f06600fe0add82c36 /mp/src/game/server/gamehandle.cpp | |
| parent | Update .gitignore. (diff) | |
| parent | Make .xcconfigs text files too. (diff) | |
| download | source-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.tar.xz source-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.zip | |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'mp/src/game/server/gamehandle.cpp')
| -rw-r--r-- | mp/src/game/server/gamehandle.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/mp/src/game/server/gamehandle.cpp b/mp/src/game/server/gamehandle.cpp index da431411..2ffcdc2e 100644 --- a/mp/src/game/server/gamehandle.cpp +++ b/mp/src/game/server/gamehandle.cpp @@ -1,30 +1,30 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: returns the module handle of the game dll
-// this is in its own file to protect it from tier0 PROTECTED_THINGS
-//=============================================================================//
-
-
-#if defined(_WIN32)
-#include "winlite.h"
-extern HMODULE win32DLLHandle;
-#elif defined(POSIX)
-#include <stdio.h>
-#include "tier0/dbg.h"
-#endif
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-void *GetGameModuleHandle()
-{
-#if defined(_WIN32)
- return (void *)win32DLLHandle;
-#elif defined(POSIX)
- Assert(0);
- return NULL; // NOT implemented
-#else
-#error "GetGameModuleHandle() needs to be implemented"
-#endif
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: returns the module handle of the game dll +// this is in its own file to protect it from tier0 PROTECTED_THINGS +//=============================================================================// + + +#if defined(_WIN32) +#include "winlite.h" +extern HMODULE win32DLLHandle; +#elif defined(POSIX) +#include <stdio.h> +#include "tier0/dbg.h" +#endif + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +void *GetGameModuleHandle() +{ +#if defined(_WIN32) + return (void *)win32DLLHandle; +#elif defined(POSIX) + Assert(0); + return NULL; // NOT implemented +#else +#error "GetGameModuleHandle() needs to be implemented" +#endif +} + |