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| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/in_joystick.cpp | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.tar.xz source-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.zip | |
Diffstat (limited to 'mp/src/game/client/in_joystick.cpp')
| -rw-r--r-- | mp/src/game/client/in_joystick.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/client/in_joystick.cpp b/mp/src/game/client/in_joystick.cpp index 71d03a08..a3b63620 100644 --- a/mp/src/game/client/in_joystick.cpp +++ b/mp/src/game/client/in_joystick.cpp @@ -800,7 +800,7 @@ void CInput::JoyStickMove( float frametime, CUserCmd *cmd ) if ( m_flPreviousJoystickForward || m_flPreviousJoystickSide || m_flPreviousJoystickPitch || m_flPreviousJoystickYaw ) { - Vector vTempOffset = g_ThirdPersonManager.GetCameraOffsetAngles(); + const Vector& vTempOffset = g_ThirdPersonManager.GetCameraOffsetAngles(); // update the ideal pitch and yaw cam_idealpitch.SetValue( vTempOffset[ PITCH ] - viewangles[ PITCH ] ); |