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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/texturescrollmaterialproxy.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/texturescrollmaterialproxy.cpp')
-rw-r--r--mp/src/game/client/texturescrollmaterialproxy.cpp254
1 files changed, 127 insertions, 127 deletions
diff --git a/mp/src/game/client/texturescrollmaterialproxy.cpp b/mp/src/game/client/texturescrollmaterialproxy.cpp
index 9fdfef9d..76f7086e 100644
--- a/mp/src/game/client/texturescrollmaterialproxy.cpp
+++ b/mp/src/game/client/texturescrollmaterialproxy.cpp
@@ -1,127 +1,127 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "materialsystem/imaterialproxy.h"
-#include "materialsystem/imaterial.h"
-#include "materialsystem/imaterialvar.h"
-#include <KeyValues.h>
-#include "mathlib/vmatrix.h"
-#include "functionproxy.h"
-#include "toolframework_client.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-// forward declarations
-void ToolFramework_RecordMaterialParams( IMaterial *pMaterial );
-
-// $textureScrollVar
-// $textureScrollRate
-// $textureScrollAngle
-class CTextureScrollMaterialProxy : public IMaterialProxy
-{
-public:
- CTextureScrollMaterialProxy();
- virtual ~CTextureScrollMaterialProxy();
- virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
- virtual void OnBind( void *pC_BaseEntity );
- virtual void Release( void ) { delete this; }
- virtual IMaterial *GetMaterial();
-
-private:
- IMaterialVar *m_pTextureScrollVar;
- CFloatInput m_TextureScrollRate;
- CFloatInput m_TextureScrollAngle;
- CFloatInput m_TextureScale;
-};
-
-CTextureScrollMaterialProxy::CTextureScrollMaterialProxy()
-{
- m_pTextureScrollVar = NULL;
-}
-
-CTextureScrollMaterialProxy::~CTextureScrollMaterialProxy()
-{
-}
-
-
-bool CTextureScrollMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
-{
- char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" );
- if( !pScrollVarName )
- return false;
-
- bool foundVar;
- m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false );
- if( !foundVar )
- return false;
-
- m_TextureScrollRate.Init( pMaterial, pKeyValues, "textureScrollRate", 1.0f );
- m_TextureScrollAngle.Init( pMaterial, pKeyValues, "textureScrollAngle", 0.0f );
- m_TextureScale.Init( pMaterial, pKeyValues, "textureScale", 1.0f );
-
- return true;
-}
-
-void CTextureScrollMaterialProxy::OnBind( void *pC_BaseEntity )
-{
- if( !m_pTextureScrollVar )
- {
- return;
- }
-
- float rate, angle, scale;
-
- // set default values if these variables don't exist.
- rate = m_TextureScrollRate.GetFloat();
- angle = m_TextureScrollAngle.GetFloat();
- scale = m_TextureScale.GetFloat();
-
- float sOffset, tOffset;
-
- sOffset = gpGlobals->curtime * cos( angle * ( M_PI / 180.0f ) ) * rate;
- tOffset = gpGlobals->curtime * sin( angle * ( M_PI / 180.0f ) ) * rate;
-
- // make sure that we are positive
- if( sOffset < 0.0f )
- {
- sOffset += 1.0f + -( int )sOffset;
- }
- if( tOffset < 0.0f )
- {
- tOffset += 1.0f + -( int )tOffset;
- }
-
- // make sure that we are in a [0,1] range
- sOffset = sOffset - ( int )sOffset;
- tOffset = tOffset - ( int )tOffset;
-
- if (m_pTextureScrollVar->GetType() == MATERIAL_VAR_TYPE_MATRIX)
- {
- VMatrix mat( scale, 0.0f, 0.0f, sOffset,
- 0.0f, scale, 0.0f, tOffset,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f );
- m_pTextureScrollVar->SetMatrixValue( mat );
- }
- else
- {
- m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f );
- }
-
- if ( ToolsEnabled() )
- {
- ToolFramework_RecordMaterialParams( GetMaterial() );
- }
-}
-
-IMaterial *CTextureScrollMaterialProxy::GetMaterial()
-{
- return m_pTextureScrollVar->GetOwningMaterial();
-}
-
-EXPOSE_INTERFACE( CTextureScrollMaterialProxy, IMaterialProxy, "TextureScroll" IMATERIAL_PROXY_INTERFACE_VERSION );
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "materialsystem/imaterialproxy.h"
+#include "materialsystem/imaterial.h"
+#include "materialsystem/imaterialvar.h"
+#include <KeyValues.h>
+#include "mathlib/vmatrix.h"
+#include "functionproxy.h"
+#include "toolframework_client.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// forward declarations
+void ToolFramework_RecordMaterialParams( IMaterial *pMaterial );
+
+// $textureScrollVar
+// $textureScrollRate
+// $textureScrollAngle
+class CTextureScrollMaterialProxy : public IMaterialProxy
+{
+public:
+ CTextureScrollMaterialProxy();
+ virtual ~CTextureScrollMaterialProxy();
+ virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
+ virtual void OnBind( void *pC_BaseEntity );
+ virtual void Release( void ) { delete this; }
+ virtual IMaterial *GetMaterial();
+
+private:
+ IMaterialVar *m_pTextureScrollVar;
+ CFloatInput m_TextureScrollRate;
+ CFloatInput m_TextureScrollAngle;
+ CFloatInput m_TextureScale;
+};
+
+CTextureScrollMaterialProxy::CTextureScrollMaterialProxy()
+{
+ m_pTextureScrollVar = NULL;
+}
+
+CTextureScrollMaterialProxy::~CTextureScrollMaterialProxy()
+{
+}
+
+
+bool CTextureScrollMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
+{
+ char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" );
+ if( !pScrollVarName )
+ return false;
+
+ bool foundVar;
+ m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false );
+ if( !foundVar )
+ return false;
+
+ m_TextureScrollRate.Init( pMaterial, pKeyValues, "textureScrollRate", 1.0f );
+ m_TextureScrollAngle.Init( pMaterial, pKeyValues, "textureScrollAngle", 0.0f );
+ m_TextureScale.Init( pMaterial, pKeyValues, "textureScale", 1.0f );
+
+ return true;
+}
+
+void CTextureScrollMaterialProxy::OnBind( void *pC_BaseEntity )
+{
+ if( !m_pTextureScrollVar )
+ {
+ return;
+ }
+
+ float rate, angle, scale;
+
+ // set default values if these variables don't exist.
+ rate = m_TextureScrollRate.GetFloat();
+ angle = m_TextureScrollAngle.GetFloat();
+ scale = m_TextureScale.GetFloat();
+
+ float sOffset, tOffset;
+
+ sOffset = gpGlobals->curtime * cos( angle * ( M_PI / 180.0f ) ) * rate;
+ tOffset = gpGlobals->curtime * sin( angle * ( M_PI / 180.0f ) ) * rate;
+
+ // make sure that we are positive
+ if( sOffset < 0.0f )
+ {
+ sOffset += 1.0f + -( int )sOffset;
+ }
+ if( tOffset < 0.0f )
+ {
+ tOffset += 1.0f + -( int )tOffset;
+ }
+
+ // make sure that we are in a [0,1] range
+ sOffset = sOffset - ( int )sOffset;
+ tOffset = tOffset - ( int )tOffset;
+
+ if (m_pTextureScrollVar->GetType() == MATERIAL_VAR_TYPE_MATRIX)
+ {
+ VMatrix mat( scale, 0.0f, 0.0f, sOffset,
+ 0.0f, scale, 0.0f, tOffset,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f );
+ m_pTextureScrollVar->SetMatrixValue( mat );
+ }
+ else
+ {
+ m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f );
+ }
+
+ if ( ToolsEnabled() )
+ {
+ ToolFramework_RecordMaterialParams( GetMaterial() );
+ }
+}
+
+IMaterial *CTextureScrollMaterialProxy::GetMaterial()
+{
+ return m_pTextureScrollVar->GetOwningMaterial();
+}
+
+EXPOSE_INTERFACE( CTextureScrollMaterialProxy, IMaterialProxy, "TextureScroll" IMATERIAL_PROXY_INTERFACE_VERSION );