aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/server/gamehandle.cpp
diff options
context:
space:
mode:
authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/gamehandle.cpp
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/server/gamehandle.cpp')
-rw-r--r--mp/src/game/server/gamehandle.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/mp/src/game/server/gamehandle.cpp b/mp/src/game/server/gamehandle.cpp
new file mode 100644
index 00000000..da431411
--- /dev/null
+++ b/mp/src/game/server/gamehandle.cpp
@@ -0,0 +1,30 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: returns the module handle of the game dll
+// this is in its own file to protect it from tier0 PROTECTED_THINGS
+//=============================================================================//
+
+
+#if defined(_WIN32)
+#include "winlite.h"
+extern HMODULE win32DLLHandle;
+#elif defined(POSIX)
+#include <stdio.h>
+#include "tier0/dbg.h"
+#endif
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+void *GetGameModuleHandle()
+{
+#if defined(_WIN32)
+ return (void *)win32DLLHandle;
+#elif defined(POSIX)
+ Assert(0);
+ return NULL; // NOT implemented
+#else
+#error "GetGameModuleHandle() needs to be implemented"
+#endif
+}
+