From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/texturescrollmaterialproxy.cpp | 254 +++++++++++----------- 1 file changed, 127 insertions(+), 127 deletions(-) (limited to 'mp/src/game/client/texturescrollmaterialproxy.cpp') diff --git a/mp/src/game/client/texturescrollmaterialproxy.cpp b/mp/src/game/client/texturescrollmaterialproxy.cpp index 9fdfef9d..76f7086e 100644 --- a/mp/src/game/client/texturescrollmaterialproxy.cpp +++ b/mp/src/game/client/texturescrollmaterialproxy.cpp @@ -1,127 +1,127 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -//=============================================================================// -#include "cbase.h" -#include "materialsystem/imaterialproxy.h" -#include "materialsystem/imaterial.h" -#include "materialsystem/imaterialvar.h" -#include -#include "mathlib/vmatrix.h" -#include "functionproxy.h" -#include "toolframework_client.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -// forward declarations -void ToolFramework_RecordMaterialParams( IMaterial *pMaterial ); - -// $textureScrollVar -// $textureScrollRate -// $textureScrollAngle -class CTextureScrollMaterialProxy : public IMaterialProxy -{ -public: - CTextureScrollMaterialProxy(); - virtual ~CTextureScrollMaterialProxy(); - virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); - virtual void OnBind( void *pC_BaseEntity ); - virtual void Release( void ) { delete this; } - virtual IMaterial *GetMaterial(); - -private: - IMaterialVar *m_pTextureScrollVar; - CFloatInput m_TextureScrollRate; - CFloatInput m_TextureScrollAngle; - CFloatInput m_TextureScale; -}; - -CTextureScrollMaterialProxy::CTextureScrollMaterialProxy() -{ - m_pTextureScrollVar = NULL; -} - -CTextureScrollMaterialProxy::~CTextureScrollMaterialProxy() -{ -} - - -bool CTextureScrollMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) -{ - char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" ); - if( !pScrollVarName ) - return false; - - bool foundVar; - m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false ); - if( !foundVar ) - return false; - - m_TextureScrollRate.Init( pMaterial, pKeyValues, "textureScrollRate", 1.0f ); - m_TextureScrollAngle.Init( pMaterial, pKeyValues, "textureScrollAngle", 0.0f ); - m_TextureScale.Init( pMaterial, pKeyValues, "textureScale", 1.0f ); - - return true; -} - -void CTextureScrollMaterialProxy::OnBind( void *pC_BaseEntity ) -{ - if( !m_pTextureScrollVar ) - { - return; - } - - float rate, angle, scale; - - // set default values if these variables don't exist. - rate = m_TextureScrollRate.GetFloat(); - angle = m_TextureScrollAngle.GetFloat(); - scale = m_TextureScale.GetFloat(); - - float sOffset, tOffset; - - sOffset = gpGlobals->curtime * cos( angle * ( M_PI / 180.0f ) ) * rate; - tOffset = gpGlobals->curtime * sin( angle * ( M_PI / 180.0f ) ) * rate; - - // make sure that we are positive - if( sOffset < 0.0f ) - { - sOffset += 1.0f + -( int )sOffset; - } - if( tOffset < 0.0f ) - { - tOffset += 1.0f + -( int )tOffset; - } - - // make sure that we are in a [0,1] range - sOffset = sOffset - ( int )sOffset; - tOffset = tOffset - ( int )tOffset; - - if (m_pTextureScrollVar->GetType() == MATERIAL_VAR_TYPE_MATRIX) - { - VMatrix mat( scale, 0.0f, 0.0f, sOffset, - 0.0f, scale, 0.0f, tOffset, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f ); - m_pTextureScrollVar->SetMatrixValue( mat ); - } - else - { - m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f ); - } - - if ( ToolsEnabled() ) - { - ToolFramework_RecordMaterialParams( GetMaterial() ); - } -} - -IMaterial *CTextureScrollMaterialProxy::GetMaterial() -{ - return m_pTextureScrollVar->GetOwningMaterial(); -} - -EXPOSE_INTERFACE( CTextureScrollMaterialProxy, IMaterialProxy, "TextureScroll" IMATERIAL_PROXY_INTERFACE_VERSION ); +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "materialsystem/imaterialproxy.h" +#include "materialsystem/imaterial.h" +#include "materialsystem/imaterialvar.h" +#include +#include "mathlib/vmatrix.h" +#include "functionproxy.h" +#include "toolframework_client.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// forward declarations +void ToolFramework_RecordMaterialParams( IMaterial *pMaterial ); + +// $textureScrollVar +// $textureScrollRate +// $textureScrollAngle +class CTextureScrollMaterialProxy : public IMaterialProxy +{ +public: + CTextureScrollMaterialProxy(); + virtual ~CTextureScrollMaterialProxy(); + virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); + virtual void OnBind( void *pC_BaseEntity ); + virtual void Release( void ) { delete this; } + virtual IMaterial *GetMaterial(); + +private: + IMaterialVar *m_pTextureScrollVar; + CFloatInput m_TextureScrollRate; + CFloatInput m_TextureScrollAngle; + CFloatInput m_TextureScale; +}; + +CTextureScrollMaterialProxy::CTextureScrollMaterialProxy() +{ + m_pTextureScrollVar = NULL; +} + +CTextureScrollMaterialProxy::~CTextureScrollMaterialProxy() +{ +} + + +bool CTextureScrollMaterialProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) +{ + char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" ); + if( !pScrollVarName ) + return false; + + bool foundVar; + m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false ); + if( !foundVar ) + return false; + + m_TextureScrollRate.Init( pMaterial, pKeyValues, "textureScrollRate", 1.0f ); + m_TextureScrollAngle.Init( pMaterial, pKeyValues, "textureScrollAngle", 0.0f ); + m_TextureScale.Init( pMaterial, pKeyValues, "textureScale", 1.0f ); + + return true; +} + +void CTextureScrollMaterialProxy::OnBind( void *pC_BaseEntity ) +{ + if( !m_pTextureScrollVar ) + { + return; + } + + float rate, angle, scale; + + // set default values if these variables don't exist. + rate = m_TextureScrollRate.GetFloat(); + angle = m_TextureScrollAngle.GetFloat(); + scale = m_TextureScale.GetFloat(); + + float sOffset, tOffset; + + sOffset = gpGlobals->curtime * cos( angle * ( M_PI / 180.0f ) ) * rate; + tOffset = gpGlobals->curtime * sin( angle * ( M_PI / 180.0f ) ) * rate; + + // make sure that we are positive + if( sOffset < 0.0f ) + { + sOffset += 1.0f + -( int )sOffset; + } + if( tOffset < 0.0f ) + { + tOffset += 1.0f + -( int )tOffset; + } + + // make sure that we are in a [0,1] range + sOffset = sOffset - ( int )sOffset; + tOffset = tOffset - ( int )tOffset; + + if (m_pTextureScrollVar->GetType() == MATERIAL_VAR_TYPE_MATRIX) + { + VMatrix mat( scale, 0.0f, 0.0f, sOffset, + 0.0f, scale, 0.0f, tOffset, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f ); + m_pTextureScrollVar->SetMatrixValue( mat ); + } + else + { + m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f ); + } + + if ( ToolsEnabled() ) + { + ToolFramework_RecordMaterialParams( GetMaterial() ); + } +} + +IMaterial *CTextureScrollMaterialProxy::GetMaterial() +{ + return m_pTextureScrollVar->GetOwningMaterial(); +} + +EXPOSE_INTERFACE( CTextureScrollMaterialProxy, IMaterialProxy, "TextureScroll" IMATERIAL_PROXY_INTERFACE_VERSION ); -- cgit v1.2.3