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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/in_joystick.cpp
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.tar.xz
source-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/client/in_joystick.cpp')
-rw-r--r--mp/src/game/client/in_joystick.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/client/in_joystick.cpp b/mp/src/game/client/in_joystick.cpp
index 71d03a08..a3b63620 100644
--- a/mp/src/game/client/in_joystick.cpp
+++ b/mp/src/game/client/in_joystick.cpp
@@ -800,7 +800,7 @@ void CInput::JoyStickMove( float frametime, CUserCmd *cmd )
if ( m_flPreviousJoystickForward || m_flPreviousJoystickSide || m_flPreviousJoystickPitch || m_flPreviousJoystickYaw )
{
- Vector vTempOffset = g_ThirdPersonManager.GetCameraOffsetAngles();
+ const Vector& vTempOffset = g_ThirdPersonManager.GetCameraOffsetAngles();
// update the ideal pitch and yaw
cam_idealpitch.SetValue( vTempOffset[ PITCH ] - viewangles[ PITCH ] );