From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/gamehandle.cpp | 60 +++++++++++++++++++-------------------- 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'mp/src/game/server/gamehandle.cpp') diff --git a/mp/src/game/server/gamehandle.cpp b/mp/src/game/server/gamehandle.cpp index da431411..2ffcdc2e 100644 --- a/mp/src/game/server/gamehandle.cpp +++ b/mp/src/game/server/gamehandle.cpp @@ -1,30 +1,30 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: returns the module handle of the game dll -// this is in its own file to protect it from tier0 PROTECTED_THINGS -//=============================================================================// - - -#if defined(_WIN32) -#include "winlite.h" -extern HMODULE win32DLLHandle; -#elif defined(POSIX) -#include -#include "tier0/dbg.h" -#endif - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -void *GetGameModuleHandle() -{ -#if defined(_WIN32) - return (void *)win32DLLHandle; -#elif defined(POSIX) - Assert(0); - return NULL; // NOT implemented -#else -#error "GetGameModuleHandle() needs to be implemented" -#endif -} - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: returns the module handle of the game dll +// this is in its own file to protect it from tier0 PROTECTED_THINGS +//=============================================================================// + + +#if defined(_WIN32) +#include "winlite.h" +extern HMODULE win32DLLHandle; +#elif defined(POSIX) +#include +#include "tier0/dbg.h" +#endif + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +void *GetGameModuleHandle() +{ +#if defined(_WIN32) + return (void *)win32DLLHandle; +#elif defined(POSIX) + Assert(0); + return NULL; // NOT implemented +#else +#error "GetGameModuleHandle() needs to be implemented" +#endif +} + -- cgit v1.2.3