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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/texturescrollmaterialproxy.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/texturescrollmaterialproxy.cpp')
| -rw-r--r-- | mp/src/game/client/texturescrollmaterialproxy.cpp | 254 |
1 files changed, 127 insertions, 127 deletions
diff --git a/mp/src/game/client/texturescrollmaterialproxy.cpp b/mp/src/game/client/texturescrollmaterialproxy.cpp index 9fdfef9d..76f7086e 100644 --- a/mp/src/game/client/texturescrollmaterialproxy.cpp +++ b/mp/src/game/client/texturescrollmaterialproxy.cpp @@ -1,127 +1,127 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "materialsystem/imaterialproxy.h"
-#include "materialsystem/imaterial.h"
-#include "materialsystem/imaterialvar.h"
-#include <KeyValues.h>
-#include "mathlib/vmatrix.h"
-#include "functionproxy.h"
-#include "toolframework_client.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-// forward declarations
-void ToolFramework_RecordMaterialParams( IMaterial *pMaterial );
-
-// $textureScrollVar
-// $textureScrollRate
-// $textureScrollAngle
-class CTextureScrollMaterialProxy : public IMaterialProxy
-{
-public:
- CTextureScrollMaterialProxy();
- virtual ~CTextureScrollMaterialProxy();
- virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
- virtual void OnBind( void *pC_BaseEntity );
- virtual void Release( void ) { delete this; }
- virtual IMaterial *GetMaterial();
-
-private:
- IMaterialVar *m_pTextureScrollVar;
- CFloatInput m_TextureScrollRate;
- CFloatInput m_TextureScrollAngle;
- CFloatInput m_TextureScale;
-};
-
-CTextureScrollMaterialProxy::CTextureScrollMaterialProxy()
-{
- m_pTextureScrollVar = NULL;
-}
-
-CTextureScrollMaterialProxy::~CTextureScrollMaterialProxy()
-{
-}
-
-
-bool CTextureScrollMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
-{
- char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" );
- if( !pScrollVarName )
- return false;
-
- bool foundVar;
- m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false );
- if( !foundVar )
- return false;
-
- m_TextureScrollRate.Init( pMaterial, pKeyValues, "textureScrollRate", 1.0f );
- m_TextureScrollAngle.Init( pMaterial, pKeyValues, "textureScrollAngle", 0.0f );
- m_TextureScale.Init( pMaterial, pKeyValues, "textureScale", 1.0f );
-
- return true;
-}
-
-void CTextureScrollMaterialProxy::OnBind( void *pC_BaseEntity )
-{
- if( !m_pTextureScrollVar )
- {
- return;
- }
-
- float rate, angle, scale;
-
- // set default values if these variables don't exist.
- rate = m_TextureScrollRate.GetFloat();
- angle = m_TextureScrollAngle.GetFloat();
- scale = m_TextureScale.GetFloat();
-
- float sOffset, tOffset;
-
- sOffset = gpGlobals->curtime * cos( angle * ( M_PI / 180.0f ) ) * rate;
- tOffset = gpGlobals->curtime * sin( angle * ( M_PI / 180.0f ) ) * rate;
-
- // make sure that we are positive
- if( sOffset < 0.0f )
- {
- sOffset += 1.0f + -( int )sOffset;
- }
- if( tOffset < 0.0f )
- {
- tOffset += 1.0f + -( int )tOffset;
- }
-
- // make sure that we are in a [0,1] range
- sOffset = sOffset - ( int )sOffset;
- tOffset = tOffset - ( int )tOffset;
-
- if (m_pTextureScrollVar->GetType() == MATERIAL_VAR_TYPE_MATRIX)
- {
- VMatrix mat( scale, 0.0f, 0.0f, sOffset,
- 0.0f, scale, 0.0f, tOffset,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f );
- m_pTextureScrollVar->SetMatrixValue( mat );
- }
- else
- {
- m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f );
- }
-
- if ( ToolsEnabled() )
- {
- ToolFramework_RecordMaterialParams( GetMaterial() );
- }
-}
-
-IMaterial *CTextureScrollMaterialProxy::GetMaterial()
-{
- return m_pTextureScrollVar->GetOwningMaterial();
-}
-
-EXPOSE_INTERFACE( CTextureScrollMaterialProxy, IMaterialProxy, "TextureScroll" IMATERIAL_PROXY_INTERFACE_VERSION );
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "materialsystem/imaterialproxy.h" +#include "materialsystem/imaterial.h" +#include "materialsystem/imaterialvar.h" +#include <KeyValues.h> +#include "mathlib/vmatrix.h" +#include "functionproxy.h" +#include "toolframework_client.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// forward declarations +void ToolFramework_RecordMaterialParams( IMaterial *pMaterial ); + +// $textureScrollVar +// $textureScrollRate +// $textureScrollAngle +class CTextureScrollMaterialProxy : public IMaterialProxy +{ +public: + CTextureScrollMaterialProxy(); + virtual ~CTextureScrollMaterialProxy(); + virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); + virtual void OnBind( void *pC_BaseEntity ); + virtual void Release( void ) { delete this; } + virtual IMaterial *GetMaterial(); + +private: + IMaterialVar *m_pTextureScrollVar; + CFloatInput m_TextureScrollRate; + CFloatInput m_TextureScrollAngle; + CFloatInput m_TextureScale; +}; + +CTextureScrollMaterialProxy::CTextureScrollMaterialProxy() +{ + m_pTextureScrollVar = NULL; +} + +CTextureScrollMaterialProxy::~CTextureScrollMaterialProxy() +{ +} + + +bool CTextureScrollMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) +{ + char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" ); + if( !pScrollVarName ) + return false; + + bool foundVar; + m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false ); + if( !foundVar ) + return false; + + m_TextureScrollRate.Init( pMaterial, pKeyValues, "textureScrollRate", 1.0f ); + m_TextureScrollAngle.Init( pMaterial, pKeyValues, "textureScrollAngle", 0.0f ); + m_TextureScale.Init( pMaterial, pKeyValues, "textureScale", 1.0f ); + + return true; +} + +void CTextureScrollMaterialProxy::OnBind( void *pC_BaseEntity ) +{ + if( !m_pTextureScrollVar ) + { + return; + } + + float rate, angle, scale; + + // set default values if these variables don't exist. + rate = m_TextureScrollRate.GetFloat(); + angle = m_TextureScrollAngle.GetFloat(); + scale = m_TextureScale.GetFloat(); + + float sOffset, tOffset; + + sOffset = gpGlobals->curtime * cos( angle * ( M_PI / 180.0f ) ) * rate; + tOffset = gpGlobals->curtime * sin( angle * ( M_PI / 180.0f ) ) * rate; + + // make sure that we are positive + if( sOffset < 0.0f ) + { + sOffset += 1.0f + -( int )sOffset; + } + if( tOffset < 0.0f ) + { + tOffset += 1.0f + -( int )tOffset; + } + + // make sure that we are in a [0,1] range + sOffset = sOffset - ( int )sOffset; + tOffset = tOffset - ( int )tOffset; + + if (m_pTextureScrollVar->GetType() == MATERIAL_VAR_TYPE_MATRIX) + { + VMatrix mat( scale, 0.0f, 0.0f, sOffset, + 0.0f, scale, 0.0f, tOffset, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f ); + m_pTextureScrollVar->SetMatrixValue( mat ); + } + else + { + m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f ); + } + + if ( ToolsEnabled() ) + { + ToolFramework_RecordMaterialParams( GetMaterial() ); + } +} + +IMaterial *CTextureScrollMaterialProxy::GetMaterial() +{ + return m_pTextureScrollVar->GetOwningMaterial(); +} + +EXPOSE_INTERFACE( CTextureScrollMaterialProxy, IMaterialProxy, "TextureScroll" IMATERIAL_PROXY_INTERFACE_VERSION ); |